skidd13
71c4325c50
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
truelight
e288b2456f
(svn r11357) -Fix: NetworkUniqueID could be 80 chars, while the max size we generate is 32. So reduce the size a bit. Pointed out by dihedral, so give him a big hug ;)
2007-10-30 11:29:01 +00:00
rubidium
9833639b00
(svn r11006) -Fix: spectators are not allowed to issue commands. Issue spotted by SmatZ.
2007-08-30 19:20:15 +00:00
rubidium
872e74c028
(svn r10501) -Fix [FS#1015]: error dialog was sometimes shown on all clients when a command failed instead of only the client that actually did the command.
2007-07-10 20:59:41 +00:00
rubidium
95d2abf81d
(svn r10414) -Fix: the network protocol check for required newgrfs sent static newgrfs too.
2007-07-03 16:14:29 +00:00
peter1138
b957786ea4
(svn r10325) -Fix (r10323): Missed 3 company name references
2007-06-25 15:59:37 +00:00
rubidium
7a72dcb3b5
(svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money.
2007-06-18 21:00:14 +00:00
rubidium
347c28b71a
(svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
...
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
2007-06-17 15:48:57 +00:00
rubidium
02146b13c8
(svn r10075) -Fix [FS#844]: small memory leak on some early returns.
2007-06-09 04:01:40 +00:00
rubidium
23492f1f34
(svn r9841) -Codechange: add a little more type strictness to the vehicle types.
2007-05-15 11:28:22 +00:00
peter1138
b02623901a
(svn r9727) -Fix (r8546): Company password field in network player info was inverted.
2007-04-27 20:50:49 +00:00
rubidium
b469c443e9
(svn r9719) -Fix: in-game private messages did not work for clients with a Client ID > 255.
2007-04-26 07:41:24 +00:00
rubidium
ce919e8c71
(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
2007-03-08 16:27:54 +00:00
rubidium
c89379f7eb
(svn r9061) -Fix [r9038, FS#668]: passwords are send when the server is in the 'authorizing' state, not 'inactive'.
2007-03-08 09:46:44 +00:00
rubidium
36bb92ae24
(svn r9050) -Codechange: Foo(void) -> Foo()
2007-03-07 11:47:46 +00:00
rubidium
a2b5b74b83
(svn r9038) -Fix [FS#115]: inactive connections are not automatically kicked, i.e. people who only open a telnet (or similar) connection to a server.
2007-03-06 22:00:42 +00:00
rubidium
66487d59fd
(svn r8949) -Codechange: only test the first NETWORK_REVISION_LENGTH - 1 characters when determining network compatability. This makes it possible to have 'long' branch names while still being able to play network games.
2007-03-01 00:58:09 +00:00
rubidium
500f9a971a
(svn r8546) -Codechange: add a seperate (wrapper) functions to send/receive booleans.
2007-02-02 23:16:58 +00:00
rubidium
59f4f056df
(svn r8525) -Codechange: make NetworkSend_Packet(s) and NetworkRecv_Packet functions of NetworkTCPSocketHandler.
2007-02-01 23:50:15 +00:00
rubidium
16ce6def09
(svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) functions to Packet.
2007-02-01 23:26:44 +00:00
rubidium
99f860e686
(svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.
2007-02-01 22:30:35 +00:00
rubidium
86b046864a
(svn r8461) -Feature: check for NewGRF compatability before actually downloading the map from a game server when connecting from the command prompt and internal console.
2007-01-30 17:22:56 +00:00
Darkvater
50ca901b40
(svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow.
2007-01-27 12:29:55 +00:00
rubidium
0bd6622c2e
(svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
2007-01-17 00:01:55 +00:00
tron
abb644771a
(svn r8097) Replace strlen() {==,!=,>} 0 by the more concise {,!}StrEmpty(). Additionally the test takes O(1) instead of O(n) now
2007-01-13 15:00:16 +00:00
rubidium
f66b373b52
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
2007-01-12 20:19:49 +00:00
KUDr
33be1ecfb1
(svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter
2007-01-11 17:29:39 +00:00
rubidium
f35ed4bbc2
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
2007-01-10 18:56:51 +00:00
KUDr
e373ea7096
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
2007-01-10 18:12:09 +00:00