Commit Graph

84 Commits

Author SHA1 Message Date
peter1138 4f4408f37e (svn r15087) -Codechange: Less hardcoding of y positions in town authority window. 2009-01-15 12:36:24 +00:00
frosch cf1e926e37 (svn r14902) -Feature: Advanced setting to keep various building tools active, which are usually closed after placing an object. (planetmaker) 2009-01-07 17:40:17 +00:00
smatz 254e19da91 (svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints 2009-01-03 16:06:58 +00:00
rubidium 87e5a8b52b (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
smatz 07e3c096b3 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
2008-11-18 22:43:59 +00:00
rubidium a14ad77a36 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 2008-10-25 13:51:47 +00:00
rubidium b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
smatz 1266b1a73f (svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies) 2008-09-15 19:02:50 +00:00
smatz 606f4defdc (svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString() 2008-09-15 16:29:40 +00:00
rubidium 97c184f8f8 (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
belugas c5cecdd2e3 (svn r13919) -Codechange: Replace numbers with Colours enum on osk(forgot 2 assignations), statusbar, subsidy, terraform, timetable, toolbar, town, tree and vehicle guis. 2008-08-02 02:28:17 +00:00
rubidium 3a799389eb (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
rubidium d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
belugas 33150af3e2 (svn r13683) -Codechange: privatize a function that is not used outside of the class who calls it 2008-07-09 02:18:51 +00:00
skidd13 6b8a758339 (svn r13533) -Codechange: Replace direct class member access of GUIList with the appropriate function calls 2008-06-16 17:05:17 +00:00
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium 5c5ee7eb57 (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
peter1138 cfb962c7f1 (svn r13297) -Codechange: Use GUIList for the town directory window 2008-05-27 20:05:36 +00:00
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
smatz 32380e257c (svn r13244) -Fix: allow only one town directory window to be opened 2008-05-25 15:57:45 +00:00
belugas fc35ad9ee9 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots),  Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
2008-05-24 02:54:47 +00:00
peter1138 6f233b1f8f (svn r13225) -Fix (r13041): Missing calls to FindWindowPlacementAndResize() from lots
of windows causing 'two stage' opening effect.
2008-05-23 23:02:13 +00:00
belugas 1e79665b45 (svn r13210) -Codechange: make town (previously named t) a private member of the different Town guis and assign it only once, at creation 2008-05-22 02:13:24 +00:00
belugas b4128cbc25 (svn r13209) -Codechange: Privatize what should be private. 2008-05-22 02:03:05 +00:00
rubidium 27c38052b7 (svn r13185) -Codechange: remove everything related to the WindowProc callbacks. 2008-05-19 09:48:47 +00:00
peter1138 b1e324dd47 (svn r13180) -Codechange: make a window class of the TownDirectoryWindow. 2008-05-19 09:17:26 +00:00
smatz 290cedade2 (svn r13176) -Fix (r13153): town window was glitchy while opening 2008-05-19 01:50:07 +00:00
rubidium 33b822faf7 (svn r13153) -Codechange: make classes of the TownViewWindow and the ScenarioEditorTownGenerationWindow. 2008-05-18 08:13:13 +00:00
rubidium 8b54212900 (svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to the Window class and remove Window from their naming. 2008-05-17 12:48:06 +00:00
rubidium 7c7a4de3e5 (svn r13113) -Codechange: make a class of the TownAuthorityWindow. 2008-05-15 22:47:03 +00:00
rubidium f23026cce8 (svn r13027) -Codechange: use StrEmpty instead of arr[0] == '\0' and remove the need for WE_ON_EDIT_TEXT_CANCEL. 2008-05-10 08:58:52 +00:00
rubidium f438700402 (svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, rename WE_4 to something more descriptive and correct some (completely incorrect) comments. 2008-05-09 09:29:27 +00:00
rubidium 23fc96c3e8 (svn r13005) -Codechange: prepare AllocateWindowDescFront for subclassing of Window. 2008-05-08 11:50:34 +00:00
rubidium 3d5567ccf7 (svn r12987) -Codechange: split viewport and tile selection. 2008-05-07 13:10:15 +00:00
rubidium 9bf519f26b (svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) when it's certain that w != NULL. 2008-05-06 22:08:18 +00:00
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
peter1138 4595d2c3b1 (svn r12953) -Feature: Open a new viewport when ctrl-clicking on a 'Location' button, a town/station/industry list, or some news items. 2008-05-05 11:36:43 +00:00
rubidium 24b5c91039 (svn r12789) -Codechange: rename AssignWindowViewport to InitializeWindowViewport because the viewport is now part of the window struct. Patch by Alberth. 2008-04-19 13:17:19 +00:00
rubidium 9d8fa486af (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 2008-04-18 04:37:06 +00:00
belugas 8a669f04cd (svn r12733) -Codechange: Merge two more Widgets arrays (town views ) into one. 2008-04-16 03:05:56 +00:00
belugas a8008db23d (svn r12705) -Codechange: enumification of some more widgets 2008-04-14 17:50:15 +00:00
belugas 8418bc5050 (svn r12704) -Codechange: code style cleanup, mostly switch case alignment 2008-04-14 17:06:36 +00:00
rubidium 65c7ef9629 (svn r12398) -Codechange [FS#1770]: Move toolbar related code to it's own little neighbourhood. Based on a patch by Dominik. 2008-03-23 07:35:29 +00:00
maedhros 292cfc56f6 (svn r12391) -Feature: Show whether a town is a "city" in the town description title bar. 2008-03-22 11:27:46 +00:00
belugas e7173d3ba4 (svn r12159) -Codechange: Enumify some widget magical numbers
-Cleanup: apply a bit of code style.  Mostly re-indenting switch cases
2008-02-16 03:12:57 +00:00
peter1138 68707808c0 (svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel. 2008-01-18 10:36:55 +00:00
rubidium dc87b05e8c (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
rubidium d4e6a6bf57 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
rubidium ac528411df (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00