Commit Graph

42 Commits

Author SHA1 Message Date
glx22 3559576166 Codechange: [Script] Don't expose static buffers outside of ScriptText 2023-02-17 21:28:14 +01:00
SamuXarick 4fc4874a30 Add: [Script] Let random road layout be a choice 2023-02-01 21:15:13 +01:00
SamuXarick 184ff92057
Cleanup: [Script] Pass new_rating directly to CmdTownRating (#10441) 2023-02-01 13:48:39 -05:00
Rubidium 6abad681bd Codechange: move choice for randomizer of scripts to a single location 2023-01-14 22:00:11 +01:00
Rubidium 3373128233 Codechange: pass the randomizer directly to the town name generation 2023-01-14 22:00:11 +01:00
Joel-Milligan 59645c6733
Change: Remove scrollbar from town authority actions panel (#9928) 2022-11-11 23:52:38 +01:00
Michael Lutz 1a42a8a5d5 Codechange: Un-bitstuff town-related commands. 2021-12-16 22:28:32 +01:00
Michael Lutz 6691ee3b96 Codechange: Template script command calls. 2021-12-16 22:28:32 +01:00
Charles Pigott 9b800a96ed
Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
Niels Martin Hansen f401622149 Feature: Script API to change town rating of companies 2020-01-04 19:07:13 +01:00
glx ddabfed1cd Codechange: Replace station related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
glx22 0bdbd509be Fix #7673: [Script] Allow removal of custom town text (#7834) 2019-11-14 20:10:03 +00:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
glx22 b28a678436 Fix #7112, fef8b831a9: incorrect precondition check (#7127) 2019-01-28 17:16:19 +01:00
Pavel Stupnikov fef8b831a9 Change: Switch town growth rate and counter to actual game ticks (#6763) 2018-05-02 21:01:30 +02:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
frosch f36d084db5 (svn r26270) -Fix-ish: If ScriptTown::FoundTown fails to generate a new random town name, don't bother sending a command, but fail immediately. 2014-01-20 22:34:22 +00:00
frosch e044bd8a73 (svn r25995) -Fix (r25785) [FS#5801]: [NoGo] GS failed to rename towns. (Zydeco) 2013-11-14 18:04:31 +00:00
frosch 17eb3ee9df (svn r25969) -Add: [Script] ScriptTown::GetFundBuildingsDuration. 2013-11-12 17:57:32 +00:00
frosch 9a41aefcc4 (svn r25968) -Add: [Script] ScriptTown::TOWN_GROWTH_NONE to indicate no town growth via ScriptTown::SetGrowthRate and GetGrowthRate. 2013-11-12 17:57:12 +00:00
frosch b1f41a0afb (svn r25967) -Add: [NoGo] GSTown::TOWN_GROWTH_NORMAL to reset a town growth rate set previously via GSTown::SetGrowthRate. 2013-11-12 17:56:35 +00:00
frosch 41184fb871 (svn r25966) -Fix: [NoGo] Properly validate the range of the growth rate passed to GSTown::SetGrowthRate, instead of masking it to 16 bit. 2013-11-12 15:15:02 +00:00
frosch a249db1374 (svn r25924) -Fix: [Script] Documentation for ScriptTown::GetGrowthRate. 2013-10-28 11:09:02 +00:00
zuu 67ab3108d6 (svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns 2013-09-19 18:48:05 +00:00
fonsinchen 7ea878b938 (svn r25709) -Fix: don't return -1 as unsigned 2013-08-10 12:47:13 +00:00
rubidium 1ff95f36bf (svn r25544) -Fix [FS#5625] (r25488, r25486): [GS] The checks and validations for setting the extra text in the town window became too stringent 2013-06-30 15:59:10 +00:00
rubidium 19eca468fc (svn r25488) -Fix [FS#5613]: do not send encoded texts to names, but decode them into a plain C string and then pass them on 2013-06-27 19:57:41 +00:00
rubidium 5d37e21d04 (svn r25486) -Fix [FS#5613-ish]: missing length validation for town and president names in script APIs 2013-06-27 19:23:23 +00:00
rubidium 4e61c1770d (svn r24982) -Fix [FS#5465]: [Script] Crash when passing too many parameters 2013-02-08 20:34:27 +00:00
frosch 543540def8 (svn r24302) -Fix: [Script] ScriptTown::GetGrowthRate() returned wrong values after usage of SetGrowthRate(). 2012-05-30 14:54:44 +00:00
rubidium 41e5c839e0 (svn r24179) -Codechange: move some variables of Town to TownCache 2012-04-25 20:50:13 +00:00
rubidium 4479f90843 (svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts 2012-01-08 21:48:05 +00:00
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
truebrain 102f811d02 (svn r23636) -Add: introduce ScriptText in parameters where it can be used 2011-12-19 21:06:06 +00:00
truebrain 9b6b2cabc1 (svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope 2011-12-19 21:05:36 +00:00
truebrain cc3f42794d (svn r23632) -Add: GSCompanyMode, to change company in GameScripts 2011-12-19 21:05:25 +00:00
truebrain ad48ab9237 (svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI 2011-12-19 21:00:55 +00:00
truebrain afcf07ac8a (svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only) 2011-12-19 20:59:19 +00:00
truebrain 5ff98b45c1 (svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only) 2011-12-19 20:57:51 +00:00
truebrain 98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 2011-11-29 23:15:35 +00:00
truebrain afdb67a353 (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium) 2011-11-29 23:07:38 +00:00
Renamed from src/ai/api/ai_town.cpp (Browse further)