glx22
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3559576166
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Codechange: [Script] Don't expose static buffers outside of ScriptText
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2023-02-17 21:28:14 +01:00 |
SamuXarick
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4fc4874a30
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Add: [Script] Let random road layout be a choice
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2023-02-01 21:15:13 +01:00 |
SamuXarick
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184ff92057
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Cleanup: [Script] Pass new_rating directly to CmdTownRating (#10441)
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2023-02-01 13:48:39 -05:00 |
Rubidium
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6abad681bd
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Codechange: move choice for randomizer of scripts to a single location
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2023-01-14 22:00:11 +01:00 |
Rubidium
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3373128233
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Codechange: pass the randomizer directly to the town name generation
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2023-01-14 22:00:11 +01:00 |
Joel-Milligan
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59645c6733
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Change: Remove scrollbar from town authority actions panel (#9928)
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2022-11-11 23:52:38 +01:00 |
Michael Lutz
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1a42a8a5d5
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Codechange: Un-bitstuff town-related commands.
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2021-12-16 22:28:32 +01:00 |
Michael Lutz
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6691ee3b96
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Codechange: Template script command calls.
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2021-12-16 22:28:32 +01:00 |
Charles Pigott
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9b800a96ed
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Codechange: Remove min/max functions in favour of STL variants (#8502)
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2021-01-08 11:16:18 +01:00 |
Niels Martin Hansen
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f401622149
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Feature: Script API to change town rating of companies
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2020-01-04 19:07:13 +01:00 |
glx
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ddabfed1cd
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Codechange: Replace station related FOR_ALL with range-based for loops
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2019-12-21 20:13:03 +01:00 |
glx22
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0bdbd509be
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Fix #7673: [Script] Allow removal of custom town text (#7834)
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2019-11-14 20:10:03 +00:00 |
S. D. Cloudt
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13cc8a0cee
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
Henry Wilson
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7c8e7c6b6e
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Codechange: Use null pointer literal instead of the NULL macro
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2019-04-10 23:22:20 +02:00 |
glx22
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b28a678436
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Fix #7112, fef8b831a9: incorrect precondition check (#7127)
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2019-01-28 17:16:19 +01:00 |
Pavel Stupnikov
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fef8b831a9
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Change: Switch town growth rate and counter to actual game ticks (#6763)
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2018-05-02 21:01:30 +02:00 |
rubidium
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0463dbdc9e
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
frosch
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f36d084db5
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(svn r26270) -Fix-ish: If ScriptTown::FoundTown fails to generate a new random town name, don't bother sending a command, but fail immediately.
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2014-01-20 22:34:22 +00:00 |
frosch
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e044bd8a73
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(svn r25995) -Fix (r25785) [FS#5801]: [NoGo] GS failed to rename towns. (Zydeco)
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2013-11-14 18:04:31 +00:00 |
frosch
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17eb3ee9df
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(svn r25969) -Add: [Script] ScriptTown::GetFundBuildingsDuration.
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2013-11-12 17:57:32 +00:00 |
frosch
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9a41aefcc4
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(svn r25968) -Add: [Script] ScriptTown::TOWN_GROWTH_NONE to indicate no town growth via ScriptTown::SetGrowthRate and GetGrowthRate.
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2013-11-12 17:57:12 +00:00 |
frosch
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b1f41a0afb
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(svn r25967) -Add: [NoGo] GSTown::TOWN_GROWTH_NORMAL to reset a town growth rate set previously via GSTown::SetGrowthRate.
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2013-11-12 17:56:35 +00:00 |
frosch
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41184fb871
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(svn r25966) -Fix: [NoGo] Properly validate the range of the growth rate passed to GSTown::SetGrowthRate, instead of masking it to 16 bit.
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2013-11-12 15:15:02 +00:00 |
frosch
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a249db1374
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(svn r25924) -Fix: [Script] Documentation for ScriptTown::GetGrowthRate.
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2013-10-28 11:09:02 +00:00 |
zuu
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67ab3108d6
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(svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns
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2013-09-19 18:48:05 +00:00 |
fonsinchen
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7ea878b938
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(svn r25709) -Fix: don't return -1 as unsigned
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2013-08-10 12:47:13 +00:00 |
rubidium
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1ff95f36bf
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(svn r25544) -Fix [FS#5625] (r25488, r25486): [GS] The checks and validations for setting the extra text in the town window became too stringent
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2013-06-30 15:59:10 +00:00 |
rubidium
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19eca468fc
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(svn r25488) -Fix [FS#5613]: do not send encoded texts to names, but decode them into a plain C string and then pass them on
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2013-06-27 19:57:41 +00:00 |
rubidium
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5d37e21d04
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(svn r25486) -Fix [FS#5613-ish]: missing length validation for town and president names in script APIs
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2013-06-27 19:23:23 +00:00 |
rubidium
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4e61c1770d
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(svn r24982) -Fix [FS#5465]: [Script] Crash when passing too many parameters
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2013-02-08 20:34:27 +00:00 |
frosch
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543540def8
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(svn r24302) -Fix: [Script] ScriptTown::GetGrowthRate() returned wrong values after usage of SetGrowthRate().
|
2012-05-30 14:54:44 +00:00 |
rubidium
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41e5c839e0
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(svn r24179) -Codechange: move some variables of Town to TownCache
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2012-04-25 20:50:13 +00:00 |
rubidium
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4479f90843
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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2012-01-08 21:48:05 +00:00 |
rubidium
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6d6be50ae0
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
truebrain
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102f811d02
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(svn r23636) -Add: introduce ScriptText in parameters where it can be used
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2011-12-19 21:06:06 +00:00 |
truebrain
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9b6b2cabc1
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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2011-12-19 21:05:36 +00:00 |
truebrain
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cc3f42794d
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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2011-12-19 21:05:25 +00:00 |
truebrain
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ad48ab9237
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(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
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2011-12-19 21:00:55 +00:00 |
truebrain
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afcf07ac8a
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(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
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2011-12-19 20:59:19 +00:00 |
truebrain
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5ff98b45c1
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(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)
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2011-12-19 20:57:51 +00:00 |
truebrain
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98103121d4
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(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
|
2011-11-29 23:15:35 +00:00 |
truebrain
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afdb67a353
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(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
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2011-11-29 23:07:38 +00:00 |