miham
5b0a5c70a9
(svn r2915) [Translations] Updated danish.txt (Got)
2005-09-06 13:45:53 +00:00
miham
9a2ee23c98
(svn r2914) [Translations] Updated american and german language (Tron)
2005-09-05 18:16:29 +00:00
miham
e2000ab858
(svn r2913) [Translations] Updating translations to 2005-09-05 {@793} (4 langs changed)
2005-09-05 18:02:53 +00:00
bjarni
864cb3fa11
(svn r2912) -Fix: [autorenew]: fixed issue where autorenewed vehicles didn't get all stats updated (peter1138)
2005-09-03 19:22:56 +00:00
tron
3ace3769c9
(svn r2911) Deinitialise the DirectMusic driver like it's done in the example code in MSDN, this should fix a strange crash upon deinitialising wave out sound
2005-09-03 17:30:16 +00:00
miham
3dd2dab7e9
(svn r2910) [Translations] Updating translations to 2005-09-03 {@561} (8 langs changed)
2005-09-03 12:28:39 +00:00
Darkvater
828e7ed3e7
(svn r2909) Game would hang where the autosave_on_exit was activated.
...
- Updated VS.NET and VS6 project files changed AI files
2005-09-03 11:33:55 +00:00
Darkvater
92270500e9
(svn r2908) If threaded saving fails or does not happen, sending subsequent messages might hang ottd. So don't send them :)
2005-09-02 22:22:02 +00:00
truelight
d05f504c01
(svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
2005-09-02 19:10:45 +00:00
Darkvater
a181446829
(svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
2005-09-02 16:05:59 +00:00
Darkvater
ae356b641d
(svn r2905) fix casing
2005-09-01 21:19:48 +00:00
Darkvater
6a69687ea1
(svn r2904) Stupid editors, and renaming files with the same name just different casing is not really possible, so here comes another commit
2005-09-01 21:19:07 +00:00
Darkvater
3fb5aa8e23
(svn r2903) Fix case mismatch for ottdmidi java file (moebius)
2005-09-01 21:10:05 +00:00
miham
9d8a39a3f6
(svn r2902) [Translations] Updated finnish.txt (ln-)
2005-08-31 09:19:34 +00:00
Darkvater
74f0c8b55a
(svn r2901) Refix 'replace window' with wrong string-etc. coordinates. Also clean up, and make window-title a bit more meaningful (specify vehicle type replaced)
2005-08-29 22:27:22 +00:00
tron
a02ee8ffda
(svn r2900) Fix a bug, which incremented the counter of a loop twice and therefore calculated wrong argument indices
2005-08-28 14:45:44 +00:00
tron
d975abc96c
(svn r2899) -Fix: Several format string vulnerabilities and buffer overflows in the network code
2005-08-28 12:24:57 +00:00
tron
70c07d13be
(svn r2898) Fix typo in r2897
2005-08-28 10:59:34 +00:00
tron
abb034c2cd
(svn r2897) Check the return values of [cm]alloc and the length of an array, plus some smaller changes
2005-08-27 20:54:48 +00:00
tron
175b2cd12a
(svn r2896) Use genders in the german translation
2005-08-27 18:44:16 +00:00
tron
7e84d8b295
(svn r2895) Remove unused variables and bring a comment closer to reality
2005-08-27 13:06:59 +00:00
tron
1677748d4d
(svn r2894) Simplify colouring in owner-mode in the minimap regarding towns and get rid of some magic numbers
2005-08-27 13:04:15 +00:00
tron
ffdefbdee2
(svn r2893) Two chars got assigned a width of 0 since r2879, fix that ([1274302])'
2005-08-27 09:49:52 +00:00
tron
8b85cf53e5
(svn r2892) Fix indentation
2005-08-26 20:56:48 +00:00
tron
a38d2f15b7
(svn r2891) Fix indentation
2005-08-26 20:26:34 +00:00
tron
f914a7eca6
(svn r2890) Fix some signed/unsigned comparison warnings (tokai)
2005-08-25 16:53:51 +00:00
miham
51c2ef8685
(svn r2889) [Translations] Updated american (tron)
2005-08-25 13:29:32 +00:00
miham
b01c951224
(svn r2888) [Translations] Updating translations to 2005-08-24 {@839} (3 langs changed)
2005-08-24 19:08:54 +00:00
tron
65bdb2ce67
(svn r2887) Fix regression: Two boolean expressions got flipped in r2595, which made it possible to place lighthouses and antennas everywhere BUT clear tiles (found and fixed by _Luca_)
2005-08-24 18:47:26 +00:00
tron
b45aeb5c36
(svn r2886) Rename the "owner" attribute to "m1", because when it stores an owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing.
2005-08-23 18:47:04 +00:00
miham
9d9ee2fe56
(svn r2885) [Translations] Removed not-translated romanian strings (Tron)
2005-08-23 07:28:45 +00:00
tron
a2a15784ac
(svn r2884) Fix and improve the look of the new letters (Hadez)
2005-08-21 17:32:43 +00:00
tron
ad4243ab7d
(svn r2883) Use the recently added letters in the czech translation.
...
This changes more than 500 strings - thanks for the effort, Hadez!
2005-08-21 15:20:13 +00:00
tron
4a1f46a99a
(svn r2882) Some fixes for MorphOS (by tokai)
...
- Don't track dependencies on system headers
- Add an include path
- Silence a warning regarding a bad signal prototype
- Remove executable flag from pictures
- Add proper OTTD icon
2005-08-21 10:44:57 +00:00
miham
1c686229af
(svn r2881) [Translations] Updating translations to 2005-08-21 {@295} (1 langs changed)
2005-08-21 06:05:51 +00:00
Darkvater
7a184a0ea3
(svn r2880) Fix graphical glitch in replace window (text at wrong coordinates)
2005-08-20 21:16:46 +00:00
tron
ae49d487cc
(svn r2879) Major step twoards ISO-8859-15
...
Add several missing chars:
- Š/š (S with hacek, all sizes)
- Ž/ž (Z with hacek, all sizes)
- Œ/œ (OE ligature, all sizes)
- Ð/ð (eth, large font was missing)
- Þ/þ (thorn, large font was missing)
- º (male ordinal sign, all sizes)
Also move Ÿ (Y with umlaut, all sizes) to the correct position in the charset
To add some chars it was necessary to shuffle some OTTD specific chars (arrows, transport type markers) around
2005-08-20 18:14:32 +00:00
miham
c1f4acd4a0
(svn r2878) [Translations] Updating translations to 2005-08-20 {@787} (2 langs changed)
2005-08-20 17:53:49 +00:00
miham
2080cf991f
(svn r2877) [Translations] Handfixed italian.txt
2005-08-20 07:55:27 +00:00
miham
8b3c50147e
(svn r2876) [Translations] Updated translations (this time manually :-P)
2005-08-17 17:19:40 +00:00
miham
01f0af5189
(svn r2875) [translations] Restored langfiles (f*cked up at 2874, sorry (problem fixed))
2005-08-17 12:30:07 +00:00
miham
67a1507b83
(svn r2874) [Translations] Updating translations to 2005-08-16 {@946} (24 langs changed)
2005-08-16 21:42:35 +00:00
miham
1c3958c8fc
(svn r2873) [Translations] Updating translations
2005-08-16 10:57:21 +00:00
tron
0c7af4a5ad
(svn r2872) -Feature: [NewGRF] Add support for "extended bytes"
...
While here work around a buffer overflow in action 4
2005-08-15 22:48:33 +00:00
tron
1637df1788
(svn r2871) -Feature/Fix: Per GRF parameter lists
2005-08-15 21:19:28 +00:00
miham
7e0c06e018
(svn r2870) \[Translations\] Updating translations
2005-08-15 20:53:06 +00:00
orudge
9ee5d61b73
(svn r2869) - Update Watcom project with gfxinit.c
2005-08-15 11:54:42 +00:00
tron
52c859cbe8
(svn r2868) Change the way NewGRFs are loaded: The loading process i no longer bolted onto the normal graphics loading.
...
This has two major advantages:
- Removal of a maze of global variables and distinction of cases from the sprite loading routines, which weren't directly related to the loading process in the first place
- NewGRF actions no longer occupy sprite slots - for example when using DBSetXL this saves about 2000 slots! (you could regard this as a bug fix)
If i didn't make a major mistake this change should have no negative effect on NewGRF support, please test!
2005-08-15 11:39:13 +00:00
miham
d057d8b366
(svn r2867) \[Translations\] Updating translations
2005-08-15 06:46:22 +00:00
tron
19f5036c46
(svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
...
This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
2005-08-14 18:10:18 +00:00