Commit Graph

424 Commits

Author SHA1 Message Date
rubidium 999246f63e (svn r21255) -Fix (r179): main menu error messages wouldn't show when you had an error message open in the game while whatever triggered you to go back to the main menu 2010-11-19 13:24:32 +00:00
rubidium 611a9f2007 (svn r21253) -Change: mention the OpenTTD version on the console/logs when starting an OpenTTD dedicated server like we mention it in the title bar for the GUI version 2010-11-19 10:58:38 +00:00
rubidium ed04bef953 (svn r21248) -Codechange: don't run the tar scanner twice upon startup 2010-11-18 22:27:15 +00:00
terkhen c8a56f17f8 (svn r21097) -Codechange: Unify cached max speed for all vehicle types. 2010-11-06 12:53:31 +00:00
terkhen 8eb3d653da (svn r21090) -Codechange: Rename VehicleCache to NewGRFCache. 2010-11-06 12:37:55 +00:00
smatz 82949024f1 (svn r20758) -Fix: when leaving the program, current newgrf config would leak, causing valgrind warnings 2010-09-06 18:20:07 +00:00
rubidium 7af4449fef (svn r20677) -Fix (r20136): copy-paste error (jwm) 2010-08-29 09:41:50 +00:00
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium 552adca67f (svn r20566) -Feature: happy smiles on the faces of Ammler and planetmaker 2010-08-19 19:23:38 +00:00
rubidium e1d35cba6d (svn r20497) -Fix [FS#3960]: non-dedicated servers failing to load a game caused the introgame to be the server's game causing desyncs when people tried to join 2010-08-15 11:58:20 +00:00
frosch 4bd32799f1 (svn r20286) -Codechange: Unify end of doxygen comments. 2010-08-01 19:44:49 +00:00
frosch ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
rubidium e356cb9405 (svn r20281) -Codechange: unify case scope closure + break coding style 2010-08-01 18:53:30 +00:00
alberth 7aabb887d4 (svn r20269) -Codechange: Use IsLocalCompany() everywhere, document the function and two company globals. 2010-07-31 21:43:07 +00:00
alberth be6c058424 (svn r20211) -Codechange: Indented code should have curly braces around it. 2010-07-24 10:14:39 +00:00
rubidium 5b1fc7304a (svn r20194) -Fix: compilation with network disabled failed 2010-07-19 17:46:53 +00:00
rubidium b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
rubidium eb30ebe1a4 (svn r20188) -Codechange: unVARDEF the _[config|log|highscore]_file variables and move them to a more logical location 2010-07-19 17:11:09 +00:00
rubidium e38f503ec0 (svn r20185) -Codechange: reduce the scope of _palette_animation_counter 2010-07-19 16:05:29 +00:00
rubidium 45213e5708 (svn r20183) -Codechange: make _do_autosave and _dedicated_forks not use VARDEF and put them in a more logical location 2010-07-19 15:44:49 +00:00
rubidium 4975f5a94c (svn r20136) -Codechange: check more of the vehicle caches (when desync debug is turned on) 2010-07-13 20:12:44 +00:00
yexo 258ca28819 (svn r20055) -Feature: save/load hotkeys to/from hotkeys.cfg 2010-07-03 13:28:15 +00:00
rubidium 939145c50b (svn r20039) -Fix [FS#3907]: instead of loading the intro game when loading a savegame fails on the dedicated server, generate a new game.
Generating a new game is the least bad solution:
 * loading the intro game: desyncs due to GM_MENU on the server and GM_NORMAL on the clients, NewGRFs not being loaded on the server but being loaded on the client;
 * creating an empty map: OpenTTD will go crazy due to missing towns. Also clients can't properly join because of the missing towns;
 * loading the last saved game: doesn't always exist and loading it might fail causing an infinite loop;
 * stopping being a server: breaks the dedicated server horribly; if you loaded the game via rcon you can't connect with it anymore as you can't join the server;
 * generating a new game: should always succeed, although people might think a scenario loaded fine because there are no companies and such.
2010-06-30 21:38:51 +00:00
rubidium 827a97a5ce (svn r20038) -Change: move SafeSaveOrLoad a bit 2010-06-30 20:20:15 +00:00
frosch 13d43b8dab (svn r19937) -Codechange: Move some fios related prototypes to fios.h 2010-06-05 19:02:29 +00:00
frosch 1d9a84a934 (svn r19936) -Codechange: If there is an enum, also use it. 2010-06-05 18:44:31 +00:00
frosch c5921a91ea (svn r19934) -Fix [FS#3857]: When 'pause on new game' is set, pause the game before CleanupGeneration() to avoid conflicts with concurrent GUI code. 2010-06-05 15:22:46 +00:00
frosch 9e53f1e004 (svn r19933) -Fix [FS#3804]: Keep _current_company and _local_company in sync during GUI operation. 2010-06-05 13:32:42 +00:00
frosch 1d3adb2b66 (svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation. 2010-06-05 12:16:12 +00:00
frosch 9db3cde73a (svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration. 2010-05-31 20:22:57 +00:00
smatz 911061ac38 (svn r19850) -Codechange: move declaration of InitializeRailGUI() to rail_gui.h 2010-05-18 01:10:23 +00:00
rubidium 464a56420f (svn r19688) -Codechange: run CheckCaches after the debug desync save, so we don't store just reset values in the savegame but the data from the previous tick 2010-04-21 12:55:33 +00:00
rubidium 1647c2d50e (svn r19664) -Fix [FS#3749]: Crash of a dedicated server if the null blitter is overridden and (after a while) there is no company 0 on new year anymore 2010-04-17 22:19:14 +00:00
rubidium 12e75643af (svn r19592) -Fix: don't do the desync debug savegames mid-StateGameLoop; they're increadibly useless (or hard to load correctly) in that case 2010-04-09 16:01:48 +00:00
rubidium d8baa1342c (svn r19589) -Change: add some more useful information to the desync log and unify the formatting 2010-04-08 21:14:49 +00:00
rubidium a617237021 (svn r19587) -Fix: false positive in cache validity checking when a train crashes; the max curve speed depends on the 'angle' between wagons and with wagons spinning around randomly without updating the max curve speed cache that leads to "seeing" a difference. As the caches aren't useful for crashed vehicles anymore, just ignore those vehicles 2010-04-08 17:27:45 +00:00
rubidium 54067acb0f (svn r19586) -Fix: some false positives in cache validity checks because cache = v->cache doesn't necessarily write all sizeof(Cache) bytes 2010-04-08 17:07:35 +00:00
yexo 38f4cb6469 (svn r19457) -Codechange: introduce AirportOverrideManager to keep track of airports if a newgrf can't be found 2010-03-18 23:12:38 +00:00
frosch ce751804e9 (svn r19403) -Fix (r19398): Test inverted. 2010-03-13 15:55:04 +00:00
rubidium 86f14f8e72 (svn r19398) -Codechange: move the desync cache checking code to its own function. Also make the drive through and cargo list checks only run when 'desync' debugging is enabled. 2010-03-13 14:58:37 +00:00
yexo 20e05f878c (svn r19353) -Codechange: use static objects for the airport statemachines instead of new/delete at the start/end of the game
-Codechange: store the fta in AirportSpec
2010-03-06 15:38:13 +00:00
yexo 1eb52326cf (svn r19331) -Fix: when deleting an airport the size from the AirportSpec was used instead of the stored airport size
-Fix (r19319): detecting if a plane was landed at an airport failed
-Fix: reset the airporttile mapping when restarting a game
2010-03-06 01:58:55 +00:00
rubidium 4cde66a547 (svn r19233) -Fix: the -M command line option did not work 2010-02-24 22:41:51 +00:00
smatz f051066bc4 (svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit 2010-02-24 14:46:15 +00:00
yexo da0c4868ee (svn r19213) -Change: warn if a fallback sound set is loaded and tell the user where to download a proper sound setd 2010-02-22 20:19:17 +00:00
rubidium 21bd2722cd (svn r19081) -Codechange: make it possible to disable compilation of the AI+Squirrel 2010-02-10 16:24:05 +00:00
smatz 73ed81b1c7 (svn r19075) -Codechange: unhackify NetworkChangeCompanyPassword() 2010-02-10 15:17:27 +00:00
rubidium 4cd2ad0a5f (svn r19073) -Fix (r15027): -a is not a command line parameter 2010-02-09 23:52:08 +00:00
smatz 11e3a00a23 (svn r18853) -Codechange: apply coding style to GenWorld's enums, structs and typedefs 2010-01-17 22:59:24 +00:00
rubidium aaf0b4b46c (svn r18812) -Codechange: make some functions in train.h functions of Train. 2010-01-15 18:23:52 +00:00