rubidium
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0463dbdc9e
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
rubidium
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81ce9ad189
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(svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game
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2013-07-12 18:54:27 +00:00 |
frosch
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9eab26a1a1
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(svn r25114) -Fix [FS#5509]: GS lang files did not work, when inside a tar.
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2013-03-22 21:21:45 +00:00 |
planetmaker
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c24374f99c
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |
zuu
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f3f4c562ff
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(svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts.
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2012-09-21 19:58:18 +00:00 |
yexo
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fe31aa28c4
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(svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro)
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2012-08-20 21:01:40 +00:00 |
frosch
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d7d89bc806
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(svn r24108) -Fix [FS#5142]: When starting GS or AI, always use the settings of the game, not the new-game settings.
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2012-04-09 12:35:01 +00:00 |
truebrain
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3c355da531
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(svn r23747) -Fix (r23746): forgot one more case
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2012-01-03 23:13:53 +00:00 |
truebrain
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251687f795
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(svn r23746) -Fix: also set 'info' to NULL if 'instance' dies (for both AI and GS); avoids invalid memory reads
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2012-01-03 23:09:48 +00:00 |
rubidium
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6d6be50ae0
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
rubidium
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37b136576d
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(svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of an AI was opened
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2012-01-02 20:39:50 +00:00 |
truebrain
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2ae87e7213
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(svn r23634) -Add: support language files for GameScript (Rubidium)
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2011-12-19 21:05:46 +00:00 |
truebrain
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cc3f42794d
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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2011-12-19 21:05:25 +00:00 |
truebrain
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77b7366c29
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(svn r23622) -Add: a set of events to trigger in a GameScript
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2011-12-19 20:59:36 +00:00 |
truebrain
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963802e9a7
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(svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library)
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2011-12-19 20:56:59 +00:00 |
truebrain
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f239a61406
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(svn r23609) -Add: save/load all GameScript related material
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2011-12-19 20:56:34 +00:00 |
truebrain
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c99950c215
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(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console
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2011-12-19 20:55:56 +00:00 |
truebrain
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12aa5b6a58
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(svn r23604) -Add: initial support for GameScripts
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2011-12-19 20:50:54 +00:00 |