Commit Graph

17420 Commits

Author SHA1 Message Date
alberth bdf5a1c2f7 (svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window. 2011-02-05 10:28:31 +00:00
rubidium 974c0f5166 (svn r21967) -Prepare: for 1.1.0-beta5 2011-02-04 20:07:32 +00:00
rubidium 00a766ed27 (svn r21966) -Change [FS#4462]: [NewGRF] Disable the flipping of train engines/wagons in the depot by default for NewGRFs 2011-02-04 19:20:47 +00:00
translators 1cd4b3bb86 (svn r21965) -Update from WebTranslator v3.0:
czech - 6 changes by SmatZ
dutch - 15 changes by Yexo
english_US - 10 changes by Rubidium
finnish - 9 changes by jpx_
french - 9 changes by glx
russian - 6 changes by Lone_Wolf
spanish - 6 changes by Terkhen
2011-02-04 18:47:33 +00:00
rubidium 09601fe35d (svn r21964) -Fix (r21959): regression failed 2011-02-04 18:41:42 +00:00
rubidium bbd308adef (svn r21963) -Fix: saying something twice in an error message is not needed 2011-02-04 18:32:56 +00:00
rubidium 0fe0225751 (svn r21962) -Feature-ish: GUI setting to disable reversing at signals 2011-02-04 16:40:38 +00:00
rubidium 773c6765e6 (svn r21961) -Remove: limitation that not loading and not unloading is mutual exclusive 2011-02-04 16:07:42 +00:00
rubidium c85d350310 (svn r21960) -Change: show the length of vehicles in tiles, instead of half tiles in the depot
-Fix [FS#4461]: don't count the number of vehicles but the length of vehicles to (configurably) limit train length
2011-02-04 15:40:35 +00:00
rubidium 46b3d114a8 (svn r21959) -Change: replace longbridges with custom maximum bridge and tunnel length setting 2011-02-04 15:37:23 +00:00
rubidium 4355231f67 (svn r21958) -Cleanup: join_stations setting; can done by distant join and could be subverted by distant join 2011-02-04 15:29:50 +00:00
rubidium 4c5ca17486 (svn r21957) -Cleanup: gotodepot and timetabling settings are more or less useless; just don't use depot orders or timetabling if you don't want to use it 2011-02-04 15:13:20 +00:00
rubidium 71f4067d19 (svn r21956) -Cleanup: always draw the bridge pillars 2011-02-04 14:38:33 +00:00
rubidium 313c1bc171 (svn r21955) -Cleanup: always show the long date in the status bar 2011-02-04 14:38:15 +00:00
rubidium 2ad1279725 (svn r21954) -Cleanup: remove setting to not show the vehicle speed in the vehicle view 2011-02-04 14:37:24 +00:00
smatz 3057a26fd5 (svn r21953) -Remove [FS#4456]: the non-uniform stations setting. Support for uniform stations has been broken for over a year 2011-02-04 14:11:14 +00:00
rubidium 732a0d069a (svn r21952) -Codechange: unify the company clearing code for bankruptcy with the command to remove companies 2011-02-04 10:31:40 +00:00
yexo c70ee16ecf (svn r21951) -Fix: [NewGRF] reset the carry flag every 4 bytes in action6 when adding more than one variable 2011-02-04 08:29:14 +00:00
translators 053420399a (svn r21950) -Update from WebTranslator v3.0:
catalan - 1 changes by arnau
2011-02-03 18:45:07 +00:00
smatz f3e550e9bd (svn r21949) -Change: randomize the vehicle a small UFO targets, do not use the one with lowest index 2011-02-02 23:06:38 +00:00
smatz a4bf3be864 (svn r21948) -Fix: road vehicle was moved under the bridge when it was destroyed by an UFO while on a bridge 2011-02-02 22:40:04 +00:00
smatz 3bfad0243b (svn r21947) -Fix (r21195): crash when converting a savegame with vehicles crashed in a tunnel entry, or with vehicles reversing there 2011-02-02 22:20:48 +00:00
rubidium 547421496e (svn r21946) -Fix [FS#4447]: assertion/funny behaviour when a road vehicle reverses while overtaking, so abort the overtake attempt when reversing the road vehicle 2011-02-02 22:13:13 +00:00
rubidium bbe94dc497 (svn r21945) -Codechange: simplify setting the overtaking counter and remove the magic from its numbers 2011-02-02 22:06:14 +00:00
smatz a42c0ea88b (svn r21944) -Codechange: give name to one magic constant 2011-02-02 22:01:01 +00:00
rubidium 8118f74575 (svn r21943) -Codechange: document and unmagicify some bits of road vehicle overtaking 2011-02-02 21:56:56 +00:00
smatz 54161949d1 (svn r21942) -Codechange: no need to convert GOINGUP/GOINGDOWN flags if they are cleared afterwards during savegame conversion 2011-02-02 19:22:35 +00:00
translators e846701b3c (svn r21941) -Update from WebTranslator v3.0:
maltese - 22 changes by peter88823
2011-02-02 18:45:05 +00:00
planetmaker 0364726bbb (svn r21940) -Fix [FS#4460]: Not all vehicles should be tested to be inside a tunnel upon savegame load (SmatZ) 2011-02-02 16:46:42 +00:00
smatz b15719bbd2 (svn r21939) -Fix (r16357): the check for valid depot wasn't strict enough 2011-02-02 14:50:57 +00:00
alberth 0ebc548a89 (svn r21938) -Codechange: AfterLoadGame() is no longer friend of Vehicle. 2011-02-01 21:18:27 +00:00
translators 1a971fb6d6 (svn r21937) -Update from WebTranslator v3.0:
turkish - 32 changes by leventpasha
2011-02-01 18:45:06 +00:00
terkhen 9765a297e7 (svn r21936) -Fix [FS#4457](r19231): Do not remove existing road/tram bits when overbuilding stops of the opposite road type.
-Change: Build only the required road/tram bits when building stops with drag and drop.
2011-02-01 10:48:10 +00:00
terkhen 2e1eafbdc3 (svn r21935) -Fix (r19231): Allow to overbuild road stops which are built over trams. 2011-02-01 10:43:25 +00:00
frosch 49ea0e9092 (svn r21934) -Fix (r21933): The original plan was to run the regression before committing. 2011-01-31 20:56:02 +00:00
frosch a97d52a29a (svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and cur_real_order_index to keep track of the current real order in an unambiguous way.
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
2011-01-31 20:44:15 +00:00
rubidium 67a5cd0b18 (svn r21932) -Document: some tidbits related to vehicles 2011-01-31 20:27:33 +00:00
translators 8f67baae2e (svn r21931) -Update from WebTranslator v3.0:
vietnamese - 81 changes by myquartz
2011-01-31 18:45:07 +00:00
alberth da0b09557c (svn r21930) -Codechange: Remove unused vehicle GetTypeString() functions. 2011-01-30 21:32:21 +00:00
planetmaker df8c4bdbfa (svn r21929) -Fix [FS#4554]: The town window would not be invalidated in the scenario editor if the ground changed and thus the required cargos for town growth 2011-01-30 19:14:48 +00:00
translators 3d34b9e4a2 (svn r21928) -Update from WebTranslator v3.0:
portuguese - 5 changes by JayCity
2011-01-30 18:45:06 +00:00
alberth 1e65afc62a (svn r21927) -Change: Comment-style fixes. 2011-01-30 12:58:54 +00:00
frosch f48838ef3f (svn r21926) -Fix [FS#4450](r21924): v != w. 2011-01-29 23:42:40 +00:00
alberth eea2f90da7 (svn r21925) -Doc: Doxygen additions and markup corrections to vehicle-related functions. 2011-01-29 21:37:11 +00:00
terkhen 734994c9ba (svn r21924) -Codechange: Unify some parts of the articulated vehicle code.
-Cleanup: Avoid conversions to Train and RoadVehicle that are no longer required.
2011-01-29 17:30:25 +00:00
terkhen 50b0e10026 (svn r21923) -Codechange: Unify articulated vehicle iteration functions. 2011-01-29 17:27:32 +00:00
terkhen 9626e0bf2b (svn r21922) -Codechange: Unify articulated vehicle checking functions. 2011-01-29 17:26:23 +00:00
terkhen 23ffef05ce (svn r21921) -Codechange: Move GroundVehicleSubtypeFlags as they will be needed by some Vehicle functions. 2011-01-29 17:21:39 +00:00
translators 3cd1f15523 (svn r21920) -Update from WebTranslator v3.0:
basque - 25 changes by Thadah
greek - 6 changes by fumantsu
spanish - 1 changes by Terkhen
2011-01-27 18:45:10 +00:00
planetmaker 5e82fee690 (svn r21919) -Fix: Converting an expensive rail type to a cheap one could give more money than removing and rebuilding cost 2011-01-27 00:38:12 +00:00