Commit Graph

190 Commits

Author SHA1 Message Date
peter1138 6cfefdb275 (svn r3612) - RoadStop->slot[] stores a vehicle index. Adjust its type and use INVALID_VEHICLE instead of nonsense INVALID_SLOT. 2006-02-18 14:11:23 +00:00
tron e407ced537 (svn r3582) Restructure MoveGoodsToStation() to avoid double bookkeeping of StationIDs and station pointers 2006-02-09 06:33:37 +00:00
tron 8097d92162 (svn r3581) Just noticed the indentation was totally off, fix it 2006-02-09 06:24:53 +00:00
tron c4f992bad9 (svn r3580) Some small cleanups before the real change, especially reduce the indentation by one by using continue 2006-02-09 06:15:12 +00:00
tron 453b30e387 (svn r3564) Several smaller changes:
- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
2006-02-06 09:18:04 +00:00
peter1138 05d7d046c7 (svn r3530) - NewGRF: Move station resolver to newgrf_station 2006-02-03 23:02:01 +00:00
tron 84fb96fe85 (svn r3511) More whitespace ([FS#46] by Rubidium) 2006-02-01 07:36:15 +00:00
tron 22dc05faf2 (svn r3510) Fiddle with whitespace and parentheses 2006-02-01 06:32:03 +00:00
Darkvater 4e09974975 (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
peter1138 183f6f6d07 (svn r3372) - Fix: update signal states when building or removing rail station blocks 2006-01-06 17:45:43 +00:00
tron e272b03fee (svn r3365) Staticise 36 functions 2006-01-05 12:40:50 +00:00
tron 246c126d25 (svn r3353) Simplify the automatic length adjustment algorithm for replacing trains: Use the length of the train before the replacement as reference length 2005-12-29 12:42:59 +00:00
truelight 8ffe9da482 (svn r3341) -Codechange: make mingw32 happy, and renamed Rectangle, because it already exists on that platform 2005-12-25 15:05:59 +00:00
tron b06b3e2ca2 (svn r3313) Remove GPMI related changes from trunk
Revisions in detail: 2542, 3226 (partial), 3229, 3231, 3232, 3238, 3242-3245, 3251, 3253, 3260, 3263, 3265, 3266, 3269, 3277, 3278, 3279, 3283 (partial), 3304, 3305, 3306
2005-12-18 12:10:46 +00:00
truelight 531073bea0 (svn r3305) -Rename: Changed all instances of ottd_ related to the AI to ttai_ 2005-12-14 15:54:23 +00:00
tron 23bfc03054 (svn r3297) Staticise 2005-12-14 06:20:23 +00:00
peter1138 809b03c81a (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed() 2005-12-10 12:05:39 +00:00
truelight 8733f49e88 (svn r3232) -Add: implemented the event-system for AIs
-Add: added several hooks (event-callbacks) for road-related-stuff
2005-11-23 15:08:29 +00:00
truelight 4845ff063b (svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'major' version to just: version. 2005-11-22 19:33:29 +00:00
bjarni 22a4679837 (svn r3218) -Feature: Multiheaded train engines will now stay in the same train
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
	This fixes the assert when moving multiheaded engines (introduced in r3144)
	Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs

-Codechange: train subtype is now a bitmask
	This allows fast access to info like if it is a wagon or engine and if it is in front and so on
	Note: savegame version bump
2005-11-18 23:41:03 +00:00
peter1138 3e702afc08 (svn r3213) - Codechange: Clean up handling of road stops, avoiding unnecessary use of pointers and using the *BIT() macros. 2005-11-17 10:12:21 +00:00
tron d177e5da67 (svn r3202) If cascade -> switch 2005-11-16 12:29:37 +00:00
tron b9729fb72e (svn r3185) const 2005-11-15 09:00:02 +00:00
tron 1b0091e0d2 (svn r3184) GB/SB 2005-11-15 08:49:46 +00:00
tron 7b7593d092 (svn r3182) Fix braino in r3181 2005-11-14 20:20:24 +00:00
tron f7abff5f96 (svn r3181) -Bracing
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
2005-11-14 19:48:04 +00:00
tron 4a14a586e2 (svn r3173) Use the trinary operator and switch to improve readability
Also align short cases nicely
2005-11-13 14:54:09 +00:00
tron ee15e3de13 (svn r3172) static, const 2005-11-13 13:43:55 +00:00
peter1138 ff8223150a (svn r3167) - NewGRF: Start moving custom station code to separate files.
Rewrite handling of station classes.
          Allow for more than 8 station tile layouts.
          Start of code to unload custom stations.
2005-11-12 00:19:34 +00:00
peter1138 b1075ca7a4 (svn r3166) Constify read-only accesses of custom stations 2005-11-11 20:34:16 +00:00
bjarni 5481dcd191 (svn r3155) -Feature: [autoreplace] autoreplace can now remove cars from too long trains
-Trains will now remember the length of stations it visits and sell cars
        when being autoreplaced if they became too long
        -If it needs to remove cars, then it starts from the front and sells
        all it can find until the train is short enough
        -This only works for trains, that knows the station length of the route
        so a full uninterrupted run is needed
        -a train needs 1-2 runs to detect if the shortest station is expanded
        -This feature can be turned on and off in the train replace window
        and each company can have it's own setting
        -NOTE: minor savegame version bump
2005-11-07 23:20:47 +00:00
tron 47137cefb7 (svn r3078) Some more stuff, which piled up:
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
2005-10-23 13:04:44 +00:00
tron 2cc2154ad2 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
nothing spectacular, just some stuff, which piled up
2005-10-22 06:39:32 +00:00
tron ece9b9b2b6 (svn r3066) Constify the parameter of GetSlopeZ_*() 2005-10-19 14:49:46 +00:00
tron 66bf4f863d (svn r3049) Replace byte/int/uint by RailType where appropriate 2005-10-16 09:13:04 +00:00
tron d5042d4ab2 (svn r3046) Replace some numbers with sprite names and fix a typo in the sprite list 2005-10-15 11:06:54 +00:00
tron 9fea263c77 (svn r3030) More work for GB/SB, this time concerning the waiting_acceptance attribute of stations 2005-10-11 13:54:21 +00:00
tron 76db75d81a (svn r3028) s/255/OWNER_SPECTATOR/ 2005-10-10 10:36:37 +00:00
tron 3397e202c8 (svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants 2005-10-07 07:35:15 +00:00
tron ae4a1f3675 (svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB 2005-10-05 07:20:26 +00:00
peter1138 d1591e864d (svn r3015) -NewGRF: Add a new sprite group result type, and support loading of callbacks results within random and "real" groups. (Not fully supported yet.) 2005-10-04 20:38:26 +00:00
peter1138 9fabe008a0 (svn r3014) -NewGRF, Codechange: Make all sprite group references be pointers instead of copying the data around. 2005-10-04 19:52:26 +00:00
tron ce1c72cf6e (svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATION where appropriate 2005-09-28 19:35:36 +00:00
Darkvater 8e6a911700 (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
2005-09-18 20:56:44 +00:00
Darkvater 7164ff86f9 (svn r2953) - Fix: [ 1257766 ] Cannot make ships go to an oil platform (oilrig has no station). While it is still possible that oilrigs end up without a station, it is only the case where no more stations can be built at all 2005-09-14 22:03:27 +00:00
Darkvater 2131f68ae2 (svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone
- Add IsLocalPlayer() which substitutes _local_player == _current_player
2005-09-14 18:03:38 +00:00
truelight 2e87864d0b (svn r2948) -Fix: the old AI needs a special flag that triggers all kind of special
abilities you really don't want to know about (free bridges, etc..)
       I removed this flag some revisions ago, but the Aircraft part
       depends on it, so I re-enabled it again..
2005-09-13 12:19:27 +00:00
truelight 991d5c6234 (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
-Fix: removed the ability for the oldAI to cheat (this will criple him somewhat)
-Add: base-code for many improvements to come in the AI-system
-Add: added base-code for multiplayer AIs (DOES NOT WORK YET!)
2005-09-07 15:10:11 +00:00
tron 03e860d06d (svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c 2005-08-06 17:40:21 +00:00
celestar fcf5ace08f (svn r2774) -Codechange: Removed TRACKTYPE_SPRITE_PITCH globally and replaced it by a member of RailtypeInfo 2005-07-31 22:53:57 +00:00