rubidium
0678cb561d
(svn r15961) -Codechange: prepare the 'client' side for receiving 'session keys' from the masterserver so servers can register with multiple IPs as the same server.
2009-04-05 19:43:41 +00:00
rubidium
632d74c6b1
(svn r15922) -Codechange: unify the ways to listen on a socket
2009-04-03 01:24:52 +00:00
rubidium
c0c6e07081
(svn r15915) -Codechange: let the udp code use NetworkAddress.
2009-04-02 19:21:26 +00:00
celestar
0ed4b64e64
(svn r8857) -Documentation: Added some doxygen @file tags, repaired others (the @file tag MUST be found before any line of code, that includes preprocessor directives).
2007-02-23 08:37:33 +00:00
rubidium
291b7925ee
(svn r8459) -Codechange: move (Send|Recv)GRFIdentifier to NetworkSocketHandler, so it can also be used the TCP socket handler.
2007-01-30 17:12:46 +00:00
rubidium
00782c089d
(svn r8446) -Fix (8445): accidentally made a function that should not be abstract abstract.
2007-01-28 20:54:30 +00:00
rubidium
f72dde5236
(svn r8445) -Cleanup: remove some @params from comments as the parameters did not exist anymore and add comments to several variables/functions.
2007-01-28 20:47:25 +00:00
rubidium
5d3ad5601d
(svn r8437) -Codechange: move often duplicated (in MSU) define to the udp header.
2007-01-28 13:07:24 +00:00
rubidium
cf83a9f065
(svn r8316) -Codechange: move the GRF ID and MD5 checksum from GRFConfig to GRFIdentifier so it can be reused.
2007-01-21 17:29:38 +00:00
rubidium
f66b373b52
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
2007-01-12 20:19:49 +00:00
rubidium
c48aa5db45
(svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
2007-01-12 14:30:01 +00:00
rubidium
8ce23a5881
(svn r7888) -Change: add documentation about the 'on-the-wire' structure of the network game information request and reply packets.
2007-01-05 21:33:58 +00:00
rubidium
73079f83bc
(svn r7836) -Codechange: some constness for network/core.
2007-01-04 21:48:52 +00:00
rubidium
b2f85eb044
(svn r7834) -Codechange: cleanup the includes of network/core a little; include headers in headers when the header needs types/constants defined in them.
2007-01-04 21:21:14 +00:00
rubidium
ae9750e69b
(svn r7825) -Codechange: make NetworkUDPClose close a single UDP socket. Use NetworkUDPStop to close all opened udp sockets (those were called NetworkUDPClose).
2007-01-04 18:10:40 +00:00
rubidium
6851608c00
(svn r7821) -Fix: be more strict about the socket from where packets arrive. Do not accept requests about the game server on the master/client socket, do not accept master server acks on the client/server socket, etc.
2007-01-04 15:42:09 +00:00
rubidium
66bbf336c6
(svn r7759) -Merge: makefile rewrite. This merge features:
...
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00