rubidium
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f0b0691bfe
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(svn r14933) -Codechange: check the whether a pool item can be constructed instead of trying to make it and check for NULL.
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2009-01-09 14:59:02 +00:00 |
rubidium
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c8c61e36bd
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(svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus)
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2009-01-08 16:35:45 +00:00 |
rubidium
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9877b71ee0
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(svn r14853) -Codechange: rename GetClosestStationFromTile to GetClosestDeletedStation as that's what it does instead of finding non-deleted stations.
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2009-01-05 21:06:38 +00:00 |
smatz
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7368c740a6
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
rubidium
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1357b0a4c2
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(svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo)
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2009-01-02 22:42:05 +00:00 |
rubidium
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87e5a8b52b
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(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
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2008-12-28 14:37:19 +00:00 |
smatz
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419f6e099f
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(svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo)
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2008-12-26 18:01:15 +00:00 |
smatz
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d1ea050232
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(svn r14700) -Fix (r1): loading of very old savegames was broken (STNS chunk is stored before MAP in old savegame)
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2008-12-20 01:35:12 +00:00 |
frosch
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259a073f0c
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(svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR in spritelayout drawing.
-Fix [FS#2419]: The modifiers were not applied in all cases.
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2008-11-22 16:04:11 +00:00 |
frosch
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b759ccd032
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(svn r14604) -Codechange: Simplify a function and rename it, and fix some comments.
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2008-11-22 15:48:43 +00:00 |
rubidium
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a1853ea27c
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(svn r14598) -Feature: Action0Industries property 24 (industry suuplies default name for nearby station).
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2008-11-19 23:55:34 +00:00 |
frosch
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11ef57d81e
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(svn r14529) -Codechange: Turn FindCatchmentRadius() into Station::GetCatchmentRadius().
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2008-10-25 14:19:09 +00:00 |
rubidium
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a14ad77a36
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(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
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2008-10-25 13:51:47 +00:00 |
rubidium
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7588513003
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(svn r14526) -Fix [FS#2379]: make sure trains stop at the end of a station; a 3/8th length train did stop 2/8th of it's length too early causing a 63/8th long train not to fit in a 4 tile station.
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2008-10-24 20:53:57 +00:00 |
smatz
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bb4a4a255d
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(svn r14508) -Fix (r14501): arrays were not properly zeroed
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2008-10-21 14:56:23 +00:00 |
rubidium
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9df75b3f9e
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(svn r14501) -Codechange: use sizeof(variable) instead of sizeof(type) or hardcoded amounts (magic constant) for memset (Alberth)
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2008-10-20 15:42:56 +00:00 |
frosch
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5a1df325e2
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(svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout (Houses), IndustryDrawTileLayout, DrawStationTile, DrawTile_Station and DrawTile_Track (Waypoint).
Now transparency options, PALETTE_MODIFIER_TRANSPARENT and SPRITE_MODIFIER_OPAQUE should work for all of them.
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2008-10-18 17:21:56 +00:00 |
frosch
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dea505cbb8
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(svn r14459) -Fix [FS#2343]: Update station-spread when building or removing oilrigs to make them consistent with station-spread-calculation on game-load and to make oilrig-stations behave like any other station type.
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2008-10-12 10:22:13 +00:00 |
frosch
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70e1e83eb2
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(svn r14456) -Fix: Obiwan in catchment-area and station-spread of docks.
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2008-10-10 20:09:29 +00:00 |
rubidium
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719891c23e
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(svn r14446) -Fix [FS#2330]: when a road stop gets moved make sure to update the destination of RVs going to that road stop.
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2008-10-07 18:46:12 +00:00 |
rubidium
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3b798599b6
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
smatz
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1266b1a73f
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(svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies)
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2008-09-15 19:02:50 +00:00 |
smatz
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5df524ecc0
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(svn r14323) -Fix (r14064): forgot a return...
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2008-09-14 16:01:46 +00:00 |
rubidium
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defecbc6ef
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(svn r14308) -Fix [FS#2268]: pay extra when tram/road bits need to be build for a roadstop.
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2008-09-13 10:41:00 +00:00 |
smatz
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66be028ad4
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(svn r14307) -Fix: when deleting a station, remove news items regarding it
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2008-09-13 10:19:51 +00:00 |
smatz
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37edc141e2
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(svn r14293) -Change: do not show PBS track reservation in the intro game
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2008-09-11 21:53:59 +00:00 |
rubidium
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9474db5cb6
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(svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
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2008-09-07 11:23:10 +00:00 |
rubidium
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2d94337e1a
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(svn r14064) -Fix [FS#1752]: check for the length of strings (in bytes) in the command. Checking for the length in pixels is impossible because that differs per client.
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2008-08-13 06:22:04 +00:00 |
smatz
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b595d59497
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(svn r14022) -Fix (r13957) [YAPP]: Removing station tiles could produce stale reservations, too. (michi_cc)
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2008-08-08 13:53:06 +00:00 |
smatz
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5229e45363
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(svn r14021) -Fix (r13957) [YAPP]: Overbuilding station tiles with non-track tiles could produce stale reservations. (michi_cc)
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2008-08-08 13:29:18 +00:00 |
frosch
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96b9fba333
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(svn r13996) -Fix (r13845): Oilrigs from pre r13838 save games can have unknown water class.
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2008-08-04 18:54:19 +00:00 |
rubidium
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753da05bc6
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(svn r13957) -Codechange [YAPP]: Free the old path reservation on removing some tracks and reroute trains afterwards. (michi_cc)
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2008-08-02 22:55:08 +00:00 |
rubidium
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df99103a31
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(svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc)
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2008-08-02 22:47:34 +00:00 |
rubidium
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ad36ea6b29
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(svn r13912) -Codechange: remove some casts by returning the proper type instead of void*.
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2008-08-01 15:07:31 +00:00 |
frosch
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74c63ac9e2
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(svn r13845) -Fix (r13838): When adding a WaterClass to oilrig station tiles, also make use of it.
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2008-07-27 09:12:18 +00:00 |
frosch
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16c80d031c
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(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
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2008-07-26 16:14:10 +00:00 |
smatz
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05c2a8eba4
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(svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries
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2008-07-25 22:37:34 +00:00 |
smatz
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690859bf57
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(svn r13758) -Fix (r13226): always use st->airport_tile, st->xy is different in many cases
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2008-07-20 15:50:41 +00:00 |
rubidium
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d06529ef4d
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(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
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2008-07-17 20:13:01 +00:00 |
smatz
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29985b768c
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(svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences are now drawn until first non-opaque sprite is found (bit 14 not set)
This is to balance performance, code complexity and NewGRF requirements
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2008-06-18 16:48:58 +00:00 |
glx
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f56fe58d48
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(svn r13472) -Backport (r13467 from NoAI): make CmdRemoveRoadStop use p2 as documented (only look at bit 0, not at the complete value)
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2008-06-11 15:08:52 +00:00 |
smatz
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bd5067b5a0
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(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
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2008-06-10 21:59:22 +00:00 |
rubidium
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923e21129c
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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2008-05-29 15:13:28 +00:00 |
smatz
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ee904e1df5
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(svn r13295) -Codechange: remove now redundant check
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2008-05-27 19:03:06 +00:00 |
smatz
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9c7d4ffd4c
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(svn r13293) -Fix (r13226): airport far from a town generated too much noise
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2008-05-27 18:20:14 +00:00 |
belugas
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5f782d06be
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(svn r13257) -Fix(r13226): Typo has found its way on the code... Thanks cirdan
|
2008-05-26 02:25:17 +00:00 |
rubidium
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8c9cc415e3
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(svn r13255) -Codechange: move _opt to _settings.
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2008-05-25 22:36:44 +00:00 |
rubidium
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4625695653
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(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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2008-05-25 19:17:03 +00:00 |
frosch
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ca30288c9d
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(svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops.
-Fix: Reset the 'town-owned-road'-flag when removing and rebuilding road under drivethrough stops.
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2008-05-24 22:15:10 +00:00 |
frosch
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6e7a7412cd
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(svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner.
-Fix: Before evaluating RoadOwner, check if the roadtype is present.
-Fix: Some places assumed that MP_ROAD means normal street.
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2008-05-24 19:36:20 +00:00 |