Commit Graph

214 Commits

Author SHA1 Message Date
maedhros 2a32b3b8db (svn r9654) -Fix: Add string colours for the DOS palette and use them when playing with the DOS data files. 2007-04-17 10:08:17 +00:00
maedhros c2312c37d6 (svn r9472) -Fix (r9449): num is the number of newlines in the string, not the number of lines. Also allow for maxh being negative. 2007-03-26 08:04:29 +00:00
maedhros 1a70cf53ff (svn r9449) -Fix: Truncate the newgrf information text in the newgrf gui if it's too long. 2007-03-25 16:09:36 +00:00
belugas 06d3669bb5 (svn r9400) -Codechange: Use some more representative enum names for landscape types. 2007-03-22 03:42:43 +00:00
rubidium 24c4d5b06d (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
rubidium 36bb92ae24 (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
truelight 43133c766c (svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
a symbol called _pause (and therefor our variable conflicts with 
 thatone. We shouldn't be using _ as global indicator.....)
2007-03-06 20:59:52 +00:00
Darkvater 915ae8ffc2 (svn r9012) -Fix/Feature (UTF8): When cutting strings into multiple lines also take into consideration whitespace characters of more than 1 byte length (eg IDEOGRAPHIC SPACE, IsWhitespace() function). When trimming such strings, account for multiple-byte long sequences so use *Utf8PrevChar(v) = '\0'.
-Codechange: Add a function Utf8TrimString() that properly trims a string to an UTF8 encoding seperation instead of somewhere in the wild (and use it in the chat area)
2007-03-05 00:45:56 +00:00
belugas 978d7da818 (svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style. 2007-03-01 01:24:44 +00:00
rubidium 8ac0e7be21 (svn r8880) -Codechange: make anim cursors an array of structs. 2007-02-24 15:05:14 +00:00
peter1138 92d418b031 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
2007-01-14 19:57:49 +00:00
KUDr 0edc029f9f (svn r8095) -Codechange: stuff that is not related to HAL moved from hal.h to gfx.h 2007-01-13 14:43:46 +00:00
rubidium f35ed4bbc2 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 2007-01-10 18:56:51 +00:00
KUDr e373ea7096 (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 2007-01-10 18:12:09 +00:00
Renamed from src/gfx.c (Browse further)