Commit Graph

53 Commits

Author SHA1 Message Date
peter1138 c4ccf1a28d (svn r15271) -Codechange: Use offsets for drawing elrail wires & pylons instead of absolute sprite IDs. 2009-01-25 19:27:13 +00:00
rubidium 8ad56c4229 (svn r14969) -Codechange: make drawing trees possible (Alberth) 2009-01-10 17:13:41 +00:00
rubidium c08f520acf (svn r14943) -Cleanup: remove some rogue spaces/replace some rogue tabs with spaces 2009-01-09 22:48:57 +00:00
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
peter1138 8531a1f430 (svn r14034) -Cleanup (r13938) [FS#2210]: Typo in YAPP constant. (Eddi) 2008-08-09 18:46:51 +00:00
rubidium 908591b40a (svn r13938) -Codechange [YAPP]: Add the new signals to the build signal GUI. (michi_cc) 2008-08-02 22:50:22 +00:00
frosch ecc5d648df (svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' into their own parameter. 2008-06-28 15:44:24 +00:00
rubidium 005d612227 (svn r13494) -Fix: a little documentation + copy-paste mistake for sprite.h. 2008-06-12 18:51:35 +00:00
skidd13 d99aef2f71 (svn r13490) -Add: a seperate icon for aqueducts 2008-06-12 16:30:41 +00:00
rubidium 3d5fe9bfc1 (svn r13469) -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future. 2008-06-11 14:55:02 +00:00
rubidium 7f6382badd (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. 2008-06-11 13:54:01 +00:00
rubidium 933c9df335 (svn r13339) -Feature: splitting of the main toolbar when the resolution becomes very low so the buttons are still visible and useable. Patch by Dominik. 2008-05-29 23:33:37 +00:00
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
belugas 81b6125ac2 (svn r12535) -Fix: A little typo and 4 omissions on bridge sprites. 2008-04-01 17:21:24 +00:00
rubidium 327e870962 (svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so someone without a keyboard can enter text too. Patch by Dominik. 2008-03-26 10:08:17 +00:00
glx fed6a25799 (svn r12407) -Add [FS#1866]: more language flags for servers 2008-03-24 20:30:08 +00:00
belugas 56ed79e448 (svn r12328) -Fix(r3447): Wrong Y pillar specified for girder with arch bridge. Spotted and fixed by a lot of people ;) 2008-03-03 18:20:42 +00:00
belugas 202f1046f6 (svn r12288) -Fix(r12287): forgot to include two sprite renames out of consistency.
And obviously forgot to compile before committing, as the array rename would have been evident.
2008-02-27 04:26:25 +00:00
peter1138 63e306006b (svn r12125) -Codechange: Remove redundant signal lookup table, and document why normal electric signals are handled specially. 2008-02-12 20:14:14 +00:00
peter1138 39f6173401 (svn r11949) -Codechange: add river icon and cursor, drawn by skidd13. 2008-01-22 20:04:30 +00:00
belugas aebcd80088 (svn r11748) -Codechange: Remove magic numbers introduced on r11746 and r11727
-Codechange: A few bad coding style inadvertendly applied too
2008-01-03 14:33:10 +00:00
belugas 8ee1faca6c (svn r11726) -Feature[newGRF]: Extend the Action 5, feature 0D usage. Patch by BigBB 2007-12-31 04:38:11 +00:00
peter1138 06d578d07e (svn r11720) -Codechange: [NewGRF] Add support for bit 30 of station tile layouts; forcing a sprite to always be opaque. 2007-12-29 21:06:54 +00:00
rubidium a773d45885 (svn r11684) -Codechange: split gfx.h in a type and functional header. 2007-12-23 10:56:02 +00:00
rubidium 08ab4e1850 (svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB. 2007-12-01 21:40:18 +00:00
skidd13 9737bf20c0 (svn r11457) -Fix: (r11455) Reenable the accidentaly removed one way roads option
-Change: Enable one way roads like the remove via a toolbar icon
2007-11-18 13:55:23 +00:00
belugas 8b86e9b14d (svn r11447) -Fix(r11433): Wrong offset to the helipad made it look like the autoroad button 2007-11-17 01:55:00 +00:00
skidd13 9b4252bd62 (svn r11446) -Codechange: change the naming of road related code parts to something more descriptive
-Change: invert the two single roads gui buttons, making it consistent with rails toolbar
Based on a patch by Octopussy
2007-11-17 01:10:06 +00:00
rubidium f546de602b (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
2007-11-15 07:42:25 +00:00
rubidium c0747d26f0 (svn r11350) -Change: add missing elrail sprites for some rail build buttons/cursors. Sprites by skidd13. 2007-10-27 11:23:13 +00:00
rubidium 2c1bfe10ac (svn r11339) -Add: autoroad; same as autorail, but for road and trams and only on X and Y direction. Patch by Octopussy and skidd13. 2007-10-22 19:11:50 +00:00
rubidium 5718567d1e (svn r11316) -Codechange: add support for the half-tile (selection) graphics. 2007-10-20 20:06:55 +00:00
belugas e74e187006 (svn r11266) -Documentation: Add a few comments. Parts of BigBB's work on shores 2007-10-15 00:06:59 +00:00
rubidium 7d325672eb (svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch. 2007-09-19 16:36:42 +00:00
rubidium d624f66c79 (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. 2007-07-26 16:51:10 +00:00
truelight 98b23edeb3 (svn r10659) -Codechange: updated documentation around RAIL_GROUND_FENCE_VERT[12] (frosch)
-Codechange: added documentation and SPR_ enums for track fences (frosch)
2007-07-23 16:08:58 +00:00
glx 6e653cd1ab (svn r10017) -Add (FS#790): more languages flags for servers 2007-06-01 23:06:01 +00:00
rubidium 253aa1b0b0 (svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road. 2007-05-31 15:15:00 +00:00
rubidium 1a8a44165b (svn r9961) -Fix (r7182): some file were still in iso8859-15 instead of utf8. 2007-05-28 04:15:32 +00:00
rubidium 17390241e6 (svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0. 2007-05-25 22:07:40 +00:00
rubidium 7d4be11516 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 2007-05-19 09:40:18 +00:00
maedhros d098e88035 (svn r9814) -Fix (r1): Remove the duplicate sign sprite from openttd.grf since it's in the original data files. 2007-05-08 14:28:55 +00:00
belugas d6651c1741 (svn r9665) -Documentation: Doxygen corrections,errors, corrections of corrections... 2007-04-18 00:41:09 +00:00
maedhros 73ff939ddb (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
2007-03-19 11:27:30 +00:00
rubidium 2e1bda2c1a (svn r9077) -Fix [FS#612]: the wrong catenary wires were drawn for tunnel entrances. 2007-03-09 14:41:39 +00:00
rubidium 24c4d5b06d (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
maedhros f2d63dcecf (svn r8838) -Feature: Show newgrf error messages loaded in Action B in the newgrf gui
window. GRFs with an error have a warning symbol shown before the name.
2007-02-21 23:18:08 +00:00
rubidium 0e8f006dc1 (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p. 2007-02-14 16:37:16 +00:00
truelight 40f966958e (svn r8412) [MorphOS] -Fix: assert_compile(x != y) doesn't work, but assert_compile(!(x == y)) does.. don't ask me why! 2007-01-26 08:36:02 +00:00
maedhros 7a7562d8e2 (svn r8300) -Codechange: Add a prototype for DrawPlayerIcon to players.h and include that
instead of using externs. Also move DrawPlayerIcon from graph_gui.cpp to
players.cpp.
2007-01-21 11:49:18 +00:00