frosch
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d10168f211
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(svn r22731) -Fix: [NewGRF] The construction stage sprites were incorrectly selected in cases other than 1 or 4 sprites per set.
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2011-08-08 21:26:58 +00:00 |
michi_cc
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206ff68e65
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(svn r22656) -Codechange: Deduplicate the custom error message of the industry shape and location callbacks.
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2011-07-11 16:32:19 +00:00 |
frosch
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9afe1c1d20
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(svn r22648) -Fix (r22629): Missing 'break'. (thanks michi_cc)
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2011-07-10 13:25:52 +00:00 |
frosch
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8930337aae
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(svn r22635) -Fix: Correctly reseed random bits of industries and industry tiles.
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2011-07-04 20:37:20 +00:00 |
frosch
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8b18292a2e
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(svn r22634) -Codechange: Deduplicate some code. Note that zeroing 'count' is intentionally removed, it is only used together with 'scope'.
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2011-07-04 20:31:57 +00:00 |
frosch
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2a55273291
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(svn r22629) -Fix [FS#4599]: Remove all usages of the ErrorRefStack. It was continuously overwritten by e.g. industry prospection without closing the old error window; also StopTextRefStackUsage() was not called for errors returned by commands (which caused FS#4599). Now return in the CommandCost result whether the textref stack needs to be used, and store a copy of the stack values in the error window just like for the normal string parameters.
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2011-07-03 14:32:15 +00:00 |
frosch
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f93c8ce5aa
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(svn r22627) -Codechange: Rename PrepareTextRefStackUsage() to StartTextRefStackUsage() to make it more obvious that you must call StopTextRefStackUsage() at some point. Also extent the documentation.
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2011-07-03 13:49:29 +00:00 |
terkhen
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00e5c1df18
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(svn r22567) -Codechange: Store persistent storages inside a pool.
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2011-06-12 20:47:45 +00:00 |
terkhen
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0749c65d74
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(svn r22564) -Codechange: Rename Get and Store persistent storage functions to GetValue and StoreValue.
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2011-06-12 20:40:21 +00:00 |
terkhen
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dc6218aa49
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(svn r22563) -Codechange: Use a function for storing values inside the persistent storage.
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2011-06-12 20:38:46 +00:00 |
terkhen
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e127fca384
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(svn r22557) -Codechange: Remove constness from AnimationBase callbacks.
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2011-06-12 20:32:52 +00:00 |
frosch
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a241a4ce97
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(svn r22518) -Feature: [NewGRF] Advanced sprite layouts with register modifiers.
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2011-05-29 16:56:22 +00:00 |
frosch
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e55f849a29
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(svn r22457) -Codechange: Make the NewGRFSpriteLayout a direct member of TileLayoutSpriteGroup instead of allocating it separately.
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2011-05-14 17:33:26 +00:00 |
rubidium
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7eba2bf4d3
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(svn r21890) -Cleanup: remove some unneeded includes
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2011-01-22 14:52:20 +00:00 |
rubidium
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a6a2fbd937
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(svn r21198) -Fix: don't call variables properties in debug messages
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2010-11-15 16:43:46 +00:00 |
yexo
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9a07ebc382
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(svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defined tiles that relied on the substitute being drawn were broken
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2010-10-28 11:10:12 +00:00 |
yexo
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9373ee71d9
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(svn r20996) -Change: [NewGRF] the X and Y offsets in the parameter for industry vars 60,61,62,63 are unsigned instead of signed
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2010-10-19 21:00:45 +00:00 |
rubidium
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0b67a7ccd5
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(svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/randomly placed industries in the location and land slope check callbacks
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2010-10-16 13:15:54 +00:00 |
rubidium
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30f2afac9b
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(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
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2010-08-26 22:01:16 +00:00 |
rubidium
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08a41c6ee5
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(svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so related code
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2010-08-26 19:29:20 +00:00 |
rubidium
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ddf1510a23
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(svn r20627) -Codechange: unify the animation code of station, airport, house and industry tiles
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2010-08-26 17:01:17 +00:00 |
rubidium
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e2e26190d5
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(svn r20623) -Codechange: unify the storing of animation related information
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2010-08-26 15:31:40 +00:00 |
rubidium
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4efa2efdbb
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(svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame
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2010-08-26 14:45:45 +00:00 |
rubidium
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ca7a067b7a
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(svn r20435) -Codechange: move spritegroup to GRFFilePropsBase and prepare it for more spritegroups
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2010-08-10 15:49:35 +00:00 |
frosch
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ed4f806f1d
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(svn r20283) -Codechange: Unify start of doygen comments.
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2010-08-01 19:22:34 +00:00 |
rubidium
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b8487afe54
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(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
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2010-07-19 17:28:27 +00:00 |
rubidium
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644deff9d2
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(svn r20191) -Codechange: unVARDEF _tick_counter and move it to a more logical location
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2010-07-19 17:24:33 +00:00 |
frosch
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e296eeb20c
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(svn r19901) -Add: [NewGRF] Access to industry founder (var A7) during callbacks 28 and 2F. (yexo)
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2010-05-29 13:08:50 +00:00 |
frosch
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910aade284
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(svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds.
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2010-05-01 13:09:49 +00:00 |
frosch
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7795303227
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(svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks.
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2010-05-01 13:01:21 +00:00 |
rubidium
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1da0086a45
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(svn r19707) -Add: helper functions to instantiate/fill ResolverObjects
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2010-04-24 13:35:18 +00:00 |
rubidium
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bc925c0016
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(svn r19565) -Fix: some NewGRF callbacks were named incorrectly
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2010-04-05 21:01:02 +00:00 |
alberth
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b33264f30f
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(svn r19269) -Codechange: PerformIndustryTileSlopeCheck() returns a succeeded or failed command.
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2010-02-27 10:21:59 +00:00 |
yexo
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880fedc192
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(svn r19195) -Codechange: actually draw newgrf airport tiles
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2010-02-22 14:16:41 +00:00 |
frosch
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fb9b833dc4
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(svn r19053) -Codechange: Add an enum for the special flags of industry tiles. (based on andythenorth' work)
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2010-02-07 12:04:44 +00:00 |
yexo
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e80f4f20af
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(svn r18878) -Fix [NewGRF]: crash when a newgrf used var62 in an industry tile chain when the industry tile was part of an original industry
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2010-01-21 18:32:44 +00:00 |
rubidium
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f94c83a387
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(svn r18872) -Codechange: introduce PaletteID and use it
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2010-01-21 01:38:13 +00:00 |
frosch
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24e0945bc4
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(svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq.
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2010-01-17 15:05:25 +00:00 |
frosch
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d9d75c83d5
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(svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE().
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2010-01-17 01:01:56 +00:00 |
rubidium
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82fc28f77f
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
yexo
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7f6016031e
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(svn r18762) -Codechange: unduplicate sprite layout drawing between industries and houses
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2010-01-08 22:42:00 +00:00 |
frosch
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5b422d0c64
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(svn r18761) -Fix [FS#3497]: Spritelayouts do not need an Action 1 if only using default sprites.
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2010-01-08 20:42:12 +00:00 |
rubidium
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3e131e2fec
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(svn r18718) -Codechange: make a wrapper macro for looping TileAreas
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2010-01-04 18:30:10 +00:00 |
rubidium
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87466a4ed0
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(svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry.
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2010-01-04 18:21:07 +00:00 |
rubidium
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d46127a723
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(svn r18514) -Codechange: make it a bit clearer that for tile layouts num_sprites (as in number of sprite sets) is not the same as num_sprites (as in number of building sprites)
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2009-12-16 11:35:05 +00:00 |
rubidium
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f0728ca1d1
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(svn r18513) -Fix [FS#3379]: sometimes NewGRFs throw invalid data at OpenTTD and that triggered a check... that if a has to be between b and c (inclusive) then c must be bigger than or equal to b (and definitely not smaller)
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2009-12-16 00:06:51 +00:00 |
rubidium
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430ce19418
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(svn r17558) -Feature [NewGRF]: callbacks for houses to disable drawing foundations and to disable slope changes, like industry tile callbacks 30 and 3C.
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2009-09-16 19:10:50 +00:00 |
rubidium
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64bafcbe18
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(svn r17534) -Codechange: unify the naming of callback masks/flags
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2009-09-14 12:22:57 +00:00 |
smatz
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ee685c8287
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(svn r17316) -Codechange: use Industry::GetByTile() instead of GetIndustryByTile()
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2009-08-30 11:47:41 +00:00 |
rubidium
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7fbc33dae1
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |