Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Peter Nelson
a2a7ecf88e
Fix 9ce1626b: Some blitters have `bp->remap` aliased to `remap` for performance. ( #11626 )
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While this probably doesn't make a huge difference for the custom transparent remap code path, the alias is there so use it.
2023-12-25 20:59:37 +00:00
Peter Nelson
9ce1626bb4
Change: Support custom transparency remaps with 32bpp blitters.
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This closes a 15 year old TODO...
2023-12-25 11:22:52 +00:00
Peter Nelson
b85ecf9ac2
Codechange: Replace pointer to Sprite array with reference to SpriteCollection. ( #11580 )
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Add `SpriteLoader::SpriteCollection` type which is an array of `SpriteLoad::Sprite`.
This removes the ambiguity of what `SpriteLoader::Sprite *` is pointing to,
and cleans up mismatches using both dereference -> and array access [] for the
same object.
2023-12-20 20:38:21 +00:00
rubidium42
cb8612ba79
Remove: ZOOM_LVL_COUNT
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This is the only enumeration with a COUNT and END. The logic of the COUNT
implied that BEGIN could be non-zero, but all but two uses of zoom level
assume that BEGIN is zero, making the separate count only confusing.
2023-11-29 21:12:28 -04:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
PeterN
e97bf271dc
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. ( #10663 )
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This avoids a (soft) namespace conflict between the four ST_* enums.
2023-04-16 20:00:55 +01:00
Rubidium
f7af9a299a
Codechange: prevent suspicious pointer scaling
2023-01-06 19:34:35 +01:00
Michael Lutz
ae1f7bd695
Fix 937d60f2: Broken company colours for 40bpp-blitter. ( #8821 )
2021-03-08 15:43:08 +01:00
Michael Lutz
937d60f239
Fix #8774 : Black screenshots when using 40bpp-blitter. ( #8791 )
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This affected all screenshot types that render to an off-screen
buffer and don't copy the actual screen contents.
2021-03-02 20:55:39 +01:00
Michael Lutz
94d8acb7d0
Add: A 32 bpp blitter that uses the animation buffer from the video backend to speed up palette animation.
2021-02-22 22:16:07 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
rubidium
9c31ffd893
(svn r26969) -Fix (r26869): black palette didn't work very well with unmasked 32bpp sprites
2014-10-06 18:45:51 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
peter1138
209d3e2e9e
(svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites.
2014-04-13 19:22:23 +00:00
frosch
640d39c001
(svn r25820) -Codechange: More const-ness.
2013-10-06 19:38:36 +00:00
rubidium
54e36c4ff8
(svn r24111) -Codechange: use Colour more instead of manually bitstuffing
2012-04-10 20:16:51 +00:00
frosch
058017e178
(svn r23989) -Fix-ish: Zero the offsets of disabled zoomlevels.
2012-02-25 17:39:34 +00:00
frosch
dac51654fe
(svn r23988) -Fix: Typo in comment.
2012-02-25 17:22:57 +00:00
michi_cc
e85d5b5d31
(svn r23889) -Codechange: Centralise sprite resizing in one place. (peter1138)
2012-02-04 13:29:13 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
peter1138
3ef77e55c5
(svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites
2011-12-24 23:33:45 +00:00
peter1138
15d0a22aac
(svn r23315) -Codechange: Only encode sprites for zoom levels that will be used.
2011-11-24 12:26:44 +00:00
rubidium
7fd1e1df81
(svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free
2011-11-12 13:00:29 +00:00
rubidium
4f87d2e88c
(svn r23194) -Codechange: don't cast away const needlessly
2011-11-12 08:26:30 +00:00
rubidium
485c7cd99e
(svn r22397) -Document: some tidbits of the blitter code
2011-05-01 10:15:33 +00:00
frosch
3d1008318b
(svn r21782) -Codechange: Move declaration of AllocatorProc from Blitter:: to spritecache.h
2011-01-14 15:34:33 +00:00
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
d6cded5380
(svn r17693) -Cleanup: remove some unneeded includes
2009-10-04 17:16:41 +00:00
rubidium
ca91a97826
(svn r17579) -Fix: remove doxygen docs for removed parameters, or change @param to @tparam if necessary
2009-09-19 15:17:47 +00:00
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
smatz
d703f0c3b5
(svn r16628) -Codechange: remove one gcc2 hack
2009-06-22 23:15:27 +00:00
rubidium
c0a8d09ca7
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
2009-02-09 02:57:15 +00:00
smatz
0d3f5e6e74
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
smatz
1834a2f670
(svn r13640) -Codechange: make colours behind not fully solid objects less darker for BM_TRANSPARENT (for 32bpp blitters)
2008-06-26 16:47:29 +00:00
smatz
114c820c56
(svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and encoding so it uses similiar scheme as 8bpp-optimized
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All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average.
2008-06-26 15:46:19 +00:00
smatz
8123d4de11
(svn r13445) -Codechange: make 32bpp_optimized blitter ~10-20% faster in drawing (depends on architecture and compiler)
2008-06-10 17:28:37 +00:00
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
rubidium
d4e6a6bf57
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
rubidium
a773d45885
(svn r11684) -Codechange: split gfx.h in a type and functional header.
2007-12-23 10:56:02 +00:00
smatz
93c3e0d6ad
(svn r11652) -Codechange: add the svn $ header for several files
2007-12-17 01:35:45 +00:00
truelight
34e48f7886
(svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as 32bpp-simple (based on the work of frosch)
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-Add: let 32bpp-anim use 32bpp-optimizeds, so he profits from the speed-up too
2007-09-09 23:16:01 +00:00