Commit Graph

10951 Commits

Author SHA1 Message Date
translators bfde9f7eef (svn r15289) -Update: WebTranslator2 update to 2009-01-28 18:48:19
german     - 3 fixed by planetmaker (3)
indonesian - 22 fixed by fanioz (22)
korean     - 3 changed by darkttd (1), dlunch (2)
polish     - 6 fixed by xaxa (6)
portuguese - 140 fixed, 4 changed by nars (144)
romanian   - 1 changed by kkmic (1)
simplified_chinese - 3 fixed by ww9980 (3)
2009-01-28 18:48:30 +00:00
Yexo 8877a0c9ae (svn r15288) -Fix (r15212): Don't set the newgame setting for water borders to a random value if it's 'random' when the newgame gui is opened. 2009-01-28 13:36:11 +00:00
rubidium 7d64441008 (svn r15287) -Cleanup: some code style, remove erroneous comment.
-Document: the fact that zlib reads uninitialised data (valgrind notices this) and that it won't be fixed in zlib and that we can't do anything about it except ignoring it.
2009-01-27 21:51:06 +00:00
frosch 7dbd0582b6 (svn r15286) -Fix: Refitting did not invalidate vehicle-colour-maps of road-vehicles, ships and aircraft, as well vehicle-length of road-vehicles. 2009-01-27 19:44:36 +00:00
rubidium e836f18ff1 (svn r15285) -Fix: valgrind complaining about reading uninitialised memory when saving 2009-01-27 14:31:33 +00:00
Yexo ea01534e6d (svn r15284) -Fix [FS#2582] (r15045): Parameters were popped from the squirrel stack twice. 2009-01-27 13:11:11 +00:00
belugas 9bb57ec840 (svn r15283) -Documentation: Apply some widget naming to the widget arrays.
-Codechange : use a pointer of the same repetitive reference of a widget, rather than an index in the array.
2009-01-27 03:50:36 +00:00
glx 7d45e8b376 (svn r15282) -Fix: it was possible to start more than MAX_COMPANIES companies 2009-01-27 02:02:04 +00:00
smatz 9cf1a19762 (svn r15281) -Fix: company could never have auto-assigned colour 0 (dark blue) 2009-01-27 01:15:29 +00:00
peter1138 43121fc2cb (svn r15280) -Cleanup: ancient and vastly out of date comment... 2009-01-26 23:41:45 +00:00
smatz 3ac080425a (svn r15279) -Fix: deadlock (with wide fonts) or desync when generating manager name 2009-01-26 22:27:11 +00:00
smatz 659989af45 (svn r15278) -Fix [FS#2332]: test noise limit of nearest town instead of st->town 2009-01-26 21:09:17 +00:00
Yexo 7f9c91901e (svn r15277) -Fix (r15027): Building bridges in AITestMode always returned false. 2009-01-26 20:18:50 +00:00
translators d960d0a851 (svn r15276) -Update: WebTranslator2 update to 2009-01-26 18:54:43
catalan    - 1 changed by arnaullv (1)
croatian   - 75 fixed by tifached (75)
czech      - 22 fixed, 2 changed by Hadez (24)
french     - 10 fixed by glx (10)
german     - 4 fixed by Athaba (4)
greek      - 10 changed by tek1979 (10)
italian    - 7 changed by lorenzodv (7)
korean     - 3 changed by darkttd (3)
romanian   - 7 changed by kkmic (7)
simplified_chinese - 8 fixed, 33 changed by ww9980 (41)
2009-01-26 18:54:56 +00:00
rubidium 450b9b7900 (svn r15275) -Fix: SDL adds _GNU_SOURCE to the defined macros even when the compiler doesn't provide the functions promised when that define exists... 2009-01-25 22:51:59 +00:00
smatz 562299d809 (svn r15274) -Fix (r8705): oldloader wasn't updated to use 64bit airport_flags 2009-01-25 22:50:00 +00:00
rubidium 18ed717410 (svn r15273) -Fix: OSK of the chat did not update the caret graphics 2009-01-25 22:16:08 +00:00
peter1138 7afd506301 (svn r15272) -Codechange: Check that engine types of vehicles are valid and for the correct type on loading a game. This prevents a crash/assertion failure if required NewGRFs are not available. This won't make the game playable, but will let you see what NewGRFs are required. 2009-01-25 21:55:18 +00:00
peter1138 c4ccf1a28d (svn r15271) -Codechange: Use offsets for drawing elrail wires & pylons instead of absolute sprite IDs. 2009-01-25 19:27:13 +00:00
glx 062f32a186 (svn r15270) -Change [API CHANGE]: remove AIEventTest 2009-01-25 19:06:00 +00:00
glx fc965a75dc (svn r15269) -Codechange: reduced indentation in CmdBuildRail* 2009-01-25 15:35:21 +00:00
frosch ca10c5c6e3 (svn r15268) -Fix: AIEventVehicleLost triggered at every pbs signal independent of the vehicle being lost. 2009-01-25 13:20:13 +00:00
smatz 84848f8a28 (svn r15266) -Fix (r15159): compilation without threads was broken 2009-01-25 13:05:58 +00:00
glx c1cf3934fa (svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication. 2009-01-25 00:57:03 +00:00
frosch 80ee3d3440 (svn r15262) -Fix: AIEvents were not freed, when they were not queued for any AI. 2009-01-24 21:38:30 +00:00
glx e8b5f49861 (svn r15261) -Add: added Engine::GetRunningCost() to remove some code duplication. Also stops AIs decrementing vehicle counter of first company 2009-01-24 20:14:15 +00:00
translators 7e7fab1b18 (svn r15260) -Update: WebTranslator2 update to 2009-01-24 18:45:20
arabic_egypt - 9 fixed by khaloofah (9)
brazilian_portuguese - 99 fixed by tucalipe (99)
catalan    - 22 fixed, 202 changed by arnaullv (224)
dutch      - 10 fixed by Excel20 (10)
finnish    - 10 fixed by jpx_ (10)
german     - 19 fixed by dih (19)
hungarian  - 10 fixed, 4 changed by IPG (4), alyr (7), oklmernok (3)
italian    - 22 fixed by lorenzodv (22)
korean     - 11 fixed, 1 changed by darkttd (12)
latvian    - 47 fixed by waste (47)
lithuanian - 14 fixed by Enternald (14)
romanian   - 10 fixed, 1 changed by kkmic (11)
simplified_chinese - 13 fixed by ww9980 (13)
spanish    - 10 fixed by Dominus (10)
turkish    - 12 fixed by Emin (12)
ukrainian  - 19 fixed by mad (19)
2009-01-24 18:45:40 +00:00
rubidium 851b243f01 (svn r15259) -Fix: [NewGRF] small memory leak when scanning labels 2009-01-24 17:02:59 +00:00
smatz dbc4a8b331 (svn r15257) -Cleanup: remove Company::is_noai, it is not needed anymore 2009-01-24 15:31:48 +00:00
smatz 4493bd03e3 (svn r15256) -Fix (r15027): use of uninitialised variable while saving/loading game with AIs 2009-01-24 15:01:29 +00:00
frosch 47cdbe4a20 (svn r15255) -Fix (r15027): AIVehicle::GetLength() returned only the length of the first part of articulated road vehicles. 2009-01-24 14:26:48 +00:00
glx a92f472714 (svn r15254) -Fix (r15242): of course MSVC requires a cast 2009-01-24 14:10:24 +00:00
truebrain ba397634fd (svn r15253) -Fix (r15193): dutch people shouldn't write english :p 2009-01-24 14:02:21 +00:00
frosch 7e6049ba02 (svn r15252) -Fix (r15027): AIMarine::AreWaterTilesConnected() reported aqueducts being connected with all surrounding tiles. Also add some type safety. 2009-01-24 13:05:04 +00:00
smatz 12bcc254c8 (svn r15251) -Fix (r15249): trains from 0.2.0-0.3.0 could be in 'stopping' state instead of 'stopped' (this problem doesn't affect trains in depot) 2009-01-24 12:50:10 +00:00
Yexo 60dc54b234 (svn r15250) -Fix (r15126): The NewGRF Settings window was 1 pixel to low. 2009-01-24 10:28:41 +00:00
smatz 8278fc2149 (svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from 'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123) 2009-01-24 00:42:09 +00:00
smatz 3964b2dd8c (svn r15248) -Fix [FS#2561]: we require v->cur_speed to be zero for wagons and non-front engines 2009-01-23 23:57:01 +00:00
rubidium 3d21639d5b (svn r15247) -Change: show a lock near the password/join button in the company window whenever the company is password protected 2009-01-23 23:56:56 +00:00
rubidium 53ebde7633 (svn r15246) -Fix [FS#2577]: close all windows *before* starting a new game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game 2009-01-23 23:40:12 +00:00
rubidium aff27ca884 (svn r15245) -Fix: don't "save" the NewGRF settings on closing the NewGRF window when the content of the window isn't editable 2009-01-23 23:37:49 +00:00
frosch d05ab5a531 (svn r15244) -Fix (r15027): The station tile of an oilrig-like industry is not neccessarily the first industry tile. 2009-01-23 22:36:17 +00:00
rubidium 130870e6a9 (svn r15243) -Fix [FS#2446]: rejoining a server would abort the join (and kick the client) because trying to join with an invalid player ID 2009-01-23 22:35:48 +00:00
rubidium 04709f2798 (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 2009-01-23 22:18:06 +00:00
frosch a1d4b792e8 (svn r15241) -Fix (r15027): NoAI API was not aware of certain newindustries 'features'. 2009-01-23 22:09:31 +00:00
Yexo 7b5bccb329 (svn r15240) -Fix (r15212): Loading heightmaps resulted in an assert. 2009-01-23 21:54:50 +00:00
Yexo 757b11325b (svn r15239) -Fix [FS#2579]: The start date of random AIs was not stored in the config file or the savegame. 2009-01-23 21:52:29 +00:00
peter1138 c57f5ed668 (svn r15238) -Fix (r15236): Missed a file 2009-01-23 21:05:25 +00:00
peter1138 26d5543eb2 (svn r15237) -Codechange: Remove string removed in r15236 in other languages. 2009-01-23 20:56:30 +00:00
peter1138 3d404c2927 (svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings. 2009-01-23 20:53:43 +00:00