Patric Stout
4e645ce749
Codechange: using "until" in function names can be confusing
...
IsSavegameVersionUntil() did a [0, N] check, not [0, N) as the
name suggests.
Until can be a confusing word, where people consider it to be
including the upperbound. Dictionary states it means "before",
excluding the upperbound. There are long debates about who is right.
So, simply remove away from this ambiguity, and call it "before"
and "before or at". This makes the world easier for everyone.
2021-07-02 22:21:58 +02:00
Rubidium
357af686dc
Cleanup: use true/false instead of 1/0 where applicable
2021-06-17 16:18:30 +02:00
Patric Stout
1e432fbd71
Fix 81062163: for (really) old games, station bus/truck station cache was not updated ( #9366 )
2021-06-13 13:48:40 +02:00
rubidium42
55a11710a6
Codechange: convert printf DEBUG statements to fmt Debug statements
2021-06-13 12:45:45 +02:00
Patric Stout
f997eb6ca4
Fix: compatible NewGRFs in crash-log reported wrong md5 ( #9340 )
...
The text suggests it reports the original md5, but it does in fact
report the replaced md5. Now it reports both.
2021-06-08 20:30:44 +02:00
rubidium42
44ca7d9377
Change: Use gender-neutral pronouns
2021-05-15 10:16:48 +02:00
Patric Stout
b136e65cf9
Change: reworked the debug levels for network facility ( #9251 )
...
It now follows very simple rules:
0 - Fatal, user should know about this
1 - Error, but we are recovering
2 - Warning, wrong but okay if you don't know
3 - Info, information you might care about
4 -
5 - Debug #1 - High level debug messages
6 - Debug #2 - Low level debug messages
7 - Trace information
2021-05-12 16:34:02 +02:00
glx22
2feb801e56
Codechange: Replace FOR_ALL_ROADTRAMTYPES with range-based for loops
2021-05-03 19:46:57 +02:00
PeterN
18651dd8b1
Fix: Update text effect size when font zoom is changed. ( #9174 )
2021-05-02 10:43:14 +01:00
peter1138
a05bc04b63
Feature: Per-group wagon removal flag.
2021-04-22 22:57:00 +02:00
Patric Stout
1a1049bc0d
Change: rename setting "max_heightlevel" to "map_height_limit"
...
This better reflects what it is, and hopefully removes a bit of
the confusion people are having what this setting actually does.
Additionally, update the text on the setting to better inform
users what it is doing exactly, so they can make an educated
decision on how to change it.
Next commit will introduce an "auto" value, which should be the
new default. The rename has as added benefit that everyone will
start out on the "auto" value.
2021-03-26 12:22:32 +01:00
glx22
6b8ad5a9b1
Change: Apply some consistency to singleplayer related comments
2021-01-22 22:19:55 +01:00
Patric Stout
ef6b17baf7
Fix 2fd871e2af5: load correct ending-year for old (pre 0.7) savegames
...
Despite what it looked like, you could never really change the
ending-year (it was always reset to 2050 on start-up). See commit
683b65ee1
for details. As a side-effect, the variable that was
suppose to store the ending-year was just zero, never containing
a real ending-year.
2021-01-08 11:17:08 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Charles Pigott
860c270c73
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
glx22
d8605ad18d
Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops
2020-12-27 10:28:46 +00:00
Pavel Stupnikov
9a45a0f535
Feature: Set exclusive access to industry from GS ( #8115 )
2020-12-22 14:29:48 +01:00
Michael Lutz
79240eab1e
Codechange: Make use of the improved C++17 emplace_back function.
2020-12-15 00:29:30 +01:00
dP
7045186594
Change #8159 : Remove now unused town cargo caches without bumping the savegame version
2020-06-28 18:23:59 +02:00
dP
ca2604c4e2
Revert #8157 : Redundant change
2020-06-28 18:23:59 +02:00
Jonathan G Rennison
7a09413a1a
Fix: Incorrect save/load array size of Town::cargo_accepted
...
In 11ab3c4e
the number of cargo types was changed from 32 to 64.
The save/load of Town::cargo_accepted was not updated, such that
only half of the data structure is saved/loaded in savegame versions
199 to 218.
Discard and regenerate data from all savegame versions prior to 219.
2020-06-28 15:32:53 +02:00
Michael Lutz
63ccb36ef3
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
glx22
cca613e3b8
Fix #8142 , 5aa6351: Buoy owner and tile owner can be different ( #8143 )
2020-05-12 15:22:58 +02:00
glx
5aa6351042
Fix #8132 : Corrupted savegame crashing OpenTTD on load
2020-05-10 20:03:41 +01:00
glx
bc8333723c
Fix #8021 : limit savegame range for docking tiles fixing
2020-05-06 23:12:59 +02:00
Yexo
64278fd598
Fix: reset roadtype/streetcartype info for non-road bridges
2020-05-06 22:10:08 +02:00
Yexo
19dc31e0b3
Fix #8108 : always update tile_hash after updating v->tile
2020-05-04 23:26:50 +02:00
SamuXarick
8edbb42fe8
Fix c01a2e2: crash on loading old savegames with invalid animated tile information
2020-05-04 21:21:06 +02:00
SamuXarick
c01803cd42
Fix #8108 : possible crash on loading TTD savegames with phantom oil rigs
2020-05-04 21:21:06 +02:00
SamuXarick
57553cd809
Fix #8020 : Add missing docking tiles around industry neutral stations
2020-03-30 08:21:40 +02:00
Jonathan G Rennison
c3223903ed
Codechange: Cache resolved town, station and industry name strings
2020-01-12 19:37:43 +00:00
Charles Pigott
d1cead7f25
Fix: When loading old timetabled saves, also reset cached timetable duration
2020-01-05 20:51:26 +00:00
Niels Martin Hansen
2fd871e2af
Feature: Configurable game ending year
...
Functionally reverts 683b65ee1
2019-12-28 12:27:39 +01:00
glx
ee7a8eebca
Codechange: Replace FOR_ALL_TOWNS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
0b489f9924
Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loops
2019-12-21 20:13:03 +01:00
glx
869581eb23
Codechange: Replace FOR_ALL_SIGNS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
514565fad6
Codechange: Replace FOR_ALL_OBJECTS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
d8a1be48cd
Codechange: Replace vehicle related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
9892d90b26
Codechange: Replace order related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
00c2a98cf3
Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops
2019-12-21 20:13:03 +01:00
glx
1f6b3a37f9
Codechange: Replace FOR_ALL_ENGINES with range-based for loops
2019-12-21 20:13:03 +01:00
glx
1c92ba8ebe
Codechange: Replace FOR_ALL_CARGO_PAYMENTS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
fa9769f81a
Codechange: Replace FOR_ALL_DEPOTS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
ddabfed1cd
Codechange: Replace station related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
3a14cea068
Codechange: Replace FOR_ALL_COMPANIES with range-based for loops
2019-12-21 20:13:03 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
peter1138
f538179878
Feature: Multi-tile docks and docking points.
2019-06-30 16:46:32 +02:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
Charles Pigott
63a7df027d
Fix 5db883f: Railtype bits were moved too late, leading to rails under bridges losing their type
2019-04-29 17:46:28 +01:00