Commit Graph

393 Commits

Author SHA1 Message Date
smatz 0c10006907 (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 2009-06-06 16:54:22 +00:00
frosch 5b497d6b49 (svn r16525) -Codechange: Notify small ufos on deletion of road vehicles, so they can head for somewhere else instead of stumbling over a ghost. 2009-06-06 14:46:50 +00:00
alberth bab70a823d (svn r16491) -Codechange: Added parentheses around bitwise operators for code style. 2009-06-01 11:43:36 +00:00
rubidium 75a818a325 (svn r16477) -Fix [FS#2936] (r12650): loading indicator when 'unload' in and 'no loading' is off was pointing to the wrong direction. 2009-05-31 11:04:56 +00:00
smatz 8c11d612e4 (svn r16472) -Codechange: set vehicle type in SpecializedVehicle constructor instead of constructor of each vehicle type 2009-05-30 20:13:12 +00:00
smatz 5cd998b7a4 (svn r16451) -Fix (r16449): crash when a spectator (or dedicated server) received news about new engine 2009-05-27 19:37:27 +00:00
yexo 0d56cfabfa (svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them. 2009-05-26 21:59:49 +00:00
rubidium e3c5bc8d2e (svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be reached like break after returns or break after functions that never return (i.e. NOT_REACHED) 2009-05-26 15:46:24 +00:00
rubidium 168ae6f7e2 (svn r16422) -Codechange: use const_cast for removing const and warn when const is (accidentally?) removed using C-style casts. 2009-05-24 21:09:00 +00:00
rubidium 0d99b6c71c (svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it. 2009-05-24 20:29:04 +00:00
frosch a4557c7da4 (svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted. 2009-05-24 16:52:42 +00:00
frosch 8109a74c95 (svn r16414) -Change: Make it harder to ignore/close important error messages. Esp. do not close them automatically after some time. 2009-05-24 12:50:58 +00:00
rubidium 86710c5185 (svn r16397) -Codechange: move GetVehicleOrder/GetLastVehicleOrder into Vehicle 2009-05-23 12:27:42 +00:00
rubidium 6237fe1462 (svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier. 2009-05-23 09:10:56 +00:00
rubidium da5661a0c8 (svn r16393) -Codechange: move VehicleRail to Train. 2009-05-22 22:55:41 +00:00
rubidium c4b627af42 (svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train 2009-05-22 22:33:05 +00:00
rubidium 80e94b9bb1 (svn r16391) -Codechange: use Train instead of Vehicle where appropriate. 2009-05-22 22:22:46 +00:00
rubidium 7a37220881 (svn r16390) -Codechange: move u.road to RoadVehicle. 2009-05-22 20:22:20 +00:00
rubidium d37b840cf3 (svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriate 2009-05-22 20:18:45 +00:00
rubidium c882248348 (svn r16388) -Codechange: move u.air to Aircraft 2009-05-22 20:07:26 +00:00
rubidium ada3067960 (svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriate 2009-05-22 20:03:26 +00:00
rubidium 441011b782 (svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle. 2009-05-22 18:17:20 +00:00
smatz 62a7948af0 (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 2009-05-22 15:13:50 +00:00
smatz b687ac51ee (svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle was deleted 2009-05-22 13:53:14 +00:00
smatz 70aab8bf04 (svn r16354) -Codechange: use 'new' pool accessors and methods for Engine too 2009-05-18 19:32:16 +00:00
smatz 871107f529 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 2009-05-17 01:00:56 +00:00
smatz 6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 2009-05-16 23:34:14 +00:00
yexo 31eff1d4c3 (svn r16315) -Codechange: move the autorenew settings to a new CompanySettings struct 2009-05-15 23:55:06 +00:00
smatz a1addc1d95 (svn r16302) -Codechange: remove Vehicle::AllocateList 2009-05-13 21:38:23 +00:00
smatz 2bc5189ad5 (svn r16299) -Fix (r16242): don't use DoCommandP when the function can be called from another command 2009-05-13 19:13:36 +00:00
rubidium aa0459309c (svn r16291) -Fix [FS#2893]: RVs were unable to find a depot when turning around (in some cases), causing 'nearest depot' orders to be occasionally lost. 2009-05-13 10:58:41 +00:00
frosch 677ea100b3 (svn r16260) -Codechange: Add Vehicle::IncrementOrderIndex() to deduplicate some code. 2009-05-09 13:37:18 +00:00
rubidium 2664f2a2d9 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
frosch ff7f2bdb20 (svn r16240) -Fix: Make 'stop in depot'-orders only apply on the target depot, not those which are entered on the way to them. 2009-05-06 13:15:07 +00:00
frosch 9023c24acf (svn r16228) -Fix/Change (r16187): If we are heading for a different depot, do also not do the refitting-part of the depot-order.
-Fix (r16198): && != &, GetDepotOrderType != GetDepotActionType and - uhm - ODATFB_NEAREST_DEPOT is not set for current_order either.
2009-05-04 19:27:22 +00:00
frosch a22ff74ef2 (svn r16198) -Fix/Change (r16187): 'Go to nearest depot'-orders are fulfilled when reaching any depot, even though the train decided for a different depot on the last junction/order-skip. 2009-05-01 23:16:52 +00:00
rubidium 2a68294990 (svn r16187) -Fix [FS#2871]: do mark the "go to depot X" order fulfilled when reaching any depot, but only when reaching depot X. 2009-04-29 21:12:30 +00:00
smatz 8dc0632b78 (svn r16178) -Fix [FS#2866]: don't try to reserve path for trains crashed in station 2009-04-27 15:10:15 +00:00
rubidium 59d45a04d6 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 2009-04-21 23:40:56 +00:00
rubidium 2ec09d95a1 (svn r16114) -Cleanup: unify some more strings and remove some more unused strings 2009-04-21 20:20:53 +00:00
rubidium 06a8a8ce8d (svn r16079) -Fix [FS#2824]: insanely fast trains would not stop in time for stations
-Fix: insanely fast trains would sometimes 'jump' over waypoints/via stations within a tick, which would cause the order not to be processed causing the train to go in loops until (with luck) it 'hit' the tile
2009-04-18 13:43:05 +00:00
rubidium 8a39da7618 (svn r16048) -Fix/Feature-ish [FS#2740]: don't warn that crashed vehicles are getting old; upgrading them is impossible (racetrack) 2009-04-12 19:28:05 +00:00
rubidium b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
rubidium 9d018723b7 (svn r15711) -Codechange: lots of whitespace cleanup/fixes 2009-03-14 18:16:29 +00:00
smatz 40745dc0d9 (svn r15704) -Cleanup: remove further includes from recently split files 2009-03-13 23:48:07 +00:00
frosch 4129b418cc (svn r15701) -Fix [FS#2595]: Blame NewGRFs returning inconsistent information in purchase-list/after building before users have a chance to blame OpenTTD for incorrectly autorenewing/-replacing. 2009-03-13 21:28:40 +00:00
rubidium 070320f25b (svn r15699) -Codechange: split Cmd* from vehicle.cpp to vehicle_cmd.cpp. 2009-03-13 20:09:35 +00:00
rubidium 55ce735c2c (svn r15681) -Cleanup: remove unneeded forward declaration. 2009-03-12 11:04:41 +00:00
rubidium 655b0ccc2e (svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove. 2009-03-11 20:43:14 +00:00
rubidium fb2ea6c9ed (svn r15672) -Codechange: (left,right,top,bottom)_coord -> coord.(left,right,top,bottom), i.e. use Rect. 2009-03-11 17:26:58 +00:00