Commit Graph

23143 Commits

Author SHA1 Message Date
Alberth289346 f4b8a67aed Fix #6408: Improve wording of the dragging signal distance tooltips (juanjo) (#7055) 2019-01-13 07:57:33 +00:00
glx22 efc44466d6 Fix: make -k switch useful when testing regression (#7053) 2019-01-13 07:40:54 +00:00
nikolas 4fc1b2baae Fix: Grammar in a bunch of comments (#7054) 2019-01-13 07:38:48 +00:00
PeterN 5ff0c24993 Fix #6780: Some windows didn't get updated from OnTick() (#7048) 2019-01-12 23:23:23 +00:00
Joan Josep 9aecbac2b4 Codechange: Define INVALID_TOWN as a TownID (#7044) 2019-01-12 23:20:10 +00:00
Joan Josep 96854b2b8b Codechange #5859: Simplify CheckTrainStayInDepot() (#7045) 2019-01-12 17:04:04 +00:00
Nikolas Nyby 0f9d1019e6 Add: Mexican Peso currency
OpenTTD doesn't have any pesos, so I've added Mexican pesos,
at its current exchange rate: 1GBP = 24.39MXN, rounded to 24.
2019-01-12 16:57:23 +00:00
nikolas 82e530b517 Fix: Remove duplicate town name "Huacho" (#7038)
Huacho appears twice in the Spanish town names list. This change removes
the second one, and replaces it with a new one: Medellin.
2019-01-12 08:33:13 +01:00
Johannes E. Krause 06cd561cea Add: when placing non-rectangular airport, consider airport tile table tiles only (patch by adf88, #6613) 2019-01-11 20:38:52 +00:00
Nikolas Nyby 65746a0275 Fix: Spelling fixes on some Latin American town names 2019-01-11 20:24:12 +00:00
translators c80608a83c Update: Translations from eints
spanish: 3 changes by SilverSurferZzZ
spanish (mexican): 3 changes by Absay
2019-01-11 19:45:46 +01:00
nikolas fa95af2da8 Codechange: Fix typo in variable name: pices -> pieces (#7033) 2019-01-11 16:08:02 +01:00
Andy f99f993e99 Doc: replace 4 references to SVN with Git #6698 (#7036) 2019-01-11 13:41:12 +01:00
Peter Nelson c693463c29 Fix: Always draw dirty blocks, else fast-forward is super fast. 2019-01-11 11:56:21 +00:00
Peter Nelson 806e7d25dd Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
Peter Nelson 59fe4f28c8 Change: Animate text effects by real time instead of game ticks. 2019-01-11 11:56:21 +00:00
Peter Nelson ead9c9eab5 Change: Switch various window timers to real time instead of game ticks. 2019-01-11 11:56:21 +00:00
Peter Nelson 15320a37b9 Change: OnGameTick() is only called when not paused. 2019-01-11 11:56:21 +00:00
Peter Nelson 2a8fa5fef9 Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
nikolas 916e911806 Doc: Fix a few typos in docs/multiplayer.txt 2019-01-10 22:14:23 +00:00
translators e34a6c58ea Update: Translations from eints
italian: 1 change by lorenzodv
french: 29 changes by glx
2019-01-10 19:45:44 +01:00
Gabda87 a0293d313d Add #4115: default company colour setting (#6998)
Works only in single player.
2019-01-10 10:45:38 +01:00
Andy ad5a9daed5 Change: Desert tiles are now half-desert if a neighboured tile is non-desert or sea/coast. (patch by frosch123) #4754 (#7015) 2019-01-09 18:48:08 +01:00
Andy e934f09f02 Fix: Don't increase motion counter while train is waiting at non-path signals (Author: frosch123) #5877 (#7018) 2019-01-09 18:37:58 +01:00
translators 5e51d9ee82 Update: Translations from eints
hebrew: 22 changes by dnd_man
spanish (mexican): 1 change by Absay
2019-01-07 19:45:46 +01:00
J0an Josep effb7da5b4 Doc: Fix spelling in comments. 2019-01-06 16:47:45 +01:00
J0an Josep c304aa50e9 Fix: [NPF] Don't look two-way for road vehicles when looking for a depot. Road vehicles shouldn't reverse all of a sudden. 2019-01-06 16:47:45 +01:00
Juanjo! 1db66a285e Codechange: [YAPF] Stop looking for an automatic servicing road depot when the cost of a path exceeds max. penalty. 2019-01-06 16:47:45 +01:00
Juanjo! edb7adf183 Codechange: [NPF] Stop looking for an automatic servicing (rail/road) depot when the cost of a path exceeds max. penalty. 2019-01-06 16:47:45 +01:00
J0an Josep 19a2f84943 Fix #7001: Pathfinders should see standard road stations as tiles where to reverse. 2019-01-06 16:47:45 +01:00
Niels Martin Hansen 15a7f9da9d Fix 13056ae: PR #7017 added new enum value in bad position, move it 2019-01-06 11:45:21 +01:00
Eddi-z 13056aedbc Add: Conditional order for max. reliability (patch by Cirdan, #6360) (#7017) 2019-01-05 22:10:37 +01:00
glx 96b961c69a Add: [AzurePipelines] run regression with MSVC 2019-01-05 18:10:14 +01:00
glx c0a655225d Add: [Win32] regression project files 2019-01-05 18:10:14 +01:00
glx 7b5e7aa14f Add: [Win32] regression test script 2019-01-05 18:10:14 +01:00
glx 92d3358db5 Fix: [Win32] don't mess with std[out|err|in] if we can't allocate a console 2019-01-05 18:10:14 +01:00
Charles Pigott 4fbfe34e36 Codechange: Always compile with C++11 2019-01-05 17:39:11 +01:00
Charles Pigott 175829b8b5 Fix #6880: [OSX] Clang version detection 2019-01-05 17:39:11 +01:00
Charles Pigott 0e7af55ef7 Fix: [OSX] Check all search paths for iconv.h 2019-01-05 17:39:11 +01:00
Niels Martin Hansen b8b6954fb5 Fix 6a3d411: Silence truncation warning 2019-01-05 17:21:29 +01:00
Niels Martin Hansen cb60a5e57f Change: Fluidsynth music driver plays through mixer instead of own audio driver 2019-01-05 17:17:10 +01:00
Niels Martin Hansen d6c06de5ad Add: Mixer feature for streaming sampled music 2019-01-05 17:17:10 +01:00
Niels Martin Hansen 12ba56c5a3 Fix 6accbf9: Silence warnings about unused fread() result 2019-01-05 17:16:53 +01:00
glx 0aa69693c6 Fix 59e42ea17, 1f083c3ac: 'make clean' was not fully cleaning 2019-01-05 12:44:03 +01:00
Juanjo 9e30054de9 Codechange: Use window class as expected. 2019-01-04 23:55:07 +01:00
J0an Josep 16a91130a7 Codechange: Use INVALID_TRACKDIR instead of 0xFF. 2019-01-04 23:55:07 +01:00
translators 49ab02c084 Update: Translations from eints
spanish: 4 changes by SilverSurferZzZ
2019-01-04 19:45:45 +01:00
translators 391bc45c41 Update: Translations from eints
spanish (mexican): 10 changes by Absay
2018-12-31 19:45:43 +01:00
Alberth 4a255e879a Fix #6966: Only allow switching to a valid company. 2018-12-29 16:15:44 +01:00
Patric Stout d8f6c80696 Fix: [AzurePipelines] download Windows Dependencies from GitHub Releases
It turns out that Azure Pipelines has a lot of issues downloading
an artifact from your own project if it is triggered from a fork.
From what I could deduce, this is because the API requires a valid
token, which is not set (correctly?) when triggered from a fork.
As it is nicer anyway to publish the Windows Dependencies on GitHub,
it is now published there (and updated at least every week), and
we use the files from GitHub as our dependency.
2018-12-28 13:07:50 +01:00