Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Peter Nelson
466e6bb524
Fix #12037 : Blurry OpenTTD font on Mac OS. ( #12047 )
2024-02-09 21:36:13 +01:00
Michael Lutz
36cf6b1d13
Feature: Scalable OpenTTD TrueType font made by Zephyris.
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This uses the normal variant for the small font, not the all-caps version.
2024-01-14 22:50:56 +01:00
Michael Lutz
6e766a2e81
Change: Allow TrueType fonts to provide our private-use glyphs.
2024-01-14 22:50:56 +01:00
Peter Nelson
b85ecf9ac2
Codechange: Replace pointer to Sprite array with reference to SpriteCollection. ( #11580 )
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Add `SpriteLoader::SpriteCollection` type which is an array of `SpriteLoad::Sprite`.
This removes the ambiguity of what `SpriteLoader::Sprite *` is pointing to,
and cleans up mismatches using both dereference -> and array access [] for the
same object.
2023-12-20 20:38:21 +00:00
Peter Nelson
1071acb483
Codechange: Redundant use of char * and c_str(). ( #11454 )
2023-11-10 00:17:36 +00:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
PeterN
eda3defcb5
Codechange: Pass language for font detection as std::string. ( #10964 )
2023-06-06 20:55:56 +00:00
PeterN
7a0b6b7ddf
Codechange: Remove Freetype bits on Win32/OSX. ( #10960 )
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These platforms have their own specific font rendering.
2023-06-06 19:43:27 +01:00
Peter Nelson
c38df2d589
Codechange: Use std::map instead of custom SmallMap.
2023-05-18 12:18:30 +01:00
Rubidium
68ff3fd062
Change: include fmt.h C++ headers in stdafx.h
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This to prevent compilation issues between runs with and without precompiled
headers. Also remove the headers from the rest of the code base as they are
not needed there anymore, although they do relatively little harm.
2023-05-08 16:49:23 +02:00
Rubidium
f74e26ca7e
Codechange: replace error/usererror printf variant with fmt variant and rename
2023-04-25 17:55:09 +02:00
Rubidium
f5f6306af3
Codechange: use string/fmt instead of printf for ShowInfo(F)
2023-04-24 17:51:54 +02:00
PeterN
e97bf271dc
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. ( #10663 )
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This avoids a (soft) namespace conflict between the four ST_* enums.
2023-04-16 20:00:55 +01:00
glx22
af3df959c2
Codechange: reduce code duplication
2022-12-23 23:23:03 +01:00
Peter Nelson
8599041ce4
Fix: GetDefaultFontHeight() is static, don't use ->
2022-12-18 11:46:01 -05:00
Peter Nelson
9666e46739
Feature: Variable GUI scale.
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GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2022-11-12 18:28:39 +00:00
Peter Nelson
062ea68422
Change: Scale position of font shadow.
2022-11-12 18:28:39 +00:00
Peter Nelson
f6ad8e1c9c
Change: Rename some freetype things to fontcache.
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The font cache supports more than just FreeType as a font provider, but still used freetype in some naming.
This now uses more suitable terms.
2022-09-25 18:34:24 +01:00
rubidium42
55a11710a6
Codechange: convert printf DEBUG statements to fmt Debug statements
2021-06-13 12:45:45 +02:00
rubidium42
77330d09fd
Codechange: move font settings to std::string
2021-05-13 23:13:17 +02:00
Michael Lutz
6776229047
Codechange: Make the simple Malloc sprite allocator globally usable.
2021-02-22 22:16:07 +01:00
Michael Lutz
70aa3b4011
Codechange: Give sprite encoders a hint which colour components of a sprite are filled with useful information.
2021-02-22 22:16:07 +01:00
Michael Lutz
b66e977acd
Change: [OSX] When auto-detecting a font, try for sans-serif first.
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On a display, especially with small fonts or low pixel sizes, sans-serif
fonts are usually easier to read than serif fonts.
2021-02-14 11:48:58 +01:00
Michael Lutz
6755ff63e1
Add: [OSX] Native font rendering without using FreeType.
2021-02-14 11:48:58 +01:00
Michael Lutz
f2294851e6
Codechange: [OSX] Move OSX-specific font code to a separate file.
2021-02-13 20:09:14 +01:00