Rubidium
1eefe1c3a0
Codechange: hide Tile(Extended) into the Tile structure
2023-02-28 07:11:48 +01:00
Rubidium
580d0a6343
Codechange: make use of Tile in for all direct map accesses
2023-02-28 07:11:48 +01:00
Rubidium
7a6452d3ef
Codechange: introduce Tile class for accessing map data of a single tile
2023-02-28 07:11:48 +01:00
Rubidium
7a1816a6cd
Codechange: rename Tile to TileBase to be able to introduce a new Tile class
2023-02-28 07:11:48 +01:00
Rubidium
0fb0469e47
Codechange: introduce iterator to iterate over the Tiles of a Map
...
Note: this version is using TileIndex, but that changes later
2023-02-28 07:11:48 +01:00
Rubidium
b7a5d8e296
Codechange: add annotation to selectively force inlining in debug build
2023-01-28 20:32:45 +01:00
Rubidium
7cdc23fd64
Codechange: hide the map's size related fields in the Map structure
2023-01-21 17:11:40 +01:00
Rubidium
de6bc8e692
Codechange: move TILE_MASK to Map::WrapToMap
2023-01-21 17:11:40 +01:00
Rubidium
fe2bcd2a58
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
Rubidium
d481f78b24
Codechange: add map size related functions to Map structure
2023-01-21 17:11:40 +01:00
Joan Josep
bcf26f8ec0
Doc: Fix some spelling mistakes (to->two, tileindex->TileIndex). ( #9857 )
2022-04-17 19:00:00 +02:00
Michael Lutz
b0990fcff7
Codechange: Make TileIndex a "strong" typedef to give it a distinct type.
...
This is accomplished by changing it to a single member struct with the
appropriate operator overloads to make it all work with not too much
source modifications.
2021-12-16 22:28:32 +01:00
TechGeekNZ
716c883737
Fix: Globally apply preprocessor directive coding style
...
Global; except for the 32-bit SSE blitter, which has some #DEFINEs
in not-very-nice places.
2020-07-03 09:08:46 +02:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Joan Josep
944f785be8
Fix: Spelling errors ( #6769 )
2018-04-30 18:52:32 +02:00
Pavel Stupnikov
8d8b9a026a
Feature #6610 : Allow towns to build houses on road turns ( #6758 )
2018-04-28 23:47:36 +02:00
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
rubidium
fb5ecb9499
(svn r22411) -Document: another bunch of bits
2011-05-02 17:42:12 +00:00
rubidium
7efd7e19ed
(svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m].
2011-01-18 22:31:06 +00:00
rubidium
cdd35c6a51
(svn r21490) -Codechange: abstract/encapsulate the map area iterating a bit
2010-12-12 20:58:33 +00:00
rubidium
7cf40e5d25
(svn r21470) -Codechange: add method to get the distance from the edge in a given direction
2010-12-11 19:48:31 +00:00
rubidium
4871baf44d
(svn r20282) -Codechange: add some spaces where they should've been
2010-08-01 19:01:09 +00:00
frosch
2e90f7f8b9
(svn r19670) -Codechange: Add CeilDiv() and RoundDiv() to simplify integer divisions with rounding.
2010-04-18 14:56:05 +00:00
rubidium
3e131e2fec
(svn r18718) -Codechange: make a wrapper macro for looping TileAreas
2010-01-04 18:30:10 +00:00
rubidium
b2e9b5d612
(svn r18683) -Fix: it's not an other
2010-01-01 18:45:40 +00:00
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
rubidium
2ec12a3f58
(svn r16966) -Codechange: BEGIN_TILE_LOOP and END_TILE_LOOP reworked into TILE_LOOP, which means no more duplication of parameters between BEGIN_TILE_LOOP and END_TILE_LOOP
2009-07-26 21:50:30 +00:00
smatz
5e1c59c3de
(svn r16552) -Codechange: make AddTileIndexDiffCWrap() a bit faster
2009-06-10 14:07:08 +00:00
smatz
d6996c110a
(svn r16551) -Codechange: use shift instead of multiplication in TileXY()
2009-06-10 13:44:37 +00:00
smatz
ec78a39f9e
(svn r16550) -Codechange: move definition of ScaleByMapSize to header file, use shifts instead of mults
2009-06-10 08:18:40 +00:00
rubidium
00ed8c6f27
(svn r16138) -Codechange: move GetClosestWaterDistance to map*
2009-04-24 22:27:21 +00:00
frosch
d452a0a0ec
(svn r15789) -Codechange: Add DiagdirBetweenTiles() and use it.
2009-03-21 21:43:23 +00:00
belugas
05fe2d8d21
(svn r15620) -Fix[FS#2699]: Error in documentation (Conditional Zenith).
2009-03-05 17:21:42 +00:00
yexo
a0c4f1156a
(svn r15585) -Codechange: Remove TILE_ASSERT and replace all instances with assert(tile < MapSize()).
2009-02-25 21:50:54 +00:00
rubidium
d642a55b91
(svn r14847) -Codechange: generalise the circular search to search around a rectangle (PhilSophus)
2009-01-05 17:48:54 +00:00
frosch
4e6d827ea6
(svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch().
2008-06-25 18:46:05 +00:00
belugas
b0ada3fbbf
(svn r13367) -Codechange: Allow CircularTileSearch function to return the tile where search has been successful, or INVALID_TILE if it has not
2008-06-03 02:20:27 +00:00
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
belugas
4a3e135086
(svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size.
2008-01-23 17:08:35 +00:00
frosch
49d2087d7f
(svn r11947) -Feature: Make use of new sprites added by Action5 type 0D.
...
Tiles which only consist of shore do not flood anymore, instead they get removed if they are no longer connected to flooding water.
2008-01-22 17:48:08 +00:00
glx
b7f50533c2
(svn r11914) -Documentation: fix some @file statement
2008-01-18 03:48:29 +00:00
frosch
978a7ca56a
(svn r11897) -Fix: Replace an uint with TileIndex and a small coding style fix.
2008-01-17 16:55:13 +00:00
rubidium
2786d789a1
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
2007-12-26 11:45:43 +00:00