Commit Graph

17 Commits

Author SHA1 Message Date
truelight 155b912ebb (svn r10663) -Fix r10662: bad me, didn't comply with coding style, as penalty I updated the surrounding code to comply with coding style too; I will never do it again (I hope :p) 2007-07-23 16:48:19 +00:00
truelight ef0be0e1dc (svn r10662) -Add: added 'V' as new shortcut for new viewport (bilbo)
-Add: added 'M' as new shortcut for smallmap (bilbo)
-Add: added '+' and '-' as shortcuts to zoom in the mainview (bilbo)
-Add: added support for other keycodes to be possible used in the future (bilbo)
2007-07-23 16:39:27 +00:00
peter1138 68c6add8cc (svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model. 2007-07-05 12:23:54 +00:00
truelight 60f0610a85 (svn r10278) -Fix r10276: make the _realtime_tick less demanding on the CPU 2007-06-22 20:07:39 +00:00
truelight 2e19d3cf78 (svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
2007-06-22 20:04:21 +00:00
truelight af8a234db0 (svn r10255) -Codechange: remove some old debug code nobody was using anymore 2007-06-21 16:53:57 +00:00
truelight a7dd710f06 (svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx) 2007-06-19 15:18:26 +00:00
truelight 1c4760ee06 (svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
2007-06-19 15:04:08 +00:00
truelight 003375d375 (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
 Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00
truelight f3f744d36a (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
2007-06-12 20:24:12 +00:00
truelight d7b4fb80d0 (svn r9835) -Codechange: use Pixel typedef instead of byte where ever possible 2007-05-14 15:20:50 +00:00
rubidium 24c4d5b06d (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
rubidium 36bb92ae24 (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
truelight 43133c766c (svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
a symbol called _pause (and therefor our variable conflicts with 
 thatone. We shouldn't be using _ as global indicator.....)
2007-03-06 20:59:52 +00:00
Darkvater 4d4c1e0505 (svn r8691) -Cleanup: Some proper #endif comments for sound/music/video files, and a little elimination of magic numbers in Win32SoundStart 2007-02-12 21:55:10 +00:00
rubidium f35ed4bbc2 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 2007-01-10 18:56:51 +00:00
KUDr e373ea7096 (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 2007-01-10 18:12:09 +00:00
Renamed from src/video/sdl_v.c (Browse further)