OpenTTD/src/blitter
peter1138 86430757bf (svn r27837) -Fix (r26969): Black remap did nothing in 8bpp-simple blitter. 2017-03-30 21:33:40 +00:00
..
8bpp_base.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
8bpp_base.hpp (svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL) 2011-12-08 19:37:33 +00:00
8bpp_optimized.cpp (svn r26969) -Fix (r26869): black palette didn't work very well with unmasked 32bpp sprites 2014-10-06 18:45:51 +00:00
8bpp_optimized.hpp (svn r26209) -Codechange: remove some template magic and simplify some code 2014-01-02 22:41:58 +00:00
8bpp_simple.cpp (svn r27837) -Fix (r26969): Black remap did nothing in 8bpp-simple blitter. 2017-03-30 21:33:40 +00:00
8bpp_simple.hpp (svn r26209) -Codechange: remove some template magic and simplify some code 2014-01-02 22:41:58 +00:00
32bpp_anim.cpp (svn r27796) -Fix [FS#6545]: 32bpp-anim blitters assumed that pitch and width of the screen were equal. 2017-03-18 17:14:53 +00:00
32bpp_anim.hpp (svn r27796) -Fix [FS#6545]: 32bpp-anim blitters assumed that pitch and width of the screen were equal. 2017-03-18 17:14:53 +00:00
32bpp_anim_sse4.cpp (svn r27796) -Fix [FS#6545]: 32bpp-anim blitters assumed that pitch and width of the screen were equal. 2017-03-18 17:14:53 +00:00
32bpp_anim_sse4.hpp (svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP) 2014-01-13 18:20:23 +00:00
32bpp_base.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
32bpp_base.hpp (svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites. 2014-04-13 19:22:23 +00:00
32bpp_optimized.cpp (svn r26969) -Fix (r26869): black palette didn't work very well with unmasked 32bpp sprites 2014-10-06 18:45:51 +00:00
32bpp_optimized.hpp (svn r26209) -Codechange: remove some template magic and simplify some code 2014-01-02 22:41:58 +00:00
32bpp_simple.cpp (svn r26969) -Fix (r26869): black palette didn't work very well with unmasked 32bpp sprites 2014-10-06 18:45:51 +00:00
32bpp_simple.hpp (svn r26209) -Codechange: remove some template magic and simplify some code 2014-01-02 22:41:58 +00:00
32bpp_sse2.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
32bpp_sse2.hpp (svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP) 2014-01-13 18:20:23 +00:00
32bpp_sse4.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
32bpp_sse4.hpp (svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP) 2014-01-13 18:20:23 +00:00
32bpp_sse_func.hpp (svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces) 2014-10-15 18:31:37 +00:00
32bpp_sse_type.h (svn r26258) -Codechange: deduplicate Draw methods (MJP) 2014-01-13 18:12:33 +00:00
32bpp_ssse3.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
32bpp_ssse3.hpp (svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP) 2014-01-13 18:20:23 +00:00
base.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
base.hpp (svn r26969) -Fix (r26869): black palette didn't work very well with unmasked 32bpp sprites 2014-10-06 18:45:51 +00:00
factory.hpp (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
null.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
null.hpp (svn r26209) -Codechange: remove some template magic and simplify some code 2014-01-02 22:41:58 +00:00