OpenTTD/src
frosch 038facdb3a (svn r27996) [1.8] -Update: Documentation 2018-03-21 19:39:49 +00:00
..
3rdparty (svn r27896) -Fix: some warnings 2017-08-20 21:04:21 +00:00
ai (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
blitter (svn r27837) -Fix (r26969): Black remap did nothing in 8bpp-simple blitter. 2017-03-30 21:33:40 +00:00
core (svn r27641) -Codechange: Fold the _fios_items file list vector into its own class. 2016-09-04 12:50:22 +00:00
depend (svn r26060) -Fix: do not let depend overrun its buffers when paths are extremely (and unlikely) long 2013-11-23 13:16:45 +00:00
game (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
lang (svn r27991) -Update from Eints: 2018-03-14 18:45:37 +00:00
linkgraph (svn r27887) -Cleanup: Remove unused/unimplemented prototype (adf88) 2017-07-11 19:34:21 +00:00
misc (svn r27379) -Codechange: Do not throw in the destructors of ScriptTest/ExecMode. 2015-08-10 20:04:31 +00:00
music (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
network (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
os (svn r27980) -Doc: Yearly increment 2018-03-11 12:24:32 +00:00
pathfinder (svn r27912) -Fix (r13948): [NPF] Reserved track bits were not accounted for when trying to find any safe position. 2017-09-03 13:06:29 +00:00
saveload (svn r27990) -Update: Docs 2018-03-14 18:05:06 +00:00
script (svn r27996) [1.8] -Update: Documentation 2018-03-21 19:39:49 +00:00
settingsgen (svn r26506) -Codechange: replace most of vsnprintf with vseprintf 2014-04-24 19:51:45 +00:00
sound (svn r27673) -Add: [Win32] Thread names for windows debuggers. 2016-10-30 18:22:55 +00:00
spriteloader (svn r27004) -Codechange: Make GUI size apply to (sprite-font) text as well. 2014-10-12 20:43:25 +00:00
strgen (svn r27759) -Fix: strgen compilation 2017-02-26 20:10:41 +00:00
table (svn r27978) -Fix [FS#6673] (r18541): Store the map variety setting in the samegame like the other mapgen settings, so restarting maps considers it. (Samu) 2018-03-11 12:11:09 +00:00
thread (svn r27673) -Add: [Win32] Thread names for windows debuggers. 2016-10-30 18:22:55 +00:00
video (svn r27935) -Fix [FS#6629]: [Win32] Right mouse scrolling didn't work properly with the Windows 10 Fall Creators Update. 2017-12-09 19:21:45 +00:00
widgets (svn r27822) -Feature: Vehicle Group Info: Add profits and occupancy display to group vehicle list (mtm, JGR) 2017-03-24 07:33:31 +00:00
aircraft.h (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
aircraft_cmd.cpp (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
aircraft_gui.cpp (svn r27689) -Fix: MSVC warnings. 2016-12-10 14:33:58 +00:00
airport.cpp (svn r27908) -Codechange: Mark airport tile tables and FTAs "const" to be sure that they are really constant 2017-08-31 06:55:38 +00:00
airport.h (svn r25841) -Codechange: Use NUM_AIRPORTTILES_PER_GRF instead of NUM_AIRPORTTILES to properly distinguish limits per NewGRF and limits of the pool. 2013-10-12 16:34:59 +00:00
airport_gui.cpp (svn r27163) -Fix [FS#6204]: Toolbars were not invalidated when changing max-vehicles settings. (adf88) 2015-02-22 15:26:27 +00:00
animated_tile.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
animated_tile_func.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
articulated_vehicles.cpp (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
articulated_vehicles.h (svn r24029) -Change: [NoAI] make AIEngine::IsArticulated return true if the articulated callback flag is set, don't try to run the callback. 2012-03-14 20:49:54 +00:00
autoreplace.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
autoreplace_base.h (svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor) 2012-04-17 19:44:02 +00:00
autoreplace_cmd.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
autoreplace_func.h (svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor) 2012-04-17 19:44:02 +00:00
autoreplace_gui.cpp (svn r27683) -Change: Rearrange the autoreplace GUI for trains, and do not filter it by railtype by default. 2016-12-08 20:21:39 +00:00
autoreplace_gui.h (svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c]. 2011-01-18 22:17:15 +00:00
autoreplace_type.h
autoslope.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
base_consist.cpp (svn r27280) -Fix (r24998): Cloning/autoreplace/autorenew did not copy custom service intervals. (Johnnei) 2015-05-11 16:40:06 +00:00
base_consist.h (svn r24998) -Fix [FS#5137]: Set vehicle's service interval is percent flag appropriately on creation (peter1138) 2013-02-14 17:24:55 +00:00
base_media_base.h (svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro) 2012-08-20 21:01:40 +00:00
base_media_func.h (svn r26637) -Fix [FS#6038]: segmentation fault when encountering a .obg/.obs/.obm with empty string/zero length/ MD5 checksums 2014-06-09 17:43:59 +00:00
base_station_base.h (svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL. 2013-11-24 14:41:19 +00:00
bmp.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
bmp.h
bootstrap_gui.cpp (svn r26538) -Codechange: remove double accounting of the drivers 2014-04-28 21:06:51 +00:00
bridge.h (svn r22413) -Document: even more stuff 2011-05-02 20:59:54 +00:00
bridge_gui.cpp (svn r26960) -Codechange: Draw sort button symbols as sprites, and pad sort buttons with non-static width. 2014-10-05 11:20:02 +00:00
bridge_map.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
bridge_map.h (svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible 2014-09-21 11:24:51 +00:00
build_vehicle_gui.cpp (svn r27799) -Add: Display aircraft type in buy window (patch by Samu) 2017-03-18 20:46:15 +00:00
cargo_type.h (svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says 2012-01-20 20:18:19 +00:00
cargoaction.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
cargoaction.h (svn r26108) -Codechange: some coding style (whitespace) 2013-11-25 14:30:22 +00:00
cargomonitor.cpp (svn r26685) -Fix: Tighten parameter bound checks on GSCargoMonitor functions, and return -1 on out-of-bound parameters. 2014-07-12 17:04:14 +00:00
cargomonitor.h (svn r26685) -Fix: Tighten parameter bound checks on GSCargoMonitor functions, and return -1 on out-of-bound parameters. 2014-07-12 17:04:14 +00:00
cargopacket.cpp (svn r26575) -Change [FS#5995]: Add an assert to catch underflowing action counts. 2014-05-11 12:49:51 +00:00
cargopacket.h (svn r26660) -Fix: CargoPacket::SourceStation() returns a StationID. 2014-06-21 19:52:52 +00:00
cargotype.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
cargotype.h (svn r24915) -Fix: Several out-of-bounds reads 2013-01-14 21:16:56 +00:00
cheat.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
cheat_func.h (svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c]. 2011-01-18 22:17:15 +00:00
cheat_gui.cpp (svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects. 2015-03-07 18:27:01 +00:00
cheat_type.h (svn r26887) -Add: cheat for changing the height level (mostly due to the mess with changing snow levels and such) 2014-09-21 12:39:24 +00:00
clear_cmd.cpp (svn r27657) -Change: Replace another occurence of the ancient tilehash function with the newer one. This time to make rough land appear more random. 2016-10-02 13:41:56 +00:00
clear_func.h (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 2011-11-08 19:48:47 +00:00
clear_map.h (svn r27037) -Fix [FS#6150] (r26878): m6 was moved from Tile To TileExtended, but it wasn't properly removed from Tile (patch by Juanjo) 2014-10-23 17:13:44 +00:00
cmd_helper.h (svn r23742) -Revert (r23735): for some reason gcc-trunk is more picky than basically everything else :( 2012-01-03 21:58:26 +00:00
command.cpp (svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo). 2014-09-07 16:12:58 +00:00
command_func.h (svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect. 2016-05-22 10:07:48 +00:00
command_type.h (svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo). 2014-09-07 16:12:58 +00:00
company_base.h (svn r27757) -Change: Make StringID 32bit. 2017-02-26 19:41:14 +00:00
company_cmd.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
company_func.h (svn r24996) -Change: Apply default service interval changes to vehicles without custom interval (peter1138) 2013-02-14 17:08:56 +00:00
company_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
company_gui.h (svn r23410) -Add: A window with a detailed overview over the infrastructure of a company. 2011-12-03 23:40:08 +00:00
company_manager_face.h (svn r27975) -Fix (r8969) [FS#6642]: Missing one hair style. 2018-03-11 07:16:58 +00:00
company_type.h (svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium) 2011-12-19 20:50:36 +00:00
console.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
console_cmds.cpp (svn r27914) -Fix/Feature: 'unban' console command - fix invalid help text and be more verbose 2017-09-10 14:03:29 +00:00
console_func.h (svn r21707) -Fix [FS#4371]: bit too strict assertion on validness of console colours 2011-01-03 20:54:20 +00:00
console_gui.cpp (svn r26538) -Codechange: remove double accounting of the drivers 2014-04-28 21:06:51 +00:00
console_gui.h
console_internal.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
console_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
cpu.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
cpu.h (svn r26207) -Codechange: move the CPUID flag detection into cpu.cpp 2014-01-02 18:52:54 +00:00
crashlog.cpp (svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit. 2016-09-04 16:06:50 +00:00
crashlog.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
currency.cpp (svn r26989) -Change [FS#6135]: Introduction of Euro in Lithuania is 2015 (devastator) 2014-10-10 23:07:59 +00:00
currency.h (svn r25076) -Add [FS#5212]: Georgian Lari and Iranian Rial as currencies 2013-03-09 16:31:56 +00:00
date.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
date_func.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
date_gui.cpp (svn r26657) -Add [FS#6047]: Days in dates are not represented by ordinal numbers in all languages 2014-06-20 20:57:32 +00:00
date_gui.h
date_type.h (svn r25260) -Codechange: occasionally clear dead links and compress link graphs (fonsinchen) 2013-05-19 14:26:14 +00:00
debug.cpp (svn r26506) -Codechange: replace most of vsnprintf with vseprintf 2014-04-24 19:51:45 +00:00
debug.h (svn r26195) -Codechange: move debug's ottd_rdtsc (CPU specific high precision timer) into cpu.h/cpp 2014-01-02 08:45:28 +00:00
dedicated.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
depot.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
depot_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
depot_cmd.cpp (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
depot_func.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
depot_gui.cpp (svn r27938) -Fix (r27899): When scrolling in the train depot, also scroll the tile separators. 2017-12-10 13:48:49 +00:00
depot_map.h (svn r26692) -Fix [FS#6059]: Ordering a vehicle to a competitor's rail waypoint displayed an error message. Ignore the click as is done for the other order types to competitor's stuff. (Juanjo) 2014-07-16 20:56:39 +00:00
depot_type.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
direction_func.h (svn r27422) -Fix [FS#6341]: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree. (marcole) 2015-10-30 16:20:00 +00:00
direction_type.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
disaster_vehicle.cpp (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
disaster_vehicle.h (svn r26872) -Change: give the disaster vehicles the same treatment as aircraft in r26866; make the ascend and descend if needed to cross high mountains (based on patch by ic111) 2014-09-21 11:12:42 +00:00
dock_gui.cpp (svn r27577) -Fix [FS#6386]: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen. (Eearslya) 2016-05-22 10:52:02 +00:00
driver.cpp (svn r26539) -Fix [FS#5994]: [Windows] Crash due to assuming (formerly) _video_driver is being set before the operating system has time to perform the first "paint" callback 2014-04-28 21:09:19 +00:00
driver.h (svn r26538) -Codechange: remove double accounting of the drivers 2014-04-28 21:06:51 +00:00
economy.cpp (svn r27981) -Change [FS#6679]: Check companies for bankruptcy before subtracting reoccuring monthly costs. (Samu) 2018-03-11 12:46:05 +00:00
economy_base.h (svn r25011) -Codechange: allow vehicle transfer and profit text effects to be shown at the same time (fonsinchen) 2013-02-17 14:50:54 +00:00
economy_func.h (svn r24565) -Fix: Stop both price and payment inflation if either of them has reached MAX_INFLATION. 2012-10-01 19:31:55 +00:00
economy_type.h (svn r25788) -Feature: [Script] Game Scripts can now charge fees and give money to companies 2013-09-21 13:07:42 +00:00
effectvehicle.cpp (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
effectvehicle_base.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
effectvehicle_func.h (svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects) 2011-05-28 09:45:12 +00:00
elrail.cpp (svn r27812) -Fix: Road tunnel/bridge heads have no trackbits wrt catenary drawing 2017-03-20 17:57:24 +00:00
elrail_func.h (svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary. 2016-11-05 11:53:03 +00:00
endian_check.cpp (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
engine.cpp (svn r27797) -Add: Display aircraft type in its vehicle window (patch by Samu) 2017-03-18 20:43:43 +00:00
engine_base.h (svn r27797) -Add: Display aircraft type in its vehicle window (patch by Samu) 2017-03-18 20:43:43 +00:00
engine_func.h (svn r26849) -Fix[FS#6113]: Better display of refit information in articulated vehicles. 2014-09-18 19:53:22 +00:00
engine_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
engine_gui.h (svn r26804) -Feature: Allow hiding of non-interesting engines in the build vehicle GUI. 2014-09-07 16:14:06 +00:00
engine_type.h (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
error.h (svn r26241) -Codechange: Remember the GRFFile which filled the TextRefStack in the TextRefStack. 2014-01-12 18:00:39 +00:00
error_gui.cpp (svn r27307) -Fix [FS#6259]: Error message window with manager face failed with GUI zoom. (Johnnei) 2015-06-20 12:57:34 +00:00
fileio.cpp (svn r27954) -Cleanup [FS#6644]: Remove unused function (M3Henry) 2017-12-27 22:07:59 +00:00
fileio_func.h (svn r26489) -Codechange: properly account for the end of buffers in the file io code instead of assuming MAX_PATH is okay 2014-04-23 21:23:21 +00:00
fileio_type.h (svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit. 2016-09-04 16:06:50 +00:00
fios.cpp (svn r27896) -Fix: some warnings 2017-08-20 21:04:21 +00:00
fios.h (svn r27729) -Codechange: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game. 2017-01-14 13:12:49 +00:00
fios_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
fontcache.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
fontcache.h (svn r27004) -Codechange: Make GUI size apply to (sprite-font) text as well. 2014-10-12 20:43:25 +00:00
fontdetection.cpp (svn r26709) -Fix (r15892 and others) [FS#6069]: [OSX] Compilation fails with some lzo2 versions if we define __LP64__ as 0 instead of checking whether it is defined (kernigh2) 2014-07-30 20:19:29 +00:00
fontdetection.h (svn r25450) -Fix: compilation without freetype 2013-06-23 18:32:02 +00:00
gamelog.cpp (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
gamelog.h (svn r23901) -Fix: memory leak everytime one clicked a savegame in the load GUI 2012-02-05 15:51:13 +00:00
gamelog_internal.h
genworld.cpp (svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) threads. (JGR) 2016-10-30 17:29:33 +00:00
genworld.h (svn r27231) -Codechange: Replace magic numbers for the smoothness setting (chillcore) 2015-04-11 18:45:18 +00:00
genworld_gui.cpp (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType. 2016-09-04 12:57:43 +00:00
gfx.cpp (svn r27628) -Codechange: Prepare for drawing cursors consisting of multiple sprites. 2016-08-15 18:33:08 +00:00
gfx_func.h (svn r27829) -Fix (r27821): Occasional crash caused by mixing int/uint arithmetic. 2017-03-25 23:19:41 +00:00
gfx_layout.cpp (svn r27367) -Codechange: make a distinction between the layouting part of ICU (lx) or the sorting/collation part of ICU (i18n) 2015-08-09 12:33:27 +00:00
gfx_layout.h (svn r27367) -Codechange: make a distinction between the layouting part of ICU (lx) or the sorting/collation part of ICU (i18n) 2015-08-09 12:33:27 +00:00
gfx_type.h (svn r27628) -Codechange: Prepare for drawing cursors consisting of multiple sprites. 2016-08-15 18:33:08 +00:00
gfxinit.cpp (svn r27775) -Fix [FS#6510]: Insufficient thread synchronisation when switching blitters. (JGR) 2017-03-11 13:05:54 +00:00
gfxinit.h
goal.cpp (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
goal_base.h (svn r25299) -Feature: Allow more concurrent goals in a game 2013-05-27 21:59:11 +00:00
goal_gui.cpp (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
goal_type.h (svn r26012) -Add: new goal type that show a story page when clicked 2013-11-16 17:41:57 +00:00
graph_gui.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
graph_gui.h
ground_vehicle.cpp (svn r26702) -Fix [FS#6067]: integer overflows in acceleration code causing either too low acceleration or too large acceleration 2014-07-22 19:46:10 +00:00
ground_vehicle.hpp (svn r26888) -Codechange: use ints for some z-levels of vehicles (ic111) 2014-09-21 12:44:38 +00:00
group.h (svn r26450) -Feature: Hierarchical vehicle subgroups. 2014-04-08 21:09:06 +00:00
group_cmd.cpp (svn r27090) -Codechange [FS#5976]: Simplify some hierarchical groups code. (Juanjo) 2014-12-24 16:49:57 +00:00
group_gui.cpp (svn r27822) -Feature: Vehicle Group Info: Add profits and occupancy display to group vehicle list (mtm, JGR) 2017-03-24 07:33:31 +00:00
group_gui.h
group_type.h (svn r24139) -Add: Creating a new vehicle group by drag and drop. (Based on patch by Juanjo) 2012-04-17 19:44:16 +00:00
gui.h (svn r25372) -Add: Allow opening a goal list window specific to a company 2013-06-09 13:23:03 +00:00
heightmap.cpp (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType. 2016-09-04 12:57:43 +00:00
heightmap.h (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType. 2016-09-04 12:57:43 +00:00
highscore.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
highscore.h (svn r25512) -Fix-ish: the high score company name could not have enough space to have both the company and president name 2013-06-29 12:07:40 +00:00
highscore_gui.cpp (svn r26871) -Codechange: Centre and draw arbitrary size highscore screen. Highscore text continues to be drawn with 640x480 dimensions. 2014-09-21 09:12:04 +00:00
hotkeys.cpp (svn r27816) -Fix [FS#6421]: Do not search directories when opening ini files as we already have their full path. 2017-03-20 19:30:49 +00:00
hotkeys.h (svn r25669) -Codechange: Pass UCS-4 instead of UCS-2 characters to the hotkey handlers. 2013-08-05 20:36:28 +00:00
house.h (svn r25839) -Codechange: Use NUM_HOUSES_PER_GRF instead of NUM_HOUSES to properly distinguish limits per NewGRF and limits of the pool. 2013-10-12 16:34:04 +00:00
house_type.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
industry.h (svn r27929) -Cleanup: Remove unused Industry::random_triggers 2017-10-25 15:38:19 +00:00
industry_cmd.cpp (svn r27932) -Fix (r0) [FS#6639]: Forest, candyfloss forest and battery farm skipped the first animation frame. 2017-11-25 16:50:28 +00:00
industry_gui.cpp (svn r27952) -Change: Reword texts in industry view, when stockpiling is used. 2017-12-27 21:54:52 +00:00
industry_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
industry_type.h (svn r27279) -Feature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total. 2015-05-09 10:21:55 +00:00
industrytype.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
ini.cpp (svn r27389) -Fix: There are two different availability conditions for fdatasync in the manpage. Use them both, since at least on some MinGW versions one is not enough. 2015-08-20 20:47:45 +00:00
ini_load.cpp (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
ini_type.h (svn r26499) -Codechange: replace strndup with stredup 2014-04-24 18:37:39 +00:00
intro_gui.cpp (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
landscape.cpp (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType. 2016-09-04 12:57:43 +00:00
landscape.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
landscape_type.h
language.h (svn r27756) -Codechange: Add StringTab enum 2017-02-26 19:40:53 +00:00
livery.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
main_gui.cpp (svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect. 2016-05-22 10:07:48 +00:00
map.cpp (svn r26503) -Fix: compilation error with full debug build 2014-04-24 18:49:24 +00:00
map_func.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
map_type.h (svn r27132) -Codechange: Add an assertion about the size of the Tile struct to ensure alignment assumptions. 2015-02-01 12:25:51 +00:00
misc.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
misc_cmd.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
misc_gui.cpp (svn r27995) [1.8] -Update: the intro game (Emperor Jake) 2018-03-21 19:34:17 +00:00
mixer.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
mixer.h
music.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
music_gui.cpp (svn r27003) -Cleanup: fix the use of spaces and asterices "around" some comments 2014-10-12 18:41:53 +00:00
newgrf.cpp (svn r27989) -Fix (r27985): VA2 optimisation failed in various special cases: 2018-03-11 15:08:51 +00:00
newgrf.h (svn r27730) -Change: Split openttd.grf into openttd.grf and orig_extra.grf 2017-01-14 15:48:19 +00:00
newgrf_airport.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_airport.h (svn r27908) -Codechange: Mark airport tile tables and FTAs "const" to be sure that they are really constant 2017-08-31 06:55:38 +00:00
newgrf_airporttiles.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_airporttiles.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_animation_base.h (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
newgrf_animation_type.h (svn r22745) -Fix: [NewGRF] SAT_CARGO_TAKEN and AAT_STATION_CARGO_TAKEN shall only be triggered when all cargo was taken. 2011-08-14 13:45:36 +00:00
newgrf_callbacks.h (svn r26747) -Feature: [NewGRF] Advanced visual effects with multiple effect sprites independent of spawning model. 2014-08-17 14:53:11 +00:00
newgrf_canal.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_canal.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_cargo.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
newgrf_cargo.h (svn r24273) -Fix: [NewGRF] GetReverseCargoTranslation() was unnecessary complicated and also returned the wrong thing for cargos not present in the translation table. 2012-05-25 17:23:19 +00:00
newgrf_class.h (svn r24170) -Add: Methods for translating between NewGRFClass spec indices and user interface indices. 2012-04-22 16:28:32 +00:00
newgrf_class_func.h (svn r24170) -Add: Methods for translating between NewGRFClass spec indices and user interface indices. 2012-04-22 16:28:32 +00:00
newgrf_commons.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
newgrf_commons.h (svn r27534) -Fix [FS#6435]: [NewGRF] Station spritelayouts did not accept the var10 flag for the palette. 2016-04-02 16:02:22 +00:00
newgrf_config.cpp (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
newgrf_config.h (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
newgrf_debug.h (svn r25946) -Add: [NewGRF Debuggnig] Inspecting other vehicles in a chain. 2013-11-07 18:17:21 +00:00
newgrf_debug_gui.cpp (svn r27451) -Feature[FS#6241]: Move sprite 8 positions in sprite aligner with ctrl+click. (based on work by juzza1) 2015-11-20 10:04:28 +00:00
newgrf_engine.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_engine.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_generic.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_generic.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
newgrf_house.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_house.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_industries.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_industries.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_industrytiles.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_industrytiles.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_object.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_object.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_properties.h (svn r23504) -Feature: Aircraft range. 2011-12-13 00:43:35 +00:00
newgrf_railtype.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_railtype.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_sound.cpp (svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12. 2016-02-08 21:05:57 +00:00
newgrf_sound.h (svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12. 2016-02-08 21:05:57 +00:00
newgrf_spritegroup.cpp (svn r27989) -Fix (r27985): VA2 optimisation failed in various special cases: 2018-03-11 15:08:51 +00:00
newgrf_spritegroup.h (svn r27989) -Fix (r27985): VA2 optimisation failed in various special cases: 2018-03-11 15:08:51 +00:00
newgrf_station.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_station.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_storage.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
newgrf_storage.h (svn r26371) -Fix [FS#5831]: Calling DoCommandP during the gameloop cleared pending persistent storage changes. 2014-02-23 22:03:08 +00:00
newgrf_text.cpp (svn r27851) -Fix [FS#6555]: StringID truncation to 16 bits broke string remapping test. 2017-04-09 21:58:07 +00:00
newgrf_text.h (svn r27851) -Fix [FS#6555]: StringID truncation to 16 bits broke string remapping test. 2017-04-09 21:58:07 +00:00
newgrf_town.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_town.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_townname.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
newgrf_townname.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
news_func.h (svn r24845) -Add: News ticker sound setting to adv. settings window. 2012-12-23 21:08:42 +00:00
news_gui.cpp (svn r27838) -Fix: Small news window's fake caption (r19943) was not sized to fit its text. 2017-03-31 23:09:50 +00:00
news_gui.h (svn r24842) -Remove: News settings window. 2012-12-23 21:06:37 +00:00
news_type.h (svn r24843) -Codechange: Move news display options into the general settings framework. (based on patch by eagle_rainbow) 2012-12-23 21:07:12 +00:00
object.h (svn r27346) -Feature: Make the object placement gui an independent window. 2015-07-28 18:20:54 +00:00
object_base.h (svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M. 2013-10-12 16:35:50 +00:00
object_cmd.cpp (svn r27656) -Fix [FS#6511]: When removing objects of bankrupt companies the tiles may revert to canal. In that case also check the ownership of the canal. 2016-09-18 14:07:52 +00:00
object_gui.cpp (svn r27438) -Fix (r27346) [FS#6387]: The build object hotkey no longer checked whether there were any objects defined. 2015-11-07 15:07:18 +00:00
object_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
object_type.h (svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M. 2013-10-12 16:35:50 +00:00
openttd.cpp (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
openttd.h (svn r25506) -Document: a function, and name it slightly better 2013-06-28 21:11:35 +00:00
order_backup.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
order_backup.h (svn r24444) -Codechange: Base OrderBackup on BaseConsist. 2012-07-29 16:45:34 +00:00
order_base.h (svn r26547) -Codechange: Collect order travel and wait times independent of timetables 2014-05-01 14:49:16 +00:00
order_cmd.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
order_func.h (svn r24995) -Codechange: Add flags to vehicle service interval for custom & ispercent (peter1138) 2013-02-14 17:06:49 +00:00
order_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
order_type.h (svn r25735) -Feature: allow implicit orders even if no explicit ones are given. 2013-08-20 20:05:31 +00:00
osk_gui.cpp (svn r26538) -Codechange: remove double accounting of the drivers 2014-04-28 21:06:51 +00:00
pbs.cpp (svn r27209) -Add: Draw path reservation on the whole bridge, not only on the bridge heads. 2015-03-28 14:04:06 +00:00
pbs.h (svn r24905) -Feature(ish): Implement station randomisation triggers. 2013-01-11 07:39:25 +00:00
progress.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
progress.h (svn r22820) -Codechange: perform a full (re)draw cycle in the first draw during progress instead of waiting 200ms 2011-08-24 12:18:53 +00:00
querystring_gui.h (svn r25691) -Add: [OSX] Support for mouse selection in the IME composition string. 2013-08-05 20:37:53 +00:00
rail.cpp (svn r27808) -Codechange: Adjust the size of _track_crosses_trackdirs 2017-03-19 22:30:47 +00:00
rail.h (svn r27687) -Fix: RailtypeInfo::alternate_labels leaked when reloading NewGRF. (adf88) 2016-12-10 13:26:29 +00:00
rail_cmd.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
rail_gui.cpp (svn r27710) -Change: Limit waypoint area by maximum station spread already when dragging. (adf88) 2016-12-25 14:59:53 +00:00
rail_gui.h (svn r27683) -Change: Rearrange the autoreplace GUI for trains, and do not filter it by railtype by default. 2016-12-08 20:21:39 +00:00
rail_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
rail_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
rev.cpp.in (svn r27780) -Update: Numbers 2017-03-11 20:50:26 +00:00
rev.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
road.cpp (svn r27424) -Fix [FS#6374]: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest. 2015-10-30 17:19:01 +00:00
road_cmd.cpp (svn r27746) -Fix [FS#6538]: PR_CLEAR_ROAD refers to cost per roadbit. Removing secondary roadtypes from bridges was too cheap. (JGR) 2017-02-12 12:03:07 +00:00
road_cmd.h
road_func.h (svn r26105) -Codechange: add a lot of assertions to track/road functions that might eventually lead to become indices into tables 2013-11-25 13:16:06 +00:00
road_gui.cpp (svn r27734) -Change: Hide the drive-in stops from the tram station picker. 2017-01-15 14:27:54 +00:00
road_gui.h (svn r21887) -Fix-ish: some headers weren't including the headers they depend on 2011-01-22 10:10:03 +00:00
road_internal.h (svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary. 2016-11-05 11:53:03 +00:00
road_map.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
road_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
road_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
roadstop.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
roadstop_base.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
roadveh.h (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
roadveh_cmd.cpp (svn r27814) -Change: Remove _roadveh_depot_exit_trackdir 2017-03-20 18:16:23 +00:00
roadveh_gui.cpp (svn r27689) -Fix: MSVC warnings. 2016-12-10 14:33:58 +00:00
safeguards.h (svn r26651) -Fix: make sure an abs is used that supports int64 when using abs on those variables 2014-06-17 19:01:45 +00:00
screenshot.cpp (svn r26983) -Fix: Account for max_heightlevel when saving heightmaps. 2014-10-09 19:52:07 +00:00
screenshot.h (svn r26525) -Remove: Screenshot format setting from GUI. 2014-04-27 15:13:46 +00:00
sdl.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
sdl.h (svn r24993) -Fix: [SDL] Improve 8bpp hardware palette support. Instead of always requesting SDL_HWPALETTE, it is now only done for 8bp blitters in fullscreen mode. 2013-02-14 11:06:12 +00:00
settings.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
settings_func.h (svn r25291) -Add: WindowDesc ability to load and store information in a config file. 2013-05-26 19:27:22 +00:00
settings_gui.cpp (svn r27827) -Codechange (r27819): Deduplicate code. (adf88) 2017-03-25 12:21:17 +00:00
settings_gui.h (svn r26959) -Codechange: GUI-scale for settings window. 2014-10-04 20:34:43 +00:00
settings_internal.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
settings_type.h (svn r27825) -Feature [FS#4950]: Add option to close windows with right click (Flamefire) 2017-03-24 18:55:16 +00:00
ship.h (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
ship_cmd.cpp (svn r27858) -Change [FS#6560]: Add missing game script event for ships arriving at a station. (juanjo) 2017-04-23 09:19:32 +00:00
ship_gui.cpp (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. 2016-10-16 14:58:38 +00:00
signal.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
signal_func.h
signal_type.h (svn r24367) -Feature: [NewGRF] Customisable signals for rail types. 2012-07-01 23:12:50 +00:00
signs.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
signs_base.h (svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting 2011-11-04 11:09:06 +00:00
signs_cmd.cpp (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
signs_func.h
signs_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
signs_type.h (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
slope_func.h (svn r23106) -Codechange: pass int* to GetTileSlope and friends 2011-11-04 11:30:37 +00:00
slope_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
smallmap_gui.cpp (svn r27905) -Fix [FS#6585]: Keep the "link" between industry chain and smallmap windows whenever possible 2017-08-31 06:48:55 +00:00
smallmap_gui.h (svn r27905) -Fix [FS#6585]: Keep the "link" between industry chain and smallmap windows whenever possible 2017-08-31 06:48:55 +00:00
sortlist_type.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
sound.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
sound_func.h (svn r22202) -Codechange: make MusicFileSettings a proper citizen of the client settings 2011-03-05 18:00:48 +00:00
sound_type.h (svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12. 2016-02-08 21:05:57 +00:00
sprite.cpp (svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad(). 2015-02-01 20:54:24 +00:00
sprite.h (svn r23706) -Codechange: prevent 'unknown command' doxygen errors 2012-01-01 17:36:19 +00:00
spritecache.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
spritecache.h (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
station.cpp (svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects. 2015-03-07 18:27:01 +00:00
station_base.h (svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects. 2015-03-07 18:27:01 +00:00
station_cmd.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
station_func.h (svn r26549) -Change: better estimation for link capacities during full load 2014-05-01 14:50:52 +00:00
station_gui.cpp (svn r27894) -Fix [FS#6608]: Typo fix in STATIOV_* string names (Wolf01) 2017-08-20 07:11:08 +00:00
station_gui.h (svn r26083) -Codechange: pass the CommandContainer for the station joiner around using a reference instead of by-value 2013-11-24 14:29:32 +00:00
station_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
station_type.h (svn r25890) -Codechange: define a smallstack for station IDs 2013-10-20 13:47:11 +00:00
statusbar_gui.cpp (svn r27146) -Fix: Make statusbar and chat-entry window use the same width as the toolbar. Otherwise they lack a size definition. 2015-02-13 21:13:45 +00:00
statusbar_gui.h (svn r25289) -Codechange: Store width of statusbar and main toolbar directly in the WindowDesc. 2013-05-26 19:24:37 +00:00
stdafx.h (svn r27916) -Codechange: Enable usage of static_assert for MSVC 2017-09-24 13:35:27 +00:00
story.cpp (svn r27560) -Fix: typos in comments and string 2016-05-11 20:48:46 +00:00
story_base.h (svn r25621) -Fix (r25342): Also delete page elments when their page is removed (so that they don't reappear on a new page later on) 2013-07-21 15:21:55 +00:00
story_gui.cpp (svn r27086) -Codechange: Simplify opening of windows by always returning a valid window pointer. 2014-12-18 18:22:23 +00:00
story_type.h (svn r25342) -Add: StoryPage data structures and GS API 2013-06-09 12:19:09 +00:00
string.cpp (svn r27380) -Fix: [Win32] Compilation with MSVC2015. 2015-08-10 20:21:29 +00:00
string_base.h (svn r25653) -Add: Caret movement by words for CJK languages. 2013-08-05 20:35:31 +00:00
string_func.h (svn r26513) -Fix: 9x compilation, maybe 2014-04-25 19:25:38 +00:00
string_type.h (svn r23940) -Codechange: remove superfluous semicolons 2012-02-12 19:46:40 +00:00
stringfilter.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
stringfilter_type.h (svn r24632) -Feature: Add text filtering to advanced settings. 2012-10-27 15:26:17 +00:00
strings.cpp (svn r27758) -Change: Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k. 2017-02-26 19:41:30 +00:00
strings_func.h (svn r27758) -Change: Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k. 2017-02-26 19:41:30 +00:00
strings_type.h (svn r27758) -Change: Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k. 2017-02-26 19:41:30 +00:00
subsidy.cpp (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
subsidy_base.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
subsidy_func.h
subsidy_gui.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
subsidy_type.h (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
tar_type.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
terraform_cmd.cpp (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists. 2015-08-10 20:24:13 +00:00
terraform_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
terraform_gui.h (svn r21608) -Codechange: Move diagnonal rectangle dragging detection completely to tile highlighting. 2010-12-23 14:24:34 +00:00
textbuf.cpp (svn r26758) -Fix [FS#5972]: [OSX] Implement more of the text editing API to prevent crashes and improve IME support. 2014-08-24 10:34:43 +00:00
textbuf_gui.h (svn r24323) -Codechange: Split Textbuf and associated functions to separate files. 2012-06-04 15:29:37 +00:00
textbuf_type.h (svn r25692) -Add: Replacement of a part of the edit box text with a new string. 2013-08-05 20:37:57 +00:00
texteff.cpp (svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_) 2015-04-25 11:58:19 +00:00
texteff.hpp (svn r25011) -Codechange: allow vehicle transfer and profit text effects to be shown at the same time (fonsinchen) 2013-02-17 14:50:54 +00:00
textfile_gui.cpp (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists. 2015-08-10 20:24:13 +00:00
textfile_gui.h (svn r25816) -Add [FS#5748]: Toggle button for wrapping lines in the textfile GUI (LordAro) 2013-10-06 11:29:14 +00:00
textfile_type.h (svn r23932) -Codechange: split the NewGRF text window into its own source files 2012-02-12 10:32:41 +00:00
tgp.cpp (svn r27334) -Revert (r27232) [FS#6342]: No idea what the plan was, but making the main noise coefficients the same for all smoothness types certainly wasn't. 2015-07-16 17:05:40 +00:00
tgp.h
tile_cmd.h (svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window. 2016-12-09 21:27:22 +00:00
tile_map.cpp (svn r27161) -Fix [FS#6156] [FS#6206]: Reimplement the viewport drawing algorithm. 2015-02-22 14:42:34 +00:00
tile_map.h (svn r27148) -Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty. 2015-02-14 12:53:07 +00:00
tile_type.h (svn r27987) -Change: Increase maximum allowed vehicle sprite size to reduce clipping of ships. 2018-03-11 13:25:26 +00:00
tilearea.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
tilearea_type.h (svn r26289) -Codechange: Make tile areas and iterators more consistent to each other. 2014-02-02 14:53:26 +00:00
tilehighlight_func.h (svn r21627) -Codechange: Remove _place_proc global variable. 2010-12-24 15:08:19 +00:00
tilehighlight_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
tilematrix_type.hpp (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
timetable.h
timetable_cmd.cpp (svn r27302) -Fix [FS#6313] (r26550): Updating timetables need to check the timetable flags from the real order instead of from a copy. (marcole) 2015-06-20 12:04:30 +00:00
timetable_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
toolbar_gui.cpp (svn r27671) -Codechange: Replace magic numbers in the toolbar with the already existing WID_TN_xxx. (Wolf01) 2016-10-30 17:36:57 +00:00
toolbar_gui.h (svn r27146) -Fix: Make statusbar and chat-entry window use the same width as the toolbar. Otherwise they lack a size definition. 2015-02-13 21:13:45 +00:00
town.h (svn r27105) -Fix [FS#6195]: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate. 2015-01-01 21:25:42 +00:00
town_cmd.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
town_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
town_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
town_type.h (svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct. 2011-11-15 20:47:53 +00:00
townname.cpp (svn r27187) -Fix: Code style. 2015-03-15 12:19:58 +00:00
townname_func.h (svn r26313) -Codechange: use a set for finding unique town names instead of iterating all just created town names (MJP) 2014-02-06 21:06:59 +00:00
townname_type.h (svn r26313) -Codechange: use a set for finding unique town names instead of iterating all just created town names (MJP) 2014-02-06 21:06:59 +00:00
track_func.h (svn r27808) -Codechange: Adjust the size of _track_crosses_trackdirs 2017-03-19 22:30:47 +00:00
track_type.h (svn r27833) -Change: Trackdir maps directly to TrackdirBits 2017-03-28 21:44:40 +00:00
train.h (svn r27811) -Change: Remove unused parameters in FreeTrainTrackReservation 2017-03-20 17:49:44 +00:00
train_cmd.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
train_gui.cpp (svn r27936) -Fix: When moving wagons in the depot, the drag highlight did not exactly match the length of the dragged wagon chain. 2017-12-10 13:45:53 +00:00
transparency.h (svn r22506) -Feature [FS#4625]: Make the transparency options for industries also affect the effect vehicles created by industries. 2011-05-28 09:46:37 +00:00
transparency_gui.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
transparency_gui.h
transport_type.h (svn r22405) -Document: some more "random-ish" tidbits 2011-05-01 19:14:12 +00:00
tree_cmd.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
tree_gui.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
tree_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
tunnel_map.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
tunnel_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
tunnelbridge.h (svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges. 2015-02-22 14:01:24 +00:00
tunnelbridge_cmd.cpp (svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window. 2016-12-09 21:27:22 +00:00
tunnelbridge_map.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
vehicle.cpp (svn r27986) -Codechange: Name magic constants in the vehicle position hash functions. 2018-03-11 13:23:26 +00:00
vehicle_base.h (svn r27822) -Feature: Vehicle Group Info: Add profits and occupancy display to group vehicle list (mtm, JGR) 2017-03-24 07:33:31 +00:00
vehicle_cmd.cpp (svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 constructor, to make conversions more explicit. 2016-11-05 19:16:59 +00:00
vehicle_func.h (svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class 2014-09-20 15:31:26 +00:00
vehicle_gui.cpp (svn r27895) -Fix [FS#6606]: Tooltip of 'increase service interval' said 'decrease' (adf88) 2017-08-20 08:28:05 +00:00
vehicle_gui.h (svn r27631) -Codechange: Split GetSingleVehicleWidth from GetVehicleWidth. 2016-08-15 18:34:09 +00:00
vehicle_gui_base.h (svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 constructor, to make conversions more explicit. 2016-11-05 19:16:59 +00:00
vehicle_type.h (svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs. 2011-11-01 16:51:47 +00:00
vehiclelist.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
vehiclelist.h (svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 constructor, to make conversions more explicit. 2016-11-05 19:16:59 +00:00
viewport.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
viewport_func.h (svn r27161) -Fix [FS#6156] [FS#6206]: Reimplement the viewport drawing algorithm. 2015-02-22 14:42:34 +00:00
viewport_gui.cpp (svn r27743) -Fix [FS#6537]: Extra viewports did not center on the selected tile. (hackalittlebit) 2017-02-05 17:54:46 +00:00
viewport_sprite_sorter.h (svn r27916) -Codechange: Enable usage of static_assert for MSVC 2017-09-24 13:35:27 +00:00
viewport_sprite_sorter_sse4.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
viewport_type.h (svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_) 2015-04-25 11:58:19 +00:00
void_cmd.cpp (svn r26870) -Fix (r15190): since freeform edges the 'tile height' at southern edge * 8 pixels just 'south' of the edge tile would not be drawn and would as a result not be refreshed causing artefacts to remain there. This adds a virtual slope to level 0 so it can be redrawn appropriately. Loosely based on patch by ic111 2014-09-21 08:19:32 +00:00
void_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
water.h (svn r25229) -Feature: [NewGRF] Variable 0x82 for canals and rivers (dike map) 2013-05-06 20:48:18 +00:00
water_cmd.cpp (svn r27973) -Fix: [FS#6662] Avoid tile operations outside map border when building lock. 2018-03-05 22:57:49 +00:00
water_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
waypoint.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
waypoint_base.h (svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL. 2013-11-24 14:41:19 +00:00
waypoint_cmd.cpp (svn r27785) -Fix [FS#6508]: Buoys not always drawn after being placed depending on zoom level (Samu). 2017-03-12 15:32:40 +00:00
waypoint_func.h (svn r21890) -Cleanup: remove some unneeded includes 2011-01-22 14:52:20 +00:00
waypoint_gui.cpp (svn r27030) -Fix: crash when having the vehicle list opened from a buoy or oil rig while the buoy/oil rig gets its final removal (i.e. the sign gets removed) 2014-10-21 19:16:47 +00:00
widget.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
widget_type.h (svn r27900) -Change [FS#6568]: Remove the gap between windows when positioning them after opening. 2017-08-27 11:48:38 +00:00
window.cpp (svn r27934) -Fix (r27900): Warning about unsigned unary minus. 2017-12-09 19:21:41 +00:00
window_func.h (svn r25681) -Change: [Win32] Position the IME composition window at the caret position. 2013-08-05 20:37:14 +00:00
window_gui.h (svn r27147) -Fix: Scale (non-custom) default window sizes according to GUI zoom. 2015-02-13 21:25:48 +00:00
window_type.h (svn r27286) -Fix-ish(r27140): Also fix typo in the documentation. 2015-05-16 12:08:06 +00:00
zoom_func.h (svn r27417) -Doc: ScaleGUITrad (adf88) 2015-10-29 19:23:21 +00:00
zoom_type.h (svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad(). 2015-02-01 20:54:24 +00:00