OpenTTD/src
Patric Stout 098d5b2239
Fix #8711: having gui_zoom lower than zoom_min causes crashes (#8835)
gui_zoom was never clamp'd between zoom_min/zoom_max.

zoom_min controls how zoomed-in we load sprites. For a value of 1,
no quad-sizes sprites are loaded. If gui_zoom would be 0, meaning
it wants quad-sized sprites to display, it was printing random
stuff to the screen, which could or could not result in crashes.
2021-03-10 13:39:03 +01:00
..
3rdparty Codechange: [Win32] Try to get an OpenGL 3.2+ context if possible. 2021-02-22 22:16:07 +01:00
ai Fix: Use the same safety checks as 'stop_ai' for 'reload_ai' 2021-01-22 22:19:55 +01:00
blitter Fix 937d60f2: Broken company colours for 40bpp-blitter. (#8821) 2021-03-08 15:43:08 +01:00
core Fix: [SDL2] simplify what to redraw to prevent tearing (#8685) 2021-02-17 21:19:32 +01:00
game Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
lang Update: Translations from eints 2021-03-09 18:22:28 +00:00
linkgraph Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
misc Add: A simple, templated cache map that uses a least recently used eviction strategy. 2021-02-22 22:16:07 +01:00
music Codechange: Switch to explicit wide strings 2021-02-23 11:25:39 +01:00
network Fix #8799: NGameAllowedSorter() is not imposing strict weak ordering relation (#8801) 2021-03-03 12:12:29 +00:00
os Change: [Win32] Use more modern way of getting free disk space 2021-02-23 11:25:39 +01:00
pathfinder Fix #8123: trams on half-tiles couldn't find depots (#8738) 2021-02-25 22:46:46 +01:00
saveload Add: settings to limit your fast-forward game speed 2021-02-28 18:04:51 +00:00
script Fix 02e770ff: allow estimating CloneVehicle if short on money (#8748) 2021-02-26 16:22:58 +01:00
settingsgen Codechange: validate that "max" value of settings fit in their storage 2021-03-01 23:17:47 +01:00
sound Codechange: Switch to explicit wide strings 2021-02-23 11:25:39 +01:00
spriteloader Codechange: Give sprite encoders a hint which colour components of a sprite are filled with useful information. 2021-02-22 22:16:07 +01:00
strgen Change: [CMake] Bump minimum version to 3.9 2021-02-07 16:21:13 +01:00
table Add: Option to (dis-)allow accelerated video drivers. (#8819) 2021-03-08 15:42:39 +01:00
video Add: Display refresh rate game option (#8813) 2021-03-09 10:22:52 +01:00
widgets Codechange: remove special strings for language and resolutions (#8824) 2021-03-09 10:58:33 +01:00
CMakeLists.txt Codechange: Move Fontconfig-specific code to a seperate file. 2021-02-13 20:09:14 +01:00
aircraft.h Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
aircraft_cmd.cpp Fix #8810: "aircraft out of fuel" news was looking in the wrong place (#8832) 2021-03-09 20:29:22 +01:00
aircraft_gui.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
airport.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
airport.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
airport_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
animated_tile.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
animated_tile_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
articulated_vehicles.cpp Codechange: create MutableSpriteCache to remove the need to cast Vehicle to a mutable type in render methods 2021-01-05 11:42:25 +01:00
articulated_vehicles.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autoreplace.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autoreplace_base.h Codechange: Replace FOR_ALL_ENGINE_RENEWS with range-based for loops 2019-12-21 20:13:03 +01:00
autoreplace_cmd.cpp Fix: Autorenew failure advice due to bad refit being shown to all companies (#8681) 2021-02-18 10:50:33 +01:00
autoreplace_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autoreplace_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
autoreplace_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autoreplace_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autoslope.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
base_consist.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
base_consist.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
base_media_base.h Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
base_media_func.h Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
base_station_base.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
bitmap_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
bmp.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
bmp.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
bootstrap_gui.cpp Add: [OSX] Native font rendering without using FreeType. 2021-02-14 11:48:58 +01:00
bridge.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
bridge_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
bridge_map.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
bridge_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
build_vehicle_gui.cpp Add: filter for "engines only" in build train window (#8733) 2021-03-08 12:03:11 +01:00
cargo_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cargoaction.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cargoaction.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cargomonitor.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cargomonitor.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
cargopacket.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
cargopacket.h Cleanup: Correct typographic errors in code comments. 2020-06-07 01:04:41 +01:00
cargotype.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
cargotype.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cheat.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cheat_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cheat_gui.cpp Change: remove warning in cheat window and reduce it to a note (#8538) 2021-01-09 15:14:59 +01:00
cheat_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
clear_cmd.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
clear_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
clear_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cmd_helper.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
command.cpp Feature: Allow GameScripts to add additional text to Industry view window 2021-01-22 09:50:53 +00:00
command_func.h Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
command_type.h Codechange: DC_NO_RAIL_OVERLAP is a remnant of the OldAI. (#8496) 2021-01-05 12:36:57 +01:00
company_base.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
company_cmd.cpp Add: Buttons to open global goals from company goals and vice versa 2021-03-08 18:18:47 +00:00
company_func.h Codechange: Avoid copying function parameters by using const references 2020-02-17 09:15:28 +01:00
company_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
company_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
company_manager_face.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
company_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
console.cpp Fix #7969: limit recursion during alias execution 2020-02-04 18:41:38 +01:00
console_cmds.cpp Fix dddf885f: use IConsoleError to produce console errors 2021-03-04 22:23:05 +01:00
console_func.h Fix #7969: limit recursion during alias execution 2020-02-04 18:41:38 +01:00
console_gui.cpp Fix: Use realtime for error message and console backlog timeouts 2021-01-10 14:07:17 +01:00
console_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
console_internal.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
console_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cpu.cpp Feature: Add support for rdtsc for ARM-based Windows (MSVC) 2021-01-18 08:57:58 +00:00
cpu.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
crashlog.cpp Codechange: Stringify config file paths. 2020-12-27 13:19:25 +01:00
crashlog.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
currency.cpp Add: Malaysia Ringgit as Currency 2021-03-01 21:56:26 +00:00
currency.h Add: Malaysia Ringgit as Currency 2021-03-01 21:56:26 +00:00
date.cpp Fix: Whole status bar instead of money widget refreshed on money change (#8692) 2021-02-18 12:29:30 +01:00
date_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
date_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
date_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
date_type.h Feature: Configurable game ending year 2019-12-28 12:27:39 +01:00
debug.cpp Codechange: remove _realtime_tick variable 2021-02-27 00:36:14 +01:00
debug.h Codechange: remove _realtime_tick variable 2021-02-27 00:36:14 +01:00
dedicated.cpp Codechange: Store info about the dedicated server log file in globals with automatic destruction to simplify control flow in openttd_main. 2020-05-21 20:02:34 +02:00
depot.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
depot_base.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
depot_cmd.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
depot_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
depot_gui.cpp Fix #8724: Got wrong DepotID/StationID for airports, causing crash 2021-02-22 14:20:21 +00:00
depot_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
depot_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
direction_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
direction_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
disaster_vehicle.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
disaster_vehicle.h Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
dock_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
driver.cpp Add: Option to (dis-)allow accelerated video drivers. (#8819) 2021-03-08 15:42:39 +01:00
driver.h Add: Option to (dis-)allow accelerated video drivers. (#8819) 2021-03-08 15:42:39 +01:00
economy.cpp Change: Apply some consistency to singleplayer related comments 2021-01-22 22:19:55 +01:00
economy_base.h Codechange: Replace FOR_ALL_CARGO_PAYMENTS with range-based for loops 2019-12-21 20:13:03 +01:00
economy_func.h Feature: Set exclusive access to industry from GS (#8115) 2020-12-22 14:29:48 +01:00
economy_type.h Fix #8297: Infrastructure counters for road tunnels, bridges, depots … (#8454) 2020-12-28 22:54:28 +01:00
effectvehicle.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
effectvehicle_base.h Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
effectvehicle_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
elrail.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
elrail_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
engine.cpp Fix 85a49a0d: invalidate airport toolbar when new planes become available (#8532) 2021-01-08 22:34:21 +01:00
engine_base.h Cleanup: Correct typographic errors in code comments. 2020-05-28 08:26:41 +01:00
engine_func.h Fix #8064: Incorrect display of refit capacity 2020-04-06 16:21:30 +01:00
engine_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
engine_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
engine_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
error.h Fix: Use realtime for error message and console backlog timeouts 2021-01-10 14:07:17 +01:00
error_gui.cpp Fix: Use realtime for error message and console backlog timeouts 2021-01-10 14:07:17 +01:00
fileio.cpp Remove: [Win32] Last pretenses of being able to build for Windows 95 2021-02-23 11:25:39 +01:00
fileio_func.h Codechange: Switch to explicit wide strings 2021-02-23 11:25:39 +01:00
fileio_type.h Add: always set PERSONAL_DIR "/content_download" in search path (#8481) 2021-01-03 11:10:56 +01:00
fios.cpp Add: Allow translation of "(Directory)" and "(Parent directory)" 2021-02-15 00:08:37 +01:00
fios.h Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
fios_gui.cpp Fix: Assert fail when using restart command after opening save/load GUI 2020-12-30 00:57:09 +01:00
fontcache.cpp Fix #8731: Always use a 32bpp blitter if font anti-aliasing is enabled. 2021-02-23 22:15:03 +01:00
fontcache.h Fix #8731: Always use a 32bpp blitter if font anti-aliasing is enabled. 2021-02-23 22:15:03 +01:00
fontcache_internal.h Codechange: Make the simple Malloc sprite allocator globally usable. 2021-02-22 22:16:07 +01:00
fontdetection.h Codechange: [Win32] Move Win32-specific font code to a seperate file. 2021-02-13 20:09:14 +01:00
framerate_gui.cpp Change: Zero out the gameloop timers when the game is paused 2021-03-01 21:55:51 +00:00
framerate_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
gamelog.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
gamelog.h Fix: Stop any gamelog action when recovering from SlError() 2020-05-10 20:02:55 +01:00
gamelog_internal.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
genworld.cpp Fix #7646: Incomplete cleanup for non-threaded world generation failure (#7805) 2019-11-14 20:13:15 +00:00
genworld.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
genworld_gui.cpp Fix d437445c: also use std::chrono for the GRFFileScanner modal window 2021-02-19 19:56:40 +01:00
gfx.cpp Fix #8711: having gui_zoom lower than zoom_min causes crashes (#8835) 2021-03-10 13:39:03 +01:00
gfx_func.h Add: settings to limit your fast-forward game speed 2021-02-28 18:04:51 +00:00
gfx_layout.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
gfx_layout.h Add: a TextColour flag to ignore colour changes from strings 2019-12-23 17:30:13 +00:00
gfx_type.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
gfxinit.cpp Fix: ensure switching blitter happens in the main thread 2021-03-08 19:18:55 +01:00
gfxinit.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
goal.cpp Fix: [Network] don't desync if client leaves before you finish downloading map 2021-02-28 12:27:04 +01:00
goal_base.h Codechange: Replace FOR_ALL_GOALS with range-based for loops 2019-12-21 20:13:03 +01:00
goal_gui.cpp Add: Buttons to open global goals from company goals and vice versa 2021-03-08 18:18:47 +00:00
goal_type.h Feature: [GS] Allow non-question type windows to have no buttons 2021-02-14 23:21:43 +01:00
graph_gui.cpp Change: Improve graph period markings (#8732) 2021-02-24 09:18:15 +01:00
graph_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
ground_vehicle.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
ground_vehicle.hpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
group.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
group_cmd.cpp Feature: Show group name as part of the default vehicle name. 2020-12-15 21:18:03 +01:00
group_gui.cpp Codechange: Apply coding style (#8640) 2021-02-05 11:00:36 +01:00
group_gui.h Feature: Control + click on the vehicle details button in the vehicle view window opens the vehicle group window, then selects and scrolls to the vehicle's group. 2019-12-23 18:04:10 +00:00
group_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
gui.h Change: move "give money" from client-list to company window 2021-01-05 21:56:24 +01:00
guitimer_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
heightmap.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
heightmap.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
highscore.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
highscore.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
highscore_gui.cpp Fix #8625: Wrong ending year was displayed in highscore table 2021-02-13 22:15:16 +00:00
hotkeys.cpp Codechange: Stringify config file paths. 2020-12-27 13:19:25 +01:00
hotkeys.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
house.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
house_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
industry.h Feature: Allow GameScripts to add additional text to Industry view window 2021-01-22 09:50:53 +00:00
industry_cmd.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
industry_gui.cpp Codechange: Apply coding style 2021-02-19 00:14:30 +00:00
industry_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
industry_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
industrytype.h Change: [NewGRF] industry special flag 19 now specifically targets only passenger production, instead of the second cargo of any water-based industry. (#8590) 2021-01-18 22:42:10 +01:00
ini.cpp Codechange: Switch to explicit wide strings 2021-02-23 11:25:39 +01:00
ini_load.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
ini_type.h Codechange: Keep filenames of loaded Fio files in std::strings. 2020-12-27 13:19:25 +01:00
intro_gui.cpp Change: Don't display OS name when the user is exiting the game 2020-12-09 09:21:34 +00:00
landscape.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
landscape.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
landscape_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
language.h Codechange: Use automatic memory management for language pack reading. 2020-12-27 13:19:25 +01:00
livery.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
main_gui.cpp Change: Apply some consistency to singleplayer related comments 2021-01-22 22:19:55 +01:00
map.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
map_func.h Fix: Globally apply preprocessor directive coding style 2020-07-03 09:08:46 +02:00
map_type.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
misc.cpp Add: settings to limit your fast-forward game speed 2021-02-28 18:04:51 +00:00
misc_cmd.cpp Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed (#8573) 2021-01-22 10:28:26 +01:00
misc_gui.cpp Fix: mention our websites with https:// (instead of http://) (#8657) 2021-02-08 19:07:34 +01:00
mixer.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
mixer.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
music.cpp Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
music_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf.cpp Fix #8276: Crash when a NewGRF object's size was not set 2021-02-21 18:16:09 +00:00
newgrf.h Codechange: remove has_newindustries global 2020-06-01 22:46:06 +02:00
newgrf_airport.cpp Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_airport.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_airporttiles.cpp Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
newgrf_airporttiles.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_animation_base.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_animation_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_callbacks.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_canal.cpp Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_canal.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_cargo.cpp Fix: GetCargoTranslation could return out-of-bounds index for old-style NewGRF using cargo-slots. 2021-01-10 21:24:38 +01:00
newgrf_cargo.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_class.h Doc: Remove some SmallVector references from documentation. 2020-12-27 18:40:18 +00:00
newgrf_class_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_commons.cpp Codechange: Make use of the improved C++17 emplace_back function. 2020-12-15 00:29:30 +01:00
newgrf_commons.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_config.cpp Fix d437445c: also use std::chrono for the GRFFileScanner modal window 2021-02-19 19:56:40 +01:00
newgrf_config.h Codechange: Use std::string for storing GRF error messages. 2020-05-21 20:02:34 +02:00
newgrf_debug.h Codechange: replace _realtime_tick with std::chrono for mouse events 2021-02-27 00:36:14 +01:00
newgrf_debug_gui.cpp Codechange: replace _realtime_tick with std::chrono for mouse events 2021-02-27 00:36:14 +01:00
newgrf_engine.cpp Codechange: [NewGRF] Make it more explicit which parts of the TTD vehicle structure (var 80+) are not implemented 2021-02-13 16:07:23 +00:00
newgrf_engine.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_generic.cpp Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_generic.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_house.cpp Codechange: remove has_newhouses global 2020-06-01 22:46:06 +02:00
newgrf_house.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_industries.cpp Fix: [NewGRF] industry variables 69 to 71 did not check, whether the queried cargo is valid. 2021-01-10 21:24:38 +01:00
newgrf_industries.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_industrytiles.cpp Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_industrytiles.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_object.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_object.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_profiling.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_profiling.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_properties.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_railtype.cpp Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype. 2021-01-10 21:24:38 +01:00
newgrf_railtype.h Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype. 2021-01-10 21:24:38 +01:00
newgrf_roadtype.cpp Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype. 2021-01-10 21:24:38 +01:00
newgrf_roadtype.h Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype. 2021-01-10 21:24:38 +01:00
newgrf_sound.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_sound.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_spritegroup.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_spritegroup.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_station.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_station.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_storage.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_storage.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
newgrf_text.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_text.h Codechange: Use std::string when translating TTDP NewGRF string codes. 2020-05-21 20:02:34 +02:00
newgrf_town.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_town.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_townname.cpp Codechange: move non-GUI code to non-GUI source files. 2021-02-14 23:14:07 +01:00
newgrf_townname.h Codechange: move non-GUI code to non-GUI source files. 2021-02-14 23:14:07 +01:00
news_func.h Fix #7611: keeps news about accidents around after vehicle is cleaned up (#8497) 2021-01-05 21:39:23 +01:00
news_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
news_gui.h Feature: Make news and errors close hotkeys configurable 2020-09-24 19:23:12 +02:00
news_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
object.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
object_base.h Codechange: Replace FOR_ALL_OBJECTS with range-based for loops 2019-12-21 20:13:03 +01:00
object_cmd.cpp Change: Use a more specific error message when attempting to bulldoze your own HQ 2021-02-13 18:10:13 +00:00
object_gui.cpp Fix #8817: keep NewGRF order for object class sorting (#8818) 2021-03-08 17:00:43 +01:00
object_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
object_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
openttd.cpp Codechange: only run InteractiveRandom() from the draw-thread (#8831) 2021-03-09 20:30:37 +01:00
openttd.h Change: change console command "restart" and add "reload" 2021-01-11 20:11:08 +01:00
order_backup.cpp Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops 2020-12-27 10:28:46 +00:00
order_backup.h Codechange: Replace order related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
order_base.h Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops 2020-12-27 10:28:46 +00:00
order_cmd.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
order_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
order_gui.cpp Change: Make order window hotkeys toggle for load & unload variants 2021-02-13 22:14:58 +00:00
order_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
osk_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
pbs.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
pbs.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
progress.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
progress.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
querystring_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
rail.cpp Fix: Setting the default railtype to 'first/last available' did not work with NewGRF defined railtypes. 2019-12-23 17:23:20 +00:00
rail.h Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
rail_cmd.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
rail_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
rail_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
rail_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
rail_type.h Codechange: Use a switch with fall-through instead of a if-sequence with context data between cases. 2019-12-23 17:23:20 +00:00
rev.cpp.in Add: introduce CMake for project management 2020-06-05 19:36:05 +02:00
rev.h Codechange: Use a dynamic copyright year 2020-05-06 09:54:36 +01:00
road.cpp Cleanup: Remove unused (and mostly duplicated) function 2021-01-08 16:43:51 +01:00
road.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_cmd.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
road_cmd.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
road_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_internal.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_map.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_type.h Cleanup: Remove unused constants. The value of the tram constant was also incorrect. 2019-12-23 17:23:20 +00:00
roadstop.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
roadstop_base.h Codechange: Replace FOR_ALL_ROADSTOPS with range-based for loops 2019-12-21 20:13:03 +01:00
roadveh.h Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
roadveh_cmd.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
roadveh_gui.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
safeguards.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
screenshot.cpp Feature: allow custom width/height of screenshot via console 2021-03-04 22:23:05 +01:00
screenshot.h Feature: allow custom width/height of screenshot via console 2021-03-04 22:23:05 +01:00
screenshot_gui.cpp Cleanup: Give `TakeScreenshot` a more sensible name 2020-06-27 14:19:35 +01:00
screenshot_gui.h Feature: Screenshot window 2020-01-01 10:19:12 +00:00
settings.cpp Codechange: Allow early-load settings that are not misc settings. 2021-02-17 21:01:21 +01:00
settings_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
settings_gui.cpp Codechange: Misleading function name for selecting refresh rate (#8836) 2021-03-10 12:37:35 +00:00
settings_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
settings_internal.h Codechange: Allow early-load settings that are not misc settings. 2021-02-17 21:01:21 +01:00
settings_type.h Codechange: validate that "max" value of settings fit in their storage 2021-03-01 23:17:47 +01:00
ship.h Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
ship_cmd.cpp Fix: Stopped ships shouldn't block depots (#8578) 2021-02-14 23:42:29 +01:00
ship_gui.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
signal.cpp Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
signal_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
signal_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
signs.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
signs_base.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
signs_cmd.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
signs_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
signs_gui.cpp Add: another go-to-location button to the sign window. 2021-01-11 22:15:58 +01:00
signs_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
slope_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
slope_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
smallmap_gui.cpp Feature: Show rainforest under vegetation on small map 2021-01-13 15:05:15 +00:00
smallmap_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
sortlist_type.h Cleanup 2db88953e7: Remove VL_FIRST_SORT as it's useless 2021-01-01 01:04:27 +01:00
sound.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
sound_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
sound_type.h Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
sprite.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
sprite.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
spritecache.cpp Codechange: Allow video drivers to handle the cursor themselves. 2021-02-22 22:16:07 +01:00
spritecache.h Codechange: Make the simple Malloc sprite allocator globally usable. 2021-02-22 22:16:07 +01:00
station.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
station_base.h Cleanup: Correct typographic errors in code comments. 2020-05-28 08:26:41 +01:00
station_cmd.cpp Fix #8809: Crash when removing airport when hangar window open 2021-03-07 17:59:38 +00:00
station_func.h Codechange: Refactor FindStationsAroundTiles to avoid code duplication 2020-05-13 08:43:01 +01:00
station_gui.cpp Change: Relocate rename and location buttons in all windows. 2021-01-11 22:15:58 +01:00
station_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
station_kdtree.h Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
station_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
station_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
statusbar_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
statusbar_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
stdafx.h Codechange: Switch to explicit wide strings 2021-02-23 11:25:39 +01:00
story.cpp Feature: Push-buttons on storybook pages (#7896) 2020-05-22 22:22:55 +02:00
story_base.h Feature: Push-buttons on storybook pages (#7896) 2020-05-22 22:22:55 +02:00
story_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
story_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
string.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
string_base.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
string_func.h Revert c1fddb9, 639cfa4: "Codechange: Check if access __attribute__ is supported before trying to use it." (#8526) 2021-01-08 15:25:44 +01:00
string_type.h Codechange: use \u to indicate unicode chars in strings (#8379) 2020-12-14 20:25:01 +01:00
stringfilter.cpp Codechange: Make use of the improved C++17 emplace_back function. 2020-12-15 00:29:30 +01:00
stringfilter_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
strings.cpp Codechange: remove special strings for language and resolutions (#8824) 2021-03-09 10:58:33 +01:00
strings_func.h Codechange: nobody was using "str" parameter, so remove it 2021-01-13 14:27:39 +01:00
strings_type.h Codechange: remove special strings for language and resolutions (#8824) 2021-03-09 10:58:33 +01:00
subsidy.cpp Fix 380fd8c: Only check houses for cargo when generating subsidies with towns 2020-09-24 17:57:09 +01:00
subsidy_base.h Fix: Make subsidies scan tiles for town acceptance and production instead of using desync-prone town caches 2020-06-28 18:23:59 +02:00
subsidy_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
subsidy_gui.cpp Codechange: Spell 'Viewport' consistently 2020-07-27 17:31:29 +01:00
subsidy_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tar_type.h Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
terraform_cmd.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
terraform_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
terraform_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
textbuf.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
textbuf_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
textbuf_type.h Codechange: Consistently use WChar when passing characters around, and also define it as char32_t. 2020-05-21 20:02:34 +02:00
texteff.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
texteff.hpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
textfile_gui.cpp Add: [OSX] Native font rendering without using FreeType. 2021-02-14 11:48:58 +01:00
textfile_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
textfile_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tgp.cpp Fix: for arctic and tropic, make sure we have at least a few hills (#8513) 2021-01-08 12:02:38 +01:00
tgp.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
thread.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tile_cmd.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tile_map.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
tile_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tile_type.h Fix: for arctic and tropic, make sure we have at least a few hills (#8513) 2021-01-08 12:02:38 +01:00
tilearea.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
tilearea_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tilehighlight_func.h Feature: Plant clumps of trees in editor by dragging on the landscape 2020-12-27 01:03:27 +01:00
tilehighlight_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tilematrix_type.hpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
timetable.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
timetable_cmd.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
timetable_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
toolbar_gui.cpp Add: settings to limit your fast-forward game speed 2021-02-28 18:04:51 +00:00
toolbar_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
town.h Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
town_cmd.cpp Codechange: turn a constant variable into a real constant. 2021-02-14 23:14:07 +01:00
town_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
town_kdtree.h Add #6887: Option to show zone inside local authority boundary of towns 2019-08-17 21:45:20 +01:00
town_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
town_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
townname.cpp Codechange: use \u to indicate unicode chars in strings (#8379) 2020-12-14 20:25:01 +01:00
townname_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
townname_type.h Codechange: turn a constant variable into a real constant. 2021-02-14 23:14:07 +01:00
track_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
track_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
train.h Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
train_cmd.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
train_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
transparency.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
transparency_gui.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
transparency_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
transport_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tree_cmd.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
tree_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
tree_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tunnel_map.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tunnel_map.h Fix: Set invalid road and tram types for rail tunnel ends 2020-07-13 16:38:21 +02:00
tunnelbridge.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tunnelbridge_cmd.cpp Fix #7656: destroying a tunnel/bridge now first removes the tracks for cost calculation 2021-01-08 12:02:25 +01:00
tunnelbridge_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
vehicle.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
vehicle_base.h Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540) 2021-01-17 19:57:16 +01:00
vehicle_cmd.cpp Fix 02e770ff: allow estimating CloneVehicle if short on money (#8748) 2021-02-26 16:22:58 +01:00
vehicle_func.h Fix #8064: Incorrect display of refit capacity 2020-04-06 16:21:30 +01:00
vehicle_gui.cpp Fix: Vehicle list windows did not update when this year's profit changed 2021-02-28 11:24:09 +00:00
vehicle_gui.h Codechange: Spell 'Viewport' consistently 2020-07-27 17:31:29 +01:00
vehicle_gui_base.h Fix: Vehicle list windows did not update when this year's profit changed 2021-02-28 11:24:09 +00:00
vehicle_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
vehiclelist.cpp Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
vehiclelist.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
viewport.cpp Fix 81d335b081: Use non-pulsating red highlight for coverage (#8622) 2021-02-07 16:20:26 +01:00
viewport_func.h Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540) 2021-01-17 19:57:16 +01:00
viewport_gui.cpp Codechange: Spell 'Viewport' consistently 2020-07-27 17:31:29 +01:00
viewport_kdtree.h Codechange: Make a merged k-d tree index of all viewport signs 2019-03-09 20:27:11 +01:00
viewport_sprite_sorter.h Feature #7962: Significantly improve sprite sorter performance 2020-12-20 10:13:35 +01:00
viewport_sprite_sorter_sse4.cpp Codechange: Apply coding style (#8640) 2021-02-05 11:00:36 +01:00
viewport_type.h Codechange: Spell 'Viewport' consistently 2020-07-27 17:31:29 +01:00
void_cmd.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
void_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
water.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
water_cmd.cpp Fix #7611: keeps news about accidents around after vehicle is cleaned up (#8497) 2021-01-05 21:39:23 +01:00
water_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
waypoint.cpp Fix #7847: Use ViewportSign coordinates for sign Kdtree coordinates (#7849) 2019-12-01 23:17:33 +01:00
waypoint_base.h Codechange: Replace station related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
waypoint_cmd.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
waypoint_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
waypoint_gui.cpp Change: Relocate rename and location buttons in all windows. 2021-01-11 22:15:58 +01:00
widget.cpp Fix: Scale PIP-padding the same as regular padding. (#8829) 2021-03-09 10:43:04 +01:00
widget_type.h Add: show in the tooltip of disabled toolbar buttons why they are disabled 2021-01-08 16:43:51 +01:00
window.cpp Codechange: replace _realtime_tick with std::chrono for mouse events 2021-02-27 00:36:14 +01:00
window_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
window_gui.h Fix: Don't use a timer for hundredth tick determination 2021-01-10 14:07:17 +01:00
window_type.h Codechange: Spell 'Viewport' consistently 2020-07-27 17:31:29 +01:00
zoom_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
zoom_type.h Feature: Automatic UI and font zoom levels when supported by the OS. 2021-02-14 14:16:40 +01:00