OpenTTD/src/saveload
Michael Lutz 72c7536325
Codechange: Use a dedicated variable for disaster vehicle action state. (#10798)
2023-05-12 21:41:36 +02:00
..
compat Remove: buying/selling/owning company shares (#10709) 2023-04-29 10:16:49 +02:00
CMakeLists.txt Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
afterload.cpp Codechange: Use a dedicated variable for disaster vehicle action state. (#10798) 2023-05-12 21:41:36 +02:00
ai_sl.cpp Fix #9720: Delay start of GS/AI to after loading of savegame (#9745) 2022-12-28 05:02:26 +01:00
airport_sl.cpp Codechange: Use a common sub-class for NewGRFMapping chunks 2021-07-06 22:29:08 +02:00
animated_tile_sl.cpp Cleanup: Unused alloca definitions and includes 2023-04-15 16:57:00 +01:00
autoreplace_sl.cpp Cleanup: Remove now unneeded ChunkHandler members 2021-07-06 22:29:08 +02:00
cargomonitor_sl.cpp Codechange: Use ChunkHandlers sub-classes 2021-07-06 22:29:08 +02:00
cargopacket_sl.cpp Change: Increase max cargo age and let min cargo payment approach zero. (#10596) 2023-04-10 12:34:28 +02:00
cheat_sl.cpp Codechange: Use ChunkHandlers sub-classes 2021-07-06 22:29:08 +02:00
company_sl.cpp Remove: buying/selling/owning company shares (#10709) 2023-04-29 10:16:49 +02:00
depot_sl.cpp Cleanup: Remove now unneeded ChunkHandler members 2021-07-06 22:29:08 +02:00
economy_sl.cpp Cleanup: Remove now unneeded ChunkHandler members 2021-07-06 22:29:08 +02:00
engine_sl.cpp Change: include fmt.h C++ headers in stdafx.h 2023-05-08 16:49:23 +02:00
game_sl.cpp Fix #9720: Delay start of GS/AI to after loading of savegame (#9745) 2022-12-28 05:02:26 +01:00
gamelog_sl.cpp Codechange: Place gamelog into its own class, along with internal data. 2023-05-02 19:47:55 +01:00
goal_sl.cpp Codechange: use std::string instead of stredup/free for goals 2023-05-01 16:23:24 +02:00
group_sl.cpp Codechange: Use ChunkHandlers sub-classes 2021-07-06 22:29:08 +02:00
industry_sl.cpp Codechange: Use a common sub-class for NewGRFMapping chunks 2021-07-06 22:29:08 +02:00
labelmaps_sl.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
league_sl.cpp Fix #10469, 5e14a20: [Script] League Table rating element is a int64 everywhere else 2023-02-26 22:25:13 +01:00
linkgraph_sl.cpp Fix #10619: Crash loading linkgraph for older savegames. (#10620) 2023-04-09 19:28:55 +01:00
map_sl.cpp Codechange: make use of Tile in for all direct map accesses 2023-02-28 07:11:48 +01:00
misc_sl.cpp Codechange: Move calendar date functions inside TimerGameCalendar (#10753) 2023-05-04 13:14:12 +00:00
newgrf_sl.cpp Fix #10771, 3901ef9: GRFConfig.filename is now a std::string (#10774) 2023-05-06 14:58:47 +00:00
newgrf_sl.h Codechange: Use a common sub-class for NewGRFMapping chunks 2021-07-06 22:29:08 +02:00
object_sl.cpp Codechange: Use a common sub-class for NewGRFMapping chunks 2021-07-06 22:29:08 +02:00
oldloader.cpp Change: include fmt.h C++ headers in stdafx.h 2023-05-08 16:49:23 +02:00
oldloader.h Codechange: Don't use cpp_offsetof in the TTO/TTD savegame loader. 2021-02-13 20:08:53 +01:00
oldloader_sl.cpp Codechange: Use a dedicated variable for disaster vehicle action state. (#10798) 2023-05-12 21:41:36 +02:00
order_sl.cpp Cleanup: Remove now unneeded ChunkHandler members 2021-07-06 22:29:08 +02:00
saveload.cpp Change: include fmt.h C++ headers in stdafx.h 2023-05-08 16:49:23 +02:00
saveload.h Codechange: Use a dedicated variable for disaster vehicle action state. (#10798) 2023-05-12 21:41:36 +02:00
saveload_error.hpp Codechange: use std::string instead of stredup for saveload error messages 2023-05-01 16:23:24 +02:00
saveload_filter.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
saveload_internal.h Codechange: remove the special station/vehicle code from SaveLoad 2021-06-14 21:58:05 +02:00
settings_sl.cpp Codechange: use the name string in SaveLoad for the name of the Setting as well 2021-07-09 22:53:30 +02:00
signs_sl.cpp Codechange: Use ChunkHandlers sub-classes 2021-07-06 22:29:08 +02:00
station_sl.cpp Codechange: Use range-for iteration. 2023-05-11 07:58:55 +01:00
storage_sl.cpp Codechange: Use ChunkHandlers sub-classes 2021-07-06 22:29:08 +02:00
story_sl.cpp Codechange: use std::string instead of stredup/free for stories 2023-05-01 16:23:24 +02:00
strings_sl.cpp Cleanup: Unused alloca definitions and includes 2023-04-15 16:57:00 +01:00
subsidy_sl.cpp Codechange: Use ChunkHandlers sub-classes 2021-07-06 22:29:08 +02:00
town_sl.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
vehicle_sl.cpp Codechange: Use a dedicated variable for disaster vehicle action state. (#10798) 2023-05-12 21:41:36 +02:00
waypoint_sl.cpp Codechange: Define Date/Year/Month/Day within TimerGameCalendar class 2023-04-26 07:14:03 -04:00