OpenTTD/table
celestar a7d8ad0004 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
..
ai_rail.h (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 2005-10-22 06:39:32 +00:00
animcursors.h (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers 2005-07-24 15:56:31 +00:00
autorail.h (svn r3297) Staticise 2005-12-14 06:20:23 +00:00
bridge_land.h (svn r3889) Change a part of the bridge drawing code to make it more comprehensible and add the needed accessors 2006-03-15 17:27:15 +00:00
build_industry.h (svn r3135) Use symbolic names in the tables, which hold the information about accepted goods of industry tiles, instead of magic numbers 2005-11-04 16:12:48 +00:00
clear_land.h (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 2005-10-22 06:39:32 +00:00
elrail_data.h (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
engines.h (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
files.h (svn r3314) Add 2 times static 2005-12-18 12:17:53 +00:00
genland.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
industry_land.h (svn r4004) -CodeChange : Renaming sprites and functions 2006-03-21 23:22:21 +00:00
landscape_const.h (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
landscape_sprite.h (svn r3125) Symbolic names for skiping sprites and the end of the sprite list 2005-11-03 15:25:45 +00:00
namegen.h (svn r3707) -Fix: made the generated Finnish town names sound more Finnish (ln-) 2006-03-01 19:20:35 +00:00
palettes.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
road_land.h (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers 2005-07-24 15:56:31 +00:00
roadveh.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
sprites.h (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
station_land.h (svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas) 2006-01-26 19:06:16 +00:00
town_land.h (svn r3991) -Fix : Last remaining separation of SpriteID from Palette 2006-03-20 16:20:37 +00:00
track_land.h (svn r3982) Fix last commit. I got confused by some strange test, which did nothing 2006-03-19 14:43:23 +00:00
train_cmd.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
tree_land.h (svn r3564) Several smaller changes: 2006-02-06 09:18:04 +00:00
unmovable_land.h (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers 2005-07-24 15:56:31 +00:00
water_land.h (svn r2781) Fix some of the issues with variables in .h files. 2005-08-01 16:31:19 +00:00