OpenTTD/src/game
Michael Lutz b73622a01c Fix #7600: Don't read uninitialised memory when parsing GS language files. 2019-05-23 00:08:39 +02:00
..
game.hpp Remove: ENABLE_NETWORK switch 2019-03-20 19:24:55 +01:00
game_config.cpp Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
game_config.hpp Codechange: Use override specifer for overriding member declarations 2019-03-24 16:10:04 +01:00
game_core.cpp Codechange: Remove Company/OwnerByte types 2019-04-29 17:40:22 +01:00
game_info.cpp Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
game_info.hpp Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
game_instance.cpp Add: New RoadType API functions. 2019-05-01 21:36:27 +02:00
game_instance.hpp Codechange: Use override specifer for overriding member declarations 2019-03-24 16:10:04 +01:00
game_scanner.cpp Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
game_scanner.hpp Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
game_text.cpp Fix #7600: Don't read uninitialised memory when parsing GS language files. 2019-05-23 00:08:39 +02:00
game_text.hpp Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00