OpenTTD/src/saveload
smatz 0961668e14 (svn r16596) -Fix (r16378): there were several hundreds of empty signs above tile 0 after loading TTO/TTD savegame 2009-06-18 18:13:38 +00:00
..
afterload.cpp (svn r16572) -Codechange: also catch FPEs in saveload and the warning about missing NewGRFs; only happens when assertions are disabled and NewGRFs are missing. 2009-06-13 12:03:37 +00:00
ai_sl.cpp (svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible 2009-06-10 22:05:01 +00:00
animated_tile_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
autoreplace_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
cargopacket_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
cheat_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
company_sl.cpp (svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible 2009-06-10 22:05:01 +00:00
depot_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
economy_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
engine_sl.cpp (svn r16586) -Codechange: don't store lifelength in the savegame; it can easily be calculated, it isn't used often and now changing extend_vehicle_life in game has some effect. 2009-06-17 17:13:30 +00:00
gamelog_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
group_sl.cpp (svn r16373) -Codechange: use () instead of (void) for functions without parameters 2009-05-21 22:43:25 +00:00
industry_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
labelmaps_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
map_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
misc_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
newgrf_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
oldloader.cpp (svn r16491) -Codechange: Added parentheses around bitwise operators for code style. 2009-06-01 11:43:36 +00:00
oldloader.h (svn r15274) -Fix (r8705): oldloader wasn't updated to use 64bit airport_flags 2009-01-25 22:50:00 +00:00
oldloader_sl.cpp (svn r16596) -Fix (r16378): there were several hundreds of empty signs above tile 0 after loading TTO/TTD savegame 2009-06-18 18:13:38 +00:00
order_sl.cpp (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 2009-05-22 15:13:50 +00:00
saveload.cpp (svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them. 2009-05-26 21:59:49 +00:00
saveload.h (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
saveload_internal.h (svn r15799) -Codechange: Save rail type label list to savegame and perform mapping on load if necessary. 2009-03-21 23:58:20 +00:00
signs_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
station_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
strings_sl.cpp (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 2009-05-22 15:13:50 +00:00
subsidy_sl.cpp (svn r16403) -Codechange: move code related to subsidies to separate file 2009-05-23 15:46:00 +00:00
town_sl.cpp (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 2009-05-22 15:13:50 +00:00
vehicle_sl.cpp (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 2009-06-06 16:54:22 +00:00
waypoint_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00