OpenTTD/src
Patric Stout 422e132845 Feature: auto-detect map height limit based on generated map
This opens up the true power of the TGP terrain generator, as it
is no longer constrainted by an arbitrary low map height limit,
especially for extreme terrain types.

In other words: on a 1kx1k map with "Alpinist" terrain type, the
map is now really hilly with default settings.

People can still manually limit the map height if they so wish,
and after the terrain generation the limit is stored in the
savegame as if the user set it.

Cheats still allow you to change this value.
2021-03-26 12:22:32 +01:00
..
3rdparty Codechange: [Win32] Try to get an OpenGL 3.2+ context if possible. 2021-02-22 22:16:07 +01:00
ai Change: Heading for 1.12 now (#8862) 2021-03-14 20:47:31 +01:00
blitter Fix 937d60f2: Broken company colours for 40bpp-blitter. (#8821) 2021-03-08 15:43:08 +01:00
core Fix: [SDL2] simplify what to redraw to prevent tearing (#8685) 2021-02-17 21:19:32 +01:00
game Change: Heading for 1.12 now (#8862) 2021-03-14 20:47:31 +01:00
lang Feature: auto-detect map height limit based on generated map 2021-03-26 12:22:32 +01:00
linkgraph Change: Recolour graph windows to brown (#8700) 2021-03-11 15:30:29 +01:00
misc Add: A simple, templated cache map that uses a least recently used eviction strategy. 2021-02-22 22:16:07 +01:00
music Codechange: Switch to explicit wide strings 2021-02-23 11:25:39 +01:00
network Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
os Fix #8860: [Win32] Crashlog window wasn't reliably shown for crashes not on the main thread. 2021-03-13 22:09:05 +01:00
pathfinder Fix #8123: trams on half-tiles couldn't find depots (#8738) 2021-02-25 22:46:46 +01:00
saveload Change: rename setting "max_heightlevel" to "map_height_limit" 2021-03-26 12:22:32 +01:00
script Change: Heading for 1.12 now (#8862) 2021-03-14 20:47:31 +01:00
settingsgen Codechange: validate that "max" value of settings fit in their storage 2021-03-01 23:17:47 +01:00
sound Codechange: Switch to explicit wide strings 2021-02-23 11:25:39 +01:00
spriteloader Feature: allow setting maximum zoom level at which sprites are drawn (#8604) 2021-03-13 10:00:53 +01:00
strgen Change: [CMake] Bump minimum version to 3.9 2021-02-07 16:21:13 +01:00
table Feature: auto-detect map height limit based on generated map 2021-03-26 12:22:32 +01:00
video Change: Do not disallow persistent buffer mapping on AMD GPUs, as it is actually faster. 2021-03-25 19:37:24 +00:00
widgets Change: remove "maximum map height" from the New Game GUI 2021-03-26 12:22:32 +01:00
CMakeLists.txt Codechange: Move Fontconfig-specific code to a seperate file. 2021-02-13 20:09:14 +01:00
aircraft.h Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
aircraft_cmd.cpp Fix #8810: "aircraft out of fuel" news was looking in the wrong place (#8832) 2021-03-09 20:29:22 +01:00
aircraft_gui.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
airport.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
airport.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
airport_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
animated_tile.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
animated_tile_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
articulated_vehicles.cpp Codechange: create MutableSpriteCache to remove the need to cast Vehicle to a mutable type in render methods 2021-01-05 11:42:25 +01:00
articulated_vehicles.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autoreplace.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autoreplace_base.h Codechange: Replace FOR_ALL_ENGINE_RENEWS with range-based for loops 2019-12-21 20:13:03 +01:00
autoreplace_cmd.cpp Fix: Autorenew failure advice due to bad refit being shown to all companies (#8681) 2021-02-18 10:50:33 +01:00
autoreplace_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autoreplace_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
autoreplace_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autoreplace_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
autoslope.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
base_consist.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
base_consist.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
base_media_base.h Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
base_media_func.h Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
base_station_base.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
bitmap_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
bmp.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
bmp.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
bootstrap_gui.cpp Codechange: we are not booing straps .. we are bootstrapping 2021-03-14 11:04:14 +01:00
bridge.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
bridge_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
bridge_map.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
bridge_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
build_vehicle_gui.cpp Fix #8733: Can't buy train engine when the "Engines only" filter is active 2021-03-11 21:35:10 +00:00
cargo_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cargoaction.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cargoaction.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cargomonitor.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cargomonitor.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
cargopacket.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
cargopacket.h Cleanup: Correct typographic errors in code comments. 2020-06-07 01:04:41 +01:00
cargotype.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
cargotype.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cheat.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cheat_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cheat_gui.cpp Change: rename setting "max_heightlevel" to "map_height_limit" 2021-03-26 12:22:32 +01:00
cheat_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
clear_cmd.cpp Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
clear_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
clear_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cmd_helper.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
command.cpp Feature: Allow GameScripts to add additional text to Industry view window 2021-01-22 09:50:53 +00:00
command_func.h Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
command_type.h Codechange: DC_NO_RAIL_OVERLAP is a remnant of the OldAI. (#8496) 2021-01-05 12:36:57 +01:00
company_base.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
company_cmd.cpp Add: Buttons to open global goals from company goals and vice versa 2021-03-08 18:18:47 +00:00
company_func.h Codechange: Avoid copying function parameters by using const references 2020-02-17 09:15:28 +01:00
company_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
company_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
company_manager_face.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
company_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
console.cpp Fix #7969: limit recursion during alias execution 2020-02-04 18:41:38 +01:00
console_cmds.cpp Fix #8851: don't allow infinite "exec" depth in script, but limit to 10 deep 2021-03-13 10:01:05 +01:00
console_func.h Fix #7969: limit recursion during alias execution 2020-02-04 18:41:38 +01:00
console_gui.cpp Fix: Use realtime for error message and console backlog timeouts 2021-01-10 14:07:17 +01:00
console_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
console_internal.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
console_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
cpu.cpp Feature: Add support for rdtsc for ARM-based Windows (MSVC) 2021-01-18 08:57:58 +00:00
cpu.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
crashlog.cpp Codechange: Stringify config file paths. 2020-12-27 13:19:25 +01:00
crashlog.h Fix #8860: [Win32] Crashlog window wasn't reliably shown for crashes not on the main thread. 2021-03-13 22:09:05 +01:00
currency.cpp Add: Malaysia Ringgit as Currency 2021-03-01 21:56:26 +00:00
currency.h Add: Malaysia Ringgit as Currency 2021-03-01 21:56:26 +00:00
date.cpp Fix: Whole status bar instead of money widget refreshed on money change (#8692) 2021-02-18 12:29:30 +01:00
date_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
date_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
date_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
date_type.h Feature: Configurable game ending year 2019-12-28 12:27:39 +01:00
debug.cpp Codechange: remove _realtime_tick variable 2021-02-27 00:36:14 +01:00
debug.h Codechange: remove _realtime_tick variable 2021-02-27 00:36:14 +01:00
dedicated.cpp Codechange: Store info about the dedicated server log file in globals with automatic destruction to simplify control flow in openttd_main. 2020-05-21 20:02:34 +02:00
depot.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
depot_base.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
depot_cmd.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
depot_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
depot_gui.cpp Fix #8724: Got wrong DepotID/StationID for airports, causing crash 2021-02-22 14:20:21 +00:00
depot_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
depot_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
direction_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
direction_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
disaster_vehicle.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
disaster_vehicle.h Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
dock_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
driver.cpp Add: Option to (dis-)allow accelerated video drivers. (#8819) 2021-03-08 15:42:39 +01:00
driver.h Add: Option to (dis-)allow accelerated video drivers. (#8819) 2021-03-08 15:42:39 +01:00
economy.cpp Change: Apply some consistency to singleplayer related comments 2021-01-22 22:19:55 +01:00
economy_base.h Codechange: Replace FOR_ALL_CARGO_PAYMENTS with range-based for loops 2019-12-21 20:13:03 +01:00
economy_func.h Feature: Set exclusive access to industry from GS (#8115) 2020-12-22 14:29:48 +01:00
economy_type.h Fix #8297: Infrastructure counters for road tunnels, bridges, depots … (#8454) 2020-12-28 22:54:28 +01:00
effectvehicle.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
effectvehicle_base.h Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
effectvehicle_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
elrail.cpp Codechange: Add fast path to catenary drawing in MaskWireBits 2021-03-10 23:28:10 +01:00
elrail_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
engine.cpp Fix: Recompute road/railtype availability after disabling the engine 2021-03-20 17:55:23 +00:00
engine_base.h Cleanup: Correct typographic errors in code comments. 2020-05-28 08:26:41 +01:00
engine_func.h Fix #8064: Incorrect display of refit capacity 2020-04-06 16:21:30 +01:00
engine_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
engine_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
engine_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
error.h Fix: Use realtime for error message and console backlog timeouts 2021-01-10 14:07:17 +01:00
error_gui.cpp Fix: errors during bootstrap could still show up after bootstrap 2021-03-14 11:04:14 +01:00
fileio.cpp Remove: [Win32] Last pretenses of being able to build for Windows 95 2021-02-23 11:25:39 +01:00
fileio_func.h Codechange: Switch to explicit wide strings 2021-02-23 11:25:39 +01:00
fileio_type.h Add: always set PERSONAL_DIR "/content_download" in search path (#8481) 2021-01-03 11:10:56 +01:00
fios.cpp Add: Allow translation of "(Directory)" and "(Parent directory)" 2021-02-15 00:08:37 +01:00
fios.h Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
fios_gui.cpp Fix: Assert fail when using restart command after opening save/load GUI 2020-12-30 00:57:09 +01:00
fontcache.cpp Fix #8731: Always use a 32bpp blitter if font anti-aliasing is enabled. 2021-02-23 22:15:03 +01:00
fontcache.h Fix #8731: Always use a 32bpp blitter if font anti-aliasing is enabled. 2021-02-23 22:15:03 +01:00
fontcache_internal.h Codechange: Make the simple Malloc sprite allocator globally usable. 2021-02-22 22:16:07 +01:00
fontdetection.h Codechange: [Win32] Move Win32-specific font code to a seperate file. 2021-02-13 20:09:14 +01:00
framerate_gui.cpp Change: Zero out the gameloop timers when the game is paused 2021-03-01 21:55:51 +00:00
framerate_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
gamelog.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
gamelog.h Fix: Stop any gamelog action when recovering from SlError() 2020-05-10 20:02:55 +01:00
gamelog_internal.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
genworld.cpp Feature: auto-detect map height limit based on generated map 2021-03-26 12:22:32 +01:00
genworld.h Feature: auto-detect map height limit based on generated map 2021-03-26 12:22:32 +01:00
genworld_gui.cpp Feature: auto-detect map height limit based on generated map 2021-03-26 12:22:32 +01:00
gfx.cpp Codechange: rework codeflow introduced in 098d5b22 (#8837) 2021-03-10 13:57:52 +01:00
gfx_func.h Add: settings to limit your fast-forward game speed 2021-02-28 18:04:51 +00:00
gfx_layout.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
gfx_layout.h Add: a TextColour flag to ignore colour changes from strings 2019-12-23 17:30:13 +00:00
gfx_type.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
gfxinit.cpp Fix: ensure switching blitter happens in the main thread 2021-03-08 19:18:55 +01:00
gfxinit.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
goal.cpp Fix: [Network] don't desync if client leaves before you finish downloading map 2021-02-28 12:27:04 +01:00
goal_base.h Codechange: Replace FOR_ALL_GOALS with range-based for loops 2019-12-21 20:13:03 +01:00
goal_gui.cpp Add: Buttons to open global goals from company goals and vice versa 2021-03-08 18:18:47 +00:00
goal_type.h Feature: [GS] Allow non-question type windows to have no buttons 2021-02-14 23:21:43 +01:00
graph_gui.cpp Change: Recolour graph windows to brown (#8700) 2021-03-11 15:30:29 +01:00
graph_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
ground_vehicle.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
ground_vehicle.hpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
group.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
group_cmd.cpp Feature: Show group name as part of the default vehicle name. 2020-12-15 21:18:03 +01:00
group_gui.cpp Codechange: Apply coding style (#8640) 2021-02-05 11:00:36 +01:00
group_gui.h Feature: Control + click on the vehicle details button in the vehicle view window opens the vehicle group window, then selects and scrolls to the vehicle's group. 2019-12-23 18:04:10 +00:00
group_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
gui.h Change: move "give money" from client-list to company window 2021-01-05 21:56:24 +01:00
guitimer_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
heightmap.cpp Change: rename setting "max_heightlevel" to "map_height_limit" 2021-03-26 12:22:32 +01:00
heightmap.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
highscore.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
highscore.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
highscore_gui.cpp Fix #8625: Wrong ending year was displayed in highscore table 2021-02-13 22:15:16 +00:00
hotkeys.cpp Codechange: Stringify config file paths. 2020-12-27 13:19:25 +01:00
hotkeys.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
house.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
house_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
industry.h Feature: Allow GameScripts to add additional text to Industry view window 2021-01-22 09:50:53 +00:00
industry_cmd.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
industry_gui.cpp Codechange: Apply coding style 2021-02-19 00:14:30 +00:00
industry_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
industry_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
industrytype.h Change: [NewGRF] industry special flag 19 now specifically targets only passenger production, instead of the second cargo of any water-based industry. (#8590) 2021-01-18 22:42:10 +01:00
ini.cpp Codechange: Switch to explicit wide strings 2021-02-23 11:25:39 +01:00
ini_load.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
ini_type.h Codechange: Keep filenames of loaded Fio files in std::strings. 2020-12-27 13:19:25 +01:00
intro_gui.cpp Change: Don't display OS name when the user is exiting the game 2020-12-09 09:21:34 +00:00
landscape.cpp Change: rename setting "max_heightlevel" to "map_height_limit" 2021-03-26 12:22:32 +01:00
landscape.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
landscape_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
language.h Codechange: Use automatic memory management for language pack reading. 2020-12-27 13:19:25 +01:00
livery.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
main_gui.cpp Change: Apply some consistency to singleplayer related comments 2021-01-22 22:19:55 +01:00
map.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
map_func.h Fix: Globally apply preprocessor directive coding style 2020-07-03 09:08:46 +02:00
map_type.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
misc.cpp Add: settings to limit your fast-forward game speed 2021-02-28 18:04:51 +00:00
misc_cmd.cpp Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed (#8573) 2021-01-22 10:28:26 +01:00
misc_gui.cpp Fix: mention our websites with https:// (instead of http://) (#8657) 2021-02-08 19:07:34 +01:00
mixer.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
mixer.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
music.cpp Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
music_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf.cpp Change: rename setting "max_heightlevel" to "map_height_limit" 2021-03-26 12:22:32 +01:00
newgrf.h Codechange: remove has_newindustries global 2020-06-01 22:46:06 +02:00
newgrf_airport.cpp Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_airport.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_airporttiles.cpp Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
newgrf_airporttiles.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_animation_base.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_animation_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_callbacks.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_canal.cpp Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_canal.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_cargo.cpp Fix: GetCargoTranslation could return out-of-bounds index for old-style NewGRF using cargo-slots. 2021-01-10 21:24:38 +01:00
newgrf_cargo.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_class.h Doc: Remove some SmallVector references from documentation. 2020-12-27 18:40:18 +00:00
newgrf_class_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_commons.cpp Codechange: Make use of the improved C++17 emplace_back function. 2020-12-15 00:29:30 +01:00
newgrf_commons.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_config.cpp Fix: abort GRFFileScanner on exiting the game as soon as possible 2021-03-10 13:41:18 +01:00
newgrf_config.h Codechange: Use std::string for storing GRF error messages. 2020-05-21 20:02:34 +02:00
newgrf_debug.h Codechange: replace _realtime_tick with std::chrono for mouse events 2021-02-27 00:36:14 +01:00
newgrf_debug_gui.cpp Codechange: replace _realtime_tick with std::chrono for mouse events 2021-02-27 00:36:14 +01:00
newgrf_engine.cpp Codechange: [NewGRF] Make it more explicit which parts of the TTD vehicle structure (var 80+) are not implemented 2021-02-13 16:07:23 +00:00
newgrf_engine.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_generic.cpp Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_generic.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_gui.cpp Fix #8833: don't reload NewGRFs when we are shutting down 2021-03-10 13:41:18 +01:00
newgrf_house.cpp Codechange: remove has_newhouses global 2020-06-01 22:46:06 +02:00
newgrf_house.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_industries.cpp Fix: [NewGRF] industry variables 69 to 71 did not check, whether the queried cargo is valid. 2021-01-10 21:24:38 +01:00
newgrf_industries.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_industrytiles.cpp Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_industrytiles.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_object.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_object.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_profiling.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_profiling.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_properties.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_railtype.cpp Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype. 2021-01-10 21:24:38 +01:00
newgrf_railtype.h Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype. 2021-01-10 21:24:38 +01:00
newgrf_roadtype.cpp Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype. 2021-01-10 21:24:38 +01:00
newgrf_roadtype.h Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile against a given tracktype. 2021-01-10 21:24:38 +01:00
newgrf_sound.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_sound.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_spritegroup.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_spritegroup.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_station.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_station.h Feature: NewGRF callback profiling (#7868) 2020-01-26 13:45:51 +01:00
newgrf_storage.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_storage.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
newgrf_text.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_text.h Codechange: Use std::string when translating TTDP NewGRF string codes. 2020-05-21 20:02:34 +02:00
newgrf_town.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_town.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
newgrf_townname.cpp Codechange: move non-GUI code to non-GUI source files. 2021-02-14 23:14:07 +01:00
newgrf_townname.h Codechange: move non-GUI code to non-GUI source files. 2021-02-14 23:14:07 +01:00
news_func.h Fix #7611: keeps news about accidents around after vehicle is cleaned up (#8497) 2021-01-05 21:39:23 +01:00
news_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
news_gui.h Feature: Make news and errors close hotkeys configurable 2020-09-24 19:23:12 +02:00
news_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
object.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
object_base.h Codechange: Replace FOR_ALL_OBJECTS with range-based for loops 2019-12-21 20:13:03 +01:00
object_cmd.cpp Change: Use a more specific error message when attempting to bulldoze your own HQ 2021-02-13 18:10:13 +00:00
object_gui.cpp Fix #8817: keep NewGRF order for object class sorting (#8818) 2021-03-08 17:00:43 +01:00
object_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
object_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
openttd.cpp Fix: abort GRFFileScanner on exiting the game as soon as possible 2021-03-10 13:41:18 +01:00
openttd.h Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
order_backup.cpp Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops 2020-12-27 10:28:46 +00:00
order_backup.h Codechange: Replace order related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
order_base.h Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops 2020-12-27 10:28:46 +00:00
order_cmd.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
order_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
order_gui.cpp Change: Make order window hotkeys toggle for load & unload variants 2021-02-13 22:14:58 +00:00
order_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
osk_gui.cpp Fix: OSK layout not scaled for 2x or 4x GUI scale. 2021-03-20 17:55:17 +00:00
pbs.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
pbs.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
progress.cpp Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
progress.h Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
querystring_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
rail.cpp Fix: Setting the default railtype to 'first/last available' did not work with NewGRF defined railtypes. 2019-12-23 17:23:20 +00:00
rail.h Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
rail_cmd.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
rail_gui.cpp Fix #8875: Filter string in station window breaks flow in user interface 2021-03-25 16:19:18 +00:00
rail_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
rail_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
rail_type.h Codechange: Use a switch with fall-through instead of a if-sequence with context data between cases. 2019-12-23 17:23:20 +00:00
rev.cpp.in Change: Heading for 1.12 now (#8862) 2021-03-14 20:47:31 +01:00
rev.h Codechange: Use a dynamic copyright year 2020-05-06 09:54:36 +01:00
road.cpp Cleanup: Remove unused (and mostly duplicated) function 2021-01-08 16:43:51 +01:00
road.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_cmd.cpp Fix #8647: draw tram catenary using 4 bounding boxes. 2021-03-11 00:21:09 +01:00
road_cmd.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
road_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_internal.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_map.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
road_type.h Cleanup: Remove unused constants. The value of the tram constant was also incorrect. 2019-12-23 17:23:20 +00:00
roadstop.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
roadstop_base.h Codechange: Replace FOR_ALL_ROADSTOPS with range-based for loops 2019-12-21 20:13:03 +01:00
roadveh.h Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
roadveh_cmd.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
roadveh_gui.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
safeguards.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
screenshot.cpp Change: rename setting "max_heightlevel" to "map_height_limit" 2021-03-26 12:22:32 +01:00
screenshot.h Feature: allow custom width/height of screenshot via console 2021-03-04 22:23:05 +01:00
screenshot_gui.cpp Cleanup: Give `TakeScreenshot` a more sensible name 2020-06-27 14:19:35 +01:00
screenshot_gui.h Feature: Screenshot window 2020-01-01 10:19:12 +00:00
settings.cpp Feature: setting to indicate snow coverage for arctic climate (replaces snow line height) 2021-03-26 12:22:32 +01:00
settings_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
settings_gui.cpp Change: rename setting "max_heightlevel" to "map_height_limit" 2021-03-26 12:22:32 +01:00
settings_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
settings_internal.h Feature: setting to indicate snow coverage for arctic climate (replaces snow line height) 2021-03-26 12:22:32 +01:00
settings_type.h Change: rename setting "max_heightlevel" to "map_height_limit" 2021-03-26 12:22:32 +01:00
ship.h Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
ship_cmd.cpp Fix: Stopped ships shouldn't block depots (#8578) 2021-02-14 23:42:29 +01:00
ship_gui.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
signal.cpp Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
signal_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
signal_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
signs.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
signs_base.h Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
signs_cmd.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
signs_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
signs_gui.cpp Change: Recolour graph windows to brown (#8700) 2021-03-11 15:30:29 +01:00
signs_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
slope_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
slope_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
smallmap_gui.cpp Change: rename setting "max_heightlevel" to "map_height_limit" 2021-03-26 12:22:32 +01:00
smallmap_gui.h Change: rename setting "max_heightlevel" to "map_height_limit" 2021-03-26 12:22:32 +01:00
sortlist_type.h Cleanup 2db88953e7: Remove VL_FIRST_SORT as it's useless 2021-01-01 01:04:27 +01:00
sound.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
sound_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
sound_type.h Doc: Clarify comment that SND_05_TRAIN_THROUGH_TUNNEL is only for steam engines (#8858) 2021-03-14 11:16:14 +01:00
sprite.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
sprite.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
spritecache.cpp Codechange: Allow video drivers to handle the cursor themselves. 2021-02-22 22:16:07 +01:00
spritecache.h Codechange: Make the simple Malloc sprite allocator globally usable. 2021-02-22 22:16:07 +01:00
station.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
station_base.h Cleanup: Correct typographic errors in code comments. 2020-05-28 08:26:41 +01:00
station_cmd.cpp Fix #8809: Crash when removing airport when hangar window open 2021-03-07 17:59:38 +00:00
station_func.h Codechange: Refactor FindStationsAroundTiles to avoid code duplication 2020-05-13 08:43:01 +01:00
station_gui.cpp Change: Relocate rename and location buttons in all windows. 2021-01-11 22:15:58 +01:00
station_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
station_kdtree.h Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
station_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
station_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
statusbar_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
statusbar_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
stdafx.h Codechange: Switch to explicit wide strings 2021-02-23 11:25:39 +01:00
story.cpp Feature: Push-buttons on storybook pages (#7896) 2020-05-22 22:22:55 +02:00
story_base.h Feature: Push-buttons on storybook pages (#7896) 2020-05-22 22:22:55 +02:00
story_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
story_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
string.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
string_base.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
string_func.h Revert c1fddb9, 639cfa4: "Codechange: Check if access __attribute__ is supported before trying to use it." (#8526) 2021-01-08 15:25:44 +01:00
string_type.h Codechange: use \u to indicate unicode chars in strings (#8379) 2020-12-14 20:25:01 +01:00
stringfilter.cpp Codechange: Make use of the improved C++17 emplace_back function. 2020-12-15 00:29:30 +01:00
stringfilter_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
strings.cpp Codechange: remove special strings for language and resolutions (#8824) 2021-03-09 10:58:33 +01:00
strings_func.h Codechange: nobody was using "str" parameter, so remove it 2021-01-13 14:27:39 +01:00
strings_type.h Codechange: remove special strings for language and resolutions (#8824) 2021-03-09 10:58:33 +01:00
subsidy.cpp Fix 380fd8c: Only check houses for cargo when generating subsidies with towns 2020-09-24 17:57:09 +01:00
subsidy_base.h Fix: Make subsidies scan tiles for town acceptance and production instead of using desync-prone town caches 2020-06-28 18:23:59 +02:00
subsidy_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
subsidy_gui.cpp Codechange: Spell 'Viewport' consistently 2020-07-27 17:31:29 +01:00
subsidy_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tar_type.h Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
terraform_cmd.cpp Change: rename setting "max_heightlevel" to "map_height_limit" 2021-03-26 12:22:32 +01:00
terraform_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
terraform_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
textbuf.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
textbuf_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
textbuf_type.h Codechange: Consistently use WChar when passing characters around, and also define it as char32_t. 2020-05-21 20:02:34 +02:00
texteff.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
texteff.hpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
textfile_gui.cpp Add: [OSX] Native font rendering without using FreeType. 2021-02-14 11:48:58 +01:00
textfile_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
textfile_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tgp.cpp Feature: auto-detect map height limit based on generated map 2021-03-26 12:22:32 +01:00
tgp.h Feature: auto-detect map height limit based on generated map 2021-03-26 12:22:32 +01:00
thread.h Fix #8860: [Win32] Crashlog window wasn't reliably shown for crashes not on the main thread. 2021-03-13 22:09:05 +01:00
tile_cmd.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tile_map.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
tile_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tile_type.h Feature: auto-detect map height limit based on generated map 2021-03-26 12:22:32 +01:00
tilearea.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
tilearea_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tilehighlight_func.h Feature: Plant clumps of trees in editor by dragging on the landscape 2020-12-27 01:03:27 +01:00
tilehighlight_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tilematrix_type.hpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
timetable.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
timetable_cmd.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
timetable_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
toolbar_gui.cpp Add: settings to limit your fast-forward game speed 2021-02-28 18:04:51 +00:00
toolbar_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
town.h Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
town_cmd.cpp Codechange: turn a constant variable into a real constant. 2021-02-14 23:14:07 +01:00
town_gui.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
town_kdtree.h Add #6887: Option to show zone inside local authority boundary of towns 2019-08-17 21:45:20 +01:00
town_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
town_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
townname.cpp Codechange: use \u to indicate unicode chars in strings (#8379) 2020-12-14 20:25:01 +01:00
townname_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
townname_type.h Codechange: turn a constant variable into a real constant. 2021-02-14 23:14:07 +01:00
track_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
track_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
train.h Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
train_cmd.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
train_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
transparency.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
transparency_gui.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
transparency_gui.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
transport_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tree_cmd.cpp Add: make modal windows update more smooth 2021-03-10 13:41:18 +01:00
tree_gui.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
tree_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tunnel_map.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tunnel_map.h Fix: Set invalid road and tram types for rail tunnel ends 2020-07-13 16:38:21 +02:00
tunnelbridge.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tunnelbridge_cmd.cpp Fix #7656: destroying a tunnel/bridge now first removes the tracks for cost calculation 2021-01-08 12:02:25 +01:00
tunnelbridge_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
vehicle.cpp Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
vehicle_base.h Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540) 2021-01-17 19:57:16 +01:00
vehicle_cmd.cpp Fix 02e770ff: allow estimating CloneVehicle if short on money (#8748) 2021-02-26 16:22:58 +01:00
vehicle_func.h Fix #8064: Incorrect display of refit capacity 2020-04-06 16:21:30 +01:00
vehicle_gui.cpp Fix: Vehicle list windows did not update when this year's profit changed 2021-02-28 11:24:09 +00:00
vehicle_gui.h Codechange: Spell 'Viewport' consistently 2020-07-27 17:31:29 +01:00
vehicle_gui_base.h Fix: Vehicle list windows did not update when this year's profit changed 2021-02-28 11:24:09 +00:00
vehicle_type.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
vehiclelist.cpp Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
vehiclelist.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
viewport.cpp Fix 81d335b081: Use non-pulsating red highlight for coverage (#8622) 2021-02-07 16:20:26 +01:00
viewport_func.h Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540) 2021-01-17 19:57:16 +01:00
viewport_gui.cpp Codechange: Spell 'Viewport' consistently 2020-07-27 17:31:29 +01:00
viewport_kdtree.h Codechange: Make a merged k-d tree index of all viewport signs 2019-03-09 20:27:11 +01:00
viewport_sprite_sorter.h Feature #7962: Significantly improve sprite sorter performance 2020-12-20 10:13:35 +01:00
viewport_sprite_sorter_sse4.cpp Codechange: Apply coding style (#8640) 2021-02-05 11:00:36 +01:00
viewport_type.h Codechange: Spell 'Viewport' consistently 2020-07-27 17:31:29 +01:00
void_cmd.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
void_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
water.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
water_cmd.cpp Fix #7611: keeps news about accidents around after vehicle is cleaned up (#8497) 2021-01-05 21:39:23 +01:00
water_map.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
waypoint.cpp Fix #7847: Use ViewportSign coordinates for sign Kdtree coordinates (#7849) 2019-12-01 23:17:33 +01:00
waypoint_base.h Codechange: Replace station related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
waypoint_cmd.cpp Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
waypoint_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
waypoint_gui.cpp Change: Relocate rename and location buttons in all windows. 2021-01-11 22:15:58 +01:00
widget.cpp Change: Recolour graph windows to brown (#8700) 2021-03-11 15:30:29 +01:00
widget_type.h Change: Recolour graph windows to brown (#8700) 2021-03-11 15:30:29 +01:00
window.cpp Codechange: replace _realtime_tick with std::chrono for mouse events 2021-02-27 00:36:14 +01:00
window_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
window_gui.h Fix: Don't use a timer for hundredth tick determination 2021-01-10 14:07:17 +01:00
window_type.h Codechange: Spell 'Viewport' consistently 2020-07-27 17:31:29 +01:00
zoom_func.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
zoom_type.h Feature: Automatic UI and font zoom levels when supported by the OS. 2021-02-14 14:16:40 +01:00