OpenTTD/src/game
Loïc Guilloux 2d7ad9f717
Fix: [Script] Only show debug script window at the end of savegame loading (#12135)
2024-02-20 16:08:26 +00:00
..
CMakeLists.txt Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
game.hpp Change: Store running AI config inside Company (#12003) 2024-02-09 22:55:49 +01:00
game_config.cpp Codechange: use std::string for script info/library finding 2023-05-14 22:54:10 +02:00
game_config.hpp Codechange: use std::string for script info/library finding 2023-05-14 22:54:10 +02:00
game_core.cpp Change: [Script] Use company randomizer when adding random deviation (#12065) 2024-02-11 18:58:41 +00:00
game_gui.cpp Change: Improve ScriptSettings windows (#11958) 2024-02-02 18:08:05 +00:00
game_gui.hpp Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
game_info.cpp Codechange: We are heading to 15 2024-02-18 21:48:54 +01:00
game_info.hpp Codechange: use std::string for script library category 2023-05-14 22:54:10 +02:00
game_instance.cpp Fix: [Script] Only show debug script window at the end of savegame loading (#12135) 2024-02-20 16:08:26 +00:00
game_instance.hpp Codechange: replace 'const char *' script API parameters with std::string 2023-05-14 22:54:10 +02:00
game_scanner.cpp Codechange: replace x.size() == 0 with x.empty() 2023-10-20 23:05:43 +02:00
game_scanner.hpp Codechange: use std::string for script info/library finding 2023-05-14 22:54:10 +02:00
game_text.cpp Fix: [Script] Improve ScriptText validation (#11721) 2024-01-18 18:06:30 +01:00
game_text.hpp Fix: [Script] Improve ScriptText validation (#11721) 2024-01-18 18:06:30 +01:00