OpenTTD/ai
Darkvater 6b6d908308 (svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
actual playable player (< MAX_PLAYERS) or not.
2006-10-14 22:31:18 +00:00
..
default (svn r6771) -Codechange: Replace two macros with functions. IS_HUMAN_PLAYER and 2006-10-14 15:15:56 +00:00
trolly (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts 2006-09-05 23:21:41 +00:00
ai.c (svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an 2006-10-14 22:31:18 +00:00
ai.h (svn r6752) -Codechange: Move command functions from messy functions.h into command.h 2006-10-12 14:42:00 +00:00