.. |
core
|
Add: [Network] external chat messages for remote admins (#9563)
|
2021-09-19 23:09:06 +02:00 |
CMakeLists.txt
|
Fix #9501: [Network] crash when more than one game-info query was pending (#9502)
|
2021-08-23 19:37:51 +02:00 |
network.cpp
|
Fix 55a11710: Curly braces need to be double-escaped for (std::)fmt.
|
2021-11-06 20:21:07 +01:00 |
network.h
|
Cleanup: Removed SVN headers
|
2019-11-10 17:59:20 +00:00 |
network_admin.cpp
|
Add: [Network] external chat messages for remote admins (#9563)
|
2021-09-19 23:09:06 +02:00 |
network_admin.h
|
Add: [Network] external chat messages for remote admins (#9563)
|
2021-09-19 23:09:06 +02:00 |
network_base.h
|
Codechange: [Network] Let NetworkClientInfo use std::string
|
2021-05-16 10:07:51 +02:00 |
network_chat_gui.cpp
|
Add: [Network] external chat messages for remote admins (#9563)
|
2021-09-19 23:09:06 +02:00 |
network_client.cpp
|
Fix 3a1a915: Every 16th client never reconnects after server restart
|
2021-11-03 21:33:38 +01:00 |
network_client.h
|
Add: [Network] external chat messages for remote admins (#9563)
|
2021-09-19 23:09:06 +02:00 |
network_command.cpp
|
Cleanup: use nullptr instead of 0 or NULL
|
2021-06-17 16:18:30 +02:00 |
network_content.cpp
|
Add: support filtering content entries for patchpacks (#9541)
|
2021-09-11 15:34:46 +02:00 |
network_content.h
|
Fix #9535: Maintain a reverse dependency map of network content (#9538)
|
2021-09-09 18:06:00 +02:00 |
network_content_gui.cpp
|
Codechange: [Network] Use std::string instead of char[] for the name of the file that is downloading
|
2021-06-15 06:13:00 +02:00 |
network_content_gui.h
|
Codechange: [Network] Use std::string instead of char[] for the name of the file that is downloading
|
2021-06-15 06:13:00 +02:00 |
network_coordinator.cpp
|
Fix: [Network] show query errors in the server listing instead of error popup (#9506)
|
2021-08-23 20:16:22 +02:00 |
network_coordinator.h
|
Fix #9492: show for what server a relay session is being created (#9494)
|
2021-08-18 12:06:14 +02:00 |
network_func.h
|
Add: [Network] external chat messages for remote admins (#9563)
|
2021-09-19 23:09:06 +02:00 |
network_gamelist.cpp
|
Fix: [Network] don't show GameScript " (v0)" for old servers (#9507)
|
2021-08-23 12:41:20 +02:00 |
network_gamelist.h
|
Add: [Network] Keep the refresh button in lowered state while refreshing (#9600)
|
2021-10-03 11:02:28 +02:00 |
network_gui.cpp
|
Change: Don't use 'server address' string in server list when displaying an invite code (#9615)
|
2021-10-17 18:14:25 +01:00 |
network_gui.h
|
Fix #9492: show for what server a relay session is being created (#9494)
|
2021-08-18 12:06:14 +02:00 |
network_internal.h
|
Add: [Network] external chat messages for remote admins (#9563)
|
2021-09-19 23:09:06 +02:00 |
network_query.cpp
|
Add: [Network] Keep the refresh button in lowered state while refreshing (#9600)
|
2021-10-03 11:02:28 +02:00 |
network_query.h
|
Fix #9501: [Network] crash when more than one game-info query was pending (#9502)
|
2021-08-23 19:37:51 +02:00 |
network_server.cpp
|
Add: [Network] external chat messages for remote admins (#9563)
|
2021-09-19 23:09:06 +02:00 |
network_server.h
|
Add: [Network] external chat messages for remote admins (#9563)
|
2021-09-19 23:09:06 +02:00 |
network_stun.cpp
|
Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534)
|
2021-09-05 18:17:39 +02:00 |
network_stun.h
|
Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534)
|
2021-09-05 18:17:39 +02:00 |
network_turn.cpp
|
Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534)
|
2021-09-05 18:17:39 +02:00 |
network_turn.h
|
Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534)
|
2021-09-05 18:17:39 +02:00 |
network_type.h
|
Add: [Network] external chat messages for remote admins (#9563)
|
2021-09-19 23:09:06 +02:00 |
network_udp.cpp
|
Remove: old server listing via Master Server
|
2021-07-10 20:17:07 +02:00 |
network_udp.h
|
Remove: old server listing via Master Server
|
2021-07-10 20:17:07 +02:00 |