OpenTTD/src/network
Michael Lutz 8c558d74a5 Fix 55a11710: Curly braces need to be double-escaped for (std::)fmt. 2021-11-06 20:21:07 +01:00
..
core Add: [Network] external chat messages for remote admins (#9563) 2021-09-19 23:09:06 +02:00
CMakeLists.txt Fix #9501: [Network] crash when more than one game-info query was pending (#9502) 2021-08-23 19:37:51 +02:00
network.cpp Fix 55a11710: Curly braces need to be double-escaped for (std::)fmt. 2021-11-06 20:21:07 +01:00
network.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
network_admin.cpp Add: [Network] external chat messages for remote admins (#9563) 2021-09-19 23:09:06 +02:00
network_admin.h Add: [Network] external chat messages for remote admins (#9563) 2021-09-19 23:09:06 +02:00
network_base.h Codechange: [Network] Let NetworkClientInfo use std::string 2021-05-16 10:07:51 +02:00
network_chat_gui.cpp Add: [Network] external chat messages for remote admins (#9563) 2021-09-19 23:09:06 +02:00
network_client.cpp Fix 3a1a915: Every 16th client never reconnects after server restart 2021-11-03 21:33:38 +01:00
network_client.h Add: [Network] external chat messages for remote admins (#9563) 2021-09-19 23:09:06 +02:00
network_command.cpp Cleanup: use nullptr instead of 0 or NULL 2021-06-17 16:18:30 +02:00
network_content.cpp Add: support filtering content entries for patchpacks (#9541) 2021-09-11 15:34:46 +02:00
network_content.h Fix #9535: Maintain a reverse dependency map of network content (#9538) 2021-09-09 18:06:00 +02:00
network_content_gui.cpp Codechange: [Network] Use std::string instead of char[] for the name of the file that is downloading 2021-06-15 06:13:00 +02:00
network_content_gui.h Codechange: [Network] Use std::string instead of char[] for the name of the file that is downloading 2021-06-15 06:13:00 +02:00
network_coordinator.cpp Fix: [Network] show query errors in the server listing instead of error popup (#9506) 2021-08-23 20:16:22 +02:00
network_coordinator.h Fix #9492: show for what server a relay session is being created (#9494) 2021-08-18 12:06:14 +02:00
network_func.h Add: [Network] external chat messages for remote admins (#9563) 2021-09-19 23:09:06 +02:00
network_gamelist.cpp Fix: [Network] don't show GameScript " (v0)" for old servers (#9507) 2021-08-23 12:41:20 +02:00
network_gamelist.h Add: [Network] Keep the refresh button in lowered state while refreshing (#9600) 2021-10-03 11:02:28 +02:00
network_gui.cpp Change: Don't use 'server address' string in server list when displaying an invite code (#9615) 2021-10-17 18:14:25 +01:00
network_gui.h Fix #9492: show for what server a relay session is being created (#9494) 2021-08-18 12:06:14 +02:00
network_internal.h Add: [Network] external chat messages for remote admins (#9563) 2021-09-19 23:09:06 +02:00
network_query.cpp Add: [Network] Keep the refresh button in lowered state while refreshing (#9600) 2021-10-03 11:02:28 +02:00
network_query.h Fix #9501: [Network] crash when more than one game-info query was pending (#9502) 2021-08-23 19:37:51 +02:00
network_server.cpp Add: [Network] external chat messages for remote admins (#9563) 2021-09-19 23:09:06 +02:00
network_server.h Add: [Network] external chat messages for remote admins (#9563) 2021-09-19 23:09:06 +02:00
network_stun.cpp Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534) 2021-09-05 18:17:39 +02:00
network_stun.h Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534) 2021-09-05 18:17:39 +02:00
network_turn.cpp Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534) 2021-09-05 18:17:39 +02:00
network_turn.h Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534) 2021-09-05 18:17:39 +02:00
network_type.h Add: [Network] external chat messages for remote admins (#9563) 2021-09-19 23:09:06 +02:00
network_udp.cpp Remove: old server listing via Master Server 2021-07-10 20:17:07 +02:00
network_udp.h Remove: old server listing via Master Server 2021-07-10 20:17:07 +02:00