OpenTTD/src/network
truebrain b4f832f29f (svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory 2011-12-19 20:54:37 +00:00
..
core (svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory 2011-12-19 20:54:37 +00:00
network.cpp (svn r23601) -Fix: fix the conflict in window number 2011-12-19 20:50:21 +00:00
network.h (svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral) 2011-01-19 16:37:06 +00:00
network_admin.cpp (svn r23115) -Fix [FS#4813]: allow accessing the server's client info as well in the admin network (dihedral) 2011-11-04 22:32:21 +00:00
network_admin.h (svn r23115) -Fix [FS#4813]: allow accessing the server's client info as well in the admin network (dihedral) 2011-11-04 22:32:21 +00:00
network_base.h (svn r22423) -Document: some network stuff 2011-05-04 20:24:23 +00:00
network_chat_gui.cpp (svn r23544) -Codechange: document and rename widgets to be consistent and understandable 2011-12-16 18:02:27 +00:00
network_client.cpp (svn r23601) -Fix: fix the conflict in window number 2011-12-19 20:50:21 +00:00
network_client.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
network_command.cpp (svn r23604) -Add: initial support for GameScripts 2011-12-19 20:50:54 +00:00
network_content.cpp (svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory 2011-12-19 20:54:37 +00:00
network_content.h (svn r23465) -Feature [FS#4827]: add 'find missing content online' button to 'load savegame' and 'find network game' windows 2011-12-09 21:49:52 +00:00
network_content_gui.cpp (svn r23601) -Fix: fix the conflict in window number 2011-12-19 20:50:21 +00:00
network_content_gui.h (svn r23528) -Codechange: move widget enums to widgets/NNN_type.h 2011-12-15 22:22:55 +00:00
network_func.h (svn r22738) -Fix [FS#4722] (r21854): Setting company passwords via the GUI on servers (including starting a company with the default password) failed, so no client could join. 2011-08-13 08:32:55 +00:00
network_gamelist.cpp (svn r22410) -Document: some more bits ;) 2011-05-02 16:14:23 +00:00
network_gamelist.h (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
network_gui.cpp (svn r23601) -Fix: fix the conflict in window number 2011-12-19 20:50:21 +00:00
network_gui.h (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
network_internal.h (svn r22424) -Document: some more bits 2011-05-05 16:24:48 +00:00
network_server.cpp (svn r23337) -Fix [FS#4826]: don't send chat messages to clients that haven't joined yet 2011-11-26 17:28:18 +00:00
network_server.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
network_type.h (svn r22410) -Document: some more bits ;) 2011-05-02 16:14:23 +00:00
network_udp.cpp (svn r23494) -Feature: [NewGRF] action14 node INFO->URL_ to add an url 2011-12-11 12:55:04 +00:00
network_udp.h (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00