OpenTTD/src/ai
Loïc Guilloux 25d1238907
Fix #12133: [Script] Don't crash when emergency saving (#12138)
2024-02-20 18:55:18 +01:00
..
CMakeLists.txt Add: introduce CMake for project management 2020-06-05 19:36:05 +02:00
ai.hpp Change: Store running AI config inside Company (#12003) 2024-02-09 22:55:49 +01:00
ai_config.cpp Change: Store running AI config inside Company (#12003) 2024-02-09 22:55:49 +01:00
ai_config.hpp Codechange: use std::string for script info/library finding 2023-05-14 22:54:10 +02:00
ai_core.cpp Fix #12133: [Script] Don't crash when emergency saving (#12138) 2024-02-20 18:55:18 +01:00
ai_gui.cpp Fix #11975, 27a920c: Running AIs also occupy a slot (#11976) 2024-02-04 13:19:35 +01:00
ai_gui.hpp Codechange: move windows common to AI and GS out of ai_gui 2023-02-05 19:27:25 +01:00
ai_info.cpp Codechange: We are heading to 15 2024-02-18 21:48:54 +01:00
ai_info.hpp Codechange: use std::string for script library category 2023-05-14 22:54:10 +02:00
ai_instance.cpp Fix: [Script] Only show debug script window at the end of savegame loading (#12135) 2024-02-20 16:08:26 +00:00
ai_instance.hpp Codechange: replace 'const char *' script API parameters with std::string 2023-05-14 22:54:10 +02:00
ai_scanner.cpp Codechange: replace x.size() == 0 with x.empty() 2023-10-20 23:05:43 +02:00
ai_scanner.hpp Codechange: use std::string for script info/library finding 2023-05-14 22:54:10 +02:00