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afterload.cpp
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(svn r27320) -Codechange: Do not drop order backups when loading a savegame for replaying.
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2015-06-27 11:46:41 +00:00 |
ai_sl.cpp
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(svn r26493) -Codechange: use strecat to concatenate script settings instead of manually accounting for the amount of characters that has been written
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2014-04-24 04:41:54 +00:00 |
airport_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
animated_tile_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
autoreplace_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
cargomonitor_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
cargopacket_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
cheat_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
company_sl.cpp
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(svn r26590) -Fix: possible desync (big/little endian) due to not writing complete variables upon saveload
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2014-05-16 17:39:35 +00:00 |
depot_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
economy_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
engine_sl.cpp
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(svn r27243) -Fix (r26816) [FS#6285]: Duplicate frees due to pool item classes not having copy constructors.
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2015-04-23 20:07:07 +00:00 |
game_sl.cpp
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(svn r27003) -Cleanup: fix the use of spaces and asterices "around" some comments
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2014-10-12 18:41:53 +00:00 |
gamelog_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
goal_sl.cpp
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(svn r26593) -Fix: Goals were saved/loaded with incorrect size.
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2014-05-17 17:18:07 +00:00 |
group_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
industry_sl.cpp
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(svn r27291) -Fix (r27278) [FS#6303]: Some savegame data was discarded again during loading.
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2015-05-21 18:59:11 +00:00 |
labelmaps_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
linkgraph_sl.cpp
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(svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects.
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2015-03-07 18:27:01 +00:00 |
map_sl.cpp
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(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
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2014-09-21 11:23:33 +00:00 |
misc_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
newgrf_sl.cpp
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(svn r27278) -Fix: Handle savegames with an unexpected amount of industry-builder or NewGRF entity-mapping more gracefully.
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2015-05-09 10:04:50 +00:00 |
newgrf_sl.h
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(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
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2011-01-22 09:53:15 +00:00 |
object_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
oldloader.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
oldloader.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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2011-12-19 17:48:04 +00:00 |
oldloader_sl.cpp
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(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
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2014-09-21 11:23:33 +00:00 |
order_sl.cpp
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(svn r26819) -Fix [FS#6112] (r26787): trying to delete just loaded objects that had not yet resolved their references caused a crash upon savegame load (only when loading a game from a server, e.g. joining MP)
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2014-09-14 15:11:33 +00:00 |
saveload.cpp
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(svn r27518) -Update: Numbers
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2016-03-01 20:00:22 +00:00 |
saveload.h
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(svn r26591) -Add: some instrumentation to catch most cases where the wrong number of bytes would be written into variables during loading (or read during saving)
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2014-05-16 17:41:55 +00:00 |
saveload_filter.h
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(svn r21395) -Codechange: move the save and load filter's interface to a header
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2010-12-05 14:41:34 +00:00 |
saveload_internal.h
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(svn r25620) -Fix (r25342): Save/load of story books were broken
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2013-07-21 13:18:45 +00:00 |
signs_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
station_sl.cpp
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(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
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2014-09-21 11:23:33 +00:00 |
storage_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
story_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
strings_sl.cpp
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(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
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2014-04-25 15:40:32 +00:00 |
subsidy_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
town_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
vehicle_sl.cpp
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(svn r26872) -Change: give the disaster vehicles the same treatment as aircraft in r26866; make the ascend and descend if needed to cross high mountains (based on patch by ic111)
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2014-09-21 11:12:42 +00:00 |
waypoint_sl.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |