OpenTTD/src/game
dP c73b88ddca
Fix: Don't send unused tile field over the network (#10507)
2023-02-24 22:50:11 +01:00
..
CMakeLists.txt Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
game.hpp Codechange: move windows common to AI and GS out of ai_gui 2023-02-05 19:27:25 +01:00
game_config.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
game_config.hpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
game_core.cpp Codechange: move windows common to AI and GS out of ai_gui 2023-02-05 19:27:25 +01:00
game_gui.cpp Fix #10059: [Script] Let custom values on a config item be up to 10 digits + 1 for sign 2023-02-21 00:28:21 +01:00
game_gui.hpp Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
game_info.cpp Change: Heading for 14 now. (#10302) 2023-01-01 22:52:23 +01:00
game_info.hpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
game_instance.cpp Fix: Don't send unused tile field over the network (#10507) 2023-02-24 22:50:11 +01:00
game_instance.hpp Codechange: Pass unpacked command arguments to command callbacks (except Script). 2021-12-16 22:28:32 +01:00
game_scanner.cpp Codechange: use C++11 constructs for for-each loops (#8432) 2020-12-25 19:38:18 +01:00
game_scanner.hpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
game_text.cpp Codechange: add non-nullptr asserts in cases where it should never be nullptr 2023-01-14 21:15:23 +01:00
game_text.hpp Codechange: Store GS lang texts in std::strings. 2020-05-21 20:02:34 +02:00