.. |
core
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(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
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2009-01-23 22:18:06 +00:00 |
network.cpp
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(svn r15577) -Codechange: bool _networking belongs in network/ not gfx.cpp
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2009-02-25 00:48:04 +00:00 |
network.h
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(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
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2008-09-30 20:51:04 +00:00 |
network_base.h
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(svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
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2008-12-23 20:52:27 +00:00 |
network_chat_gui.cpp
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(svn r15442) -Codechange: don't do magic on magic numbers when you can also use a single named constant.
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2009-02-11 01:28:10 +00:00 |
network_client.cpp
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(svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode as GameMode instead of as byte.
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2009-02-25 00:14:46 +00:00 |
network_client.h
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(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
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2009-01-23 22:18:06 +00:00 |
network_command.cpp
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(svn r15299) -Cleanup: remove many redundant includes
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2009-01-31 20:16:06 +00:00 |
network_content.cpp
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(svn r15580) -Fix [FS#2684]: last activity time not properly updated causing downloads to be aborted after a minute.
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2009-02-25 17:00:59 +00:00 |
network_content.h
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(svn r15221) -Change [FS#2574]: only show missing NewGRFs when opening the content download window from a NewGRF list and there are missing NewGRFs, otherwise show just all NewGRFs the system knows.
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2009-01-23 10:20:29 +00:00 |
network_content_gui.cpp
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(svn r15566) -Change: reintroduce space as valid method of selecting 'content' as long as the filter box is not focused. Enter will also work when the filter box is focused.
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2009-02-24 13:32:18 +00:00 |
network_func.h
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(svn r15425) -Codechange: some color->colour changes and type safety.
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2009-02-09 02:09:47 +00:00 |
network_gamelist.cpp
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(svn r15299) -Cleanup: remove many redundant includes
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2009-01-31 20:16:06 +00:00 |
network_gamelist.h
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(svn r15159) -Fix: move the UDP queries that resolve a hostname into threads so they don't freeze OpenTTD when for example the network connection got severed. Thanks to glx for writing the mutex implementation for Windows.
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2009-01-20 03:44:43 +00:00 |
network_gui.cpp
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(svn r15605) -Codechange: constify a function
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2009-03-04 00:13:52 +00:00 |
network_gui.h
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(svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information.
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2008-12-22 18:40:57 +00:00 |
network_internal.h
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(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
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2009-02-09 02:57:15 +00:00 |
network_server.cpp
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(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
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2009-02-09 02:57:15 +00:00 |
network_server.h
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(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
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2009-02-09 02:57:15 +00:00 |
network_type.h
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(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
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2009-01-23 22:18:06 +00:00 |
network_udp.cpp
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(svn r15299) -Cleanup: remove many redundant includes
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2009-01-31 20:16:06 +00:00 |
network_udp.h
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(svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again.
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2009-01-20 01:32:06 +00:00 |