Commit Graph

16380 Commits

Author SHA1 Message Date
Stian Grenborgen 9367c6e09a Updates version number for release. 2023-01-03 00:27:49 +01:00
Stian Grenborgen cb3d16c125 Website: Download now points to 1.0.0 release. 2023-01-03 00:26:45 +01:00
Stian Grenborgen fe35ef3e67 Adding Misiulo's new forest graphics. 2023-01-02 23:38:24 +01:00
Stian Grenborgen 668509b4ec Removes workaround for the version number on macOs since it's not needed after reaching 1.0.0. 2023-01-02 23:27:51 +01:00
Stian Grenborgen dc29208dfe Updating changelog before release. 2023-01-02 23:25:31 +01:00
Stian Grenborgen f5a44027bf Adds support for drawing forest corner transitions. 2023-01-02 23:16:17 +01:00
Stian Grenborgen 611d058b85 Adding a AI failsafe that stops buying more units if they cannot be utilized. 2023-01-02 23:15:28 +01:00
Stian Grenborgen 2d44597a7c Fixes NPE caused by missing &. 2023-01-02 21:12:13 +01:00
Stian Grenborgen e23be483ac The REF now uses the MilitaryCoordinator. Makes minor modifications to the transportation prioritization in order to better utilize transports. 2023-01-02 20:52:26 +01:00
Stian Grenborgen 85a16d879e Website: Removing shrubberies that don't look good on a white background. 2023-01-02 20:22:34 +01:00
Stian Grenborgen f862818de9 Website: Adding news item for the 1.0.0 release. 2023-01-02 19:05:08 +01:00
Stian Grenborgen a2a2aa4794 This fixes BR#3309 for buildings as well. 2023-01-02 15:34:43 +01:00
Stian Grenborgen fe0931d2e8 This fixes BR#3309 must refresh colony panel after clear specialty. 2023-01-02 15:13:05 +01:00
Stian Grenborgen 851cc97538 This fixes BR#3311 with ships waiting outside native settlements. 2023-01-02 14:54:29 +01:00
translatewiki.net c2fd92cb4c Localisation updates from https://translatewiki.net. 2023-01-02 13:04:57 +01:00
Stian Grenborgen 8e55c26e1c Saves calculation time by only running the AI MilitaryCoordinator once. 2023-01-01 19:33:41 +01:00
Stian Grenborgen 17942c8d62 The AI now transports extra military units from Europe as it should. 2023-01-01 17:22:35 +01:00
Stian Grenborgen f7a6e98119 The AI now buys ships when needing more transport. The AI with conquest-nation-type (spanish) now start attacking native settlements after 100 turns. The AI now buy dragoons with excess money. 2023-01-01 17:21:36 +01:00
Stian Grenborgen f2bd54332f Stops the AI military coordinator from being afraid of native units/settlements. 2023-01-01 17:18:54 +01:00
Stian Grenborgen 6e4591fb72 Fixes issue where the GUI is updated outside of the EDT. 2023-01-01 17:17:38 +01:00
Stian Grenborgen b0da3ebad6 Fixes a problem where the AI only attacked unarmed enemy veteran soldiers if there were enemy offensive units in the same defensive zone. 2023-01-01 09:57:46 +01:00
Stian Grenborgen 51c27a3298 The AI behavior (aggressiveness/attacking natives) is now slightly different depending on national advantage. 2023-01-01 09:52:02 +01:00
Stian Grenborgen 90eb2bb2ed The AI can now attack enemy settlements outside of its defensive zones. 2022-12-31 15:00:26 +01:00
Stian Grenborgen 91a611c744 It's now possible to only target settlements with the AI UnitSeekAndDestroyMission. 2022-12-31 14:59:13 +01:00
Stian Grenborgen 5527d47ca5 Enemy settlements are now included in the AI defensive zones and counts as an attack. 2022-12-31 14:58:02 +01:00
Stian Grenborgen 9f379aa013 The AI defensive map no longer includes the units hidden in a settlement. 2022-12-31 14:45:37 +01:00
Stian Grenborgen 3f27201bdc Adding a new AI mission for escorting units. This mission can, for example, be used to escort treasure trains and artillery. 2022-12-31 14:44:37 +01:00
Stian Grenborgen d7d3e3c0c7 Adds a coordinator for managing all the military (land) units for an AI. This allows the AI to both defend and attack using multiple units. 2022-12-30 16:11:21 +01:00
Stian Grenborgen 6433343ecc Adds a debug option for displaying the AI defensive map. Allows the debug menu to be displayed while in the map editor. 2022-12-30 15:47:45 +01:00
Stian Grenborgen e2a48a852b Adds a tactical map for determining the area to be defended by the AI player. 2022-12-30 15:42:23 +01:00
Stian Grenborgen cdffcb8129 The AI no longer equips (non-soldier) experts with weapons. The AI can now arm a colonist with muskets if horses are unavailable. 2022-12-29 10:25:00 +01:00
Stian Grenborgen c6789a7736 Allows braves to have a DefendSettlementMission even when unarmed. 2022-12-27 18:21:03 +01:00
Stian Grenborgen 46f6d470e4 The AI will now buy dragoons. 2022-12-27 18:12:46 +01:00
Stian Grenborgen 93bd1359d4 Fixes a bug that prevented the AI from having dragoons defending the colony. 2022-12-27 17:41:49 +01:00
Stian Grenborgen ca95a76377 The AI no longer defends its colonies with scouts. 2022-12-27 15:22:20 +01:00
Stian Grenborgen 66e8165715 The tooltip text for units inside a colony now displays the current mission (if enabled using the debug menu). 2022-12-27 14:52:32 +01:00
Stian Grenborgen 8cece0c7c1 Multiplies the income when AIs are selling goods in Europe. 2022-12-27 14:39:45 +01:00
Stian Grenborgen fcf6c57f89 Quickfix to avoid having all soldies being given a BuildColonyMission. 2022-12-27 14:29:03 +01:00
Stian Grenborgen 4de0391900 The AI is now able to buy units in Europe (without cheating). This was previously supported in FreeCol, but seem to have been removed in 2012. 2022-12-27 14:28:22 +01:00
Stian Grenborgen b527eac6ac Stops the AI from deliberatly transporting less than 100 goods. 2022-12-27 12:47:04 +01:00
Stian Grenborgen da6ae1ebf3 Fixes a bug that prevents the AI from exporting goods. The bug happens when the number of goods to be exported is larger than the capacity of the ship. For example, when having 300 rum in a colony and trying to transport it with a caravel. 2022-12-27 11:45:01 +01:00
Stian Grenborgen bf12558d5a Stop wasting resources exporting lumber. 2022-12-27 11:20:20 +01:00
Stian Grenborgen 58d38c9093 Adding more interesting base tile transitions. 2022-12-27 10:41:57 +01:00
translatewiki.net 9f345a57b6 Localisation updates from https://translatewiki.net. 2022-12-26 13:05:48 +01:00
Stian Grenborgen 9cda2c6032 BR#3313 is fixed by closing open file descriptors after use. 2022-12-25 11:46:27 +01:00
Stian Grenborgen efbb217825 The AI now avoids having regular colonists as defenders. This gets rid of having loads of colonists just standing outside of the colony doing nothing. 2022-12-23 14:17:49 +01:00
translatewiki.net b43f86094f Localisation updates from https://translatewiki.net. 2022-12-22 13:04:34 +01:00
translatewiki.net 5ac44c8456 Localisation updates from https://translatewiki.net. 2022-12-19 13:04:39 +01:00
translatewiki.net 63db0a3ef8 Localisation updates from https://translatewiki.net. 2022-12-15 13:04:27 +01:00
Stian Grenborgen 0fc1b6ebf6 This fixes unattended production so that it matches the original game on viceroy difficulty. 2022-12-11 14:57:35 +01:00