OpenRCT2/src/openrct2/paint/tile_element/Paint.TileElement.cpp

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/*****************************************************************************
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* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
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#include "Paint.TileElement.h"
#include "../../Game.h"
#include "../../Input.h"
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#include "../../config/Config.h"
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#include "../../drawing/Drawing.h"
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#include "../../interface/Viewport.h"
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#include "../../localisation/Localisation.h"
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#include "../../ride/RideData.h"
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#include "../../ride/TrackData.h"
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#include "../../ride/TrackPaint.h"
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#include "../../sprites.h"
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#include "../../world/Banner.h"
#include "../../world/Entrance.h"
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#include "../../world/Footpath.h"
#include "../../world/Scenery.h"
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#include "../../world/Sprite.h"
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#include "../../world/Surface.h"
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#include "../Paint.h"
#include "../Supports.h"
#include "../VirtualFloor.h"
#include "Paint.Surface.h"
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#include <algorithm>
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#ifdef __TESTPAINT__
uint16_t testPaintVerticalTunnelHeight;
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#endif
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static void blank_tiles_paint(paint_session* session, int32_t x, int32_t y);
static void sub_68B3FB(paint_session* session, int32_t x, int32_t y);
const int32_t SEGMENTS_ALL = SEGMENT_B4 | SEGMENT_B8 | SEGMENT_BC | SEGMENT_C0 | SEGMENT_C4 | SEGMENT_C8 | SEGMENT_CC
| SEGMENT_D0 | SEGMENT_D4;
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/**
*
* rct2: 0x0068B35F
*/
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void tile_element_paint_setup(paint_session* session, int32_t x, int32_t y)
{
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if (x < gMapSizeUnits && y < gMapSizeUnits && x >= 32 && y >= 32)
{
paint_util_set_segment_support_height(session, SEGMENTS_ALL, 0xFFFF, 0);
paint_util_force_set_general_support_height(session, -1, 0);
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session->Unk141E9DB = 0;
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session->WaterHeight = 0xFFFF;
sub_68B3FB(session, x, y);
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}
else if (!(session->ViewFlags & VIEWPORT_FLAG_TRANSPARENT_BACKGROUND))
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{
blank_tiles_paint(session, x, y);
}
}
/**
*
* rct2: 0x0068B2B7
*/
void sub_68B2B7(paint_session* session, const CoordsXY& mapCoords)
{
if (mapCoords.x < gMapSizeUnits && mapCoords.y < gMapSizeUnits && mapCoords.x >= 32 && mapCoords.y >= 32)
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{
paint_util_set_segment_support_height(session, SEGMENTS_ALL, 0xFFFF, 0);
paint_util_force_set_general_support_height(session, -1, 0);
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session->WaterHeight = 0xFFFF;
session->Unk141E9DB = G141E9DB_FLAG_2;
sub_68B3FB(session, mapCoords.x, mapCoords.y);
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}
else if (!(session->ViewFlags & VIEWPORT_FLAG_TRANSPARENT_BACKGROUND))
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{
blank_tiles_paint(session, mapCoords.x, mapCoords.y);
}
}
/**
*
* rct2: 0x0068B60E
*/
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static void blank_tiles_paint(paint_session* session, int32_t x, int32_t y)
{
int32_t dx = 0;
switch (session->CurrentRotation)
{
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case 0:
dx = x + y;
break;
case 1:
x += 32;
dx = y - x;
break;
case 2:
x += 32;
y += 32;
dx = -(x + y);
break;
case 3:
y += 32;
dx = x - y;
break;
}
dx /= 2;
dx -= 16;
int32_t bx = dx + 32;
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rct_drawpixelinfo* dpi = &session->DPI;
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if (bx <= dpi->y)
return;
dx -= 20;
dx -= dpi->height;
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if (dx >= dpi->y)
return;
session->SpritePosition.x = x;
session->SpritePosition.y = y;
session->InteractionType = ViewportInteractionItem::None;
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PaintAddImageAsParent(session, SPR_BLANK_TILE, 0, 0, 32, 32, -1, 16);
}
bool gShowSupportSegmentHeights = false;
/**
*
* rct2: 0x0068B3FB
*/
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static void sub_68B3FB(paint_session* session, int32_t x, int32_t y)
{
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rct_drawpixelinfo* dpi = &session->DPI;
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if ((session->ViewFlags & VIEWPORT_FLAG_CLIP_VIEW))
{
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if (x < gClipSelectionA.x || x > gClipSelectionB.x)
return;
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if (y < gClipSelectionA.y || y > gClipSelectionB.y)
return;
}
session->LeftTunnelCount = 0;
session->RightTunnelCount = 0;
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session->LeftTunnels[0] = { 0xFF, 0xFF };
session->RightTunnels[0] = { 0xFF, 0xFF };
session->VerticalTunnelHeight = 0xFF;
session->MapPosition.x = x;
session->MapPosition.y = y;
TileElement* tile_element = map_get_first_element_at(session->MapPosition);
Avoid dereferencing map_get_first_element_at nullptr on libopenrct2 (#10013) * Avoid dereferencing map_get_first_element_at nullptr on Map.cpp * Avoid dereferencing map_get_first_element_at nullptr on MapAnimation.cpp Returning true or internal control variable, based on what was seen on `map_animation_invalidate_track_onridephoto` * Avoid dereferencing map_get_first_element_at nullptr on Park.cpp * Avoid dereferencing map_get_first_element_at nullptr on Scenery.cpp * Avoid dereferencing map_get_first_element_at nullptr on Sprite.cpp * Avoid dereferencing map_get_first_element_at nullptr on TileInspector.cpp * Avoid dereferencing map_get_first_element_at nullptr on Wall.cpp * Avoid dereferencing map_get_first_element_at nullptr on Fountain.cpp * Avoid dereferencing map_get_first_element_at nullptr on Footpath.cpp * Avoid dereferencing map_get_first_element_at nullptr on Entrance.cpp * Avoid dereferencing map_get_first_element_at nullptr on Banner.cpp * Avoid dereferencing map_get_first_element_at nullptr on Vehicle.cpp * Avoid dereferencing map_get_first_element_at nullptr on TrackDesignSave.cpp * Avoid dereferencing map_get_first_element_at nullptr on TrackDesign.cpp * Avoid dereferencing map_get_first_element_at nullptr on Track.cpp * Avoid dereferencing map_get_first_element_at nullptr on Station.cpp * Avoid dereferencing map_get_first_element_at nullptr on RideRatings.cpp * Avoid dereferencing map_get_first_element_at nullptr on Ride.cpp * Avoid dereferencing map_get_first_element_at nullptr on S4Importer.cpp * Avoid dereferencing map_get_first_element_at nullptr on Staff.cpp * Avoid dereferencing map_get_first_element_at nullptr on Peep.cpp * Avoid dereferencing map_get_first_element_at nullptr on GuestPathfinding.cpp * Avoid dereferencing map_get_first_element_at nullptr on Guest.cpp * Avoid dereferencing map_get_first_element_at nullptr on VirtualFloor.cpp * Avoid dereferencing map_get_first_element_at nullptr on Paint.TileElement.cpp * Fix issues raised on review * Fix remaining review issues. * Early exit on loops if tileElement is nullptr * Fix clang-format issues
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if (tile_element == nullptr)
return;
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uint8_t rotation = session->CurrentRotation;
bool partOfVirtualFloor = false;
#ifndef __TESTPAINT__
if (gConfigGeneral.virtual_floor_style != VirtualFloorStyles::Off)
{
partOfVirtualFloor = virtual_floor_tile_is_floor(session->MapPosition);
}
#endif // __TESTPAINT__
int32_t dx = 0;
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switch (rotation)
{
case 0:
dx = x + y;
break;
case 1:
x += 32;
dx = y - x;
break;
case 2:
x += 32;
y += 32;
dx = -(x + y);
break;
case 3:
y += 32;
dx = x - y;
break;
}
dx >>= 1;
// Display little yellow arrow when building footpaths?
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if ((gMapSelectFlags & MAP_SELECT_FLAG_ENABLE_ARROW) && session->MapPosition.x == gMapSelectArrowPosition.x
&& session->MapPosition.y == gMapSelectArrowPosition.y)
{
uint8_t arrowRotation = (rotation + (gMapSelectArrowDirection & 3)) & 3;
uint32_t imageId = arrowRotation + (gMapSelectArrowDirection & 0xFC) + 0x20900C27;
int32_t arrowZ = gMapSelectArrowPosition.z;
session->SpritePosition.x = x;
session->SpritePosition.y = y;
session->InteractionType = ViewportInteractionItem::None;
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PaintAddImageAsParent(session, imageId, 0, 0, 32, 32, -1, arrowZ, 0, 0, arrowZ + 18);
}
int32_t bx = dx + 52;
if (bx <= dpi->y)
return;
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const TileElement* element = tile_element; // push tile_element
uint16_t max_height = 0;
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do
{
max_height = std::max(max_height, static_cast<uint16_t>(element->GetClearanceZ()));
} while (!(element++)->IsLastForTile());
element--;
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if (element->GetType() == TILE_ELEMENT_TYPE_SURFACE && (element->AsSurface()->GetWaterHeight() > 0))
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{
max_height = element->AsSurface()->GetWaterHeight();
}
#ifndef __TESTPAINT__
if (partOfVirtualFloor)
{
// We must pretend this tile is at least as tall as the virtual floor
max_height = std::max(max_height, virtual_floor_get_height());
}
#endif // __TESTPAINT__
dx -= max_height + 32;
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element = tile_element; // pop tile_element
dx -= dpi->height;
if (dx >= dpi->y)
return;
session->SpritePosition.x = x;
session->SpritePosition.y = y;
session->DidPassSurface = false;
int32_t previousBaseZ = 0;
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do
{
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// Only paint tile_elements below the clip height.
if ((session->ViewFlags & VIEWPORT_FLAG_CLIP_VIEW) && (tile_element->GetBaseZ() > gClipHeight * COORDS_Z_STEP))
continue;
Direction direction = tile_element->GetDirectionWithOffset(rotation);
int32_t baseZ = tile_element->GetBaseZ();
// If we are on a new baseZ level, look through elements on the
// same baseZ and store any types might be relevant to others
if (baseZ != previousBaseZ)
{
previousBaseZ = baseZ;
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session->PathElementOnSameHeight = nullptr;
session->TrackElementOnSameHeight = nullptr;
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TileElement* tile_element_sub_iterator = tile_element;
while (!(tile_element_sub_iterator++)->IsLastForTile())
{
if (tile_element_sub_iterator->GetBaseZ() != tile_element->GetBaseZ())
{
break;
}
switch (tile_element_sub_iterator->GetType())
{
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case TILE_ELEMENT_TYPE_PATH:
session->PathElementOnSameHeight = tile_element_sub_iterator;
break;
case TILE_ELEMENT_TYPE_TRACK:
session->TrackElementOnSameHeight = tile_element_sub_iterator;
break;
case TILE_ELEMENT_TYPE_CORRUPT:
// To preserve regular behaviour, make an element hidden by
// corruption also invisible to this method.
if (tile_element->IsLastForTile())
{
break;
}
tile_element_sub_iterator++;
break;
}
}
}
CoordsXY mapPosition = session->MapPosition;
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session->CurrentlyDrawnItem = tile_element;
// Setup the painting of for example: the underground, signs, rides, scenery, etc.
switch (tile_element->GetType())
{
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case TILE_ELEMENT_TYPE_SURFACE:
surface_paint(session, direction, baseZ, tile_element);
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break;
case TILE_ELEMENT_TYPE_PATH:
path_paint(session, baseZ, tile_element);
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break;
case TILE_ELEMENT_TYPE_TRACK:
track_paint(session, direction, baseZ, tile_element);
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break;
case TILE_ELEMENT_TYPE_SMALL_SCENERY:
scenery_paint(session, direction, baseZ, tile_element);
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break;
case TILE_ELEMENT_TYPE_ENTRANCE:
entrance_paint(session, direction, baseZ, tile_element);
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break;
case TILE_ELEMENT_TYPE_WALL:
fence_paint(session, direction, baseZ, tile_element);
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break;
case TILE_ELEMENT_TYPE_LARGE_SCENERY:
large_scenery_paint(session, direction, baseZ, tile_element);
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break;
case TILE_ELEMENT_TYPE_BANNER:
banner_paint(session, direction, baseZ, tile_element);
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break;
// A corrupt element inserted by OpenRCT2 itself, which skips the drawing of the next element only.
case TILE_ELEMENT_TYPE_CORRUPT:
if (tile_element->IsLastForTile())
return;
tile_element++;
break;
default:
// An undefined map element is most likely a corrupt element inserted by 8 cars' MOM feature to skip drawing of
// all elements after it.
return;
}
session->MapPosition = mapPosition;
} while (!(tile_element++)->IsLastForTile());
#ifndef __TESTPAINT__
if (gConfigGeneral.virtual_floor_style != VirtualFloorStyles::Off && partOfVirtualFloor)
{
virtual_floor_paint(session);
}
#endif // __TESTPAINT__
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if (!gShowSupportSegmentHeights)
{
return;
}
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if ((tile_element - 1)->GetType() == TILE_ELEMENT_TYPE_SURFACE)
{
return;
}
static constexpr const int32_t segmentPositions[][3] = {
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{ 0, 6, 2 },
{ 5, 4, 8 },
{ 1, 7, 3 },
};
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for (int32_t sy = 0; sy < 3; sy++)
{
for (int32_t sx = 0; sx < 3; sx++)
{
uint16_t segmentHeight = session->SupportSegments[segmentPositions[sy][sx]].height;
int32_t imageColourFlats = 0b101111 << 19 | IMAGE_TYPE_TRANSPARENT;
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if (segmentHeight == 0xFFFF)
{
segmentHeight = session->Support.height;
// white: 0b101101
imageColourFlats = 0b111011 << 19 | IMAGE_TYPE_TRANSPARENT;
}
// Only draw supports below the clipping height.
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if ((session->ViewFlags & VIEWPORT_FLAG_CLIP_VIEW) && (segmentHeight > gClipHeight))
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continue;
int32_t xOffset = sy * 10;
int32_t yOffset = -22 + sx * 10;
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paint_struct* ps = PaintAddImageAsParent(
session, 5504 | imageColourFlats, xOffset, yOffset, 10, 10, 1, segmentHeight, xOffset + 1, yOffset + 16,
segmentHeight);
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if (ps != nullptr)
{
ps->flags &= PAINT_STRUCT_FLAG_IS_MASKED;
ps->colour_image_id = COLOUR_BORDEAUX_RED;
}
}
}
}
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void paint_util_push_tunnel_left(paint_session* session, uint16_t height, uint8_t type)
{
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session->LeftTunnels[session->LeftTunnelCount] = { static_cast<uint8_t>((height / 16)), type };
if (session->LeftTunnelCount < TUNNEL_MAX_COUNT - 1)
{
session->LeftTunnels[session->LeftTunnelCount + 1] = { 0xFF, 0xFF };
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session->LeftTunnelCount++;
}
}
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void paint_util_push_tunnel_right(paint_session* session, uint16_t height, uint8_t type)
{
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session->RightTunnels[session->RightTunnelCount] = { static_cast<uint8_t>((height / 16)), type };
if (session->RightTunnelCount < TUNNEL_MAX_COUNT - 1)
{
session->RightTunnels[session->RightTunnelCount + 1] = { 0xFF, 0xFF };
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session->RightTunnelCount++;
}
}
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void paint_util_set_vertical_tunnel(paint_session* session, uint16_t height)
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{
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#ifdef __TESTPAINT__
testPaintVerticalTunnelHeight = height;
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#endif
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session->VerticalTunnelHeight = height / 16;
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}
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void paint_util_set_general_support_height(paint_session* session, int16_t height, uint8_t slope)
{
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if (session->Support.height >= height)
{
return;
}
paint_util_force_set_general_support_height(session, height, slope);
}
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void paint_util_force_set_general_support_height(paint_session* session, int16_t height, uint8_t slope)
{
session->Support.height = height;
session->Support.slope = slope;
}
const uint16_t segment_offsets[9] = { SEGMENT_B4, SEGMENT_B8, SEGMENT_BC, SEGMENT_C0, SEGMENT_C4,
SEGMENT_C8, SEGMENT_CC, SEGMENT_D0, SEGMENT_D4 };
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void paint_util_set_segment_support_height(paint_session* session, int32_t segments, uint16_t height, uint8_t slope)
{
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support_height* supportSegments = session->SupportSegments;
for (int32_t s = 0; s < 9; s++)
{
if (segments & segment_offsets[s])
{
supportSegments[s].height = height;
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if (height != 0xFFFF)
{
supportSegments[s].slope = slope;
}
}
}
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}
uint16_t paint_util_rotate_segments(uint16_t segments, uint8_t rotation)
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{
uint8_t temp = segments & 0xFF;
temp = rol8(temp, rotation * 2);
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return (segments & 0xFF00) | temp;
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}
bool PaintShouldShowHeightMarkers(const paint_session* session, const uint32_t viewportFlag)
{
auto dpi = &session->DPI;
return (session->ViewFlags & viewportFlag) && (dpi->zoom_level <= 0);
}