2020-04-17 21:36:25 +02:00
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/*****************************************************************************
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* Copyright (c) 2014-2020 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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2019-05-11 21:31:34 +02:00
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#include "GameStateSnapshots.h"
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#include "core/CircularBuffer.h"
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#include "peep/Peep.h"
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#include "world/Sprite.h"
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static constexpr size_t MaximumGameStateSnapshots = 32;
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static constexpr uint32_t InvalidTick = 0xFFFFFFFF;
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struct GameStateSnapshot_t
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{
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2019-10-21 05:20:25 +02:00
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GameStateSnapshot_t& operator=(GameStateSnapshot_t&& mv) noexcept
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2019-05-11 21:31:34 +02:00
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{
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tick = mv.tick;
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storedSprites = std::move(mv.storedSprites);
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return *this;
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}
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uint32_t tick = InvalidTick;
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uint32_t srand0 = 0;
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MemoryStream storedSprites;
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MemoryStream parkParameters;
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void SerialiseSprites(rct_sprite* sprites, const size_t numSprites, bool saving)
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{
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const bool loading = !saving;
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storedSprites.SetPosition(0);
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DataSerialiser ds(saving, storedSprites);
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std::vector<uint32_t> indexTable;
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indexTable.reserve(numSprites);
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uint32_t numSavedSprites = 0;
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if (saving)
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{
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for (size_t i = 0; i < numSprites; i++)
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{
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if (sprites[i].generic.sprite_identifier == SPRITE_IDENTIFIER_NULL)
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continue;
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2020-04-17 21:36:25 +02:00
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indexTable.push_back(static_cast<uint32_t>(i));
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2019-05-11 21:31:34 +02:00
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}
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2020-04-17 21:36:25 +02:00
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numSavedSprites = static_cast<uint32_t>(indexTable.size());
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2019-05-11 21:31:34 +02:00
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}
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ds << numSavedSprites;
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if (loading)
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{
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indexTable.resize(numSavedSprites);
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}
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for (uint32_t i = 0; i < numSavedSprites; i++)
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{
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ds << indexTable[i];
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const uint32_t spriteIdx = indexTable[i];
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rct_sprite& sprite = sprites[spriteIdx];
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ds << sprite.generic.sprite_identifier;
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switch (sprite.generic.sprite_identifier)
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{
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case SPRITE_IDENTIFIER_VEHICLE:
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2020-01-19 16:53:17 +01:00
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ds << reinterpret_cast<uint8_t(&)[sizeof(Vehicle)]>(sprite.vehicle);
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2019-05-11 21:31:34 +02:00
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break;
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case SPRITE_IDENTIFIER_PEEP:
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ds << reinterpret_cast<uint8_t(&)[sizeof(Peep)]>(sprite.peep);
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break;
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case SPRITE_IDENTIFIER_LITTER:
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2020-01-19 16:50:01 +01:00
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ds << reinterpret_cast<uint8_t(&)[sizeof(Litter)]>(sprite.litter);
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2019-05-11 21:31:34 +02:00
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break;
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case SPRITE_IDENTIFIER_MISC:
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{
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ds << sprite.generic.type;
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switch (sprite.generic.type)
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{
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case SPRITE_MISC_MONEY_EFFECT:
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2020-01-19 16:50:01 +01:00
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ds << reinterpret_cast<uint8_t(&)[sizeof(MoneyEffect)]>(sprite.money_effect);
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2019-05-11 21:31:34 +02:00
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break;
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case SPRITE_MISC_BALLOON:
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2020-01-19 16:50:01 +01:00
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ds << reinterpret_cast<uint8_t(&)[sizeof(Balloon)]>(sprite.balloon);
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2019-05-11 21:31:34 +02:00
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break;
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case SPRITE_MISC_DUCK:
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2020-01-19 16:50:01 +01:00
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ds << reinterpret_cast<uint8_t(&)[sizeof(Duck)]>(sprite.duck);
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2019-05-11 21:31:34 +02:00
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break;
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case SPRITE_MISC_JUMPING_FOUNTAIN_WATER:
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2019-07-11 21:38:30 +02:00
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ds << reinterpret_cast<uint8_t(&)[sizeof(JumpingFountain)]>(sprite.jumping_fountain);
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2019-05-11 21:31:34 +02:00
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break;
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case SPRITE_MISC_STEAM_PARTICLE:
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2020-01-19 16:50:01 +01:00
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ds << reinterpret_cast<uint8_t(&)[sizeof(SteamParticle)]>(sprite.steam_particle);
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2019-05-11 21:31:34 +02:00
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break;
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}
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}
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break;
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}
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}
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}
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};
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2020-04-19 22:34:03 +02:00
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struct GameStateSnapshots final : public IGameStateSnapshots
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2019-05-11 21:31:34 +02:00
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{
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virtual void Reset() override final
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{
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_snapshots.clear();
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}
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virtual GameStateSnapshot_t& CreateSnapshot() override final
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{
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auto snapshot = std::make_unique<GameStateSnapshot_t>();
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_snapshots.push_back(std::move(snapshot));
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return *_snapshots.back();
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}
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virtual void LinkSnapshot(GameStateSnapshot_t& snapshot, uint32_t tick, uint32_t srand0) override final
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{
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snapshot.tick = tick;
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snapshot.srand0 = srand0;
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}
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virtual void Capture(GameStateSnapshot_t& snapshot) override final
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{
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snapshot.SerialiseSprites(get_sprite(0), MAX_SPRITES, true);
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2020-04-17 21:36:25 +02:00
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// log_info("Snapshot size: %u bytes", static_cast<uint32_t>(snapshot.storedSprites.GetLength()));
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2019-05-11 21:31:34 +02:00
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}
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virtual const GameStateSnapshot_t* GetLinkedSnapshot(uint32_t tick) const override final
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{
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for (size_t i = 0; i < _snapshots.size(); i++)
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{
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if (_snapshots[i]->tick == tick)
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return _snapshots[i].get();
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}
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return nullptr;
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}
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virtual void SerialiseSnapshot(GameStateSnapshot_t& snapshot, DataSerialiser& ds) const override final
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{
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ds << snapshot.tick;
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ds << snapshot.srand0;
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ds << snapshot.storedSprites;
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ds << snapshot.parkParameters;
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}
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std::vector<rct_sprite> BuildSpriteList(GameStateSnapshot_t& snapshot) const
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{
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std::vector<rct_sprite> spriteList;
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spriteList.resize(MAX_SPRITES);
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for (auto& sprite : spriteList)
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{
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// By default they don't exist.
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sprite.generic.sprite_identifier = SPRITE_IDENTIFIER_NULL;
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}
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snapshot.SerialiseSprites(spriteList.data(), MAX_SPRITES, false);
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return spriteList;
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}
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#define COMPARE_FIELD(struc, field) \
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if (std::memcmp(&spriteBase.field, &spriteCmp.field, sizeof(struc::field)) != 0) \
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{ \
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uint64_t valA = 0; \
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uint64_t valB = 0; \
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std::memcpy(&valA, &spriteBase.field, sizeof(struc::field)); \
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std::memcpy(&valB, &spriteCmp.field, sizeof(struc::field)); \
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uintptr_t offset = reinterpret_cast<uintptr_t>(&spriteBase.field) - reinterpret_cast<uintptr_t>(&spriteBase); \
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changeData.diffs.push_back( \
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2020-04-17 21:36:25 +02:00
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GameStateSpriteChange_t::Diff_t{ static_cast<size_t>(offset), sizeof(struc::field), #struc, #field, valA, valB }); \
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2019-05-11 21:31:34 +02:00
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}
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void CompareSpriteDataCommon(
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2020-01-19 16:50:01 +01:00
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const SpriteBase& spriteBase, const SpriteBase& spriteCmp, GameStateSpriteChange_t& changeData) const
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2019-05-11 21:31:34 +02:00
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{
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2020-01-19 16:50:01 +01:00
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COMPARE_FIELD(SpriteBase, sprite_identifier);
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COMPARE_FIELD(SpriteBase, type);
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COMPARE_FIELD(SpriteBase, next_in_quadrant);
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COMPARE_FIELD(SpriteBase, next);
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COMPARE_FIELD(SpriteBase, previous);
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COMPARE_FIELD(SpriteBase, linked_list_index);
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COMPARE_FIELD(SpriteBase, sprite_index);
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COMPARE_FIELD(SpriteBase, flags);
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COMPARE_FIELD(SpriteBase, x);
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COMPARE_FIELD(SpriteBase, y);
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COMPARE_FIELD(SpriteBase, z);
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2019-05-11 21:31:34 +02:00
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/* Only relevant for rendering, does not affect game state.
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2020-01-19 16:50:01 +01:00
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COMPARE_FIELD(SpriteBase, sprite_width);
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COMPARE_FIELD(SpriteBase, sprite_height_negative);
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COMPARE_FIELD(SpriteBase, sprite_height_positive);
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COMPARE_FIELD(SpriteBase, sprite_left);
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COMPARE_FIELD(SpriteBase, sprite_top);
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COMPARE_FIELD(SpriteBase, sprite_right);
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COMPARE_FIELD(SpriteBase, sprite_bottom);
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2019-05-11 21:31:34 +02:00
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*/
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2020-01-19 16:50:01 +01:00
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COMPARE_FIELD(SpriteBase, sprite_direction);
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2019-05-11 21:31:34 +02:00
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}
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void CompareSpriteDataPeep(const Peep& spriteBase, const Peep& spriteCmp, GameStateSpriteChange_t& changeData) const
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{
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2020-02-11 23:01:14 +01:00
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COMPARE_FIELD(Peep, NextLoc.x);
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COMPARE_FIELD(Peep, NextLoc.y);
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COMPARE_FIELD(Peep, NextLoc.z);
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2019-05-11 21:31:34 +02:00
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COMPARE_FIELD(Peep, next_flags);
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COMPARE_FIELD(Peep, outside_of_park);
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COMPARE_FIELD(Peep, state);
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COMPARE_FIELD(Peep, sub_state);
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COMPARE_FIELD(Peep, sprite_type);
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COMPARE_FIELD(Peep, type);
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COMPARE_FIELD(Peep, no_of_rides);
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COMPARE_FIELD(Peep, tshirt_colour);
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COMPARE_FIELD(Peep, trousers_colour);
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COMPARE_FIELD(Peep, destination_x);
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COMPARE_FIELD(Peep, destination_y);
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COMPARE_FIELD(Peep, destination_tolerance);
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COMPARE_FIELD(Peep, var_37);
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COMPARE_FIELD(Peep, energy);
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COMPARE_FIELD(Peep, energy_target);
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COMPARE_FIELD(Peep, happiness);
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COMPARE_FIELD(Peep, happiness_target);
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COMPARE_FIELD(Peep, nausea);
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COMPARE_FIELD(Peep, nausea_target);
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COMPARE_FIELD(Peep, hunger);
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COMPARE_FIELD(Peep, thirst);
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COMPARE_FIELD(Peep, toilet);
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COMPARE_FIELD(Peep, mass);
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COMPARE_FIELD(Peep, time_to_consume);
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COMPARE_FIELD(Peep, intensity);
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COMPARE_FIELD(Peep, nausea_tolerance);
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COMPARE_FIELD(Peep, window_invalidate_flags);
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COMPARE_FIELD(Peep, paid_on_drink);
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2020-04-06 23:08:23 +02:00
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for (int i = 0; i < 16; i++)
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2019-05-11 21:31:34 +02:00
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{
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COMPARE_FIELD(Peep, ride_types_been_on[i]);
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}
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COMPARE_FIELD(Peep, item_extra_flags);
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COMPARE_FIELD(Peep, photo2_ride_ref);
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COMPARE_FIELD(Peep, photo3_ride_ref);
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COMPARE_FIELD(Peep, photo4_ride_ref);
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COMPARE_FIELD(Peep, current_ride);
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COMPARE_FIELD(Peep, current_ride_station);
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COMPARE_FIELD(Peep, current_train);
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COMPARE_FIELD(Peep, time_to_sitdown);
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COMPARE_FIELD(Peep, special_sprite);
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COMPARE_FIELD(Peep, action_sprite_type);
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COMPARE_FIELD(Peep, next_action_sprite_type);
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COMPARE_FIELD(Peep, action_sprite_image_offset);
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COMPARE_FIELD(Peep, action);
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COMPARE_FIELD(Peep, action_frame);
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2020-06-08 01:00:07 +02:00
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COMPARE_FIELD(Peep, StepProgress);
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2020-06-07 15:46:18 +02:00
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COMPARE_FIELD(Peep, GuestNextInQueue);
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2020-06-06 16:18:58 +02:00
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COMPARE_FIELD(Peep, MazeLastEdge);
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2020-06-06 15:57:14 +02:00
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COMPARE_FIELD(Peep, InteractionRideIndex);
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2020-06-06 15:54:40 +02:00
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COMPARE_FIELD(Peep, TimeInQueue);
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2019-05-11 21:31:34 +02:00
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for (int i = 0; i < 32; i++)
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{
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2020-06-06 15:52:23 +02:00
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COMPARE_FIELD(Peep, RidesBeenOn[i]);
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2019-05-11 21:31:34 +02:00
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}
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2020-06-06 15:31:19 +02:00
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COMPARE_FIELD(Peep, Id);
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2020-06-06 15:19:37 +02:00
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COMPARE_FIELD(Peep, CashInPocket);
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2020-06-06 15:17:43 +02:00
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COMPARE_FIELD(Peep, CashSpent);
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2020-06-06 15:15:10 +02:00
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COMPARE_FIELD(Peep, TimeInPark);
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2020-06-06 15:12:40 +02:00
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COMPARE_FIELD(Peep, RejoinQueueTimeout);
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2020-06-06 15:10:00 +02:00
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COMPARE_FIELD(Peep, PreviousRide);
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2020-06-06 15:07:36 +02:00
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COMPARE_FIELD(Peep, PreviousRideTimeOut);
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2019-05-11 21:31:34 +02:00
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for (int i = 0; i < PEEP_MAX_THOUGHTS; i++)
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{
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2020-06-06 15:03:58 +02:00
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COMPARE_FIELD(Peep, Thoughts[i]);
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2019-05-11 21:31:34 +02:00
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}
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2020-05-31 23:28:20 +02:00
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COMPARE_FIELD(Peep, PathCheckOptimisation);
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2020-05-31 23:02:31 +02:00
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COMPARE_FIELD(Peep, GuestHeadingToRideId);
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2020-05-31 23:00:23 +02:00
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COMPARE_FIELD(Peep, StaffOrders);
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2020-05-31 22:49:56 +02:00
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COMPARE_FIELD(Peep, Photo1RideRef);
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2020-05-31 22:45:52 +02:00
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COMPARE_FIELD(Peep, PeepFlags);
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2020-05-31 22:42:49 +02:00
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COMPARE_FIELD(Peep, PathfindGoal);
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2019-05-11 21:31:34 +02:00
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for (int i = 0; i < 4; i++)
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{
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2020-05-31 22:38:18 +02:00
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COMPARE_FIELD(Peep, PathfindHistory[i]);
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2019-05-11 21:31:34 +02:00
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}
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2020-06-04 03:45:15 +02:00
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COMPARE_FIELD(Peep, WalkingFrameNum);
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2020-05-31 22:29:44 +02:00
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COMPARE_FIELD(Peep, LitterCount);
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2020-06-04 03:41:54 +02:00
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COMPARE_FIELD(Peep, GuestTimeOnRide);
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2020-05-31 00:49:30 +02:00
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COMPARE_FIELD(Peep, DisgustingCount);
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2020-05-31 00:45:09 +02:00
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COMPARE_FIELD(Peep, PaidToEnter);
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2020-05-31 00:41:57 +02:00
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COMPARE_FIELD(Peep, PaidOnRides);
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2020-05-31 00:33:06 +02:00
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COMPARE_FIELD(Peep, PaidOnFood);
|
2020-05-31 00:31:34 +02:00
|
|
|
COMPARE_FIELD(Peep, PaidOnSouvenirs);
|
2020-05-31 14:05:10 +02:00
|
|
|
COMPARE_FIELD(Peep, AmountOfFood);
|
|
|
|
COMPARE_FIELD(Peep, AmountOfDrinks);
|
|
|
|
COMPARE_FIELD(Peep, AmountOfSouvenirs);
|
2020-05-31 00:22:28 +02:00
|
|
|
COMPARE_FIELD(Peep, VandalismSeen);
|
2020-05-31 00:20:20 +02:00
|
|
|
COMPARE_FIELD(Peep, VoucherType);
|
2020-05-31 00:15:50 +02:00
|
|
|
COMPARE_FIELD(Peep, VoucherArguments);
|
2020-05-14 04:28:16 +02:00
|
|
|
COMPARE_FIELD(Peep, SurroundingsThoughtTimeout);
|
2020-05-14 04:25:09 +02:00
|
|
|
COMPARE_FIELD(Peep, Angriness);
|
2020-05-14 04:22:08 +02:00
|
|
|
COMPARE_FIELD(Peep, TimeLost);
|
2020-05-14 04:19:41 +02:00
|
|
|
COMPARE_FIELD(Peep, DaysInQueue);
|
2020-05-14 04:16:43 +02:00
|
|
|
COMPARE_FIELD(Peep, BalloonColour);
|
2020-05-14 04:14:45 +02:00
|
|
|
COMPARE_FIELD(Peep, UmbrellaColour);
|
2020-05-14 04:11:28 +02:00
|
|
|
COMPARE_FIELD(Peep, HatColour);
|
2020-05-14 04:06:40 +02:00
|
|
|
COMPARE_FIELD(Peep, FavouriteRide);
|
2020-05-14 04:03:58 +02:00
|
|
|
COMPARE_FIELD(Peep, FavouriteRideRating);
|
2020-05-14 04:01:03 +02:00
|
|
|
COMPARE_FIELD(Peep, ItemStandardFlags);
|
2019-05-11 21:31:34 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void CompareSpriteDataVehicle(
|
2020-01-19 16:53:17 +01:00
|
|
|
const Vehicle& spriteBase, const Vehicle& spriteCmp, GameStateSpriteChange_t& changeData) const
|
2019-05-11 21:31:34 +02:00
|
|
|
{
|
2020-01-19 16:53:17 +01:00
|
|
|
COMPARE_FIELD(Vehicle, vehicle_sprite_type);
|
|
|
|
COMPARE_FIELD(Vehicle, bank_rotation);
|
|
|
|
COMPARE_FIELD(Vehicle, remaining_distance);
|
|
|
|
COMPARE_FIELD(Vehicle, velocity);
|
|
|
|
COMPARE_FIELD(Vehicle, acceleration);
|
|
|
|
COMPARE_FIELD(Vehicle, ride);
|
|
|
|
COMPARE_FIELD(Vehicle, vehicle_type);
|
|
|
|
COMPARE_FIELD(Vehicle, colours);
|
|
|
|
COMPARE_FIELD(Vehicle, track_progress);
|
|
|
|
COMPARE_FIELD(Vehicle, track_direction);
|
2020-03-01 19:45:51 +01:00
|
|
|
COMPARE_FIELD(Vehicle, TrackLocation.x);
|
|
|
|
COMPARE_FIELD(Vehicle, TrackLocation.y);
|
|
|
|
COMPARE_FIELD(Vehicle, TrackLocation.z);
|
2020-01-19 16:53:17 +01:00
|
|
|
COMPARE_FIELD(Vehicle, next_vehicle_on_train);
|
|
|
|
COMPARE_FIELD(Vehicle, prev_vehicle_on_ride);
|
|
|
|
COMPARE_FIELD(Vehicle, next_vehicle_on_ride);
|
|
|
|
COMPARE_FIELD(Vehicle, var_44);
|
|
|
|
COMPARE_FIELD(Vehicle, mass);
|
|
|
|
COMPARE_FIELD(Vehicle, update_flags);
|
2020-05-30 23:02:54 +02:00
|
|
|
COMPARE_FIELD(Vehicle, SwingSprite);
|
2020-01-19 16:53:17 +01:00
|
|
|
COMPARE_FIELD(Vehicle, current_station);
|
2020-05-30 23:02:54 +02:00
|
|
|
COMPARE_FIELD(Vehicle, SwingPosition);
|
|
|
|
COMPARE_FIELD(Vehicle, SwingSpeed);
|
2020-01-19 16:53:17 +01:00
|
|
|
COMPARE_FIELD(Vehicle, status);
|
|
|
|
COMPARE_FIELD(Vehicle, sub_state);
|
2019-05-11 21:31:34 +02:00
|
|
|
for (int i = 0; i < 32; i++)
|
|
|
|
{
|
2020-01-19 16:53:17 +01:00
|
|
|
COMPARE_FIELD(Vehicle, peep[i]);
|
2019-05-11 21:31:34 +02:00
|
|
|
}
|
|
|
|
for (int i = 0; i < 32; i++)
|
|
|
|
{
|
2020-01-19 16:53:17 +01:00
|
|
|
COMPARE_FIELD(Vehicle, peep_tshirt_colours[i]);
|
2019-05-11 21:31:34 +02:00
|
|
|
}
|
2020-01-19 16:53:17 +01:00
|
|
|
COMPARE_FIELD(Vehicle, num_seats);
|
|
|
|
COMPARE_FIELD(Vehicle, num_peeps);
|
|
|
|
COMPARE_FIELD(Vehicle, next_free_seat);
|
|
|
|
COMPARE_FIELD(Vehicle, restraints_position);
|
|
|
|
COMPARE_FIELD(Vehicle, spin_speed);
|
|
|
|
COMPARE_FIELD(Vehicle, sound2_flags);
|
|
|
|
COMPARE_FIELD(Vehicle, spin_sprite);
|
|
|
|
COMPARE_FIELD(Vehicle, sound1_id);
|
|
|
|
COMPARE_FIELD(Vehicle, sound1_volume);
|
|
|
|
COMPARE_FIELD(Vehicle, sound2_id);
|
|
|
|
COMPARE_FIELD(Vehicle, sound2_volume);
|
|
|
|
COMPARE_FIELD(Vehicle, sound_vector_factor);
|
|
|
|
COMPARE_FIELD(Vehicle, cable_lift_target);
|
|
|
|
COMPARE_FIELD(Vehicle, speed);
|
|
|
|
COMPARE_FIELD(Vehicle, powered_acceleration);
|
|
|
|
COMPARE_FIELD(Vehicle, var_C4);
|
|
|
|
COMPARE_FIELD(Vehicle, animation_frame);
|
2019-05-11 21:31:34 +02:00
|
|
|
for (int i = 0; i < 2; i++)
|
|
|
|
{
|
2020-01-19 16:53:17 +01:00
|
|
|
COMPARE_FIELD(Vehicle, pad_C6[i]);
|
2019-05-11 21:31:34 +02:00
|
|
|
}
|
2020-01-19 16:53:17 +01:00
|
|
|
COMPARE_FIELD(Vehicle, var_C8);
|
|
|
|
COMPARE_FIELD(Vehicle, var_CA);
|
|
|
|
COMPARE_FIELD(Vehicle, scream_sound_id);
|
|
|
|
COMPARE_FIELD(Vehicle, TrackSubposition);
|
|
|
|
COMPARE_FIELD(Vehicle, num_laps);
|
|
|
|
COMPARE_FIELD(Vehicle, brake_speed);
|
|
|
|
COMPARE_FIELD(Vehicle, lost_time_out);
|
|
|
|
COMPARE_FIELD(Vehicle, vertical_drop_countdown);
|
|
|
|
COMPARE_FIELD(Vehicle, var_D3);
|
|
|
|
COMPARE_FIELD(Vehicle, mini_golf_current_animation);
|
|
|
|
COMPARE_FIELD(Vehicle, mini_golf_flags);
|
|
|
|
COMPARE_FIELD(Vehicle, ride_subtype);
|
|
|
|
COMPARE_FIELD(Vehicle, colours_extended);
|
|
|
|
COMPARE_FIELD(Vehicle, seat_rotation);
|
|
|
|
COMPARE_FIELD(Vehicle, target_seat_rotation);
|
2020-04-06 23:08:23 +02:00
|
|
|
COMPARE_FIELD(Vehicle, BoatLocation.x);
|
|
|
|
COMPARE_FIELD(Vehicle, BoatLocation.y);
|
2019-05-11 21:31:34 +02:00
|
|
|
}
|
|
|
|
|
2020-01-19 18:19:45 +01:00
|
|
|
void CompareSpriteDataLitter(const Litter& spriteBase, const Litter& spriteCmp, GameStateSpriteChange_t& changeData) const
|
2019-05-11 21:31:34 +02:00
|
|
|
{
|
2020-01-19 16:50:01 +01:00
|
|
|
COMPARE_FIELD(Litter, creationTick);
|
2019-05-11 21:31:34 +02:00
|
|
|
}
|
|
|
|
|
2020-04-06 23:32:41 +02:00
|
|
|
void CompareSpriteDataMoneyEffect(
|
|
|
|
const MoneyEffect& spriteBase, const MoneyEffect& spriteCmp, GameStateSpriteChange_t& changeData) const
|
|
|
|
{
|
2020-05-16 22:04:31 +02:00
|
|
|
COMPARE_FIELD(MoneyEffect, MoveDelay);
|
|
|
|
COMPARE_FIELD(MoneyEffect, NumMovements);
|
|
|
|
COMPARE_FIELD(MoneyEffect, Vertical);
|
|
|
|
COMPARE_FIELD(MoneyEffect, Value);
|
|
|
|
COMPARE_FIELD(MoneyEffect, OffsetX);
|
|
|
|
COMPARE_FIELD(MoneyEffect, Wiggle);
|
2020-04-06 23:32:41 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void CompareSpriteDataSteamParticle(
|
|
|
|
const SteamParticle& spriteBase, const SteamParticle& spriteCmp, GameStateSpriteChange_t& changeData) const
|
|
|
|
{
|
|
|
|
COMPARE_FIELD(SteamParticle, time_to_move);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CompareSpriteDataVehicleCrashParticle(
|
|
|
|
const VehicleCrashParticle& spriteBase, const VehicleCrashParticle& spriteCmp,
|
|
|
|
GameStateSpriteChange_t& changeData) const
|
|
|
|
{
|
|
|
|
COMPARE_FIELD(VehicleCrashParticle, time_to_live);
|
|
|
|
for (int i = 0; i < 2; i++)
|
|
|
|
{
|
|
|
|
COMPARE_FIELD(VehicleCrashParticle, colour[i]);
|
|
|
|
}
|
|
|
|
COMPARE_FIELD(VehicleCrashParticle, crashed_sprite_base);
|
|
|
|
COMPARE_FIELD(VehicleCrashParticle, velocity_x);
|
|
|
|
COMPARE_FIELD(VehicleCrashParticle, velocity_y);
|
|
|
|
COMPARE_FIELD(VehicleCrashParticle, velocity_z);
|
|
|
|
COMPARE_FIELD(VehicleCrashParticle, acceleration_x);
|
|
|
|
COMPARE_FIELD(VehicleCrashParticle, acceleration_y);
|
|
|
|
COMPARE_FIELD(VehicleCrashParticle, acceleration_z);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CompareSpriteDataDuck(const Duck& spriteBase, const Duck& spriteCmp, GameStateSpriteChange_t& changeData) const
|
|
|
|
{
|
|
|
|
COMPARE_FIELD(Duck, target_x);
|
|
|
|
COMPARE_FIELD(Duck, target_y);
|
|
|
|
COMPARE_FIELD(Duck, state);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CompareSpriteDataBalloon(
|
|
|
|
const Balloon& spriteBase, const Balloon& spriteCmp, GameStateSpriteChange_t& changeData) const
|
|
|
|
{
|
|
|
|
COMPARE_FIELD(Balloon, popped);
|
|
|
|
COMPARE_FIELD(Balloon, time_to_move);
|
|
|
|
COMPARE_FIELD(Balloon, colour);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CompareSpriteDataJumpingFountain(
|
|
|
|
const JumpingFountain& spriteBase, const JumpingFountain& spriteCmp, GameStateSpriteChange_t& changeData) const
|
|
|
|
{
|
|
|
|
COMPARE_FIELD(JumpingFountain, NumTicksAlive);
|
|
|
|
COMPARE_FIELD(JumpingFountain, FountainFlags);
|
|
|
|
COMPARE_FIELD(JumpingFountain, TargetX);
|
|
|
|
COMPARE_FIELD(JumpingFountain, TargetY);
|
|
|
|
COMPARE_FIELD(JumpingFountain, Iteration);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CompareSpriteDataGeneric(
|
|
|
|
const SpriteGeneric& spriteBase, const SpriteGeneric& spriteCmp, GameStateSpriteChange_t& changeData) const
|
|
|
|
{
|
|
|
|
COMPARE_FIELD(SpriteGeneric, frame);
|
|
|
|
}
|
|
|
|
|
2019-05-11 21:31:34 +02:00
|
|
|
void CompareSpriteData(const rct_sprite& spriteBase, const rct_sprite& spriteCmp, GameStateSpriteChange_t& changeData) const
|
|
|
|
{
|
|
|
|
CompareSpriteDataCommon(spriteBase.generic, spriteCmp.generic, changeData);
|
|
|
|
if (spriteBase.generic.sprite_identifier == spriteCmp.generic.sprite_identifier)
|
|
|
|
{
|
|
|
|
switch (spriteBase.generic.sprite_identifier)
|
|
|
|
{
|
|
|
|
case SPRITE_IDENTIFIER_PEEP:
|
|
|
|
CompareSpriteDataPeep(spriteBase.peep, spriteCmp.peep, changeData);
|
|
|
|
break;
|
|
|
|
case SPRITE_IDENTIFIER_VEHICLE:
|
|
|
|
CompareSpriteDataVehicle(spriteBase.vehicle, spriteCmp.vehicle, changeData);
|
|
|
|
break;
|
|
|
|
case SPRITE_IDENTIFIER_LITTER:
|
|
|
|
CompareSpriteDataLitter(spriteBase.litter, spriteCmp.litter, changeData);
|
|
|
|
break;
|
2020-04-06 23:32:41 +02:00
|
|
|
case SPRITE_IDENTIFIER_MISC:
|
|
|
|
// This is not expected to happen, as misc sprites do not constitute sprite checksum
|
|
|
|
CompareSpriteDataGeneric(spriteBase.generic, spriteCmp.generic, changeData);
|
|
|
|
switch (spriteBase.generic.type)
|
|
|
|
{
|
|
|
|
case SPRITE_MISC_STEAM_PARTICLE:
|
|
|
|
CompareSpriteDataSteamParticle(spriteBase.steam_particle, spriteCmp.steam_particle, changeData);
|
|
|
|
break;
|
|
|
|
case SPRITE_MISC_MONEY_EFFECT:
|
|
|
|
CompareSpriteDataMoneyEffect(spriteBase.money_effect, spriteCmp.money_effect, changeData);
|
|
|
|
break;
|
|
|
|
case SPRITE_MISC_CRASHED_VEHICLE_PARTICLE:
|
|
|
|
CompareSpriteDataVehicleCrashParticle(
|
|
|
|
spriteBase.crashed_vehicle_particle, spriteCmp.crashed_vehicle_particle, changeData);
|
|
|
|
break;
|
|
|
|
case SPRITE_MISC_EXPLOSION_CLOUD:
|
|
|
|
case SPRITE_MISC_CRASH_SPLASH:
|
|
|
|
case SPRITE_MISC_EXPLOSION_FLARE:
|
|
|
|
// SpriteGeneric
|
|
|
|
break;
|
|
|
|
case SPRITE_MISC_JUMPING_FOUNTAIN_WATER:
|
|
|
|
case SPRITE_MISC_JUMPING_FOUNTAIN_SNOW:
|
|
|
|
CompareSpriteDataJumpingFountain(
|
|
|
|
spriteBase.jumping_fountain, spriteCmp.jumping_fountain, changeData);
|
|
|
|
break;
|
|
|
|
case SPRITE_MISC_BALLOON:
|
|
|
|
CompareSpriteDataBalloon(spriteBase.balloon, spriteCmp.balloon, changeData);
|
|
|
|
break;
|
|
|
|
case SPRITE_MISC_DUCK:
|
|
|
|
CompareSpriteDataDuck(spriteBase.duck, spriteCmp.duck, changeData);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
break;
|
2019-05-11 21:31:34 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual GameStateCompareData_t Compare(const GameStateSnapshot_t& base, const GameStateSnapshot_t& cmp) const override final
|
|
|
|
{
|
|
|
|
GameStateCompareData_t res;
|
|
|
|
res.tick = base.tick;
|
|
|
|
res.srand0Left = base.srand0;
|
|
|
|
res.srand0Right = cmp.srand0;
|
|
|
|
|
|
|
|
std::vector<rct_sprite> spritesBase = BuildSpriteList(const_cast<GameStateSnapshot_t&>(base));
|
|
|
|
std::vector<rct_sprite> spritesCmp = BuildSpriteList(const_cast<GameStateSnapshot_t&>(cmp));
|
|
|
|
|
2020-04-17 21:36:25 +02:00
|
|
|
for (uint32_t i = 0; i < static_cast<uint32_t>(spritesBase.size()); i++)
|
2019-05-11 21:31:34 +02:00
|
|
|
{
|
|
|
|
GameStateSpriteChange_t changeData;
|
|
|
|
changeData.spriteIndex = i;
|
|
|
|
|
|
|
|
const rct_sprite& spriteBase = spritesBase[i];
|
|
|
|
const rct_sprite& spriteCmp = spritesCmp[i];
|
|
|
|
|
|
|
|
changeData.spriteIdentifier = spriteBase.generic.sprite_identifier;
|
|
|
|
changeData.miscIdentifier = spriteBase.generic.type;
|
|
|
|
|
|
|
|
if (spriteBase.generic.sprite_identifier == SPRITE_IDENTIFIER_NULL
|
|
|
|
&& spriteCmp.generic.sprite_identifier != SPRITE_IDENTIFIER_NULL)
|
|
|
|
{
|
|
|
|
// Sprite was added.
|
|
|
|
changeData.changeType = GameStateSpriteChange_t::ADDED;
|
|
|
|
changeData.spriteIdentifier = spriteCmp.generic.sprite_identifier;
|
|
|
|
}
|
|
|
|
else if (
|
|
|
|
spriteBase.generic.sprite_identifier != SPRITE_IDENTIFIER_NULL
|
|
|
|
&& spriteCmp.generic.sprite_identifier == SPRITE_IDENTIFIER_NULL)
|
|
|
|
{
|
|
|
|
// Sprite was removed.
|
|
|
|
changeData.changeType = GameStateSpriteChange_t::REMOVED;
|
|
|
|
changeData.spriteIdentifier = spriteBase.generic.sprite_identifier;
|
|
|
|
}
|
|
|
|
else if (
|
|
|
|
spriteBase.generic.sprite_identifier == SPRITE_IDENTIFIER_NULL
|
|
|
|
&& spriteCmp.generic.sprite_identifier == SPRITE_IDENTIFIER_NULL)
|
|
|
|
{
|
|
|
|
// Do nothing.
|
|
|
|
changeData.changeType = GameStateSpriteChange_t::EQUAL;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
CompareSpriteData(spriteBase, spriteCmp, changeData);
|
|
|
|
if (changeData.diffs.size() == 0)
|
|
|
|
{
|
|
|
|
changeData.changeType = GameStateSpriteChange_t::EQUAL;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
changeData.changeType = GameStateSpriteChange_t::MODIFIED;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
res.spriteChanges.push_back(changeData);
|
|
|
|
}
|
|
|
|
|
|
|
|
return res;
|
|
|
|
}
|
|
|
|
|
|
|
|
static const char* GetSpriteIdentifierName(uint32_t spriteIdentifier, uint8_t miscIdentifier)
|
|
|
|
{
|
|
|
|
switch (spriteIdentifier)
|
|
|
|
{
|
|
|
|
case SPRITE_IDENTIFIER_NULL:
|
|
|
|
return "Null";
|
|
|
|
case SPRITE_IDENTIFIER_PEEP:
|
|
|
|
return "Peep";
|
|
|
|
case SPRITE_IDENTIFIER_VEHICLE:
|
|
|
|
return "Vehicle";
|
|
|
|
case SPRITE_IDENTIFIER_LITTER:
|
|
|
|
return "Litter";
|
|
|
|
case SPRITE_IDENTIFIER_MISC:
|
|
|
|
switch (miscIdentifier)
|
|
|
|
{
|
|
|
|
case SPRITE_MISC_STEAM_PARTICLE:
|
|
|
|
return "Misc: Steam Particle";
|
|
|
|
case SPRITE_MISC_MONEY_EFFECT:
|
|
|
|
return "Misc: Money effect";
|
|
|
|
case SPRITE_MISC_CRASHED_VEHICLE_PARTICLE:
|
|
|
|
return "Misc: Crash Vehicle Particle";
|
|
|
|
case SPRITE_MISC_EXPLOSION_CLOUD:
|
|
|
|
return "Misc: Explosion Cloud";
|
|
|
|
case SPRITE_MISC_CRASH_SPLASH:
|
|
|
|
return "Misc: Crash Splash";
|
|
|
|
case SPRITE_MISC_EXPLOSION_FLARE:
|
|
|
|
return "Misc: Explosion Flare";
|
|
|
|
case SPRITE_MISC_JUMPING_FOUNTAIN_WATER:
|
|
|
|
return "Misc: Jumping fountain water";
|
|
|
|
case SPRITE_MISC_BALLOON:
|
|
|
|
return "Misc: Balloon";
|
|
|
|
case SPRITE_MISC_DUCK:
|
|
|
|
return "Misc: Duck";
|
|
|
|
case SPRITE_MISC_JUMPING_FOUNTAIN_SNOW:
|
|
|
|
return "Misc: Jumping fountain snow";
|
|
|
|
}
|
|
|
|
return "Misc";
|
|
|
|
}
|
|
|
|
return "Unknown";
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual bool LogCompareDataToFile(const std::string& fileName, const GameStateCompareData_t& cmpData) const override
|
|
|
|
{
|
|
|
|
std::string outputBuffer;
|
|
|
|
char tempBuffer[1024] = {};
|
|
|
|
|
|
|
|
snprintf(tempBuffer, sizeof(tempBuffer), "tick: %08X\n", cmpData.tick);
|
|
|
|
outputBuffer += tempBuffer;
|
|
|
|
|
|
|
|
snprintf(
|
|
|
|
tempBuffer, sizeof(tempBuffer), "srand0 left = %08X, srand0 right = %08X\n", cmpData.srand0Left,
|
|
|
|
cmpData.srand0Right);
|
|
|
|
outputBuffer += tempBuffer;
|
|
|
|
|
|
|
|
for (auto& change : cmpData.spriteChanges)
|
|
|
|
{
|
|
|
|
if (change.changeType == GameStateSpriteChange_t::EQUAL)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
const char* typeName = GetSpriteIdentifierName(change.spriteIdentifier, change.miscIdentifier);
|
|
|
|
|
|
|
|
if (change.changeType == GameStateSpriteChange_t::ADDED)
|
|
|
|
{
|
|
|
|
snprintf(tempBuffer, sizeof(tempBuffer), "Sprite added (%s), index: %u\n", typeName, change.spriteIndex);
|
|
|
|
outputBuffer += tempBuffer;
|
|
|
|
}
|
|
|
|
else if (change.changeType == GameStateSpriteChange_t::REMOVED)
|
|
|
|
{
|
|
|
|
snprintf(tempBuffer, sizeof(tempBuffer), "Sprite removed (%s), index: %u\n", typeName, change.spriteIndex);
|
|
|
|
outputBuffer += tempBuffer;
|
|
|
|
}
|
|
|
|
else if (change.changeType == GameStateSpriteChange_t::MODIFIED)
|
|
|
|
{
|
|
|
|
snprintf(
|
|
|
|
tempBuffer, sizeof(tempBuffer), "Sprite modifications (%s), index: %u\n", typeName, change.spriteIndex);
|
|
|
|
outputBuffer += tempBuffer;
|
|
|
|
for (auto& diff : change.diffs)
|
|
|
|
{
|
|
|
|
snprintf(
|
|
|
|
tempBuffer, sizeof(tempBuffer),
|
|
|
|
" %s::%s, len = %u, offset = %u, left = 0x%.16llX, right = 0x%.16llX\n", diff.structname,
|
2020-04-17 21:36:25 +02:00
|
|
|
diff.fieldname, static_cast<uint32_t>(diff.length), static_cast<uint32_t>(diff.offset),
|
|
|
|
static_cast<unsigned long long>(diff.valueA), static_cast<unsigned long long>(diff.valueB));
|
2019-05-11 21:31:34 +02:00
|
|
|
outputBuffer += tempBuffer;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
FILE* fp = fopen(fileName.c_str(), "wt");
|
|
|
|
if (!fp)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
fputs(outputBuffer.c_str(), fp);
|
|
|
|
fclose(fp);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
CircularBuffer<std::unique_ptr<GameStateSnapshot_t>, MaximumGameStateSnapshots> _snapshots;
|
|
|
|
};
|
|
|
|
|
|
|
|
std::unique_ptr<IGameStateSnapshots> CreateGameStateSnapshots()
|
|
|
|
{
|
|
|
|
return std::make_unique<GameStateSnapshots>();
|
|
|
|
}
|