Commit Graph

442 Commits

Author SHA1 Message Date
Aaron van Geffen 44849860ab Update changelog [ci skip] 2018-06-01 21:07:05 +02:00
Hielke Morsink 20fb4501d0 Fix #7505: Crash when building path off map edge (#7587)
Validate map location before looping over the tile elements.
2018-06-01 11:30:41 +02:00
Hielke Morsink 2fed57d792
Check for ghost flag when removing track blocks (#7596) 2018-05-31 22:36:45 +02:00
Hielke Morsink c5d5e639eb Update changelog and network version. 2018-05-30 14:00:32 +02:00
Hielke Morsink 9396da9b71 Fix #7571 Track design ghost generates money
The problem was that when placing a ride ghost, some clearance checks are performed to see if nothing stands in the way, and if it does, it tries to raise the ride to a height where it's possible to place. When this happens, it removes all ghost track pieces that have already been placed, and tries at the next height. With clearance checks disabled, this check was still performed, while it should ignore clearance altogether.
2018-05-30 13:59:52 +02:00
Aaron van Geffen 2127a0170e
Merge pull request #7567 from IntelOrca/performance/park-loading
Improve performance of park loading
2018-05-30 11:51:16 +02:00
Aaron van Geffen 859bd4ad7a Update changelog [ci skip] 2018-05-30 10:11:31 +02:00
Ted John 281d917fb4 Update changelog 2018-05-29 18:39:58 +01:00
Park Joon-Kyu 30fa405eb3 Make Twitch integration API URL configurable. (#7555) 2018-05-28 22:01:37 +02:00
Aaron van Geffen 248585281c Fix #6221: Make invention list resizeable. 2018-05-27 00:37:45 +02:00
Hielke Morsink 59c7b097ee Add Ctrl + Click to select tile elements
Co-authored-by: wolfreak99 <jbminor1991@gmail.com>
2018-05-25 00:46:20 +02:00
Hielke Morsink 4b25a71924 #5832 Resize tile inspector automatically when selecting a tile element 2018-05-25 00:46:19 +02:00
Michael Steenbeek f7a053b5eb
Update changelog for #6938 [ci skip] 2018-05-24 10:48:49 +02:00
jensj12 d43d6b94bb Add changelog entry 2018-05-23 16:33:37 +02:00
Ted John 46300f216f Fix #7544: Freeze when starting headless server with no arguments
Fixes #7313: Loading an invalid path with openrct2 produces results different than expected

Do not load title sequences in headless mode and prevent use of null audio mixer when ride music is stopped.
2018-05-20 02:21:44 +01:00
Hielke Morsink 72b66c6c9d
Merge pull request #7483 from oli414/new-new-offroad-staff
Fix #7418: Staff walk off paths with a connection but no adjacent path
2018-05-19 19:55:24 +02:00
oli414 8c5b56dda1 Fix #7418: Staff walk off paths with a connection but no adjacent path 2018-05-19 15:46:08 +02:00
deurklink 996ca5a880 Fix #7528: Tab changing in park pricing window happens on mousedown instead of mouseup (#7542) 2018-05-19 14:57:05 +02:00
wolfreak99 8c9b56d0f2 Keep "Save track design" dropdown open (#7531) 2018-05-19 14:13:08 +02:00
blackhand1001 c14056fd2a Fix guest/staff speed when they enter a ride from a sloped path 2018-05-15 16:56:33 +02:00
Hielke Morsink c875f46847
Add missing issue number and full stop 2018-05-15 16:39:14 +02:00
Aaron van Geffen 19442eb6c2
Merge pull request #7510 from Broxzier/feature/horizontal-clipping
Horizontal Clipping
2018-05-15 14:55:05 +02:00
William Fu aece198560 Fix #7341: Staff may auto-spawn on guests walking outside of paths
Staff placement code has been modified to only count guests who are on path tiles.
If all guests in the park are off paths, then the park entrance is used as a fallback.
2018-05-15 12:19:07 +02:00
Hielke Morsink 10abb61e7c Add changelog entry 2018-05-12 14:29:45 +02:00
Tomas Dittmann cb162edcfe Fix #7331: Invention list crashes upon removing previously-enabled ride/stall entries 2018-05-11 13:28:56 +02:00
Michael Steenbeek 83b76b37b0 Bump network version, update changelog 2018-05-11 11:18:52 +02:00
Olivier Wervers e6ef627fe2 Fix graphs skipping values of 0 2018-05-08 09:20:13 +02:00
deurklink 0d332cdf68 Implement #7459: Allow opening and closing of parks that use no mone 2018-05-07 19:48:47 +02:00
martip23 eaae453352 Updated changelog 2018-05-07 01:06:37 +02:00
Hielke Morsink c1a4f410c1 Add changelog entry 2018-05-03 23:10:16 +02:00
ZehMatt 64821564ab [ci-skip] Update changelog.txt 2018-04-28 02:38:07 +02:00
Michael Steenbeek 2d92ecf10b Fix #7436: Only the first 32 vehicles of a train can be painted 2018-04-26 10:33:54 +02:00
Hielke Morsink 99d8c83807 Fix #7402 Properly check for entrance location before disconnecting paths 2018-04-17 20:43:49 +02:00
Albert Morgese a3b04a67b2 Implement #1675: Auto-rotate shops to face footpaths 2018-04-16 20:02:46 +02:00
Gymnasiast 5d85ea1410 Add some missing issues to changelog [ci skip] 2018-04-13 21:22:33 +02:00
woj1993 4b372120f1 Fix #6141: CSS50.dat is never loaded (#7357) 2018-04-13 11:29:31 +01:00
Gymnasiast 4c676e6000 Fix #6134: Scenarios incorrectly categorised when using Polish version of RCT2 2018-04-13 09:07:01 +02:00
Michael Steenbeek b0413231b3
Update changelog for #2611 [ci skip] 2018-04-09 09:33:11 +02:00
NathanZabriskie cc256997ef Opening the mini-map reverts the size of the land tool to 1x1, regardless of what was selected before. #7382 (#7387)
* Opening the mini-map reverts the size of the land tool to 1x1, regardless of what was selected before. #7382
* Updated changelog and contributors
2018-04-08 19:34:36 +02:00
Hielke Morsink a2fe309be0
Merge pull request #7355 from Broxzier/fix/virtual-floor-zero-height
Fix #7303 Visual glitch with virtual floor near map edges
2018-03-28 12:48:39 +02:00
Hielke Morsink 8c23f16502
Merge pull request #7354 from Broxzier/fix/clip-height-assumes-order
Fix clipheight assuming tile order
2018-03-28 12:48:03 +02:00
Hielke Morsink 8adfd9a87c Fix #7303 Visual glitch with virtual floor near map edges 2018-03-27 23:09:41 +02:00
Hielke Morsink 9f7d4f1bc4 Fix clipheight assuming tile order
Instead of breaking the loop when running into an element that's above the clip height, only skip it - the next element may still be below the clip height.
The check for the first tile could be removed entirely. The screen gets cleared every frame when the clip height flag is set already.
2018-03-27 22:17:58 +02:00
Michael Steenbeek 515bc5aedd
Add some missing entries to changelog [ci skip] 2018-03-27 14:08:53 +02:00
Hielke Morsink d7c198388e Fix #7327: Draw transparent images see-through too
This removes the check for transparent images before applying the hardcoded colours. It sets the transparency flag anyway.
2018-03-26 10:28:10 +02:00
Gymnasiast ca17f03ff2 Add large half loops to the Vertical Drop Roller Coaster 2018-03-25 16:32:06 +02:00
Hielke Morsink 45a92a7356 Fix #5210 Unable to open system dialog for saving
The reason the file dialog failed to open (on Windows at least) is that the dialog would be used to save a file, yet a folder was provided as the default path. This commit attempts to append a logical filename to the path, including an extension.
2018-03-24 13:25:40 +01:00
Ted John a913fd2d4a
Merge pull request #7266 from IntelOrca/feature/interactive-stdinout
Make stdin / stdout a game console
2018-03-23 22:19:08 +00:00
xp4xbox 674e094b3a Add shortcut definition for 'View Path Issues' and 'Cutaway View' 2018-03-23 10:37:13 +01:00
Ted John aba142f99c Update changelog 2018-03-22 20:16:58 +00:00
thyeggman ccb1b330a5 Option for early scenario completion (#7187) 2018-03-20 12:58:59 +01:00
Hielke Morsink 2d1d60294c Improved raising land near edge map
Rather than showing the user an 'off edge map!' error, this simply makes the affected area smaller.
2018-03-19 14:08:37 +01:00
Aaron van Geffen df6a86d9bf Leverage more historical data in Finances window.
This adds a horizontal scrollbar to the summary page.
2018-03-18 22:41:34 +01:00
Michał Janiszewski 6cdcda2c65 Start v0.1.3 2018-03-18 22:06:31 +01:00
Michał Janiszewski 0e7c0f76d5 Release 0.1.2
- Feature: [#2893] Object selection filters for items from RCT1, Added Attractions and Loopy Landscapes.
- Feature: [#3505] Allow up to 1024 items per scenery tab.
- Feature: [#3510] Auto-append extension if none is specified.
- Feature: [#3994] Show bottom toolbar with map tooltip (theme option).
- Feature: [#4184] Add command and cheat to alter the date.
- Feature: [#4906] Add follow sprite command to title sequences.
- Feature: [#4984] Add option to highlight path issues: full bins, vandalism & vomit.
- Feature: [#5826] Add the show_limits command to show map data counts and limits.
- Feature: [#6078] Game now converts mp.dat to SC21.SC4 (Mega Park) automatically.
- Feature: [#6125] Path can now be placed in park entrances.
- Feature: [#6181] Map generator now allows adjusting random terrain and tree placement in Simplex Noise tab.
- Feature: [#6235] Add drawing debug option for showing visuals when and where blocks of the screen are painted.
- Feature: [#6290] Arabic translation (experimental).
- Feature: [#6292] Allow building queue lines in the Scenario Editor.
- Feature: [#6295] TrueType fonts are now rendered with light font hinting by default.
- Feature: [#6307] Arrows are now shown when placing park entrances.
- Feature: [#6313] Add keyboard shortcut for toggle gridlines.
- Feature: [#6324] Add command to deselect unused objects from the object selection.
- Feature: [#6325] Allow using g1.dat from RCT Classic.
- Feature: [#6329] Render level crossings when the Miniature Railway crossed a path.
- Feature: [#6338] Virtual floor to help positioning objects vertically.
- Feature: [#6353] Show custom RCT1 scenarios in New Scenario window.
- Feature: [#6411] Add command to remove the park fence.
- Feature: [#6414] Raise maximum launch speed of the Corkscrew RC back to 96 km/h (for RCT1 parity).
- Feature: [#6433] Turn 'unlock all prices' into a regular (non-cheat, persistent) option.
- Feature: [#6516] Ability to search by filename in the object selection window.
- Feature: [#6530] Land rights tool no longer blocks when a tile is not for purchase.
- Feature: [#6568] Add smooth nearest neighbour scaling.
- Feature: [#6651, #6658] Integrate Discord Rich Presence.
- Feature: [#6709] The New Ride window now shows available vehicles for a ride type.
- Feature: [#6731] Object indexing progress is now reported via command line output.
- Feature: [#6779] On-ride photo segment for Splash Boats.
- Feature: [#6838] Ability to auto-pause server when no clients are connected.
- Feature: [#7031] Better support for displaced ride entrances and exits.
- Feature: Add search box to track design window.
- Feature: Allow using object files from RCT Classic.
- Feature: Title sequences now testable in-game.
- Feature: Vehicles with matching capabilities are now always switchable.
- Feature: Add search box to track design window.
- Feature: Add load scenario command to title sequences.
- Fix: [#816] In the map window, there are more peeps flickering than there are selected (original bug).
- Fix: [#996, #2589, #2875] Viewport scrolling no longer shakes or gets stuck.
- Fix: [#1185] Close button colour of prompt windows does not match.
- Fix: [#1833, #4937, #6138] 'Too low!' warning when building rides and shops on the lowest land level (original bug).
- Fix: [#2254] Edge scrolling horizontally now has the same speed as vertical edge scrolling.
- Fix: [#2607] Rain rendered incorrectly in additional viewport.
- Fix: [#3171] Guests entering from the corner of the tile in Amity Airfield (original bug).
- Fix: [#3330] Current number of passengers overflows when over 255 (original bug).
- Fix: [#4760] Asia - Great Wall of China and South America - Rio Carnival have incorrect guest entry points (original bug).
- Fix: [#4953, #6277] Unable to advertise to master servers over IPv6.
- Fix: [#4991] Inverted helices can be built on the Lay Down RC, but are not drawn.
- Fix: [#5190] Cannot build Wild Mouse - Flying Dutchman Gold Mine.
- Fix: [#5224] Multiplayer window is not closed when server shuts down.
- Fix: [#5228] Top toolbar disappears when opening SC4 file.
- Fix: [#5261] Deleting a banner sign after copy/pasting it will crash the game.
- Fix: [#5398] Attempting to place Mini Maze.TD4 results in weird behaviour and crashes.
- Fix: [#5417] Hacked Crooked House tracked rides do not dispatch vehicles.
- Fix: [#5445] Patrol area not imported from RCT1 saves and scenarios.
- Fix: [#5585] Inconsistent zooming with mouse wheel.
- Fix: [#5609] Vehicle switching may cause '0 cars per train' to be set.
- Fix: [#5636] Pausing the game shows mute button as active.
- Fix: [#5741] Land rights indicators disappear when switching views.
- Fix: [#5761] Mini coaster doesn't appear despite being selected.
- Fix: [#5788] Empty scenario names cause invisible entries in scenario list.
- Fix: [#5809] Support Steam RCT1 file layout when loading CSG images.
- Fix: [#5838] Crash when saving very large track designs.
- Fix: [#5901] Placing peep spawn not synced across multiplayer.
- Fix: [#6101] Rides remain in ride list window briefly after demolition.
- Fix: [#6114] Crash when using a non-LL CSG1.DAT.
- Fix: [#6115] Random title screen music not random on launch.
- Fix: [#6118, #6245, #6366] Tracked animated vehicles not animating.
- Fix: [#6129] Guest List summary not updating after a ride rename.
- Fix: [#6133] Construction rights not shown after selecting buy mode.
- Fix: [#6188] Viewports not being clipped properly when zoomed out in OpenGL mode.
- Fix: [#6193] All rings in Space Rings use the same secondary colour.
- Fix: [#6196, #6223] Guest's energy underflows and never decreases.
- Fix: [#6198] You cannot cancel RCT1 directory selection.
- Fix: [#6199] Inverted Hairpin Coaster vehicle tab is not centred.
- Fix: [#6202] Guests can break occupied benches (original bug).
- Fix: [#6251] Splash Boats renders flat-to-25-degree pieces in tunnels incorrectly.
- Fix: [#6261, #6344, #6520] Broken pathfinding after removing park entrances with the tile inspector.
- Fix: [#6271] Wrong booster speed tooltip text.
- Fix: [#6293] Restored interface sounds while gameplay is paused.
- Fix: [#6301] Track list freezes after deleting track in Track Manager.
- Fix: [#6308] Cannot create title sequence if title sequences folder does not exist.
- Fix: [#6314] Imported SV4 files do not mark their scenarios as completed.
- Fix: [#6318] Cannot sack staff that have not been placed.
- Fix: [#6320] Crash when CSS1.DAT is absent.
- Fix: [#6331] Scenery costs nothing in track designs.
- Fix: [#6358] HTTP requests can point to invalid URL string.
- Fix: [#6360] Off-by-one filenames when exporting all sprites.
- Fix: [#6388] Construction rights tool erroneously enabled in some RCT1 scenarios even when no rights are available.
- Fix: [#6413] Maze previews only showing scenery.
- Fix: [#6423] Importing parks containing names with Polish characters.
- Fix: [#6423] Polish characters now correctly drawn when using the sprite font.
- Fix: [#6445] Guests' favourite ride improperly set when importing from RCT1 or AA.
- Fix: [#6452] Scenario text cut off when switching between 32 and 64-bit builds.
- Fix: [#6460] Crash when reading corrupt object files.
- Fix: [#6481] Can't take screenshots of parks with colons in the name.
- Fix: [#6500] Failure to load resources when config file is missing.
- Fix: [#6547] The server log is not logged if the server name contains CJK.
- Fix: [#6593] Cannot hire entertainers when default scenery groups are not selected (original bug).
- Fix: [#6657] Guest list is missing tracking icon after reopening.
- Fix: [#6803] Symbolic links to directories are not descended by FileScanner.
- Fix: [#6830] Crash when using mountain tool due to ride with no ride entry.
- Fix: [#6833] Shops in corrupted files not imported correctly.
- Fix: [#6846] Zoom level in some ride overview windows was erroneously set too high.
- Fix: [#6904] Manually added multiplayer servers not saved.
- Fix: [#7003] Building sloped paths through flat paths with clearance checks off causes glitches.
- Fix: [#7011] Swinging and bobsleigh cars going backwards swing in the wrong direction (original bug).
- Fix: [#7042, #7077] Paths sometimes disconnect when building them with clearance checks off.
- Fix: [#7125] No entry signs not correctly handled in pathfinding.
- Fix: [#7223] Vehicle mass not correctly recalculated when using remove all guests cheat.
- Fix: [#7229] Exploding guests cheat causes rides to get stuck and freezes game.
- Fix: [#7295] peep_should_go_on_ride_again() checked balloon colour instead of toilet need.
- Fix: [#7301] Sprite compiler dithering checks transparency of wrong pixel.
- Fix: Infinite loop when removing scenery elements with >127 base height.
- Fix: Ghosting of transparent map elements when the viewport is moved in OpenGL mode.
- Fix: Clear IME buffer after committing composed text.
- Fix: RCT1 mazes with wooden fences not imported correctly.
- Fix: Title sequence editor now gracefully fails to preview a title sequence and lets the user know with an error message.
- Fix: When preset title sequence fails to load, the preset will forcibly be changed to the first sequence to successfully load.
- Fix: Remove consecutive thoughts about a ride being demolished.
- Fix: Water raft vehicles stop spinning when going up slopes.
- Fix: Incorrect spin is applied to coasters on S-bends and other turns.
- Improved: [#5962] Use AVX2 instruction set where supported, resulting in a performance boost.
- Improved: [#5964] Use SSE 4.1 instruction set where supported, resulting in a performance boost.
- Improved: [#6186] Transparent menu items now draw properly in OpenGL mode.
- Improved: [#6218] Speed up game start up time by saving scenario index to file.
- Improved: [#6242] Prevent scenery aging and grass growth causing tile invalidation unless necessary - slight performance boost.
- Improved: [#6423] Polish is now rendered using the sprite font, rather than TTF.
- Improved: [#6746] Draw friction wheels instead of chain lift on Looping Roller Coaster stations.
- Improved: Load/save window now refreshes list if native file dialog is closed/cancelled.
- Improved: Major translation updates for Japanese and Polish.
- Improved: Added 24x24, 48x48, and 96x96 icon resolutions.
- Technical: [#6384] On macOS, address NSFileHandlingPanel deprecation by using NSModalResponse instead.
- Technical: [#6772] RCT2 interop removed.
2018-03-18 21:26:14 +01:00
Michael Steenbeek 69c6604dba
Slight fixes to changelog 2018-03-18 20:06:44 +01:00
Thomas den Hollander 6a444a3491 Add #7301 to changelog [ci skip]
This commit adds a description for PR #7301 to the changelog.
2018-03-18 19:29:55 +01:00
Hielke Morsink 924aed8136 Correct incorrect 'incorrect' in changelog 2018-03-18 12:58:05 +01:00
Hielke Morsink 70be3d99eb Add changelog entry
[ci skip]
2018-03-18 10:19:17 +01:00
Duncan e383ac02af Fix #7295: peep_should_go_on_ride_again() checked balloon colour instead of toilet need 2018-03-17 19:49:11 +01:00
Hielke Morsink 087519ca62 Fix #5261 Deleting the sign after copy/pasting it will crash the game
Prior to the previous commit, signs could be duplicated by pasting them using the tile inspector, which results in some funky behaviour. A duplicated sign refers to the same banner index (which in turn refers to the same user string ID), making the player unable to modify it. Deleting it would previously even crash the game.
This commit looks for such signs when loading a scenario, and attempts to fix them, by creating a new banner entry (and user string if one is used).
2018-03-13 19:45:48 +01:00
deurklink e0c4f88295 Fix #7229: Exploding guests cheat gets rides stuck and freezes game 2018-03-12 10:23:46 +01:00
deurklink 3648f288e5 Fix #7223: 'Remove all guests' does not remove their mass 2018-03-07 10:52:22 +01:00
Hielke Morsink 5abae656a9 Sort changelog and normalize use of full stops 2018-02-24 21:35:53 +01:00
wolfreak99 2d8c473f75 Sync Peep Spawn over network 2018-02-19 21:11:14 +01:00
Michael Steenbeek 187945149f
Add some missing changelog entries 2018-02-13 16:53:06 +01:00
Michael Steenbeek 34c8409251 Clean up ride struct and num_riders import, update changelog 2018-02-08 15:33:43 +01:00
Hielke Morsink 3e4981af85 Add changelog entry
[ci skip]
2018-02-06 19:09:51 +01:00
Michael Steenbeek 9629f50294 Update changelog for #7125 [ci skip] 2018-02-06 10:41:31 +01:00
Richard Jenkins bc5fffd0cc Add changelog entry and tweak menu text 2018-02-05 00:20:12 +00:00
Gymnasiast 114dd097da Update changelog [ci skip] 2018-02-01 18:10:00 +01:00
duncanspumpkin d17a9d8f42 Update changelog and network version 2018-01-30 12:53:50 +00:00
Gymnasiast f1400a16d7 Update changelog for #6314 2018-01-23 18:44:23 +01:00
Ted John 8304f01aef Fix #5809: Support Steam RCT1 file layout
Checks RCTdeluxe_install sub directory for csg1.1 and csg1i.dat when loading CSG images.
2018-01-23 18:28:33 +01:00
deurklink c1c6413337 Fix #7011: Swinging and bobsleigh cars going backwards swing in the wrong direction
This fix will make swinging rides like the suspended swinging coaster and the bobsleigh coaster back to the outside of corners when moving backwards (For example during a rollback). This was an original bug in RCT2.
2018-01-13 15:28:07 +01:00
Michael Steenbeek 1787af8084 Fix #7003: Building sloped paths trough flat ones causes glitches 2018-01-11 16:30:11 +01:00
Michael Steenbeek 1dada17bb0 Update changelog [ci skip] 2018-01-11 12:35:03 +01:00
Aaron van Geffen 0fc596d758 Add changelog entry; add JeroenDStout to contributors.
[ci skip]
2018-01-11 10:37:40 +01:00
Harrison Gentry a5f87c4e51 Add self to credits/changelog
Added myself to contributors.md and added the date command to changelog.txt
2018-01-07 23:53:47 +01:00
Richard Jenkins c966faf9c2 Fix #6242: Scenery invalidated when there is no visual change 2018-01-06 19:20:39 +00:00
Michael Steenbeek 1fa25739fb
Fix #5398: Mini Maze.TD4 causes weird behaviour and crashes 2018-01-06 18:26:28 +01:00
Tyler Ruckinger 26c35b5c28 Fix consecutive thoughts removal on ride demolish (#6937)
* Fix consecutive thoughts removal on ride demolish

* Update contributors.md

* Update changelog

* Update network version
2018-01-05 06:49:05 +00:00
Michael Steenbeek 1bc711e266
Fix #5761: Mini coaster doesn't appear despite being selected (#6909) 2018-01-02 19:40:08 +01:00
Michael Steenbeek c5e966292b Fix #3171: Guests entering from the corner of the tile in Amity Airfield 2018-01-02 16:07:39 +01:00
Michael Steenbeek 3d1deb26ce Update changelog for #5190 [ci skip] 2018-01-02 15:47:06 +01:00
Michael Steenbeek f1b42fa9dd Update changelog [ci skip] 2018-01-02 13:33:33 +01:00
Gymnasiast 2a6f2c1763 Fix #6114: Crash when using a non-LL CSG1.DAT
The game will now check for the number of entries in CSG1.DAT. If it's too few, it will now no longer try using its sprites, but print out a warning instead.
2017-12-31 21:03:40 +01:00
Robert Jordan 298420fd1e Finalize follow sprite command
Added new smart follow variable to window to more intuitively follow
sprites that may not be directly followable at all times.
Follow sprite is now canceled when dragging the screen but not
scrolling. This is only relevant when testing title sequences in game.
Select sprite button is now disabled in the title menu.
Sprites are now identified based on their name. Excess identification
information is not given as it'd clutter up the screen and is not
necissary with the viewbox in the command editor.
2017-12-31 20:03:09 +01:00
Gymnasiast 559a5c662a Fix import of RCT1 mazes 2017-12-31 19:54:50 +01:00
Gymnasiast deb95825e5 Add some missing entries to changelog 2017-12-31 19:10:16 +01:00
Robert Jordan 92fc010b9a Feature: "Load Scenario" title sequence command
New command goes by LOADSC in script files and in the enumeration.
Scenarios are stored using the internal also used for localisation.
Scenarios selected can only be scenarios to originally come with one of
the games or expansions.
Modified Scenario Select window to have a mode just for title editor
scenario selection.
2017-12-31 12:42:40 +01:00
rwjuk 50f16b6600 Fix #6388: Con. rights wrongly shown as available on some RCT1 parks
I am an idiot
2017-12-29 08:43:26 +01:00
rwjuk 29c604d850 Fix #6846: Ride overview window zoom level set too high 2017-12-28 08:55:13 +01:00
Michael Steenbeek 863a71c984 Fix #6803: Symlinks to directories are not descended by FileScanner 2017-12-19 20:51:35 +01:00
Gymnasiast 0c1c5938d6 Update changelog [ci skip] 2017-12-17 17:47:58 +01:00
Ted John 4aff132fd7 Fix #6830: Crash when using mountain tool due to ride with no entry 2017-12-16 12:22:14 +00:00
Hielke Morsink 40cea0e7e7 Fix #2607: Rain rendered incorrectly in additional viewport 2017-12-08 11:24:45 +01:00
Michael Steenbeek 0ffa2b541a Use more consistent terminology and remove some Americanisms 2017-12-05 10:23:36 +01:00
Ted John fa968824a6 Update changelog
[ci skip]
2017-12-04 19:15:19 +00:00
Michael Steenbeek caab169968 Allow building on-ride photo segments on Splash Boats 2017-12-04 19:04:14 +01:00