Ted John
1dae7f9f32
Move SDL_LoadBMP call to libopenrct2ui ( #5616 )
2017-06-14 19:47:22 +01:00
Ted John
fda2f38097
Merge pull request #5589 from duncanspumpkin/remove_win32_debug
...
Remove Win32 debug special builds as they no longer work and we will soon be removing RCT2 interop entirely.
2017-06-14 07:45:15 +01:00
Ted John
20197d50c3
Fix #5595 : No longer able to navigate map diagonally using arrow keys
2017-06-13 17:20:50 +01:00
duncanspumpkin
e70a96c04f
Remove Win32 debug special builds
...
Win32 debug previously built a special .dll build to allow calling into RCT2. This has been broken for a while and has little use anymore. It has therefore been removed.
2017-06-13 12:23:26 +01:00
Ted John
ee7c97b7be
Move scancode to key to openrct2ui
2017-06-11 23:22:32 +01:00
Ted John
31c2b9c6b7
Move remaining SDL in input.c to openrct2ui
2017-06-11 21:18:56 +01:00
Ted John
3988b7797e
Fix display of chat shortcut on network games ( #5593 )
2017-06-11 18:19:15 +01:00
Ted John
7a86fc2cb5
Link back shortcut functions
...
Some of this will be temporary until input and windows move over to libopenrct2ui.
2017-06-11 17:23:52 +01:00
Ted John
524248cfec
Fix libopenrct2ui.vcxproj
2017-06-11 17:23:52 +01:00
Ted John
89ea9064de
Move things in keyboard_shortcut.h into KeyboardShortcuts.h
2017-06-11 17:23:51 +01:00
Ted John
cbd53f920c
Create IWindowManager to open window from libopenrct2
2017-06-11 17:23:51 +01:00
Ted John
dfa1b47a4f
Move keyboard shortcut code to libopenrct2ui.
2017-06-11 16:52:15 +01:00
Ted John
0d8f9d6618
Refactor IPlatformEnvironment ( #5590 )
2017-06-11 12:53:37 +01:00
Ted John
5bb48f3539
Move SDL part of lightfx blend to drawing engine
2017-06-10 22:18:54 +01:00
Ted John
90aad2e2ec
Use rct_palette instead of SDL
2017-06-10 22:18:54 +01:00
Ted John
fc899d15ef
Remove SDL_Window from IDrawingEngine and UiContext
2017-06-10 22:18:54 +01:00
Ted John
b32f0b276d
Merge pull request #5574 from IntelOrca/fix/screenshot
...
Fix screenshot command and refactor drawing engine
2017-06-10 20:06:26 +01:00
Ted John
47e6f1d139
Rename our version of SDL_MIX_MAXVOLUME to MIXER_VOLUME_MAX
...
Keep an assert to make sure its the same as SDL in the mixer. If SDL changes it, we can either change ours or convert the number proportionally.
2017-06-10 17:14:07 +01:00
Ted John
abb857e51d
Remove platform_get_non_window_flags
2017-06-10 16:40:08 +01:00
Ted John
97d68957f0
Fix segfault in screenshot command
2017-06-10 15:48:05 +01:00
Ted John
0ad2c075e5
Separate hardware display drawing engine from software
2017-06-10 15:48:05 +01:00
Ted John
df16e6a4f7
Inherit X8 engine from software engine
2017-06-10 15:48:04 +01:00
Richard Jenkins
60a633e79b
Fix #5571 : Crash when deleting text at end of line ( #5572 )
2017-06-08 19:17:43 +01:00
Michał Janiszewski
61d38511bc
Expand tabs to spaces
...
This commit expands tabs to spaces (ts=4) in all the files under src/
and test/.
Until now we had two wildly different code styles with C using tabs and
new C++ using spaces. It is painful to maintain as none of the commonly
used tools support this kind of setup and in reality is needless, as we
can simply convert all the sources to spaces and have opened PRs do the
same, where needed.
Additionally, trailing whitespace has been removed.
2017-06-06 23:46:14 +02:00
Ted John
94e982289e
Fix openrct2-cli build
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By using a dummy audio context, we can now make openrct2-cli start a headless instance without any SDL2 calls. SDL2 is still a dependency until we remove out the input code to openrct2-ui.
2017-06-04 00:18:26 +01:00
Ted John
af91b9f4b4
Fix #5521 : Infinite loop on first run if neither Zenity nor kdialog are installed ( #5526 )
2017-06-03 22:13:20 +01:00
Ted John
e048f52738
Fix #5537 : SDL_Init(SDL_INIT_VIDEO) is called even when using --headless option
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Create a dummy UI context and use that if headless is enabled. Some extra guards added to deal with the return values from the dummy class. It may be temporary until the window and input code is moved to openrct2ui.
2017-06-02 19:08:03 +01:00
Ted John
852ea898e7
Fix #5534 : Unable to select any full screen resolutions
2017-06-02 18:36:21 +01:00
Michał Janiszewski
79d76759bb
Fix #5516 : Update copyrights for 2017
...
Not all files were necessarily _changed_, but all were touched, see
https://github.com/OpenRCT2/OpenRCT2/pull/4932
2017-06-01 21:55:10 +02:00
Richard Jenkins
25e50bf43c
Set CMAKE_INSTALL_RPATH before adding executables.
2017-05-31 19:39:38 +01:00
Ted John
1e550e9059
Create portable builds
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Which set rpath to $ORIGIN so it can be run out the box.
2017-05-31 08:51:51 +01:00
Ted John
3ca1b48384
Open the game window on the last remembered display
2017-05-29 22:39:17 +02:00
Ted John
4932537a91
Fix kdialog implementation
2017-05-29 22:38:46 +02:00
Ted John
a15a226d7a
Fix zenity dialog logic
2017-05-29 22:38:46 +02:00
Ted John
e313568a27
Initialise UiContext input fields
...
This was causing undefined data to appear in _keysPressed which caused shortcuts to be invoked on startup.
2017-05-29 22:38:46 +02:00
Richard Jenkins
7a59eef47e
Fix cmake for OpenRCT2-UI on macOS
2017-05-29 22:38:46 +02:00
Ted John
f998172674
Fix IME text input
2017-05-29 22:38:46 +02:00
Ted John
3ebf5be3ea
Fix mingw cmake
2017-05-29 22:38:46 +02:00
Richard Jenkins
e54bed73c6
Remove stray spaces in header
2017-05-29 22:38:46 +02:00
Richard Jenkins
d4e5514f6b
Tabs-to-spaces on UiContext.macOS.mm
2017-05-29 22:38:46 +02:00
Richard Jenkins
aa5151503a
Fix formatting
2017-05-29 22:38:46 +02:00
Richard Jenkins
999a467b9a
Add SetKeysPressed() function to UiContext
2017-05-29 22:38:46 +02:00
Richard Jenkins
898ffdb8e0
Fix #5487 : Crash on deleting text
2017-05-29 22:38:46 +02:00
Marijn van der Werf
52552a9dc4
Work on fixing openrct2-gui compilation
2017-05-29 22:38:45 +02:00
Ted John
ee9aa55083
Fix more warnings
2017-05-29 22:38:45 +02:00
Richard Jenkins
63771389c3
Remove whitespace in UiContext.cpp
2017-05-29 22:38:45 +02:00
Richard Jenkins
c71fc2b542
Remove test code
2017-05-29 22:38:45 +02:00
Richard Jenkins
e8ec7ee58f
Implement building of libopenrct2 and OpenRCT-UI for macOS
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Initial setup of xcode for multiple targets
libopenrct2 partially working
Restore macOS mach_info init
Get macOS OpenRCT2-ui working if hackish
Implement UiContext for macOS properly
Put tabbing cancellation code back
2017-05-29 22:38:45 +02:00
Ted John
3fa764321e
Fix string errors and warnings
2017-05-29 22:38:45 +02:00
Ted John
f1a8b32db4
Prevent SDL_INIT when the game does not need to launch
2017-05-29 22:38:45 +02:00
Ted John
41f376f7aa
Add final to implementations
2017-05-29 22:38:44 +02:00
Ted John
98d59ccaa3
Fix Linux build errors
2017-05-29 22:38:44 +02:00
Ted John
e133585727
Fix 32-bit build
2017-05-29 22:38:44 +02:00
Ted John
50197f04ed
Fix boolean warning
2017-05-29 22:38:44 +02:00
Ted John
e2a7189663
Do not use SDL_Colour for gPalette
2017-05-29 22:38:44 +02:00
Ted John
cf0dcb4753
Refactor file / directory dialogs to UiContext
2017-05-29 22:38:43 +02:00
Ted John
3fcd42fe2b
Move more window code to UiContext
2017-05-29 22:38:43 +02:00
Ted John
a020a9fbef
Fix premature deletion of platform context
2017-05-29 22:38:43 +02:00
Ted John
0440c3deea
Clean up audio.cpp
2017-05-29 22:38:43 +02:00
Ted John
e426c70bbc
Get moved audio code linking
2017-05-29 22:38:43 +02:00
Ted John
d206d181f2
Move audio code to UI project
2017-05-29 22:38:43 +02:00
Ted John
175606ae52
Create new audio context interface
2017-05-29 22:38:43 +02:00
Ted John
bd9839ff50
Get the game working
...
Mostly just needed to resolve screen size which is now retrieved via ui context.
2017-05-29 22:38:43 +02:00
Ted John
7163973bd2
Start moving code from OpenRCT2 to Context
2017-05-29 22:38:42 +02:00
Ted John
9d24e47e6f
Fix build
2017-05-29 22:38:42 +02:00
Ted John
f736e8ff96
Move more platform code to UiContext
2017-05-29 22:38:42 +02:00
Ted John
5885cb646f
Start moving window logic to UI project
2017-05-29 22:38:42 +02:00
Ted John
10182879da
Invert Context and UiContext dependencies
2017-05-29 22:38:42 +02:00
Ted John
06bba09b43
Fix various issues with the cmake projects
2017-05-29 22:38:42 +02:00
Ted John
c7b1feea07
Add back most of the cmake options
2017-05-29 22:38:42 +02:00
Ted John
89780363ee
Add openrct2-ui cmake project
2017-05-29 22:38:42 +02:00
Ted John
5c59b743fd
Add new CLI and UI builds for non Windows platforms
2017-05-29 22:38:42 +02:00
Ted John
006a76c099
Refactor registration of drawing engines
2017-05-29 22:38:42 +02:00
Ted John
bf3749833d
Allow drawing engine registration via context interfaces
2017-05-29 22:38:42 +02:00
Ted John
c7b66ab193
Fix includes for moved files
2017-05-29 22:38:41 +02:00
Ted John
19aafc4e24
Move drawing engine implementation code to openrct2-ui
2017-05-29 22:38:41 +02:00
Ted John
9c904db1c3
Add UI src project
2017-05-29 22:38:41 +02:00