Gymnasiast
5e28586a1c
Create ProvisionalFootpath struct
2021-04-14 14:56:28 +02:00
Gymnasiast
85157d8604
Move some globals to Footpath window
2021-04-14 14:31:10 +02:00
Hampus
1b64fc871b
Close #13805 : Refactor Sign window to class ( #14417 )
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* Refactor window to class: Sign
Fix: Refactor window to class: Sign #13805
2021-04-12 08:53:58 -03:00
Jacob Caudill
86e9fe6f19
Close #13788 : Refactor News to new Window framework ( #14404 )
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* Refactor News for new Window framework
2021-04-12 08:53:06 -03:00
Michał Janiszewski
7d2823d1f0
Merge pull request #14313 from adam-bloom/cmake_macos_app_bundle
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cmake macOS .app bundle
2021-04-06 20:43:30 +02:00
Gymnasiast
79302e88a5
Rename _tileElement to _bannerElement
2021-04-03 22:43:57 +02:00
Gymnasiast
f5ec127eaf
Fix #14409 : NPE when demolishing banner
2021-04-03 22:09:24 +02:00
Gymnasiast
943e89d5a6
Use BannerElement instead of TileElement
2021-04-03 22:07:11 +02:00
Ted John
ea961aed93
Fix #14428 : No text visible in in-game console window ( #14429 )
2021-04-03 00:12:30 +01:00
adam-bloom
e45d002562
Remove unnecessary verify_app function
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fixup_bundle performs bundle verification, so this was a duplicate
2021-04-01 22:37:09 -06:00
adam-bloom
dc0d77a951
include shaders (required for OpenGL)
2021-04-01 22:00:04 -06:00
adam-bloom
77ea64a5ef
function for downloading object/sequence/dependency zips
2021-04-01 22:00:04 -06:00
adam-bloom
06e0e3db51
add MACOS_BUNDLE cmake option to build self-contained app bundle
2021-04-01 22:00:04 -06:00
Michael Steenbeek
7344b7fbfd
Use 16-bit ride_id_t thoughout and raise RIDE_ID_NULL ( #14411 )
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* Replace RIDE_ENTRY_INDEX_NULL with OBJECT_ENTRY_INDEX_NULL
Ride entries are objects like any other, so there is little point having separate constants.
* Use ride_id_t in many more places
* Change RIDE_ID_NULL to 0xFFFF
* Increment network version
* Update replays
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2021-04-01 16:02:57 +01:00
Michael Steenbeek
9ee3c81768
Merge pull request #14397 from Gymnasiast/refactor/hardcoded-terrain-constants
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Remove hardcoded terrain style constants from RCT1 and MapGen
2021-03-31 20:18:12 +02:00
Tulio Leao
7e78061e16
Use ScreenCoordsXY on InGameConsole
2021-03-29 09:34:11 -03:00
Tulio Leao
bb8c275df6
Remove raw coords gfx_fill_rect_inset overload
2021-03-29 09:34:11 -03:00
Tulio Leao
08e182fba2
Use ScreenCoordsXY on Graph methods
2021-03-29 09:34:11 -03:00
Tulio Leao
eab297f9ff
Use ScreenCoordsXY on Graph::Draw
2021-03-29 09:34:11 -03:00
Tulio Leao
d34dc3c924
Increase usage of ScreenRect' gfx_fill_rect_inset on Finances
2021-03-29 09:34:09 -03:00
Tulio Leao
090aadb647
Use ScreenCoordsXY on window_guest_stats_bars_paint
2021-03-29 09:31:05 -03:00
Tulio Leao
aa88c8d181
Increase usage of gfx_fill_rect_inset that uses ScreenRect
2021-03-29 09:31:05 -03:00
Tulio Leao
d5b5c10e80
Use ScreenCoordsXY for window_game_bottom_toolbar_draw_park_rating
2021-03-29 09:31:04 -03:00
Tulio Leao
2f608c32ab
Use ScreenCoordsXY for window_ride_maintenance_draw_bar
2021-03-29 09:31:04 -03:00
Michał Janiszewski
ed40badcb1
Initialise variable to fix Launchpad ppc64el builds
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`src/openrct2-ui/windows/TopToolbar.cpp:2112:13: error: ‘side’ may be used uninitialized in this function [-Werror=maybe-uninitialized]`
2021-03-29 09:52:52 +02:00
Gymnasiast
b3bbdcbfd5
Remove hardcoded terrain style constants from RCT1 and MapGen
2021-03-27 17:34:10 +01:00
Gymnasiast
22ba7a2bc1
Fix drawing; fix formatting
2021-03-27 15:56:01 +01:00
calvin
6342fd3d9a
Display track file path in track selector
2021-03-27 15:11:08 +01:00
Geoff B
6c8493cb69
Close #14253 : Replace font size tokens with adjusted DrawText calls
2021-03-27 14:40:17 +01:00
Duncan
0a47d2157a
Use more specific types where appropriate ( #14388 )
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It takes marginally more time to get a Peep than a Guest/Staff so may as well go straight to the correct type
2021-03-25 08:44:25 +00:00
TELK
040a3eb144
Fix part of #7489 : Shortcuts work incorrectly for vertical tracks
2021-03-24 20:32:03 +01:00
Michael Steenbeek
19b1958822
Merge pull request #14332 from DKarandikar/develop
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Close #13749 : Move Banner window to new framework
2021-03-24 20:30:42 +01:00
Duncan
977d05ba29
Entity type5: Remove peep assigned type ( #14380 )
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* Remove users of AssignedPeepType
* Remove AssignedPeepType
Field no longer required due to changes to EntityType
* Move enum to the RCT12 header
* Increment network version
* Update replays
2021-03-24 08:54:05 +00:00
Michael Steenbeek
a5a63f839a
Allow passing ImageId into gfx_draw_sprite()
2021-03-23 11:58:09 +01:00
Daniel Karandikar
d4efbdf531
Refactor InitTileElement
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Break loop when going to go outside of Tile
2021-03-22 19:23:36 +00:00
Daniel Karandikar
5ef750a879
Tidy up BannerWindow::Initialise
2021-03-22 19:23:34 +00:00
Daniel Karandikar
1551389bf5
camelCase for local vars
2021-03-22 19:23:28 +00:00
Daniel Karandikar
248d6a0683
Prepend _ to private member fields
2021-03-22 19:23:20 +00:00
Michael Steenbeek
d1267a276f
Merge pull request #14355 from duncanspumpkin/fix_14353
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Fix #14353 . Provide a buffer for text input
2021-03-20 14:58:02 +01:00
Michael Steenbeek
430711a33b
Cache HasFilePicker() value in UiContext
2021-03-20 14:51:15 +01:00
Cory Sanin
f1cd58c292
Fix #14330 : join_server uses config default_port
2021-03-20 14:09:47 +01:00
duncanspumpkin
820668d0aa
Use unsafe strlen for platforms without strlen_s
2021-03-20 07:27:23 +00:00
duncanspumpkin
ee575d5b8c
Use std::vector to prevent violations of std string
2021-03-20 07:22:00 +00:00
duncanspumpkin
07b2945c5b
Fix #14353 . Provide a buffer for text input
2021-03-19 18:25:14 +00:00
Michael Steenbeek
850e7431c3
Merge pull request #14328 from Gymnasiast/fix/14315
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Fix #14315 : Crash when renaming APVC in Korean
2021-03-18 22:49:13 +01:00
Duncanspumpkin
0957542503
Implement C++ solution to truncate UTF8 strings
2021-03-18 22:14:12 +01:00
Maximilian Bottin
6f28914f61
Fix #14296 : Allow early scenario completion in multiplayer
2021-03-18 20:30:11 +01:00
Duncan
df7a284822
Entity type 2: Remove sprite_identifier ( #14334 )
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* Start changing the underlying type
* Further work
* Complete refactor
* Further cleanup
* Remove pointless check
* Increment network and plugin versions
* Add defaults
* Further defaults
* Fix test paint
* Update replays
2021-03-17 08:04:41 +00:00
Duncan
6ec379cd0e
Split Entity Lists by Entity type ( #14326 )
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* Make initial changes to add entity type
* Make further corrections
* Revert header changes
* Fix mistakes
2021-03-16 11:18:06 +00:00
Daniel Karandikar
1229ce6b22
Refactor Banner to use new Window framework
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Also tidy up a couple of bits of duplicated code
Pulled out into CreateViewport method and tileElement member
2021-03-15 22:59:19 +00:00