Commit Graph

3112 Commits

Author SHA1 Message Date
Ted John f83047c8ba Merge pull request #1036 from duncanspumpkin/fix_inline_sprite
Fix inline sprite colours.
2015-05-01 23:25:31 +01:00
Duncan Frost 937e4f2e05 Fix inline sprite colours.
There was a small mistake in inline sprites that would cause the colour variable to be masked out when displayed.
2015-05-01 17:38:39 +01:00
Ted John 3ba5522cea Merge pull request #1035 from JarnoVgr/develop
Corrected installer version & added basic support for downgrading
2015-05-01 12:00:36 +01:00
JarnoVgr ac6a32ba81 Add basic support for installer downgrading 2015-05-01 11:39:00 +02:00
JarnoVgr 1d650523e2 Corrected installer version number 2015-05-01 11:33:10 +02:00
Ted John 8ebf027256 Merge pull request #1033 from duncanspumpkin/scenery_bugs
Scenery secondary colour bug
2015-04-30 17:14:07 +01:00
Duncan Frost ebf9bb67ec Fix #1032 scenery secondary colour
Forgot to pass the colour variable to the create scenery command.
2015-04-30 17:02:21 +01:00
Ted John 6b3b1c9284 Merge pull request #1031 from Gymnasiast/patch-1
Fix land tool size staying in window after unselect land ownership tool
2015-04-29 18:25:33 +01:00
Michael Steenbeek d21cc0f731 Add extra comment 2015-04-29 12:09:52 +02:00
Michael Steenbeek 67656a46a9 Fix land tool size staying in window after unselect land ownership tool 2015-04-29 12:03:18 +02:00
Ted John d50a297981 Merge pull request #1028 from duncanspumpkin/bugs
Bug Fixes
2015-04-29 01:49:02 +01:00
Duncan Frost 1728aebb8c Fix #958.
Issue was caused by an old bit of code that had been added in the force weather cheat to keep it sunny for longer before realising how the climate operated correctly. Instead now it sets the weather to the desired value and starts a normal amount of waiting time before returning to the normal weather cycle.
2015-04-28 17:11:46 +01:00
Duncan Frost 0816a5fdf5 Fix footpath bit placement failing.
Fixes #1025
2015-04-28 17:07:36 +01:00
Ted John 54cf1c4371 Merge pull request #1009 from zsilencer/develop
Decompile 6CB7FB, 6B49D9, 6C0BB5, 6C09D1, 6C0B83
2015-04-28 15:07:09 +01:00
zsilencer 71e21c2a6c refactor mixer, add support for streamed music 2015-04-25 09:28:28 -06:00
zsilencer 3b416a646e create_new_banner done by duncanspumpkin 2015-04-25 09:21:35 -06:00
zsilencer a8a434e261 game_command_place_banner 2015-04-25 09:21:35 -06:00
zsilencer c40a6f4789 game_command_remove_banner 2015-04-25 09:21:11 -06:00
zsilencer b8657da99f game_command_set_banner_colour 2015-04-25 09:21:11 -06:00
zsilencer 4379df67c4 game_command_set_large_scenery_colour 2015-04-25 09:21:11 -06:00
zsilencer 1782a62055 game_command_set_fence_colour 2015-04-25 09:21:11 -06:00
zsilencer e7d3d8b19d game_command_set_scenery_colour 2015-04-25 09:21:11 -06:00
zsilencer ed709b8353 game_command_remove_large_scenery 2015-04-25 09:21:11 -06:00
zsilencer ea75926a6c game_command_set_ride_appearance 2015-04-25 09:20:47 -06:00
zsilencer 16cb732533 game_command_remove_scenery 2015-04-25 09:20:46 -06:00
zsilencer 68d7f84098 rename 0x80000000 to MONEY32_UNDEFINED 2015-04-25 09:20:46 -06:00
zsilencer e2d386edbc game_command_remove_fence 2015-04-25 09:20:15 -06:00
zsilencer 9bd620cd99 game_command_raise_water, game_command_lower_water, suggested changes 2015-04-25 09:20:15 -06:00
zsilencer af46537667 game_command_raise_land, game_command_lower_land 2015-04-25 09:20:15 -06:00
zsilencer b98585255b remove_peep_from_ride 2015-04-25 09:20:15 -06:00
zsilencer 26ab7c7b7e #1011 2015-04-25 09:20:15 -06:00
zsilencer 623e607dfd game_command_fire_staff_member 2015-04-25 09:20:15 -06:00
zsilencer 97bd30ece7 game_command_set_staff_patrol 2015-04-25 09:20:15 -06:00
zsilencer ab9e250abe game_command_set_staff_order 2015-04-25 09:20:14 -06:00
zsilencer 61485ed898 ride_get_refund_price 2015-04-25 09:20:14 -06:00
zsilencer 08a5bea762 game_command_demolish_ride 2015-04-25 09:20:14 -06:00
Ted John 67b5a1e5a5 Merge pull request #1025 from duncanspumpkin/scenery
Scenery tool down
2015-04-24 20:57:39 +01:00
Duncan Frost 4c6b444664 Addin missing breaks. 2015-04-23 21:09:01 +01:00
Duncan Frost e04165eef4 Refactoring and bug fixing.
Noticed a bug that was causing path bits to fail to be changed.
Reduced compile warnings by using ints for coordinates.
Rearanged colour picker to stop bug that prevents its use when first clicked.
2015-04-23 20:40:53 +01:00
Duncan Frost b950447330 Refactor of placement code 2015-04-23 20:00:18 +01:00
Duncan Frost f2fd8d81ba Added small scenery placement code
Requires major refactoring.
2015-04-23 18:03:52 +01:00
Duncan Frost 9749d7d602 Added path bit placement
Fixed bug in footpath_place_real that causes it to not place path bits.
2015-04-23 17:23:01 +01:00
Duncan Frost d0420eef0b Refactor to use defined pathBit entry address. 2015-04-22 21:03:44 +01:00
Duncan Frost 4352820851 Added walls placement code
Fixed bugs in the large scenery placement code.
Moved banners to the new parameter style code.
Consider refactoring of all of these to use a different parameter style
2015-04-22 20:41:46 +01:00
Duncan Frost b3be906270 Added remaining scenery functions 2015-04-21 18:19:11 +01:00
Duncan Frost 59c594fcf6 Added small scenery 6e1f34 code 2015-04-20 20:11:45 +01:00
Duncan Frost fedbc83829 Started 6e1f34 2015-04-18 12:17:44 +01:00
Duncan Frost b7e92b2efb Initial attempt at understanding large_scenery placement 2015-04-18 10:32:23 +01:00
Duncan Frost 8aa353f73e Refactor selection_raise/lower_land.
Interestingly you can only move land up/down one at a time
2015-04-18 08:40:43 +01:00
Duncan Frost e8d27b0424 Finished scenery repaint tool down
Renamed map_element variables that were badly named
Changed scenerymultiple(large) to use the correct size for type. This will cause merge issues with anyone working on large scenery.
2015-04-17 17:36:28 +01:00