Commit Graph

187 Commits

Author SHA1 Message Date
Ted John f6bdab1eea Merge pull request #498 from duncanspumpkin/renable_cso
Renable cso
2014-10-04 12:23:42 +01:00
zsilencer f2e501134e palette effects 2014-10-02 19:04:29 -06:00
Duncan Frost 335aca4164 Cso now partially working. 2014-10-01 18:52:53 +01:00
Duncan Frost ddc047241e Added some checks on object loading to eventualy fix #225 2014-09-24 17:47:19 +01:00
IntelOrca 42ef09253e implement ride measurement update 2014-09-21 13:50:35 +01:00
zsilencer 44683a9246 Merge branch 'master' of https://github.com/IntelOrca/OpenRCT2 2014-09-15 15:12:48 -06:00
zsilencer 298de189f5 0x006BBC6B, hook 2014-09-15 15:12:25 -06:00
Duncan Frost 463fe459aa Add notes to game_do_command. Explode magic number into parts 2014-09-15 20:49:04 +01:00
qcz 5be600cf5b Fix double payment in game_do_command 2014-09-06 09:45:23 +02:00
zsilencer a284d446ee Merge branch 'master' of https://github.com/IntelOrca/OpenRCT2
Conflicts:
	src/addresses.h
2014-09-01 20:20:03 -06:00
zsilencer b02463478b few basic functions decompiled and small bug fix 2014-09-01 00:12:46 -06:00
adrian17 6473da43b2 Decompiled game_command_set_park_entrance_fee 2014-08-29 11:37:32 +02:00
Ted John 4ddb26fc21 Merge pull request #364 from zsilencer/master
Additional sound decompilation and fixes
2014-08-25 19:14:45 +01:00
zsilencer 799797876a Audio fixes #361 #355 2014-08-24 22:18:01 -06:00
Marco Costa bb81bfd5d0 Created named address RCT2_ADDRESS_SCENARIO_TICKS
* 0x00F663AC is now named RCT2_ADDRESS_SCENARIO_TICKS. This variable
starts at an arbitrary value, defined by the current scenario, and
increments by 1 on every game tick.
* Also, added meaningful name to some variables in draw_light_rain and
draw_heavy_rain.
2014-08-24 21:27:56 -04:00
IntelOrca 83ba89214c move input functions to input code file 2014-08-24 18:45:47 +01:00
IntelOrca 02293c46a8 fixes #357, glitchy viewport dragging 2014-08-24 17:52:17 +01:00
qcz fa6caa856a Move staff related stuff to its own file 2014-08-20 23:48:36 +02:00
qcz 250acea957 Rename tabIndex to staff_type, move staff max count constant to #define 2014-08-20 17:48:47 +02:00
qcz 12f6d57876 Fix pointer type 2014-08-20 17:39:41 +02:00
qcz f142cddbd6 Add return type to remove Travis warnings 2014-08-20 16:04:10 +02:00
qcz 1007e79baa Fix Travis error 2014-08-20 16:00:47 +02:00
qcz 92f0139b5a Move typedef to header file 2014-08-20 15:48:53 +02:00
qcz cb169952ac Remove unused variable, add indices to new_game_command_table 2014-08-20 15:38:21 +02:00
qcz 1b3f98362f Finalize hire-staff-command 2014-08-20 15:32:39 +02:00
qcz 0e48e92949 Entertainers don't crash the game anymore 2014-08-20 07:23:02 +02:00
qcz 4959bdd55d Merge remote-tracking branch 'upstream/master' into hire-staff-command 2014-08-19 23:52:23 +02:00
hexdec 540c8efd23 Merge branch 'master' of https://github.com/IntelOrca/OpenRCT2 2014-08-19 22:41:13 +02:00
hexdec de01827de9 Decompiled game shortcuts for viewport flags. 2014-08-19 22:39:22 +02:00
Duncan Frost 5f68d4b2a0 Fix #318. Issue caused by checking progressivly more incorrect coordinates for connection 2014-08-19 20:41:46 +01:00
Duncan 56e6028a56 Rewrote to use map_elements
not tested
2014-08-19 12:48:00 +01:00
qcz 2bbba4672b Merge remote-tracking branch 'upstream/master' into hire-staff-command 2014-08-19 09:46:25 +02:00
qcz c88a786399 Fix peep struct member name 2014-08-19 09:46:04 +02:00
Duncan Frost ca49b7ca09 Fix crash on right click of flat rides 2014-08-17 11:57:50 +01:00
Duncan Frost 9e5412579a Moved old function comment to top of func 2014-08-16 14:40:07 +01:00
Duncan Frost ad8a96c196 Added remaining left click on viewport functions 2014-08-16 14:38:45 +01:00
Duncan Frost 1adeb35e69 Decompiled first part of left down 2014-08-16 00:43:19 +01:00
qcz ff28ff7e1b Merge remote-tracking branch 'upstream/master' into hire-staff-command 2014-08-13 22:18:31 +02:00
qcz a992e31113 Fixes on the hire staff command (there is still a bug when hiring entertainers) 2014-08-11 22:50:13 +02:00
qcz c74640d9c4 Start to decompile hire new staff member command (not working yet) 2014-08-10 14:31:41 +02:00
Duncan Frost b98d4bb508 Viewport integrated into gfx_draw_sprite. 2014-08-10 11:11:43 +01:00
IntelOrca e8fa6b7c5a finish finances summary page 2014-08-09 14:47:58 +01:00
Duncan Frost 57f17f62e5 Moved function to gfx.c added new addresses 2014-08-08 17:19:08 +01:00
Duncan 13b51fe475 More cleanup of gfx_rain. 2014-08-08 16:36:47 +01:00
Duncan Frost 5257f368c9 Cleaned up rain code. Remember to remove constant rain 2014-08-08 16:36:46 +01:00
Duncan Frost 6ec15b240b Fix compile mistakes 2014-08-08 16:36:45 +01:00
Duncan ca38d60b6f Cleaned up 684027
Not tested.
2014-08-08 16:36:44 +01:00
Duncan be1d3ff74a Added very rough 0x684027 function 2014-08-08 16:36:43 +01:00
IntelOrca 96aaa87543 make both game commands use same call and rename / use more commands in enum 2014-08-07 22:25:51 +01:00
Marco Costa cc1e2248de Decompile of rain-drawing functions
Light rain function at position 0x00684114
Heavy rain function at position 0x0068416D
Function array at position 0x009AC058
Avoid passing uint32 function address. Instead use the array index.
2014-08-06 20:40:42 -04:00