zsilencer
2a82491514
#1396
2015-06-19 10:26:22 -06:00
IntelOrca
4ebf6dd913
fix #1374
2015-06-17 16:32:50 +01:00
IntelOrca
32046c3c0a
improve saving of S6 data and remove ghost banners / user strings
2015-06-15 22:08:03 +01:00
IntelOrca
b206a31cae
fix #1145 by removing ghost map elements and trackless rides when saving
2015-06-15 17:27:11 +01:00
zsilencer
28f58b768c
fix animation invalidation in large scenery
2015-06-14 15:59:34 -06:00
zsilencer
9419e3a2ec
fix a crash in large scenery placement
2015-06-14 14:23:18 -06:00
Gymnasiast
95966f6346
Allow building large scenery outside park borders in sandbox mode.
2015-06-14 15:07:08 +02:00
zsilencer
d2b565b283
game_command_place_large_scenery
2015-06-14 05:56:41 -06:00
IntelOrca
ee7a2c47f4
refactor map size
2015-06-13 19:11:26 +01:00
Gymnasiast
732319514f
Allow building in pause mode via a cheat
2015-06-10 19:35:53 +02:00
IntelOrca
a24ffd1f79
fix refactor error in lower_water
2015-06-10 16:38:27 +01:00
IntelOrca
91c73836a3
fix and improve raise and lower land / water / clear scenery
2015-06-10 15:41:50 +01:00
Ted John
dbb7ae8e15
Merge pull request #1284 from trigger-death/decompile-toggle-price
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Decompiled toggle ride price and fixed ride price
2015-06-09 23:07:20 +01:00
Robert Jordan
0f955d0d92
Decompiled toggle ride price
2015-06-09 17:00:11 -04:00
Gymnasiast
7ed434a804
Rework land ownership cheat into sandbox mode
2015-06-09 17:19:05 +02:00
IntelOrca
dc3fe2a6c8
remove commented out CALLPROCs and CALLFUNCs
2015-06-09 15:09:45 +01:00
IntelOrca
ed86db0635
fix sign issues with selection rectangle
2015-06-09 14:47:26 +01:00
oli414
a09b103895
Fixed crash when using land/water tool outside map
2015-06-09 14:24:02 +02:00
IntelOrca
eb654a220d
implement sub_6A7594
2015-06-09 02:36:02 +01:00
IntelOrca
12b01d6521
implement footpath_remove_litter and footpath_interrupt_peeps
2015-06-09 02:09:18 +01:00
IntelOrca
acfcf2c33b
implement a bit of sub_66397F for sandbox mode
2015-06-08 22:19:06 +01:00
Robert Jordan
83fda8fc56
Clear scenery tool now as options
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Can now choose to clear small scenery, large scenery, and/or footpaths.
2015-06-05 12:38:52 -04:00
Ted John
b7d293f4dd
Merge pull request #1171 from duncanspumpkin/toolbar_funcs
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Toolbar Update Functions
2015-05-30 13:00:25 +01:00
Duncan Frost
b2caeaf531
Refactor of code slightly
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Since get_map_coordinates_from_pos returns sint16 values I changed it so that it didn't use sint32 values.
2015-05-30 06:27:52 +01:00
Duncan Frost
a59fd26b3d
Added update_water
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Refactored up/down water commands so that it used more standard layout.
Not tested.
2015-05-30 06:27:51 +01:00
Duncan Frost
573a632e43
Fix bugs in scenery_clear update
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Note make a new version of land update to fix cost issue
2015-05-30 06:27:48 +01:00
zsilencer
5c7dc6bb9a
#1165
2015-05-29 21:50:32 -06:00
zsilencer
28c2451d97
move data into code, cleanup
2015-05-20 19:21:13 -06:00
zsilencer
9ee4b64fa1
game_command_place_scenery
2015-05-20 19:21:13 -06:00
Duncan Frost
ebcb4ba480
Refactor and bug fix of scenery removal.
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Looks like I might have introduced a bug during my last refactor due to using the same name for multiple variables.
2015-05-19 22:08:51 +01:00
Robert Jordan
9529f3e179
Decompiled sub_6EC847 & sub_664D05
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sub_6EC847 is named invalidate_viewport_tile
sub_664D05 is named update_park_fences
both functions are in world/park.c
2015-05-17 12:36:16 -04:00
Duncan Frost
328abd1d45
Fix out of bounds errors
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Changed get_surface_element to bubble up the null mapElement to be taken care of by the calling function.
Added checks on the track functions to ensure that invalid coordinates do not call get_surface_element_at.
Fixes #1066 and Fixes #1057
2015-05-17 07:58:51 +01:00
IntelOrca
f7972f0d48
Merge branch 'land-rights-tool' of https://github.com/trigger-death/OpenRCT2 into trigger-death-land-rights-tool
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Conflicts:
data/language/english_uk.txt
2015-05-15 22:10:13 +01:00
Robert Jordan
09cc46c1e6
Almost finished land rights tool
2015-05-15 11:28:27 -04:00
Duncan Frost
ed685688e2
More scenery_place.
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There is a bug in the path code
2015-05-13 19:19:43 +01:00
Robert Jordan
ceaa97c321
Land tool paint mode, and text input sizes
2015-05-12 11:37:16 -04:00
Duncan Frost
a768d3dc96
Fix large scenery removal bug.
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Issue was caused by comparing the height value to the wrong number. I've rejigged the function to make it easier to follow and added in an error message if an element fails to be found.
2015-05-07 19:16:00 +01:00
Duncan Frost
6b8709aed0
Scenery now works correctly in scenario editor
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There were a couple bugs that were causing functions to return unsuccessful if you were in scenario editor.
2015-05-07 18:57:14 +01:00
zsilencer
71e21c2a6c
refactor mixer, add support for streamed music
2015-04-25 09:28:28 -06:00
zsilencer
3b416a646e
create_new_banner done by duncanspumpkin
2015-04-25 09:21:35 -06:00
zsilencer
a8a434e261
game_command_place_banner
2015-04-25 09:21:35 -06:00
zsilencer
c40a6f4789
game_command_remove_banner
2015-04-25 09:21:11 -06:00
zsilencer
b8657da99f
game_command_set_banner_colour
2015-04-25 09:21:11 -06:00
zsilencer
4379df67c4
game_command_set_large_scenery_colour
2015-04-25 09:21:11 -06:00
zsilencer
1782a62055
game_command_set_fence_colour
2015-04-25 09:21:11 -06:00
zsilencer
e7d3d8b19d
game_command_set_scenery_colour
2015-04-25 09:21:11 -06:00
zsilencer
ed709b8353
game_command_remove_large_scenery
2015-04-25 09:21:11 -06:00
zsilencer
16cb732533
game_command_remove_scenery
2015-04-25 09:20:46 -06:00
zsilencer
68d7f84098
rename 0x80000000 to MONEY32_UNDEFINED
2015-04-25 09:20:46 -06:00
zsilencer
e2d386edbc
game_command_remove_fence
2015-04-25 09:20:15 -06:00