Commit graph

84 commits

Author SHA1 Message Date
zsilencer
e2d386edbc game_command_remove_fence 2015-04-25 09:20:15 -06:00
zsilencer
9bd620cd99 game_command_raise_water, game_command_lower_water, suggested changes 2015-04-25 09:20:15 -06:00
zsilencer
af46537667 game_command_raise_land, game_command_lower_land 2015-04-25 09:20:15 -06:00
Duncan Frost
e8d27b0424 Finished scenery repaint tool down
Renamed map_element variables that were badly named
Changed scenerymultiple(large) to use the correct size for type. This will cause merge issues with anyone working on large scenery.
2015-04-17 17:36:28 +01:00
IntelOrca
7d383a586e implement map_update_tiles, grass growing and scenery aging 2015-03-22 17:04:50 +00:00
IntelOrca
cd16af0f60 add some event handlers for invalidating map objects 2015-03-18 19:52:45 +00:00
IntelOrca
058f10845f implement map_invalidate_animations 2015-03-17 23:47:54 +00:00
IntelOrca
c0e4518972 refactor some of the footpath code after merging 2015-02-13 20:55:49 +00:00
IntelOrca
e953fdc360 improve random map generator, change algorithm to simplex noise 2015-02-13 03:29:40 +00:00
IntelOrca
9d2abf1925 add map generation window 2015-02-09 18:32:58 +00:00
IntelOrca
dfc723573c fix expenditure table issues, fixes #762 2015-02-08 14:31:57 +00:00
Duncan Frost
0f6dd51736 Added load_palette. Labelled offset for paused and palette effect frame. Fixed fast moving water. 2015-02-07 17:40:20 +00:00
Duncan Frost
359cc9aa99 Add upper bounds 2015-01-29 17:47:35 +00:00
Duncan Frost
fddcfc69e0 Add error logging to get_first_element_at 2015-01-29 17:45:08 +00:00
IntelOrca
36971b29cb implement game_command_set_park_name and game_command_remove_park_entrance 2015-01-27 21:18:41 +00:00
IntelOrca
8774731f03 refactor map element iteration 2015-01-22 00:19:05 +00:00
IntelOrca
0ff125b9b3 move across useful map functions and other bits from footpath branch to develop 2015-01-14 23:38:48 +00:00
Duncan Frost
974ecd904c Finish game command 20 change surface style 2015-01-12 18:39:53 +00:00
Duncan Frost
8a4e12a3f4 Started game_command_20 raise lower land 2015-01-12 18:39:52 +00:00
IntelOrca
44efbd95ac implement more footpath construction and window 2014-12-17 20:45:27 +00:00
IntelOrca
e887311219 add more cheats to cheat window and a small amount of refactoring 2014-12-10 01:44:30 +00:00
IntelOrca
73a6b1acea implement editor_read_s6, partial fix for #433 2014-11-24 02:58:48 +00:00
IntelOrca
d111c715d6 implement viewport_interaction_get_item_left 2014-11-10 00:40:59 +00:00
Duncan Frost
2f64d2a6db Fixed bugs and refactored 2014-11-05 16:35:16 +00:00
IntelOrca
2f4fd67170 implement more viewport input functions 2014-11-05 14:38:19 +00:00
IntelOrca
ad84e6d076 implement ride_modify and supporting methods 2014-11-05 02:55:29 +00:00
IntelOrca
0104042640 Merge branch 'ride-update'
Conflicts:
	src/world/map.c
2014-11-04 19:01:59 +00:00
IntelOrca
d92a4d9418 implement clear scenery game command, try out removing paths feature 2014-11-04 03:34:48 +00:00
IntelOrca
cf59455d69 refactor ride update and fix bugs 2014-11-02 03:38:05 +00:00
IntelOrca
3d40c7e3ee add various ride mechanic functions 2014-11-02 01:41:00 +00:00
Duncan Frost
2774c63eba Added first draft of tool update and down 2014-10-12 11:37:06 +01:00
IntelOrca
70a33f6593 refactor game_logic_update 2014-10-09 20:31:58 +01:00
IntelOrca
c8df6174b8 organisation: fix includes 2014-10-06 17:36:58 +01:00
IntelOrca
554e1fe70e organisation: move files and update project 2014-10-06 10:21:07 +01:00
Renamed from src/map.c (Browse further)