zsilencer
ab9e250abe
game_command_set_staff_order
2015-04-25 09:20:14 -06:00
zsilencer
08a5bea762
game_command_demolish_ride
2015-04-25 09:20:14 -06:00
IntelOrca
b1d6c34a00
implement money_effect_create
2015-03-31 03:23:40 +01:00
IntelOrca
851b0819b9
clean up many CALL_PROCs and implement a few functions
2015-03-31 02:21:30 +01:00
IntelOrca
d1e4fe8060
implement scenery_set_default_placement_configuration
2015-03-29 02:29:07 +01:00
IntelOrca
745614c959
refactor misc. sprites and implement jumping_fountain_begin
2015-03-23 10:39:47 +00:00
IntelOrca
7d383a586e
implement map_update_tiles, grass growing and scenery aging
2015-03-22 17:04:50 +00:00
Duncan Frost
4171289050
Added game_command_set_ride_setting.
2015-03-20 22:33:06 +00:00
IntelOrca
cd16af0f60
add some event handlers for invalidating map objects
2015-03-18 19:52:45 +00:00
Duncan Frost
a04de29bf8
Finish refactor of object_list.c
2015-03-07 12:45:13 +00:00
Duncan Frost
936f2f127f
Refactor of object_list.c
2015-03-07 11:13:10 +00:00
Duncan Frost
013be11aed
Refactored water and entrance paint functions
2015-03-01 21:06:51 +00:00
Gericom
ec3e7edcec
Implemented paint_ride_entry
...
Translated ride names and descriptions! (only the names in the scenario
editor are still in english somehow)
2015-02-26 14:47:34 +01:00
IntelOrca
5912b412c7
fix autosave bug, fixes #855
2015-02-24 00:30:25 +00:00
IntelOrca
7fbcc3598d
ensure scenario path is set when loading a saved game
2015-02-22 18:24:19 +00:00
IntelOrca
a3df2527b0
implement autosaving, closes #778
2015-02-21 11:05:15 +00:00
IntelOrca
2ab48c998e
Merge branch 'set-ride-status' into develop
...
Conflicts:
src/ride/track.h
2015-02-17 17:00:47 +00:00
IntelOrca
7f0ed995b5
improve reading and saving of configuration
2015-02-16 22:47:11 +00:00
Adrian Wielgosik
4c98d01a67
Reduced frequency of flickering in map window by 4
2015-02-16 22:24:21 +01:00
Adrian Wielgosik
bfe401c778
Refactor code related to map flashing, removed a small mistake related with it
...
Removed code related to map flashing from title_update
2015-02-16 18:53:47 +01:00
IntelOrca
ac4cd56b63
add new load / save window, closes #580
2015-02-14 02:16:03 +00:00
IntelOrca
886f30d00c
Merge branch 'develop' into footpath-commands
2015-02-13 19:32:13 +00:00
IntelOrca
a66b29076b
move osinterface code to shared or windows
2015-02-12 20:51:40 +00:00
IntelOrca
9d2abf1925
add map generation window
2015-02-09 18:32:58 +00:00
IntelOrca
a6c95f1f38
Merge branch 'develop' into set-ride-status
...
Conflicts:
src/ride/track.c
src/windows/ride_construction.c
2015-02-08 16:04:35 +00:00
IntelOrca
4a9dfcc849
implement scenario_create_ducks
2015-02-08 15:37:33 +00:00
IntelOrca
dfc723573c
fix expenditure table issues, fixes #762
2015-02-08 14:31:57 +00:00
Duncan Frost
0f6dd51736
Added load_palette. Labelled offset for paused and palette effect frame. Fixed fast moving water.
2015-02-07 17:40:20 +00:00
IntelOrca
debafcf051
code set ride status, not yet fixed and tested
2015-01-29 00:16:34 +00:00
IntelOrca
36971b29cb
implement game_command_set_park_name and game_command_remove_park_entrance
2015-01-27 21:18:41 +00:00
IntelOrca
1c18f80f07
implement game_command_set_ride_name
2015-01-27 02:05:54 +00:00
IntelOrca
ba4d9b3975
implement game_command_set_park_open
2015-01-25 00:20:53 +00:00
IntelOrca
dfb1f055b9
implement game_command_set_current_loan
2015-01-24 19:07:35 +00:00
IntelOrca
475c98c540
implement game_command_set_research_funding
2015-01-24 18:41:55 +00:00
IntelOrca
eec7e2e458
implement marketing_start_campaign
2015-01-24 18:22:06 +00:00
IntelOrca
3a8f85b7d2
implement footpath remove and create, bugs exist
2015-01-14 23:51:59 +00:00
IntelOrca
0ff125b9b3
move across useful map functions and other bits from footpath branch to develop
2015-01-14 23:38:48 +00:00
Duncan Frost
974ecd904c
Finish game command 20 change surface style
2015-01-12 18:39:53 +00:00
Duncan Frost
8a4e12a3f4
Started game_command_20 raise lower land
2015-01-12 18:39:52 +00:00
Duncan Frost
cbe49300b8
Fixed sounds not playing properly when paused. Labeled max sounds offset. Prevented crash on null dereference
2014-12-31 14:54:23 +00:00
IntelOrca
4b897ae1a3
implement saving of games and scenarios
2014-11-26 00:51:26 +00:00
IntelOrca
d9e0f8ff6a
implement save scenario and fix various load / save dialog issues, fixes #433
2014-11-25 02:06:26 +00:00
IntelOrca
73a6b1acea
implement editor_read_s6, partial fix for #433
2014-11-24 02:58:48 +00:00
IntelOrca
adb5f84f55
implement editor_convert_save_to_scenario
2014-11-23 23:03:59 +00:00
IntelOrca
0e0e9c9840
merge qcz editor early to help finish other editor parts
2014-11-23 16:28:23 +00:00
Duncan Frost
7252667a25
Implemented the same changes to scenario load. Error messages now copied onto cmd prompt
2014-11-20 19:02:27 +00:00
Duncan Frost
8e566e8598
Finished load related fail
2014-11-20 18:40:10 +00:00
Duncan
e05d5f1922
Add remaining part that caused load to enter hybrid sate.
...
This should fix the remaining loading issues but it is untested at the moment. Note sub_675827 is not finished!
2014-11-20 12:52:42 +00:00
Duncan Frost
816f8661a5
Started adding sub_675827
2014-11-19 22:05:42 +00:00
Duncan Frost
4459d127d0
Found cause of crash. Game will enter hybrid state when failed to load.
2014-11-19 21:46:32 +00:00
Duncan Frost
4af9f226f4
Fix loading save money bug.
2014-11-18 20:33:21 +00:00
Duncan Frost
bd06488450
Fix peeps sitting. Renamed a function to sprite_move
2014-11-12 17:45:39 +00:00
Duncan Frost
2ddbc8f190
Found cause of viewport issue. Added invalidate_sprite function.
2014-11-06 21:42:18 +00:00
Duncan Frost
1a857edc21
Playing about with viewport setup
2014-11-06 21:16:45 +00:00
IntelOrca
ea6b0de6a6
refactor and move keyboard shortcuts to a new source file
2014-11-05 18:50:51 +00:00
Duncan Frost
22df12c1c8
Added sub_69e9d3 a sprite moving function
2014-11-05 16:35:18 +00:00
IntelOrca
d92a4d9418
implement clear scenery game command, try out removing paths feature
2014-11-04 03:34:48 +00:00
Duncan Frost
53e0ebc57c
Refactored a bit of tooltip window. Added hack to fix #540 note this should be fixed better
2014-11-01 13:10:14 +00:00
Sijmen Schoon
a7b1e50a92
Implement redraw_peep_and_rain
2014-10-20 23:20:13 +02:00
IntelOrca
ae85fc265e
implement window_map_tooltip
2014-10-17 02:01:58 +01:00
IntelOrca
ece2522273
refactor window search functions
2014-10-16 02:02:43 +01:00
IntelOrca
6fe1bace20
refactor input (flags in particular) and add sub_6EA73F
2014-10-15 22:59:26 +01:00
IntelOrca
70a33f6593
refactor game_logic_update
2014-10-09 20:31:58 +01:00
IntelOrca
dcb7fde625
Merge branch 'master' into cmdline-scenario
2014-10-08 23:32:51 +01:00
IntelOrca
db85a215f9
move rain drawing functions into its own module
2014-10-08 23:17:16 +01:00
IntelOrca
1d92e3d7ab
Merge branch 'master' into reorganise-src
...
Conflicts:
projects/openrct2.vcxproj
projects/openrct2.vcxproj.filters
src/audio/audio.c
src/audio/mixer.h
src/game.c
src/ride/vehicle.c
src/windows/finances.c
src/windows/research.c
2014-10-07 19:10:16 +01:00
IntelOrca
daf231a2e9
organisation: move peep and staff to sub directory of its own
2014-10-06 19:41:43 +01:00
IntelOrca
c8df6174b8
organisation: fix includes
2014-10-06 17:36:58 +01:00
IntelOrca
95a9b1ca2e
implement research_update
2014-10-05 15:23:52 +01:00
Ted John
f6bdab1eea
Merge pull request #498 from duncanspumpkin/renable_cso
...
Renable cso
2014-10-04 12:23:42 +01:00
zsilencer
f2e501134e
palette effects
2014-10-02 19:04:29 -06:00
Duncan Frost
335aca4164
Cso now partially working.
2014-10-01 18:52:53 +01:00
Duncan Frost
ddc047241e
Added some checks on object loading to eventualy fix #225
2014-09-24 17:47:19 +01:00
IntelOrca
42ef09253e
implement ride measurement update
2014-09-21 13:50:35 +01:00
zsilencer
44683a9246
Merge branch 'master' of https://github.com/IntelOrca/OpenRCT2
2014-09-15 15:12:48 -06:00
zsilencer
298de189f5
0x006BBC6B, hook
2014-09-15 15:12:25 -06:00
Duncan Frost
463fe459aa
Add notes to game_do_command. Explode magic number into parts
2014-09-15 20:49:04 +01:00
IntelOrca
645b8fbb46
add edit command line function
2014-09-10 19:36:11 +01:00
qcz
5be600cf5b
Fix double payment in game_do_command
2014-09-06 09:45:23 +02:00
zsilencer
a284d446ee
Merge branch 'master' of https://github.com/IntelOrca/OpenRCT2
...
Conflicts:
src/addresses.h
2014-09-01 20:20:03 -06:00
zsilencer
b02463478b
few basic functions decompiled and small bug fix
2014-09-01 00:12:46 -06:00
adrian17
6473da43b2
Decompiled game_command_set_park_entrance_fee
2014-08-29 11:37:32 +02:00
Ted John
4ddb26fc21
Merge pull request #364 from zsilencer/master
...
Additional sound decompilation and fixes
2014-08-25 19:14:45 +01:00
zsilencer
799797876a
Audio fixes #361 #355
2014-08-24 22:18:01 -06:00
Marco Costa
bb81bfd5d0
Created named address RCT2_ADDRESS_SCENARIO_TICKS
...
* 0x00F663AC is now named RCT2_ADDRESS_SCENARIO_TICKS. This variable
starts at an arbitrary value, defined by the current scenario, and
increments by 1 on every game tick.
* Also, added meaningful name to some variables in draw_light_rain and
draw_heavy_rain.
2014-08-24 21:27:56 -04:00
IntelOrca
83ba89214c
move input functions to input code file
2014-08-24 18:45:47 +01:00
IntelOrca
02293c46a8
fixes #357 , glitchy viewport dragging
2014-08-24 17:52:17 +01:00
qcz
fa6caa856a
Move staff related stuff to its own file
2014-08-20 23:48:36 +02:00
qcz
250acea957
Rename tabIndex to staff_type, move staff max count constant to #define
2014-08-20 17:48:47 +02:00
qcz
12f6d57876
Fix pointer type
2014-08-20 17:39:41 +02:00
qcz
f142cddbd6
Add return type to remove Travis warnings
2014-08-20 16:04:10 +02:00
qcz
1007e79baa
Fix Travis error
2014-08-20 16:00:47 +02:00
qcz
92f0139b5a
Move typedef to header file
2014-08-20 15:48:53 +02:00
qcz
cb169952ac
Remove unused variable, add indices to new_game_command_table
2014-08-20 15:38:21 +02:00
qcz
1b3f98362f
Finalize hire-staff-command
2014-08-20 15:32:39 +02:00
qcz
0e48e92949
Entertainers don't crash the game anymore
2014-08-20 07:23:02 +02:00
qcz
4959bdd55d
Merge remote-tracking branch 'upstream/master' into hire-staff-command
2014-08-19 23:52:23 +02:00
hexdec
540c8efd23
Merge branch 'master' of https://github.com/IntelOrca/OpenRCT2
2014-08-19 22:41:13 +02:00
hexdec
de01827de9
Decompiled game shortcuts for viewport flags.
2014-08-19 22:39:22 +02:00
Duncan Frost
5f68d4b2a0
Fix #318 . Issue caused by checking progressivly more incorrect coordinates for connection
2014-08-19 20:41:46 +01:00