Aaron van Geffen
56cbc0eb8a
Refactor intro into IntroScene
2024-04-26 20:35:16 +02:00
Rahul Unniyampath
893ae7f0ca
Refactor constant notation in Audio.h
...
Co-authored-by: ncerroneumich <ncerrone@umich.edu>
2024-04-21 00:12:13 +02:00
Michael Steenbeek
9062049be1
Fix sound effects not working with RCTC base, fix audio object conflict
...
Due to this overwriting of object IDs, loading the sound effects would not work on RCTC. This overwriting also caused object conflicts which weren’t always won by the RCTC one. This fixes both problems by using non-clashing names, and only renaming one to `rct2.audio.base`, the name expected by the asset packs.
2024-03-31 22:28:17 +00:00
Harry Hopkinson
14f0479c94
Refactor constants/macros ( #21483 )
...
* Refactor constants in AudioMixer.h
* Refactor constants in Map.h
* Rename kMinimumLandHeight_BIG to kMinimumLandZ
2024-03-01 20:23:29 +00:00
James103
1d8dc111f1
Replace 2023 with 2024 in copyright headers ( #21139 )
...
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
Hielke Morsink
58a8e8836a
Fix #20262 : random title theme can pick RCT1 when unavailable
2023-05-26 19:38:59 +02:00
Hielke Morsink
edd31163b0
Refactor GetTitleMusicDescriptor back to one function
2023-05-15 19:26:49 +01:00
Karst
674443d075
Add OpenRCT2 official title music
...
Co-Authored-By: Ted John <intelorca@gmail.com>
2023-05-15 19:24:10 +01:00
Rik Smeets
ac2afdcfaf
Fix #18994 : Title music doesn't start after enabling master volume ( #19621 )
2023-03-11 16:30:40 +00:00
Duncan
e09f27df3c
Rename snake_case Class names (Remaining Bits) ( #19237 )
...
* Rename snake_case Class names
* Clang format
* Fix build issues
2023-01-21 19:57:17 +00:00
Michael Steenbeek
cf9aad7885
Close #19214 : Use consistent casing for RC and RCT ( #19230 )
2023-01-20 08:19:14 +00:00
Hielke Morsink
0762fcb601
Rename snake_case functions in OpenRCT2/util folder
2023-01-18 22:44:13 +01:00
Duncan
09611cd9a5
Remove snake_case from OpenRCT2/entity folder
2023-01-17 21:16:36 +00:00
Michael Steenbeek
b4480b344e
Rename snake_case functions from localisation folder
2023-01-16 23:12:35 +00:00
Gymnasiast
5309c80e29
Remove snake_case in interface folder
2023-01-16 22:20:41 +01:00
Hielke Morsink
6dafbbfb65
Rename global window functions to TitleCase ( #19167 )
2023-01-16 20:13:42 +00:00
James103
73738bbdc8
Replace 2022 with 2023 in copyright headers
...
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Ted John
7dc0c1dddc
Add new audio object for RMC sounds
2022-11-12 12:04:10 +01:00
Hielke Morsink
5fa53ad528
Rename global config functions to use TitleCase
2022-10-16 21:46:08 +02:00
Hielke Morsink
371470b5d5
Rename public sound config data members
2022-10-16 21:46:05 +02:00
Duncan
406b73d904
Remove final snakes from map and world ( #18304 )
2022-10-12 09:14:45 -03:00
Duncan
67bbc8560d
Code style: Remove snakes from everything world apart from Map.h ( #18273 )
...
* Remove remaining snakes from world (outside of map)
* Initial few desnaking of Map.h
2022-10-11 19:39:24 +01:00
Ted John
41fb257fed
Fix override of RCT classic audio on startup
2022-10-03 23:36:28 +01:00
73
b9e677945d
Replace 20XX with 2022 ( #18158 )
...
* Replace 2020 with 2022
Replace all 2020 headers with 2022
* replace other years with 2022
add missing years
2022-10-01 08:42:14 +01:00
Ted John
9699c9db9e
Add support for RCT Classic audio files
2022-08-31 22:48:26 +02:00
Hielke Morsink
7f29e4e39c
Make `rct_windowclass` strong type `WindowClass`
...
This already revealed some places where implicit conversions were done, including some where its use was nonsense (MouseInput.cpp).
The changes to the Intent class were necessary to keep things working, and this splits things up more neatly.
2022-08-21 18:38:25 +02:00
Hielke Morsink
e2da19f0f7
Add missing includes
2022-07-29 18:45:10 +02:00
Ted John
585ebed600
Fix #17297 : Crash when switching language ( #17370 )
...
* Refactor all uses of IAudioChannel and the audio mixer.
* Use shared_ptr to avoid dead pointers hanging about.
* Reload particular audio channels where necessary after object reload.
2022-06-27 17:41:53 +01:00
Ted John
9a4492c704
Fix unable to save landscape in editor
...
Audio objects were being unloaded, while they were still in the loaded object list.
2022-05-30 23:34:29 +02:00
Ted John
6465d42b57
Apply code review changes, auto*
2022-05-23 22:24:56 +01:00
Ted John
a2e6691ac2
Add new audio objects for loading sounds
2022-05-23 22:24:56 +01:00
Charles Machalow
99db07cfe0
Fix #16759 : No music when unmuting the game in title screen
2022-03-14 21:16:16 +01:00
Hielke Morsink
ba85cf4873
Close #15896 : Refactor out the ZoomLevel operators
2022-02-26 23:14:59 +01:00
ζeh Matt
9f23449ffb
Move Staff/Guest/Peep to entity
2021-11-26 18:26:19 +02:00
Hielke Morsink
53c22c9b4b
Check for nullptr explicitly ( #15458 )
2021-09-24 20:05:50 +02:00
Michael Steenbeek
a018787c91
Fix #14295 : Assertion hit in Audio.cpp
2021-03-19 11:58:50 +01:00
Ted John
a9755609c2
Move ride audio into own namespace
2021-01-27 18:45:28 +00:00
Ted John
2f39442d25
Implement ride music objects and refactor
2021-01-27 18:45:27 +00:00
Hielke Morsink
f0c1ea1d37
Split declarations and definitions to improve compile times when editing ( #13332 )
...
* Split FileStream declarations and definitions
* Split JobPool declarations and definitions
* Split StringBuilder declarations and definitions
* Split StringReader declarations and definitions
* Split ZoomLevel declarations and definitions
* Fix missing include in FileClassifier.cpp
* Remove pragma once from source files
* Fix missing include in StringBuilder.h
* Update Xcode project
* Fix compilation of tests
Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
2020-11-07 12:42:04 +00:00
Duncan
250586cb45
Port some OpenLoco helper functions ( #13113 )
...
* Port some OpenLoco helper functions
Added a few helper functions from OpenLoco to make viewport code a bit simpler
2020-10-12 22:25:11 -03:00
Matt
7045fd9e9f
Minor cleanup
2020-10-07 01:10:53 +03:00
Matt
091145037e
Move the audio code into OpenRCT2 namespace
2020-10-07 00:34:42 +03:00
Matt
86b1c0dbe1
Minor cleanup around audio code
2020-10-06 23:31:51 +03:00
Gymnasiast
31d20cefb2
Rename rain to weather where appropriate
...
Co-authored-by: Brett Penzer <brettpenzer123@live.co.uk>
2020-09-14 21:57:54 +02:00
Matt
83355e35cc
Move IStream, MemoryStream, FileStream into OpenRCT2 namespace
2020-08-05 16:29:36 +02:00
pizza2004
156be224f9
Close #12399 : Refactor MIXER_GROUP to strong enum ( #12531 )
2020-08-03 20:51:12 -03:00
frutiemax
6598ae14aa
Close #12457 : Rename INTRO_STATE to use PascalCase
2020-07-26 09:32:53 -04:00
frutiemax
0f1788d273
Part of #12457 : Refactor INTRO_STATE to use strong enum
2020-07-26 09:25:29 -04:00
Aaron van Geffen
7b5087f057
Update copyright year to 2020
2020-07-21 15:04:34 +02:00
Hudson Oliveira
0d20b52949
Part of #9473 : Vehicle sounds update functions ( #12001 )
...
* Extract functions for sound frequency
* Pass only SoundId and volume to sounds update
* Create class Sound
* Pass only the corresponding Sound object
* Unify update sound functions
* Fix compilation errors
* Rename Sound1|2 to TrackSound and OtherSound
2020-06-21 17:16:32 +01:00