OpenRCT2/src
IntelOrca 1e390e4f13 fix mistake in refactor: flags -> uint32 2016-03-23 17:27:49 +00:00
..
audio Minor fixes 2016-02-26 11:40:07 +01:00
cmdline fix screenshot command line 2016-03-20 18:13:17 +00:00
core fix #3091: Korean words corrupted if over byte limit 2016-03-10 18:48:00 +00:00
drawing fix warning 2016-03-04 23:12:52 +00:00
interface fix #3158: close network status window doesn't abort 2016-03-22 23:27:49 +00:00
localisation fix #3091: Korean words corrupted if over byte limit 2016-03-10 18:48:00 +00:00
management Be more careful when dealing with hacked rides. Fix #3109 2016-03-07 23:03:35 +01:00
network fix #3158: close network status window doesn't abort 2016-03-22 23:27:49 +00:00
peep fix #3125: handyman AI bug 2016-03-21 22:36:16 +00:00
platform fix #3091: Korean words corrupted if over byte limit 2016-03-10 18:48:00 +00:00
ride fix mistake in refactor: flags -> uint32 2016-03-23 17:27:49 +00:00
util Silence compiler warning 2016-03-19 12:56:35 +01:00
windows fix #3158: close network status window doesn't abort 2016-03-22 23:27:49 +00:00
world validate park entrances and land ownership tools 2016-03-22 22:55:13 +00:00
addresses.c Fix some compiler warnings 2015-12-14 22:52:27 +01:00
addresses.h fix #1742: Non-ascii characters in scenario details not showing correctly 2016-03-13 15:33:38 +00:00
cheats.c Relabelled sprite_flags to flags. Relabelled peep/fountain flags 2016-02-23 17:22:19 +00:00
cheats.h Refactor freeze climate cheat 2016-02-17 17:39:33 +01:00
cmdline_sprite.c Rename `safe_strncpy` to `safe_strcpy` 2016-01-18 20:49:52 +01:00
common.h Fix fastcall for non-MSVC toolchains 2016-02-20 13:41:44 +00:00
config.c Loop the check for data path until valid address given. 2016-03-12 14:01:46 +00:00
config.h Add ability to disable lightning effect, resolves #1299 2016-03-04 23:13:20 +01:00
cursors.c Added newlines at end of files 2015-12-20 22:03:37 -06:00
cursors.h Added newlines at end of files 2015-12-20 22:03:37 -06:00
diagnostic.c
diagnostic.h Specify C linkage for log functions 2016-01-08 22:20:37 +01:00
editor.c Rename `safe_strncpy` to `safe_strcpy` 2016-01-18 20:49:52 +01:00
editor.h remove rct2_endupdate 2016-01-09 00:25:30 +00:00
game.c Merge pull request #3135 from duncanspumpkin/fix_3123 2016-03-21 21:27:46 +00:00
game.h implement cheats over multiplayer 2016-02-02 14:08:59 -07:00
hook.c Improve security on OSX and Linux 2016-01-22 16:44:08 -07:00
hook.h Added newlines at end of files 2015-12-20 22:03:37 -06:00
image_io.c Consistently use 'colour' rather than 'color' 2016-02-28 20:32:02 +01:00
image_io.h finish converting last lodepng calls to libpng 2015-12-30 13:36:14 +00:00
input.c Minor fixes 2016-02-26 20:49:01 +01:00
input.h fix #2658: fix dragging on land and water tools 2016-01-06 18:31:25 +00:00
intro.c
intro.h
object.c Added even more spaces 2016-02-27 13:13:15 +00:00
object.h fix severe regression from #2787, use object entry array instead of ride entry array 2016-01-23 12:47:04 +00:00
object_list.c Fix possible issues highlighted at higher warn levels 2016-02-26 12:54:00 +01:00
openrct2.c fix command line hosting of scenario files 2016-03-05 12:20:02 +00:00
openrct2.h 1. Added --password=<str> to headless server mode to configure a password. 2016-01-23 21:53:02 +00:00
rct1.c Fix import of white and red wooden fences 2016-02-26 12:41:53 +01:00
rct1.h Rename rct_ride_type to rct_ride_entry 2016-02-25 13:33:19 +01:00
rct2.c fix command line hosting of scenario files 2016-03-05 12:20:02 +00:00
rct2.h fix command line hosting of scenario files 2016-03-05 12:20:02 +00:00
readme.md
scenario.c reset last autosave time on game start / load 2016-03-13 15:43:03 +00:00
scenario.h reset last autosave time on game start / load 2016-03-13 15:43:03 +00:00
scenario_list.c Rename `safe_strncpy` to `safe_strcpy` 2016-01-18 20:49:52 +01:00
scenario_sources.c Rename `safe_strncpy` to `safe_strcpy` 2016-01-18 20:49:52 +01:00
sprites.h Ride option additions 2016-02-25 17:43:29 +00:00
title.c Rename `safe_strncpy` to `safe_strcpy` 2016-01-18 20:49:52 +01:00
title.h add RCT1 title sequence 2016-01-02 21:05:33 +00:00
version.h use SDL2's platform defines to normalise platform guards 2016-01-14 20:12:43 +00:00

readme.md

Source directory structure

  • audio

    Contains files for mixing and playing music and sound.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • management

    Park management logic such as finance, marketing and research.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • ride

    Data and logic for rides, vehicles and track.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.